- Update 23Ice Furnace: This item set now grants Spell Damage, rather than Weapon Damage for the 4 piece bonus
SpiderCultist wrote: »Some times I wonder if there are people who managed to bypass the global cooldown variable... Seen many weird stuff over the past 2 years, people who are seriously gimped at first became gods after joining well-known hardcore pvp guilds.
As in pointed to it to use, or as others pointing to it and saying "this is how they did it" ?I have also been pointed to cheat engine by other players twice this past month - something that hasn’t happened at least since I start playing in 2014.
I have also been pointed to cheat engine by other players twice this past month - something that hasn’t happened at least since I start playing in 2014.
SpiderCultist wrote: »Some times I wonder if there are people who managed to bypass the global cooldown variable... Seen many weird stuff over the past 2 years, people who are seriously gimped at first became gods after joining well-known hardcore pvp guilds.
themaddaedra wrote: »It's kind of impossible to detect such activities as game (pvp mostly) itself is so broken that you can't differentiate if it's cheat or game itself.
SpiderCultist wrote: »themaddaedra wrote: »It's kind of impossible to detect such activities as game (pvp mostly) itself is so broken that you can't differentiate if it's cheat or game itself.
It's not that impossible to implement a cheat detection subsystem with or without admin privileges, just detect the signature of some well-known cheat programs, including macros, and flag those who use them. If they persist, ban them. Because at the moment and just an example, it's just ridiculous some mice or keyboards can get you 3 shields within less than a sec when playing a sorcerer by pressing 1 button. And of course, CE should be hunted down #1.
If they could add Red Shell into this game, they might implement an anticheat detector, it's not that much to ask.
Ive had things happen to me such as 2-4 dizzy swings hitting in one second, DoTs from the same skill hitting more times than they should in a second
themaddaedra wrote: »SpiderCultist wrote: »themaddaedra wrote: »It's kind of impossible to detect such activities as game (pvp mostly) itself is so broken that you can't differentiate if it's cheat or game itself.
It's not that impossible to implement a cheat detection subsystem with or without admin privileges, just detect the signature of some well-known cheat programs, including macros, and flag those who use them. If they persist, ban them. Because at the moment and just an example, it's just ridiculous some mice or keyboards can get you 3 shields within less than a sec when playing a sorcerer by pressing 1 button. And of course, CE should be hunted down #1.
If they could add Red Shell into this game, they might implement an anticheat detector, it's not that much to ask.
What i'm saying is server performance is so creepy that the player can actually cast it normally, but on your screen it can seem like cheat. A few months ago i posted here a video of myself getting rekt by 2 lethal arrows. I didn't see anything until after death. I was moving, everything was ok then suddenly my stamina and magicka dropped to zero, then i fell dead and after that my hp got to zero and i heard snipe sounds and hits on my character. I didn't have any visible lag to cause that. So i could either say it's a cheat or it's the server rendering ages later, we wouldn't really know which is which.
SpiderCultist wrote: »themaddaedra wrote: »It's kind of impossible to detect such activities as game (pvp mostly) itself is so broken that you can't differentiate if it's cheat or game itself.
It's not that impossible to implement a cheat detection subsystem with or without admin privileges, just detect the signature of some well-known cheat programs, including macros, and flag those who use them. If they persist, ban them. Because at the moment and just an example, it's just ridiculous some mice or keyboards can get you 3 shields within less than a sec when playing a sorcerer by pressing 1 button. And of course, CE should be hunted down #1.
If they could add Red Shell into this game, they might implement an anticheat detector, it's not that much to ask.
SpiderCultist wrote: »themaddaedra wrote: »SpiderCultist wrote: »themaddaedra wrote: »It's kind of impossible to detect such activities as game (pvp mostly) itself is so broken that you can't differentiate if it's cheat or game itself.
It's not that impossible to implement a cheat detection subsystem with or without admin privileges, just detect the signature of some well-known cheat programs, including macros, and flag those who use them. If they persist, ban them. Because at the moment and just an example, it's just ridiculous some mice or keyboards can get you 3 shields within less than a sec when playing a sorcerer by pressing 1 button. And of course, CE should be hunted down #1.
If they could add Red Shell into this game, they might implement an anticheat detector, it's not that much to ask.
What i'm saying is server performance is so creepy that the player can actually cast it normally, but on your screen it can seem like cheat. A few months ago i posted here a video of myself getting rekt by 2 lethal arrows. I didn't see anything until after death. I was moving, everything was ok then suddenly my stamina and magicka dropped to zero, then i fell dead and after that my hp got to zero and i heard snipe sounds and hits on my character. I didn't have any visible lag to cause that. So i could either say it's a cheat or it's the server rendering ages later, we wouldn't really know which is which.
With an anticheat detector they could discard things like a player X (who gets reported for instance) is probably not using hacks, at least not one included in their database. And given that, we could more safely say your death was due to lag, don't you think? It would be healthier for the game and I repeat, that's easy to implement, heck, even Diablo 2 had an anticheat hardcoded mini-database implemented in C++ in the 90s which got constantly updated with every incremental patch. You know what's the real problem here? It's people play this game and spend a lot of money, the more money you spend on this game, the less chances you'll have to get banned, no matter what, so we're screwed anyway.
This is why i couldn't handle playing on PC.
I have my doubts about many console players as it is, let alone if they had easy access to the macros / CE / add on crap pc does.
Sure many people that cry cheat are wrong, and haven't seen the spec or ability people cam achieve. But then when you see the same players always doing odd stuff or taking advantage, the doubt is there.
I've seem the same team of 4 blinking invisible on two separate nights. I'm WELL aware it could be coincidence.....but.....