If the damage shield cast time change goes live everyone should worry about the future of the game regarding combat/balance. If they push such an idiotic change expect more absurd stuff like maybe adding a cast time to stuff like dodgeroll, blocking, maybe even barswap or critical skills like bol, cloak, etc. because why not?
Someone who destroys the only defense of one of the 3 armor types should have no problem destroying the other 2 and probably something else along the way since he/she clearly has no idea wtf to do.
AtAfternoon wrote: »I like how we've gone full circle. Remember the Dark Brotherhood patch when they reduced the duration of Conjured and Hardened ward from 20 to 6 seconds explicitly because they didn't want people putting on shields before the fights and wanted them to be used reactively?
A lot of good points were said and many users wrote such perfect sentences.
Therefore I just want to say one thing:
With this patchlog, It is the first time, that I really consider to stop playing ESO
I am so shocked, really. A sorc is not that OP, that he needs to be cut down that much.
I am really speachless.
antihero727 wrote: »I am asking honestly if there is a single reason to run a mag sorc over a mag blade in any way?
FrancisCrawford wrote: »antihero727 wrote: »I am asking honestly if there is a single reason to run a mag sorc over a mag blade in any way?
I've mained magicka sorcerer since beta, and I can't think of any, unless you really love pets.
The critable shield is good.
but the shield cast time kinda too harsh.
maybe revert back to no cast time but decrease the overall shield power, decreased by 25%.
now we take 2 second to fully get 2 shield skill.
i suggest remove the cast time so we cast 2 skill in 1 sec but decrease the power by 25%.