Do you not play your own class? Your whip is so broken right now
psychotic13 wrote: »Also, shields were changed, health and resistance is factored into them now, its not just about magicka. Though that being said, shields are stronger than ever now.
psychotic13 wrote: »Also, shields were changed, health and resistance is factored into them now, its not just about magicka. Though that being said, shields are stronger than ever now.
With sets like Armor Master and i.e. Mighty Chudan's instead of any other offensive Monster Set or Sustain/DMG set yes. When building for max mag and SD, not so much. It's typical that when a class adapts by making sacrefices, the community whines. You people will not be staisfied untill the class has the lowest max mag, SD, sustain and survivability possible. But I guess the way Templars were whined to death a while back got you guys's dander up.
You know sorc is the one class I don’t have, but now I think I should make one because after reading this they must be completely broken.
Are you actually complaining that sorcs have to use defensive sets - like every other class in the game - to be tanky? How broken were they before that they didn’t need to?
Anyone who says magsorcs are balanced are either a delusional magsorc main or a moron and that's fact. No amount of "L2P OMEGALULW" will change that. They're not just op, they're straight up BROKEN right now.
psychotic13 wrote: »Also, shields were changed, health and resistance is factored into them now, its not just about magicka. Though that being said, shields are stronger than ever now.
With sets like Armor Master and i.e. Mighty Chudan's instead of any other offensive Monster Set or Sustain/DMG set yes. When building for max mag and SD, not so much. It's typical that when a class adapts by making sacrefices, the community whines. You people will not be staisfied untill the class has the lowest max mag, SD, sustain and survivability possible. But I guess the way Templars were whined to death a while back got you guys's dander up.
You know sorc is the one class I don’t have, but now I think I should make one because after reading this they must be completely broken.
Are you actually complaining that sorcs have to use defensive sets - like every other class in the game - to be tanky? How broken were they before that they didn’t need to?
Sanguinor2 wrote: »
PhoenixGrey wrote: »Your idea of balance sounds like you want to nerf the *** out of classes to make them viable only to zerglings which is why most zergs are mag heavy. How does class, skill or gear even matter to ppl running in zergs ? Why on earth will someone spend time or resources to balance things around that *** which is barely even watchable let alone playable.
the sole focus, purpose, point, and reason for my post in this thread was to call out the mag sorc delusionals that sit here and defend their over-tuned class with complete blissful ignorance.
It pains me that i find you among them.
KurtAngle2 wrote: »How do developers feel about having a class that can easily be played by turds being able to dish *** of damage, have the best mobility in the game, pets that *** up the targeting whilst dealing consistently HIGH damage and ABSURD heals and also the best shields in the game? They rightfully nerfed broken things like old Reflective Scales and even went for straight changes to skills that have always defined a class from the early release of ESO (Relentless Focus giving Minor Berserk), yet they can't freaking remove the entire *** class scaling off Magicka for EVERYTHING (Damage, Sustain and Survivability).
Pathetic really
I'm surprised they weren't nerf this update honestly.
You didn't read the patch notes.
Hardened ward took a 20% shield reduction
Pets got their shield capped at 50% of their max HP
Pets took 50% less healing
Matriarch, scamp and cheesy pets monster set/5 pieces set deal 15% less damage when using deadric prey.
Sorcerer got nerfed, people was just too much cared about NB and Necro to notice it.
Almost everything you listed were bug fixes.
Doesn't matter. Sorcs were made weaker this patch, intentions aside. Can't argue that.
If it's enough, that's the debate.
And for everyone else here, I wanna ask where that "L2P, adapt" attitude has gone that us sorcs have heard so often in the past. Not nice to be on the receiving end and then being thrown this crab into your face, is it?
And stamina players can pipe down as a whole. Only exception stamsorc. You know you've been OP since Dark Brotherhood.
PhoenixGrey wrote: »Sanguinor2 wrote: »
I would really like dynamic ulti and a buff to mist form added to mag dk'sPhoenixGrey wrote: »Your idea of balance sounds like you want to nerf the *** out of classes to make them viable only to zerglings which is why most zergs are mag heavy. How does class, skill or gear even matter to ppl running in zergs ? Why on earth will someone spend time or resources to balance things around that *** which is barely even watchable let alone playable.
the sole focus, purpose, point, and reason for my post in this thread was to call out the mag sorc delusionals that sit here and defend their over-tuned class with complete blissful ignorance.
It pains me that i find you among them.
There is no way mag sorc is overturned or OP for the kind of PVP I usually engage in but I agree it's definitely stronger than other mag classes in the game.
If mag dk's tomorrow got back their dynamic ultimate I would not call them overturned or OP.
I am not delusional or anything, it's just that my idea of balance is a bit different and it doesnt not concur with the rest of the potatoes in this thread.
Sanguinor2 wrote: »You know sorc is the one class I don’t have, but now I think I should make one because after reading this they must be completely broken.
Are you actually complaining that sorcs have to use defensive sets - like every other class in the game - to be tanky? How broken were they before that they didn’t need to?
Sorcs could run well fitted or divines or whatever the hell they wanted with old shields^^ no Need for impen if your shields that scale with your magicka cant be crit.
they were running well fitted to have good dodge roll capabilities. The vast majority of sorcs were also running 15-20k stamina and good Stam regen.
thankyourat wrote: »I'm surprised they weren't nerf this update honestly.
You didn't read the patch notes.
Hardened ward took a 20% shield reduction
Pets got their shield capped at 50% of their max HP
Pets took 50% less healing
Matriarch, scamp and cheesy pets monster set/5 pieces set deal 15% less damage when using deadric prey.
Sorcerer got nerfed, people was just too much cared about NB and Necro to notice it.
Almost everything you listed were bug fixes.
Doesn't matter. Sorcs were made weaker this patch, intentions aside. Can't argue that.
If it's enough, that's the debate.
And for everyone else here, I wanna ask where that "L2P, adapt" attitude has gone that us sorcs have heard so often in the past. Not nice to be on the receiving end and then being thrown this crab into your face, is it?
And stamina players can pipe down as a whole. Only exception stamsorc. You know you've been OP since Dark Brotherhood.
The reason people always tell sorcs to adapt is because sorcs are always either op or just under being op and sorcs still complain. The problem is that magsorc has a lot of casual players who just aren’t that good. So when they lose they think the class is fine because players can still beat them. When in reality they are losing because they just aren’t that good. Currently magsorcs are on a whole different level then the next best class.
thankyourat wrote: »I'm surprised they weren't nerf this update honestly.
You didn't read the patch notes.
Hardened ward took a 20% shield reduction
Pets got their shield capped at 50% of their max HP
Pets took 50% less healing
Matriarch, scamp and cheesy pets monster set/5 pieces set deal 15% less damage when using deadric prey.
Sorcerer got nerfed, people was just too much cared about NB and Necro to notice it.
Almost everything you listed were bug fixes.
Doesn't matter. Sorcs were made weaker this patch, intentions aside. Can't argue that.
If it's enough, that's the debate.
And for everyone else here, I wanna ask where that "L2P, adapt" attitude has gone that us sorcs have heard so often in the past. Not nice to be on the receiving end and then being thrown this crab into your face, is it?
And stamina players can pipe down as a whole. Only exception stamsorc. You know you've been OP since Dark Brotherhood.
The reason people always tell sorcs to adapt is because sorcs are always either op or just under being op and sorcs still complain. The problem is that magsorc has a lot of casual players who just aren’t that good. So when they lose they think the class is fine because players can still beat them. When in reality they are losing because they just aren’t that good. Currently magsorcs are on a whole different level then the next best class.
psychotic13 wrote: »Also, shields were changed, health and resistance is factored into them now, its not just about magicka. Though that being said, shields are stronger than ever now.
With sets like Armor Master and i.e. Mighty Chudan's instead of any other offensive Monster Set or Sustain/DMG set yes. When building for max mag and SD, not so much. It's typical that when a class adapts by making sacrefices, the community whines. You people will not be staisfied untill the class has the lowest max mag, SD, sustain and survivability possible. But I guess the way Templars were whined to death a while back got you guys's dander up.
You know sorc is the one class I don’t have, but now I think I should make one because after reading this they must be completely broken.
psychotic13 wrote: »Also, shields were changed, health and resistance is factored into them now, its not just about magicka. Though that being said, shields are stronger than ever now.
With sets like Armor Master and i.e. Mighty Chudan's instead of any other offensive Monster Set or Sustain/DMG set yes. When building for max mag and SD, not so much. It's typical that when a class adapts by making sacrefices, the community whines. You people will not be staisfied untill the class has the lowest max mag, SD, sustain and survivability possible. But I guess the way Templars were whined to death a while back got you guys's dander up.
You know sorc is the one class I don’t have, but now I think I should make one because after reading this they must be completely broken.
Are you actually complaining that sorcs have to use defensive sets - like every other class in the game - to be tanky? How broken were they before that they didn’t need to?
psychotic13 wrote: »Also, shields were changed, health and resistance is factored into them now, its not just about magicka. Though that being said, shields are stronger than ever now.
With sets like Armor Master and i.e. Mighty Chudan's instead of any other offensive Monster Set or Sustain/DMG set yes. When building for max mag and SD, not so much. It's typical that when a class adapts by making sacrefices, the community whines. You people will not be staisfied untill the class has the lowest max mag, SD, sustain and survivability possible. But I guess the way Templars were whined to death a while back got you guys's dander up.
You know sorc is the one class I don’t have, but now I think I should make one because after reading this they must be completely broken.
PhoenixGrey wrote: »
Even if mag sorc is as strong as you claim, I really dont understand what's the problem with having strong classes in the game.
PhoenixGrey wrote: »
Even if mag sorc is as strong as you claim, I really dont understand what's the problem with having strong classes in the game.
I guess it's ok to have strong classes as long as it's only the class you play right?
thankyourat wrote: »I'm surprised they weren't nerf this update honestly.
You didn't read the patch notes.
Hardened ward took a 20% shield reduction
Pets got their shield capped at 50% of their max HP
Pets took 50% less healing
Matriarch, scamp and cheesy pets monster set/5 pieces set deal 15% less damage when using deadric prey.
Sorcerer got nerfed, people was just too much cared about NB and Necro to notice it.
Almost everything you listed were bug fixes.
Doesn't matter. Sorcs were made weaker this patch, intentions aside. Can't argue that.
If it's enough, that's the debate.
And for everyone else here, I wanna ask where that "L2P, adapt" attitude has gone that us sorcs have heard so often in the past. Not nice to be on the receiving end and then being thrown this crab into your face, is it?
And stamina players can pipe down as a whole. Only exception stamsorc. You know you've been OP since Dark Brotherhood.
The reason people always tell sorcs to adapt is because sorcs are always either op or just under being op and sorcs still complain. The problem is that magsorc has a lot of casual players who just aren’t that good. So when they lose they think the class is fine because players can still beat them. When in reality they are losing because they just aren’t that good. Currently magsorcs are on a whole different level then the next best class.
Nope. Stam classes have been wiping the floor with magsorcs since DB, with a short exception of Summerset. Remember the Legend duel tournaments? Sorcs were a joke. Only when pets were made viable did sorcs become on par with stam classes. And now you're just annoyed that you don't get the easy kills anymore. All your "skill" was just an imbalance between the classes.
PhoenixGrey wrote: »psychotic13 wrote: »Also, shields were changed, health and resistance is factored into them now, its not just about magicka. Though that being said, shields are stronger than ever now.
With sets like Armor Master and i.e. Mighty Chudan's instead of any other offensive Monster Set or Sustain/DMG set yes. When building for max mag and SD, not so much. It's typical that when a class adapts by making sacrefices, the community whines. You people will not be staisfied untill the class has the lowest max mag, SD, sustain and survivability possible. But I guess the way Templars were whined to death a while back got you guys's dander up.
You know sorc is the one class I don’t have, but now I think I should make one because after reading this they must be completely broken.
Please go ahead and create one.
The minute you fight a bunch of stam players who are not potatoes, your mag sorc will get shredded to bits.
thankyourat wrote: »thankyourat wrote: »I'm surprised they weren't nerf this update honestly.
You didn't read the patch notes.
Hardened ward took a 20% shield reduction
Pets got their shield capped at 50% of their max HP
Pets took 50% less healing
Matriarch, scamp and cheesy pets monster set/5 pieces set deal 15% less damage when using deadric prey.
Sorcerer got nerfed, people was just too much cared about NB and Necro to notice it.
Almost everything you listed were bug fixes.
Doesn't matter. Sorcs were made weaker this patch, intentions aside. Can't argue that.
If it's enough, that's the debate.
And for everyone else here, I wanna ask where that "L2P, adapt" attitude has gone that us sorcs have heard so often in the past. Not nice to be on the receiving end and then being thrown this crab into your face, is it?
And stamina players can pipe down as a whole. Only exception stamsorc. You know you've been OP since Dark Brotherhood.
The reason people always tell sorcs to adapt is because sorcs are always either op or just under being op and sorcs still complain. The problem is that magsorc has a lot of casual players who just aren’t that good. So when they lose they think the class is fine because players can still beat them. When in reality they are losing because they just aren’t that good. Currently magsorcs are on a whole different level then the next best class.
Nope. Stam classes have been wiping the floor with magsorcs since DB, with a short exception of Summerset. Remember the Legend duel tournaments? Sorcs were a joke. Only when pets were made viable did sorcs become on par with stam classes. And now you're just annoyed that you don't get the easy kills anymore. All your "skill" was just an imbalance between the classes.
That’s only true of dueling though in controlled environments. For open world magsorc has always been top 3 with most of the time being the overall best class. Also I played sorc exclusively for over half a year around the time of 1T and it’s my second overall most played class behind magblade. Sorc has never been a easy kill In the 4 or so years I’ve been playing. While in that time sorc has spent a good portion of it being outright op.
thankyourat wrote: »I'm surprised they weren't nerf this update honestly.
You didn't read the patch notes.
Hardened ward took a 20% shield reduction
Pets got their shield capped at 50% of their max HP
Pets took 50% less healing
Matriarch, scamp and cheesy pets monster set/5 pieces set deal 15% less damage when using deadric prey.
Sorcerer got nerfed, people was just too much cared about NB and Necro to notice it.
Almost everything you listed were bug fixes.
Doesn't matter. Sorcs were made weaker this patch, intentions aside. Can't argue that.
If it's enough, that's the debate.
And for everyone else here, I wanna ask where that "L2P, adapt" attitude has gone that us sorcs have heard so often in the past. Not nice to be on the receiving end and then being thrown this crab into your face, is it?
And stamina players can pipe down as a whole. Only exception stamsorc. You know you've been OP since Dark Brotherhood.
The reason people always tell sorcs to adapt is because sorcs are always either op or just under being op and sorcs still complain. The problem is that magsorc has a lot of casual players who just aren’t that good. So when they lose they think the class is fine because players can still beat them. When in reality they are losing because they just aren’t that good. Currently magsorcs are on a whole different level then the next best class.
Yeah that goes both ways mate. Feel free to mention the casual sorcs who just arent that good but feel free to also mention the casuals who get their butts kicked and will always complain no matter what.
Lets not forget that crittable shields that take resistances into account was a change asked mostly by non sorcs complaining about everything while people who actually play the class were telling them that they have no idea what they are talking about. And after ZOS did what they wanted with shields with the added hp cap on top, the same people are running around now complaining that shields are stronger than ever.
So yeah, there is that. Im sure those people are perfectly capable to talk about the class and people who play sorc and actually warned ZOS how broken rune cage would be, how pets are impossible to balance, how frag non cc is horrible and making shields taking resistances into account is like opening pandoras box are mostly casuals who just want to be OP.