Magblade advantage is mobility, escape and surprise.
Damage, burst and self healing you are uncompetitive with other classes. You will get crushed in a head to head fight against an equally competent and geared opponent.
Damagewise there are three strategies that do okay. First is full damage sets and ganking from cloak against unbuffed opponents. 2nd involves team play and skirmishing for burst: lotus fan into melee, sap spam to help aoe people down, port out... plus kill steal with impale. 3rd is more of a group role where you’re healing and doing damage.
Solo it is tough, not my thing, but against an aware good opponent I don’t see how you could win.
I’ve adapted by mixing healing and damage and find that style the most effective. Escape tools are more effective on a healer then dps, and magblades get a couple good healing abilities: Healthy Offering and Soul Siphon.
Magblade advantage is mobility, escape and surprise.
Damage, burst and self healing you are uncompetitive with other classes. You will get crushed in a head to head fight against an equally competent and geared opponent.
Damagewise there are three strategies that do okay. First is full damage sets and ganking from cloak against unbuffed opponents. 2nd involves team play and skirmishing for burst: lotus fan into melee, sap spam to help aoe people down, port out... plus kill steal with impale. 3rd is more of a group role where you’re healing and doing damage.
Solo it is tough, not my thing, but against an aware good opponent I don’t see how you could win.
I’ve adapted by mixing healing and damage and find that style the most effective. Escape tools are more effective on a healer then dps, and magblades get a couple good healing abilities: Healthy Offering and Soul Siphon.
Wait, you're saying a MagNB is incapable of defeating any of the other classes 1v1 assuming equal gear & skill?
You can sneak past NPCs and steal things quicker... I thought shelving mine after the minor vit nerf would stop ZOS from messing with mNB, but anything they touch to adjust stamblade trickles down as a nerf to magblade. Bloodmage used to be fun, you'd have to fight to stay alive, but this play style hasnt been viable for over a year now. RAT and defensive change to Assassins aren't really enough to do anything open world. Cloak spam will still annoy people who don't bother having a balanced Open World build.
You guys think high offensive pressure? It’s been a while since I’ve tried it, but I think against a magsorc they’d pull the typical shield stack and set you up for burst. Half of what makes sorcs powerful is kiting and stacking shields while setting you up for a burst combo, especially when someone tries to be too aggressive.
I can’t see that strategy working well.
I’d think a better strategy would be to wear them down. Don’t let them sustain through harness magicka and wait until shields are down. I’m not a dueler but that’s their only weakness from what I can see.
You guys think high offensive pressure? It’s been a while since I’ve tried it, but I think against a magsorc they’d pull the typical shield stack and set you up for burst. Half of what makes sorcs powerful is kiting and stacking shields while setting you up for a burst combo, especially when someone tries to be too aggressive.
I can’t see that strategy working well.
I’d think a better strategy would be to wear them down. Don’t let them sustain through harness magicka and wait until shields are down. I’m not a dueler but that’s their only weakness from what I can see.
Magsorc kinda in its own realm. You’d be hard pressed finding any build that’s just gonna work them up and down.
You guys think high offensive pressure? It’s been a while since I’ve tried it, but I think against a magsorc they’d pull the typical shield stack and set you up for burst. Half of what makes sorcs powerful is kiting and stacking shields while setting you up for a burst combo, especially when someone tries to be too aggressive.
I can’t see that strategy working well.
I’d think a better strategy would be to wear them down. Don’t let them sustain through harness magicka and wait until shields are down. I’m not a dueler but that’s their only weakness from what I can see.
Magsorc kinda in its own realm. You’d be hard pressed finding any build that’s just gonna work them up and down.
You’re console aren’t you? Just wait...
You guys think high offensive pressure? It’s been a while since I’ve tried it, but I think against a magsorc they’d pull the typical shield stack and set you up for burst. Half of what makes sorcs powerful is kiting and stacking shields while setting you up for a burst combo, especially when someone tries to be too aggressive.
I can’t see that strategy working well.
I’d think a better strategy would be to wear them down. Don’t let them sustain through harness magicka and wait until shields are down. I’m not a dueler but that’s their only weakness from what I can see.
Magsorc kinda in its own realm. You’d be hard pressed finding any build that’s just gonna work them up and down.
You’re console aren’t you? Just wait...
Yea but I’m saying magsorc even on console has already been hella op for the last patch regardless. (Remember when everyone was telling you they CLEARLY were the top spec recently? Maybe PC is catching up. Xbox NA been sorc fest for months)
Comparing the strategy that fits to most opponents is a better idea than to just magsorc which shouldn’t define how you attack more balanced specs.
No spec has an advantage on pet sorc in the current meta. It’s largely imbalanced.
You guys think high offensive pressure? It’s been a while since I’ve tried it, but I think against a magsorc they’d pull the typical shield stack and set you up for burst. Half of what makes sorcs powerful is kiting and stacking shields while setting you up for a burst combo, especially when someone tries to be too aggressive.
I can’t see that strategy working well.
I’d think a better strategy would be to wear them down. Don’t let them sustain through harness magicka and wait until shields are down. I’m not a dueler but that’s their only weakness from what I can see.
Magsorc kinda in its own realm. You’d be hard pressed finding any build that’s just gonna work them up and down.
You’re console aren’t you? Just wait...
Yea but I’m saying magsorc even on console has already been hella op for the last patch regardless. (Remember when everyone was telling you they CLEARLY were the top spec recently? Maybe PC is catching up. Xbox NA been sorc fest for months)
Comparing the strategy that fits to most opponents is a better idea than to just magsorc which shouldn’t define how you attack more balanced specs.
No spec has an advantage on pet sorc in the current meta. It’s largely imbalanced.
Oh you misunderstood. Sorcs were popular before Elys too on PC-NA. The difference was teams of 3 sorcs plus a healer were losing in BGs so I disagreed they were more powerful then stamwardens.
With Elys minor force from RAT is common, but if you’re the highest burst class (sorcs) then you’re benefiting more from it? DK reflections are gone so I’m not seeing as many DKs. Plus major expedition is everywhere so ranged have a lot easier time kiting.
So prior to the patch I said Stamwarden > Magsorcs because certain cheesy combos like leash
into shalks were powerful. Now sorcs for whatever reason seem to have gained the most this patch and have pulled ahead to become the clearly strongest class.... from what I’ve seen, I don’t spam BGs every day but that was my sense from the ones I did.
You can sneak past NPCs and steal things quicker... I thought shelving mine after the minor vit nerf would stop ZOS from messing with mNB, but anything they touch to adjust stamblade trickles down as a nerf to magblade. Bloodmage used to be fun, you'd have to fight to stay alive, but this play style hasnt been viable for over a year now. RAT and defensive change to Assassins aren't really enough to do anything open world. Cloak spam will still annoy people who don't bother having a balanced Open World build.
I disagree, but maybe it’s a playstyle thing.
SkysOutThizeOut wrote: »Apparently maw of the infernal with your 50% snare ability is op.
This could be a quote from an old Kena video. He argued that magblades were, then, best positioned to stay on offense, due to their continuos healing power. Nothing could be further from the truth today.You have two posts going IDK which one your looking at but,
I would say one advantage is having the ability to stay on offense longer than any other class. Using damage reduction along with mobility and re-positioning to avoid long periods of defense. As well as using HOTS to continue to apply pressure while healing.
Magblade advantage is mobility, escape and surprise.
Damage, burst and self healing you are uncompetitive with other classes. You will get crushed in a head to head fight against an equally competent and geared opponent.
Damagewise there are three strategies that do okay. First is full damage sets and ganking from cloak against unbuffed opponents. 2nd involves team play and skirmishing for burst: lotus fan into melee, sap spam to help aoe people down, port out... plus kill steal with impale. 3rd is more of a group role where you’re healing and doing damage.
Solo it is tough, not my thing, but against an aware good opponent I don’t see how you could win.
I’ve adapted by mixing healing and damage and find that style the most effective. Escape tools are more effective on a healer then dps, and magblades get a couple good healing abilities: Healthy Offering and Soul Siphon.
Wait, you're saying a MagNB is incapable of defeating any of the other classes 1v1 assuming equal gear & skill?
Maybe not every class, but some probably. I can’t see a magblade beating a magsorc for example in a duel with equal gear and skill level. No way.
Magblade’s damage is down for last patch, sorc’s is up. It’s early in the patch but that’s my impression yes.
There’s a reason there are more sorcs then ever in pvp.
thankyourat wrote: »The leverage of magblade is that it's a very thought provoking class with very engaging gameplay. The class doesn't necessarily do anything better than other classes but the class requires more user input than every other class and that's where I think the magblade leverage is. It's also just a fun interesting class
Permanent or high cloak uptime has some unique consequences. Where other classes like to LoS, I find magblade plays best in open spaces, because other players cannot predict your position. On the other hand some of the narrow corridors in IC are the worst, because a streaking sorc will hunt you down with 100% certainty.DomiNate4NB wrote: »I'm trying to understand what our differentiating advantage is over other classes. What works best? Destro/resto, 2h/resto, melee destro/resto? Trying all different combos and none seem to be enough. Primarily damage focused in a tank meta. Reaping all that I sow these days. Thoughts ?
I'll admit that is how magblade often works. It doesn't have to be strictly execute range, though. The parameters are much broader. Mostly it's a question of getting a clear shot and not being in front of the target's mates and immediately getting Xv1d yourself. Yes, ganking someone who is already under pressure generates a lot of AP for me, but I will speculatively attack anyone who crosses my path.Generally the answer is stealth/cloak, but when everyone’s a tank, it’s only helpful from a “ok you’re fighting someone else & in execute range, I’ll engage now” standpoint.
That is laughable considering how many things uncloak you, not least in flight projectiles. While potions have strategic value, especially for streaking sorcs, they in no way compare to the usability of cloak.Tommy_The_Gun wrote: »I was gonna say "cloak"... but then again every other class can use invisibility potions with infused potion cool-down jewellery.