Emma_Overload wrote: »Emma_Overload wrote: »Emma_Overload wrote: »To be honest it's not even about the under performing of some classes. Mag sorcs are by far the safest pick for pvp for a new player. They outperform any other class (some by a stupid amount) and for a class that can delete people from a mile away it is really mobile and tanky. Like i don't know how people are still in denial about it.
The devs are clearly in denial about it as well. Like magsorcs are really out of control in this expansion.
Good players don't let you delete them from a mile away. There is no such thing as ranged combat in ESO unless you are hiding in the middle of a Zerg or you are a cowardly stealthed ganker with a bow.
Do you actually believe this? I’m trying to figure out if you always play solo, getting heated so it’s hyperbole, or just extremely biased.
I play solo roughly 80% of the time, and I am in the Imperial City 99%. It is not possible to "Streak off into the sunset" in the IC. Hell, it's barely possible to Streak more than twice in a straight line in the City! There are mobs and walls everywhere.
Sometimes I can't understand (edit) if you are really serious or trolling.
Streaking in IC is much easier compared to streaking in open world Cyro or BGs.
When you streak through mobs, you usually CC them (at least the small ones), while your opponent has to gap close to you instead of your bird, engine guardian, and all those other NPC mobs which you leave behind CCed. With current state of targeting in ESO it is really complicated, and if you ever tried playing non-sorc in IC, you would have known that.
And if you streak INTO THE WALL, idk, lol. Have you tried turning your camera around and streaking in between the walls instead?
When you streak -> dodge around the corner -> streak a few more times, no-one will ever gap close to you because of LoS of that corner. Especially when there were some NPCs on your way. Walls actually help, sometimes.
You don't get it. They USE the mobs to help them gap close. If they can't target you because you streaked just out of range, they'll just use the nearest mob instead, like Tarzan swinging from vine to vine. This is why they can still catch up to a Sorc even if the Sorc is way out ahead.
-Delusional, biased and emotion filled posts from @Emma_Overload --> check
Opened the thread and went through checklist:
-Delusional, biased and emotion filled posts from @Emma_Overload --> check
-Delusional, biased and emotion filled posts from @Emma_Overload --> check
Imaging if @Emma_Overload and @Daus is actually the same master-troll person with 2 accounts, each patch agitating for magsorc/stamblade buffs, just to make both communities blow up their asses in the threads like this
-Delusional, biased and emotion filled posts from @Emma_Overload --> check
Imaging if @Emma_Overload and @Daus is actually the same master-troll person with 2 accounts, each patch agitating for magsorc/stamblade buffs, just to make both communities blow up their asses in the threads like this
Lol you do know that I ask for Nightblade nerfs as well right?
-Delusional, biased and emotion filled posts from @Emma_Overload --> check
Imaging if @Emma_Overload and @Daus is actually the same master-troll person with 2 accounts, each patch agitating for magsorc/stamblade buffs, just to make both communities blow up their asses in the threads like this
Lol you do know that I ask for Nightblade nerfs as well right?
https://forums.elderscrollsonline.com/en/discussion/477350/magnb-what-is-our-advantage-to-leverage#latest
here? You definitely should, magblade asses are still intact, need to fix that asap
personally I think their class burst heal (healing ward) is overperforming
just giving you some ideas
Opened the thread and went through checklist:
-Delusional, biased and emotion filled posts from @Emma_Overload --> check
-Sorcs playing victim --> check
-"Nerf sorc" memes being posted in a pathetic attempt to counter valid arguments --> check
-Fury/7th/bs SnB builds being brought up to somehow prove sorcs aren't that OP --> check
-The never ending "Sorc can't burst a good player" nonsense --> check
-Sorcs complaining they are not OP because they cannot do X as well as class X (while performing very good in most other aspects of combat) --> check
Yea... looks like the usual sorc thread to me
I'm sorry, but this thread and many others like it are a massive joke. Far too many people who only seem to play magsorc, unable to look at balance from the POV of other classes. There have been more than enough valid arguments posted by other users, but it is always the same nonsense being posted in return.Opened the thread and went through checklist:
-Delusional, biased and emotion filled posts from @Emma_Overload --> check
-Sorcs playing victim --> check
-"Nerf sorc" memes being posted in a pathetic attempt to counter valid arguments --> check
-Fury/7th/bs SnB builds being brought up to somehow prove sorcs aren't that OP --> check
-The never ending "Sorc can't burst a good player" nonsense --> check
-Sorcs complaining they are not OP because they cannot do X as well as class X (while performing very good in most other aspects of combat) --> check
Yea... looks like the usual sorc thread to me
- completely unnecessary and content-lacking post by Koensol --> check
Looks like we're complete now, whooo...
\(-.-)/
Emma_Overload wrote: »Emma_Overload wrote: »To be honest it's not even about the under performing of some classes. Mag sorcs are by far the safest pick for pvp for a new player. They outperform any other class (some by a stupid amount) and for a class that can delete people from a mile away it is really mobile and tanky. Like i don't know how people are still in denial about it.
The devs are clearly in denial about it as well. Like magsorcs are really out of control in this expansion.
Good players don't let you delete them from a mile away. There is no such thing as ranged combat in ESO unless you are hiding in the middle of a Zerg or you are a cowardly stealthed ganker with a bow.
Do you actually believe this? I’m trying to figure out if you always play solo, getting heated so it’s hyperbole, or just extremely biased.
My experience has been that all combat is close quarters combat, all other things being equal. The only chances I get to fight at a comfortable range are those rare occasions that I am in a group and outnumber the enemy. My typical fights are 1v1 versus DKs that lock you down or NBs that buzz around you like angry wasps.
I'm sorry, but this thread and many others like it are a massive joke. Far too many people who only seem to play magsorc, unable to look at balance from the POV of other classes. There have been more than enough valid arguments posted by other users, but it is always the same nonsense being posted in return.Opened the thread and went through checklist:
-Delusional, biased and emotion filled posts from @Emma_Overload --> check
-Sorcs playing victim --> check
-"Nerf sorc" memes being posted in a pathetic attempt to counter valid arguments --> check
-Fury/7th/bs SnB builds being brought up to somehow prove sorcs aren't that OP --> check
-The never ending "Sorc can't burst a good player" nonsense --> check
-Sorcs complaining they are not OP because they cannot do X as well as class X (while performing very good in most other aspects of combat) --> check
Yea... looks like the usual sorc thread to me
- completely unnecessary and content-lacking post by Koensol --> check
Looks like we're complete now, whooo...
\(-.-)/
Every decent player on PC EU that I have spoken with and doesn't only play magsorc agrees the class is top tier right now, and a little too strong in certain aspects. Always interesting to see certain forum posters always find a way to see things differently. And frankly, some of them are flatout delusional in believing Sorc still has many problems when compared to other classes.
Emma_Overload wrote: »Emma_Overload wrote: »To be honest it's not even about the under performing of some classes. Mag sorcs are by far the safest pick for pvp for a new player. They outperform any other class (some by a stupid amount) and for a class that can delete people from a mile away it is really mobile and tanky. Like i don't know how people are still in denial about it.
The devs are clearly in denial about it as well. Like magsorcs are really out of control in this expansion.
Good players don't let you delete them from a mile away. There is no such thing as ranged combat in ESO unless you are hiding in the middle of a Zerg or you are a cowardly stealthed ganker with a bow.
Do you actually believe this? I’m trying to figure out if you always play solo, getting heated so it’s hyperbole, or just extremely biased.
My experience has been that all combat is close quarters combat, all other things being equal. The only chances I get to fight at a comfortable range are those rare occasions that I am in a group and outnumber the enemy. My typical fights are 1v1 versus DKs that lock you down or NBs that buzz around you like angry wasps.
Ah okay, that makes sense. 1v1 it’s a lot harder to kite, need snares and expedition to allow you to kite around the pet, but for the most part you’ll be in melee range.
I'm sorry, but this thread and many others like it are a massive joke. Far too many people who only seem to play magsorc, unable to look at balance from the POV of other classes. There have been more than enough valid arguments posted by other users, but it is always the same nonsense being posted in return.Opened the thread and went through checklist:
-Delusional, biased and emotion filled posts from @Emma_Overload --> check
-Sorcs playing victim --> check
-"Nerf sorc" memes being posted in a pathetic attempt to counter valid arguments --> check
-Fury/7th/bs SnB builds being brought up to somehow prove sorcs aren't that OP --> check
-The never ending "Sorc can't burst a good player" nonsense --> check
-Sorcs complaining they are not OP because they cannot do X as well as class X (while performing very good in most other aspects of combat) --> check
Yea... looks like the usual sorc thread to me
- completely unnecessary and content-lacking post by Koensol --> check
Looks like we're complete now, whooo...
\(-.-)/
Every decent player on PC EU that I have spoken with and doesn't only play magsorc agrees the class is top tier right now, and a little too strong in certain aspects. Always interesting to see certain forum posters always find a way to see things differently. And frankly, some of them are flatout delusional in believing Sorc still has many problems when compared to other classes.
I'm sorry, but this thread and many others like it are a massive joke. Far too many people who only seem to play magsorc, unable to look at balance from the POV of other classes. There have been more than enough valid arguments posted by other users, but it is always the same nonsense being posted in return.Opened the thread and went through checklist:
-Delusional, biased and emotion filled posts from @Emma_Overload --> check
-Sorcs playing victim --> check
-"Nerf sorc" memes being posted in a pathetic attempt to counter valid arguments --> check
-Fury/7th/bs SnB builds being brought up to somehow prove sorcs aren't that OP --> check
-The never ending "Sorc can't burst a good player" nonsense --> check
-Sorcs complaining they are not OP because they cannot do X as well as class X (while performing very good in most other aspects of combat) --> check
Yea... looks like the usual sorc thread to me
- completely unnecessary and content-lacking post by Koensol --> check
Looks like we're complete now, whooo...
\(-.-)/
Every decent player on PC EU that I have spoken with and doesn't only play magsorc agrees the class is top tier right now, and a little too strong in certain aspects. Always interesting to see certain forum posters always find a way to see things differently. And frankly, some of them are flatout delusional in believing Sorc still has many problems when compared to other classes.
No, you're not sorry. Stop lying. Have you ever noticed that people starting with phrases like that usually feel the complete opposite?
Anyways, as I said, your post lacks content. Instead of shaming sorcs and blubbering how they can shoot nukes from their butts (without eating chili), how about you suggest solutions? You get extra points if those are not just blind nerfs but rather keep the class intact, especially regarding non-pet sorcs. THAT would be a useful post. Because you're not better than sorcs by pointing fingers all the time and stomping your feet. Be constructive!
I'm sorry, but this thread and many others like it are a massive joke. Far too many people who only seem to play magsorc, unable to look at balance from the POV of other classes. There have been more than enough valid arguments posted by other users, but it is always the same nonsense being posted in return.Opened the thread and went through checklist:
-Delusional, biased and emotion filled posts from @Emma_Overload --> check
-Sorcs playing victim --> check
-"Nerf sorc" memes being posted in a pathetic attempt to counter valid arguments --> check
-Fury/7th/bs SnB builds being brought up to somehow prove sorcs aren't that OP --> check
-The never ending "Sorc can't burst a good player" nonsense --> check
-Sorcs complaining they are not OP because they cannot do X as well as class X (while performing very good in most other aspects of combat) --> check
Yea... looks like the usual sorc thread to me
- completely unnecessary and content-lacking post by Koensol --> check
Looks like we're complete now, whooo...
\(-.-)/
Every decent player on PC EU that I have spoken with and doesn't only play magsorc agrees the class is top tier right now, and a little too strong in certain aspects. Always interesting to see certain forum posters always find a way to see things differently. And frankly, some of them are flatout delusional in believing Sorc still has many problems when compared to other classes.
No, you're not sorry. Stop lying. Have you ever noticed that people starting with phrases like that usually feel the complete opposite?
Anyways, as I said, your post lacks content. Instead of shaming sorcs and blubbering how they can shoot nukes from their butts (without eating chili), how about you suggest solutions? You get extra points if those are not just blind nerfs but rather keep the class intact, especially regarding non-pet sorcs. THAT would be a useful post. Because you're not better than sorcs by pointing fingers all the time and stomping your feet. Be constructive!
That would probably come best from sorcs as a kind of self regulation. Instead now the more likely scenario is the nerf hammer will come down hard.
From a dev perspective, I’d think because sorcs can’t provide of non-biased feedback all sorcs have proven is their feedback is garbage and can’t be trusted. Anything most sorcs would say I’d take as requests to be less OP, but OP nonetheless.
Joy_Division wrote: »To be honest it's not even about the under performing of some classes. Mag sorcs are by far the safest pick for pvp for a new player. They outperform any other class (some by a stupid amount) and for a class that can delete people from a mile away it is really mobile and tanky. Like i don't know how people are still in denial about it.
The devs are clearly in denial about it as well. Like magsorcs are really out of control in this expansion.
It’s people like you I have to thank for having my games filled with bot sorcs. Yeah, magsorc is def strong but idk I why it would be a good choice for a noob player. Bad sorcs and nbs are pretty much the easiest kills possible.
It's a good choice for a noob player because it has easy to play mechanics that have a much shorter learning curve than the other classes
- I don;t want to be here: *streak* gone. Every other class has to either build or at least think how to leave a situation they don;t want to be in (although NBs come close, without detect pots they be on an even higher level)
- I want to kill that guy: preloaded executed, undodgable/unblockable burst in 3.5 seconds, RNG max range (another) burst. At least a NB has to weave light attacks and time their execute.
- I need healing: Do I press my burst heal that hits two targets for max value or do I press my shield button that gives me virtual health equivalent to a burst heal?
That's all easy peasy comparatively speaking. What is questionable is that these same easy peasy mechanics also happen to be at least as strong - if not stronger - than other classes' mechanics that are are more complex and restrictive.
Bad sorcs may be easy to kill, but a bad sorc is more dangerous than say a bad Stamplar because the latter require more experience and thought to play effectively.
Well technically if the sorc knows when to streak away and can sustain its ridiculous cost, knows how to land a burst of 4-5 different abilities and knows how to sustain shields when under pressure while also doing everything else you said, then maybe just maybe he is not so bad after all.
I mean i can literally make the exact same argument about templar. A bad templar just puts on heavy armor, starts blocking spamming breath of life on everyone and casting a preloaded burst ability that doesnt even require him to do dmg to the target for it to explode since other players can store dmg as well. Doesnt really sound more complex to me. If anything it sounds easier. Same for DKs same for NBs same for any other class tbh. So yeah, there is that.
Sure a bad sorc is probably more dangerous. But thats the nature of a more offensive class. Its obviously going to be more dangerous just as a tanky class like termplar or DK is probably going to be way more frustrating to fight against.
Yes you listed three criteria. Problem is that the way you listed them doesnt actually prescribe a "bad" player and it most definitely doesnt involve a braindead spamming of one button.Joy_Division wrote: »Joy_Division wrote: »To be honest it's not even about the under performing of some classes. Mag sorcs are by far the safest pick for pvp for a new player. They outperform any other class (some by a stupid amount) and for a class that can delete people from a mile away it is really mobile and tanky. Like i don't know how people are still in denial about it.
The devs are clearly in denial about it as well. Like magsorcs are really out of control in this expansion.
It’s people like you I have to thank for having my games filled with bot sorcs. Yeah, magsorc is def strong but idk I why it would be a good choice for a noob player. Bad sorcs and nbs are pretty much the easiest kills possible.
It's a good choice for a noob player because it has easy to play mechanics that have a much shorter learning curve than the other classes
- I don;t want to be here: *streak* gone. Every other class has to either build or at least think how to leave a situation they don;t want to be in (although NBs come close, without detect pots they be on an even higher level)
- I want to kill that guy: preloaded executed, undodgable/unblockable burst in 3.5 seconds, RNG max range (another) burst. At least a NB has to weave light attacks and time their execute.
- I need healing: Do I press my burst heal that hits two targets for max value or do I press my shield button that gives me virtual health equivalent to a burst heal?
That's all easy peasy comparatively speaking. What is questionable is that these same easy peasy mechanics also happen to be at least as strong - if not stronger - than other classes' mechanics that are are more complex and restrictive.
Bad sorcs may be easy to kill, but a bad sorc is more dangerous than say a bad Stamplar because the latter require more experience and thought to play effectively.
Well technically if the sorc knows when to streak away and can sustain its ridiculous cost, knows how to land a burst of 4-5 different abilities and knows how to sustain shields when under pressure while also doing everything else you said, then maybe just maybe he is not so bad after all.
I mean i can literally make the exact same argument about templar. A bad templar just puts on heavy armor, starts blocking spamming breath of life on everyone and casting a preloaded burst ability that doesnt even require him to do dmg to the target for it to explode since other players can store dmg as well. Doesnt really sound more complex to me. If anything it sounds easier. Same for DKs same for NBs same for any other class tbh. So yeah, there is that.
Sure a bad sorc is probably more dangerous. But thats the nature of a more offensive class. Its obviously going to be more dangerous just as a tanky class like termplar or DK is probably going to be way more frustrating to fight against.
That's not the same argument. That's fulfilling one criteria (I need healing) when I listed three.
If you hold down block after casting Purifying Light, you will not get any burst out of the spell. A templar must continue to do things other than hold down block in order to get the damage curse would have, whereas a sorcerer could literally stand there AFK and get the explosion (2.5 seconds sooner no less). That's the whole point. Sorcerer mechanics are easier. And the templar is still in the same spot holding block if they don;t want to be there.
So, no, it's not the same.
I'm sorry, but this thread and many others like it are a massive joke. Far too many people who only seem to play magsorc, unable to look at balance from the POV of other classes. There have been more than enough valid arguments posted by other users, but it is always the same nonsense being posted in return.Opened the thread and went through checklist:
-Delusional, biased and emotion filled posts from @Emma_Overload --> check
-Sorcs playing victim --> check
-"Nerf sorc" memes being posted in a pathetic attempt to counter valid arguments --> check
-Fury/7th/bs SnB builds being brought up to somehow prove sorcs aren't that OP --> check
-The never ending "Sorc can't burst a good player" nonsense --> check
-Sorcs complaining they are not OP because they cannot do X as well as class X (while performing very good in most other aspects of combat) --> check
Yea... looks like the usual sorc thread to me
- completely unnecessary and content-lacking post by Koensol --> check
Looks like we're complete now, whooo...
\(-.-)/
Every decent player on PC EU that I have spoken with and doesn't only play magsorc agrees the class is top tier right now, and a little too strong in certain aspects. Always interesting to see certain forum posters always find a way to see things differently. And frankly, some of them are flatout delusional in believing Sorc still has many problems when compared to other classes.
-Delusional, biased and emotion filled posts from @Emma_Overload --> check
Imaging if @Emma_Overload and @Daus is actually the same master-troll person with 2 accounts, each patch agitating for magsorc/stamblade buffs, just to make both communities blow up their asses in the threads like this
PhoenixGrey wrote: »Joy_Division wrote: »
Bad sorcs may be easy to kill, but a bad sorc is more dangerous than say a bad Stamplar because the latter require more experience and thought to play effectively.
Its also the other way around. I feel the ceiling that a sorc can reach in top tier gameplay is limited due to class limitations
In the highest MMR bg's on our server, I would rather fight a team of pet sorcs rather than well top tier stam players
The mag sorc is bound to get shredded with a well timed burst combos as they need to face tank all the damage and dont synergize well with their team mates.
There is no shimerring shield, wings or cloak to avoid certain death and no cp has limited dodge roll capabilities for mag classes. The only thing which would have saved you was the 30k non crittable shield stack which no longer exist after shield nerfs
shields became stronger after the change to allow crits/resistance. Issue it there are not enough crit resistance in the game to handle the now 1.8-1.9 modifers floating around cyro.
Sorcs also have bound aegis for not only 8% more max mag adding to their shields, but having access to the same block mitigation, if not superior, to that of DK/warden builds running SNB.
Oh, come now. No one uses Bound Aegis unless absolutely trolling. Not slotted, and definitely not activated.
And I think blocking still doesn't mitigate damage done to shields?
To be honest it's not even about the under performing of some classes. Mag sorcs are by far the safest pick for pvp for a new player. They outperform any other class (some by a stupid amount) and for a class that can delete people from a mile away it is really mobile and tanky. Like i don't know how people are still in denial about it.
The devs are clearly in denial about it as well. Like magsorcs are really out of control in this expansion.
It’s people like you I have to thank for having my games filled with bot sorcs. Yeah, magsorc is def strong but idk I why it would be a good choice for a noob player. Bad sorcs and nbs are pretty much the easiest kills possible.
Saying getting 9k dmg on a 10k shield equals 100% dmg mitigation is something i haven´t seen so far.
Also on a breton hardened ward will still cost 2.7k magica.
Yes you listed three criteria. Problem is that the way you listed them doesnt actually prescribe a "bad" player and it most definitely doesnt involve a braindead spamming of one button.Joy_Division wrote: »Joy_Division wrote: »To be honest it's not even about the under performing of some classes. Mag sorcs are by far the safest pick for pvp for a new player. They outperform any other class (some by a stupid amount) and for a class that can delete people from a mile away it is really mobile and tanky. Like i don't know how people are still in denial about it.
The devs are clearly in denial about it as well. Like magsorcs are really out of control in this expansion.
It’s people like you I have to thank for having my games filled with bot sorcs. Yeah, magsorc is def strong but idk I why it would be a good choice for a noob player. Bad sorcs and nbs are pretty much the easiest kills possible.
It's a good choice for a noob player because it has easy to play mechanics that have a much shorter learning curve than the other classes
- I don;t want to be here: *streak* gone. Every other class has to either build or at least think how to leave a situation they don;t want to be in (although NBs come close, without detect pots they be on an even higher level)
- I want to kill that guy: preloaded executed, undodgable/unblockable burst in 3.5 seconds, RNG max range (another) burst. At least a NB has to weave light attacks and time their execute.
- I need healing: Do I press my burst heal that hits two targets for max value or do I press my shield button that gives me virtual health equivalent to a burst heal?
That's all easy peasy comparatively speaking. What is questionable is that these same easy peasy mechanics also happen to be at least as strong - if not stronger - than other classes' mechanics that are are more complex and restrictive.
Bad sorcs may be easy to kill, but a bad sorc is more dangerous than say a bad Stamplar because the latter require more experience and thought to play effectively.
Well technically if the sorc knows when to streak away and can sustain its ridiculous cost, knows how to land a burst of 4-5 different abilities and knows how to sustain shields when under pressure while also doing everything else you said, then maybe just maybe he is not so bad after all.
I mean i can literally make the exact same argument about templar. A bad templar just puts on heavy armor, starts blocking spamming breath of life on everyone and casting a preloaded burst ability that doesnt even require him to do dmg to the target for it to explode since other players can store dmg as well. Doesnt really sound more complex to me. If anything it sounds easier. Same for DKs same for NBs same for any other class tbh. So yeah, there is that.
Sure a bad sorc is probably more dangerous. But thats the nature of a more offensive class. Its obviously going to be more dangerous just as a tanky class like termplar or DK is probably going to be way more frustrating to fight against.
That's not the same argument. That's fulfilling one criteria (I need healing) when I listed three.
If you hold down block after casting Purifying Light, you will not get any burst out of the spell. A templar must continue to do things other than hold down block in order to get the damage curse would have, whereas a sorcerer could literally stand there AFK and get the explosion (2.5 seconds sooner no less). That's the whole point. Sorcerer mechanics are easier. And the templar is still in the same spot holding block if they don;t want to be there.
So, no, it's not the same.
The point of my example wasnt to compare sorc vs templar but to point out that other classes can be effective as well when played even by bad players and i gave you the most braindead example of someone completely new/very bad being actually very effective defensively and for group support by spamming literally one button and even be capable of being dangerous offensively. Your argument about not getting the explosion while blocking is completely missing the point of the example.
Yes sorcerer mechanics are easier to use, but that is when you actually get the hang of it. The issue with ur example is that the mechanics u listed and the correct way of using them is not usually done by a new/bad player so to say the learning curve is way easier or the class is easier to get into while listing those mechanics is not actually accurate and to subjective.
I mean, there is a reason why the majority of bad/new sorcs are choosing crystal blast over frags. Because the reality is while the sorc burst of lining up different abilities is prety straight forward and not hard to master, it is not in fact that easy to get into by a new/bad player. Same with shields and same with streak. Which is actually why bad/new sorcs are prety much free AP.
Point is, that better performing class does not actually equal to easier to get into for a new/bad player and while templar is in fact harder to master and doesnt perform as well it is in fact a much more straightforward class to get into and be effective at the beginning. Literally the first 3 abilities you get at level 3 is a single target/aoe spammable that heals you, a good single target/AOE dot providing a crit buff later on and one of the best burst heals which also heals other people. It really doesnt get much easier than that. Doesnt mean however that the class is easy to master or is going to perform just as good as a sorc later on.
oxygen_thief wrote: »@Minno my ward in battlegrounds is 6598 for 2984 (5 light, 28.5k magicka, 22.5 health , 16.5 stamina)
my resistances is about 19.5/17.8/1.3(5 imp/2 wf) so shield blows away by one hit and i need to dodge, streak and block a lot. i dont feel that shields are over performing at all. do you want to reduce them, right?
oxygen_thief wrote: »@Minno my ward in battlegrounds is 6598 for 2984 (5 light, 28.5k magicka, 22.5 health , 16.5 stamina)
my resistances is about 19.5/17.8/1.3(5 imp/2 wf) so shield blows away by one hit and i need to dodge, streak and block a lot. i dont feel that shields are over performing at all. do you want to reduce them, right?
oxygen_thief wrote: »@Minno my ward in battlegrounds is 6598 for 2984 (5 light, 28.5k magicka, 22.5 health , 16.5 stamina)
my resistances is about 19.5/17.8/1.3(5 imp/2 wf) so shield blows away by one hit and i need to dodge, streak and block a lot. i dont feel that shields are over performing at all. do you want to reduce them, right?
I don’t understand your point. Are you saying shields aren’t powerful in general, or is your argument that your build needs work?