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Is cheat engine back on the rise?

MajBludd
MajBludd
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Is cheat engine and other 3rd party hacks on the rise again?

If you think so, post your stories and pics for the devs to see!

No names, remember ToS
  • BigBragg
    BigBragg
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    Are there PvP events and people who can't stand to loose?
  • Zer0oo
    Zer0oo
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    No need for that if you have cost increase poison in game that are as good as cheat engine or even better.
    Ice Furnace: This item set now grants Spell Damage, rather than Weapon Damage for the 4 piece bonus
    - Update 23
  • Cavedog
    Cavedog
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    Yes.
  • Jameliel
    Jameliel
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    There are a few people I've fought/seen fighting who seem to have it all. They hit like a Mac truck, RSS never get low, non-stop sprinting...I understand there are stamina/speed potions...I use them myself, but they take it to another level. Seems implausible to be able to have that much weapon damage and unending-amount of rss at the same time.

    Something else that has happened less frequently is me getting marked while stealthed and cloaked. I understand well how detect pots work since I also use those at times. What to do though? Shrug.....
  • Turelus
    Turelus
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    There are probably people who do use it, how effective it is and what it's allowing them to achieve is something only those using can answer.

    I do think however than since it was revealed in the past there has become a far too common practice in the PvP community to simply point and say "cheat engine" to anything which doesn't make sense at first.
    There was a video on here a while back where someone claimed they had proof that someone used cheat engine because after a Nightblade cloaked their Skoria proc meteor hit something in the air. Almost everyone in the thread pulled it apart with explaining how what they thought wasn't what was happening.
    @Turelus - EU PC Megaserver
    "Don't count on others for help. In the end each of us is in this alone. The survivors are those who know how to look out for themselves."
  • SilverWF
    SilverWF
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    Don't forget Swift jewelry too
    • PC EU. Ebonheart Pact. CP 1k+
    • YouTube: All ESO disguises (2014)
    • EU players are humans too! We want our maintenances in the least pop time (at deep night) and not lasted for several hours!
    • Animation canceR - is true PvP cancer! When you can't see which actions your opponent do - you can't react properly on them!
  • Finviuswe
    Finviuswe
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    I would have to say yes...
  • SpiderCultist
    SpiderCultist
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    Some times I wonder if there are people who managed to bypass the global cooldown variable... Seen many weird stuff over the past 2 years, people who are seriously gimped at first became gods after joining well-known hardcore pvp guilds.

    Edited by SpiderCultist on September 10, 2018 11:03AM
    PC | EU
    Ashlander and Mephala worshipper.
    "You are just another breed of domestic animal, grazing stupidly while higher beings plot your slaughter."
  • Finviuswe
    Finviuswe
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    Some times I wonder if there are people who managed to bypass the global cooldown variable... Seen many weird stuff over the past 2 years, people who are seriously gimped at first became gods after joining well-known hardcore pvp guilds.

    That has been a big problem, I think it is on the rise as of late.
  • agegarton
    agegarton
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    Must be - it’s not what I’d call “common”, but I fairly regularly come across players who mysteriously manage to launch every skill in their arsenal within a second, or who are legitimately unkillable no matter what. I do appreciate that there are those who have their rotation down to a fine art and can hit like a truck, and I appreciate that some builds are Uber tanky and are very difficult to mow down even when faced with a number of enemy players - what I’m talking about is different.

    I have also been pointed to cheat engine by other players twice this past month - something that hasn’t happened at least since I start playing in 2014.
  • Turelus
    Turelus
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    agegarton wrote: »
    I have also been pointed to cheat engine by other players twice this past month - something that hasn’t happened at least since I start playing in 2014.
    As in pointed to it to use, or as others pointing to it and saying "this is how they did it" ?
    @Turelus - EU PC Megaserver
    "Don't count on others for help. In the end each of us is in this alone. The survivors are those who know how to look out for themselves."
  • biminirwb17_ESO
    biminirwb17_ESO
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    There are some very good players who are hard to kill and who hit hard but they always have strategies to restore resources and use terrain well, they often get accused of cheating - they are not.

    Other players are average one minute and god like the next. Its like they flipped a switch, maybe they did, proving it is difficult.
  • Beardimus
    Beardimus
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    This is why i couldn't handle playing on PC.

    I have my doubts about many console players as it is, let alone if they had easy access to the macros / CE / add on crap pc does.

    Sure many people that cry cheat are wrong, and haven't seen the spec or ability people cam achieve. But then when you see the same players always doing odd stuff or taking advantage, the doubt is there.

    I've seem the same team of 4 blinking invisible on two separate nights. I'm WELL aware it could be coincidence.....but.....
    Xbox One | EU | EP
    Beardimus : VR16 Dunmer MagSorc [RIP MagDW 2015-2018]
    Emperor of Sotha Sil 02-2018 & Sheogorath 05-2019
    1st Emperor of Ravenwatch
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    Fighting small scale with : The SAXON Guild
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    Xbox One | NA | EP
    Bëardimus : L43 Dunmer Magsorc / BG
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  • VaranisArano
    VaranisArano
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    If there isn't a video or at the very least a time stamped combat log to back up my impressions of the fight, I usually chalk it up to lag, more lag, me not being as good as I think I am, or the player being better than I think they are.
  • Elsonso
    Elsonso
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    agegarton wrote: »
    I have also been pointed to cheat engine by other players twice this past month - something that hasn’t happened at least since I start playing in 2014.

    Wait. Players have told you to use CE? I hope you reported that.
    ESO Plus: No
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  • LadyNalcarya
    LadyNalcarya
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    It seems that cheat protection is pretty much non-existant in this game. Maybe it can catch something super obvious (like spamming meteors) but not much more than that. I think there's a few separate issues:
    I'm pretty sure that there are people who abuse the lack of cheat detection, and that's the first problem.
    Secondly, some people are just salty. I'm not very good at ESO pvp, and still I get accused in cheating. There is a handful of overpowered builds and some players are very skilled at this game so they might seem completely unkillable while being 100% legit.
    And then we have ZOS coding. This is the main problem, it's so buggy that you cant tell if someone is exploiting or your health just randomly got desynchronized. For example, sometimes I meet people that can see me in stealth (without casting inner light/alliance war reveal skill or using a potion, mind you), even though nearby mobs dont even flinch and my stealth indicator clearly shows that I should be invisible. At this point, I cant tell if they're exploiting or if it's just a new bug.
    Dro-m'Athra Destroyer | Divayth Fyr's Coadjutor | Voice of Reason

    PC/EU
  • Riseyy
    Riseyy
    Ive had things happen to me such as 2-4 dizzy swings hitting in one second, DoTs from the same skill hitting more times than they should in a second
  • TheYKcid
    TheYKcid
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    Been PvPing almost exclusively for the past 15 months and have yet to see anything indicative of hacking.

    Have I been unfairly beaten due to lag, bugs, exploits (unintentional or otherwise), and overtuned meta builds? Yes, lots of times in fact.

    I've never had an experience that made me think "that's cheat engine", though. And I've yet to hear any plausible explanation of how this could be done seeing as all combat-related data is stored server-side.

    Macroing exists for sure, but provides little to no benefit in PvP due to the GCD and the dynamic nature of combat, as anyone with a decent grasp of PvP fight mechanics will concur.

    Most macro accusations are the result of layered burst combos (eg. A Sorc lining-up curse, light attack, fury and frags to land at the same time, a common combo), or bad servers causing a desync and legitimately hitting you with several sequential abilities all at once (more severe with certain abilities such as snipe, which is debatably exploitable).

    There's also the known bugs like unbreakable knockback from scattershot that also doesn't confer immunity despite CCing the target, which were definitely exploited.

    And then you have the meta builds that are crazy strong and feel impossible to play against. Like the stam bruisers with near-capped resistances and over 5k wep damage (you can see plenty of build videos and footage of them in action on YouTube). With good active mitigation skills they can shrug-off your entire combo and melt you the next second. Unfair? Maybe, but still perfectly legitimate.

    Not to say any of this is squeaky-clean play, but it certainly isn't indicative of cheat engine either. I remain unconvinced that hacking takes place in this game until any conclusive evidence is provided.
    PC/NA — Daggerfall Covenant — BGs, Kaalgrontiid
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  • idk
    idk
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    Some times I wonder if there are people who managed to bypass the global cooldown variable... Seen many weird stuff over the past 2 years, people who are seriously gimped at first became gods after joining well-known hardcore pvp guilds.

    No. What we can see on our screens after the fact does not show the actual times of attacks and often erroneously shows the timing of damage attacks bundled together as a result of lag.
  • Alcast
    Alcast
    Class Representative
    A lot of times it is just clientside vs serverside issues. Aka on your screens it looks like 5 skills hit you in a second whereas the other dude on his screens sees a normal rotation. Why? Because the game is buggy af

    And ye we all know that there is very little or no cheat protection at all, so it is definitely possible if you know what you are doing.
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  • themaddaedra
    themaddaedra
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    It's kind of impossible to detect such activities as game (pvp mostly) itself is so broken that you can't differentiate if it's cheat or game itself.
    PC|EU
  • SpiderCultist
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    It's kind of impossible to detect such activities as game (pvp mostly) itself is so broken that you can't differentiate if it's cheat or game itself.

    It's not that impossible to implement a cheat detection subsystem with or without admin privileges, just detect the signature of some well-known cheat programs, including macros, and flag those who use them. If they persist, ban them. Because at the moment and just an example, it's just ridiculous some mice or keyboards can get you 3 shields within less than a sec when playing a sorcerer by pressing 1 button. And of course, CE should be hunted down #1.

    If they could add Red Shell into this game, they might implement an anticheat detector, it's not that much to ask.

    PC | EU
    Ashlander and Mephala worshipper.
    "You are just another breed of domestic animal, grazing stupidly while higher beings plot your slaughter."
  • phileunderx2
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    I'm positive that cheating occurs from the simple fact that if the means to do so is available people will do it. The problem lies in identifying the specific individuals who use it.
  • themaddaedra
    themaddaedra
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    It's kind of impossible to detect such activities as game (pvp mostly) itself is so broken that you can't differentiate if it's cheat or game itself.

    It's not that impossible to implement a cheat detection subsystem with or without admin privileges, just detect the signature of some well-known cheat programs, including macros, and flag those who use them. If they persist, ban them. Because at the moment and just an example, it's just ridiculous some mice or keyboards can get you 3 shields within less than a sec when playing a sorcerer by pressing 1 button. And of course, CE should be hunted down #1.

    If they could add Red Shell into this game, they might implement an anticheat detector, it's not that much to ask.

    What i'm saying is server performance is so creepy that the player can actually cast it normally, but on your screen it can seem like cheat. A few months ago i posted here a video of myself getting rekt by 2 lethal arrows. I didn't see anything until after death. I was moving, everything was ok then suddenly my stamina and magicka dropped to zero, then i fell dead and after that my hp got to zero and i heard snipe sounds and hits on my character. I didn't have any visible lag to cause that. So i could either say it's a cheat or it's the server rendering ages later, we wouldn't really know which is which.
    PC|EU
  • LadyNalcarya
    LadyNalcarya
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    Riseyy wrote: »
    Ive had things happen to me such as 2-4 dizzy swings hitting in one second, DoTs from the same skill hitting more times than they should in a second

    Some skills are just bugged like that, especially in laggy pvp environment. Dizzying swing, snipe, etc cause this desync bug when you instanly die and see several snipes on your death recap.
    That's the problem. ZOS coding is bad. ZOS servers are laggy. So there's no way to know for sure if someone is cheating/exploting or not unless it's something outrageous like meteor showers or flying around at sonic speed.
    Dro-m'Athra Destroyer | Divayth Fyr's Coadjutor | Voice of Reason

    PC/EU
  • Universe
    Universe
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    Some videos I recorded for fun: Main character:
    PC EU main: Universe - AD magicka Sorcerer, Former Emperor, Grand Overlord, The Merciless, Trial Bosses Solo Champion
    Top alts: Genius(stamina/sagicka Dragonknight) The Force(stamina Nightblade) and other chars.
    PC NA main: The Magic - AD magicka Sorcerer
    Started playing ESO in beta & early access
    User_ID: Daedric_Prince
  • SpiderCultist
    SpiderCultist
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    It's kind of impossible to detect such activities as game (pvp mostly) itself is so broken that you can't differentiate if it's cheat or game itself.

    It's not that impossible to implement a cheat detection subsystem with or without admin privileges, just detect the signature of some well-known cheat programs, including macros, and flag those who use them. If they persist, ban them. Because at the moment and just an example, it's just ridiculous some mice or keyboards can get you 3 shields within less than a sec when playing a sorcerer by pressing 1 button. And of course, CE should be hunted down #1.

    If they could add Red Shell into this game, they might implement an anticheat detector, it's not that much to ask.

    What i'm saying is server performance is so creepy that the player can actually cast it normally, but on your screen it can seem like cheat. A few months ago i posted here a video of myself getting rekt by 2 lethal arrows. I didn't see anything until after death. I was moving, everything was ok then suddenly my stamina and magicka dropped to zero, then i fell dead and after that my hp got to zero and i heard snipe sounds and hits on my character. I didn't have any visible lag to cause that. So i could either say it's a cheat or it's the server rendering ages later, we wouldn't really know which is which.

    With an anticheat detector they could discard things like a player X (who gets reported for instance) is probably not using hacks, at least not one included in their database. And given that, we could more safely say your death was due to lag, don't you think? It would be healthier for the game and I repeat, that's easy to implement, heck, even Diablo 2 had an anticheat hardcoded mini-database implemented in C++ in the 90s which got constantly updated with every incremental patch. You know what's the real problem here? It's people play this game and spend a lot of money, the more money you spend on this game, the less chances you'll have to get banned, no matter what, so we're screwed anyway.

    PC | EU
    Ashlander and Mephala worshipper.
    "You are just another breed of domestic animal, grazing stupidly while higher beings plot your slaughter."
  • LadyNalcarya
    LadyNalcarya
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    It's kind of impossible to detect such activities as game (pvp mostly) itself is so broken that you can't differentiate if it's cheat or game itself.

    It's not that impossible to implement a cheat detection subsystem with or without admin privileges, just detect the signature of some well-known cheat programs, including macros, and flag those who use them. If they persist, ban them. Because at the moment and just an example, it's just ridiculous some mice or keyboards can get you 3 shields within less than a sec when playing a sorcerer by pressing 1 button. And of course, CE should be hunted down #1.

    If they could add Red Shell into this game, they might implement an anticheat detector, it's not that much to ask.

    You cant bypass skill cooldowns with a simple macro. It used to be possible back in 2014, but not anymore, they changed animation prioritization in one of the big updates. And they cannot ban mouse/keyboard software simply because those fancy mice and keyboards wont work properly without it: you wont be able to save profiles for different games or change mouse sensitivity for example.
    But I agree that they should hunt CE users and botters.
    Dro-m'Athra Destroyer | Divayth Fyr's Coadjutor | Voice of Reason

    PC/EU
  • Universe
    Universe
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    It's kind of impossible to detect such activities as game (pvp mostly) itself is so broken that you can't differentiate if it's cheat or game itself.

    It's not that impossible to implement a cheat detection subsystem with or without admin privileges, just detect the signature of some well-known cheat programs, including macros, and flag those who use them. If they persist, ban them. Because at the moment and just an example, it's just ridiculous some mice or keyboards can get you 3 shields within less than a sec when playing a sorcerer by pressing 1 button. And of course, CE should be hunted down #1.

    If they could add Red Shell into this game, they might implement an anticheat detector, it's not that much to ask.

    What i'm saying is server performance is so creepy that the player can actually cast it normally, but on your screen it can seem like cheat. A few months ago i posted here a video of myself getting rekt by 2 lethal arrows. I didn't see anything until after death. I was moving, everything was ok then suddenly my stamina and magicka dropped to zero, then i fell dead and after that my hp got to zero and i heard snipe sounds and hits on my character. I didn't have any visible lag to cause that. So i could either say it's a cheat or it's the server rendering ages later, we wouldn't really know which is which.

    With an anticheat detector they could discard things like a player X (who gets reported for instance) is probably not using hacks, at least not one included in their database. And given that, we could more safely say your death was due to lag, don't you think? It would be healthier for the game and I repeat, that's easy to implement, heck, even Diablo 2 had an anticheat hardcoded mini-database implemented in C++ in the 90s which got constantly updated with every incremental patch. You know what's the real problem here? It's people play this game and spend a lot of money, the more money you spend on this game, the less chances you'll have to get banned, no matter what, so we're screwed anyway.

    If ZOS can release an anti-cheat software equivalent to "Valve Anti-Cheat" which can scan the player's system, there will be less cheating.
    I don't think ZOS considers how much money the players have spent on the game when they make their decision if to ban them or not, this is not relevant.
    Some videos I recorded for fun: Main character:
    PC EU main: Universe - AD magicka Sorcerer, Former Emperor, Grand Overlord, The Merciless, Trial Bosses Solo Champion
    Top alts: Genius(stamina/sagicka Dragonknight) The Force(stamina Nightblade) and other chars.
    PC NA main: The Magic - AD magicka Sorcerer
    Started playing ESO in beta & early access
    User_ID: Daedric_Prince
  • Kel
    Kel
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    Beardimus wrote: »
    This is why i couldn't handle playing on PC.

    I have my doubts about many console players as it is, let alone if they had easy access to the macros / CE / add on crap pc does.

    Sure many people that cry cheat are wrong, and haven't seen the spec or ability people cam achieve. But then when you see the same players always doing odd stuff or taking advantage, the doubt is there.

    I've seem the same team of 4 blinking invisible on two separate nights. I'm WELL aware it could be coincidence.....but.....

    This was a year ago, but still shows that cheating happens on console.
    This is PS4. You can clearly see this players health cannot go to zero, he's/she's dropping banners left and right, sometimes 4 at a time (and they have a high ultimate cost), doing no healing or any defensive measure....just dropping ultimates and spamming steel tornado. Also cannot be bashed.
    You can see other members of his faction enter the tower and get obliterated, there's so much damage going on. But somehow, this person cannot be killed.

    https://youtu.be/8kLbQY3Trxk

    Cheating happens on console too.

    Edit: I agree cheating gets thrown around way too often, and isn't always the case. Because of that, I think it's far too easy to dismiss someone who's actually cheating.
    There's a huge difference between getting beat by a good player, and someone like in the above video.
    Edited by Kel on September 10, 2018 2:18PM
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