There is a 100% way to avoid cheaters in pvp.. Don't pvp.
Yep so Ill do more in depth so you can stop acting like a fool.
Drakkdjinn wrote: »drkfrontiers wrote: »Last night there was a keep full of AD +- 4x full groups vs. 1x DC NB. He was tanking for close to 10-15 mins. (Fair enough he was using stealth alot but still)
Yeah, I would say thats not working as intended. It sounds unbelievable unless you were there.
I don't care what people say about elite pvp skills. When one player can stand-up to 7-12 CP 780s and not go down fairly soon something is definitely off. Sure one or two exceptions to the rule, but its a little TOO common in one particular faction..
No human being is capable of that sort of reflexes and situational awareness period.
Lemme guess: CP enabled campaign?
Is cheat engine and other 3rd party hacks on the rise again?
If you think so, post your stories and pics for the devs to see!
No names, remember ToS
Sorry man, but if you know how a server sided game works there is little you can actually do with cheat engine. Everything is logged on the server and the server will never trust the client.
For example, you could never spam 20 meteors in a row because the server would know you don't have enough ult to cast the second one.
Oh wait.
https://www.youtube.com/watch?v=KbEtN24VS4E
Yep little you can do like I said. If you want me to explain in depth I will . I never said there was nothing you couldn't do.
Yep so Ill do more in depth so you can stop acting like a fool. Lets say I shoot a arrow in ESO just a LA, in a Client Sided game when I shoot that arrow Im in charge of following it and seeing if it hits something and if It does then I determine what kind of damage it does. In a Server Sided game the server is in charge of simulating that arrow, follows where it goes and if it hits someone the server decides what kind of damage it does. This is why most MMORPGS are all ran from the server and are server sided. However there are certain things that the server doesnt need to control like Ult gen, its one of the only things inside ESO that is controlled through the Client.
Whats so bad about it being Client Sided? What If ESO was Client Sided? Would it make the servers faster?
The answer is yes the server and lag right now would be a lot faster, but the Server would 100% trust the Client if the client said it hit someone and the Client would determine what kind of damage it does. So I could right a simple script inject it into the game and when I do I could aim at the ground with a bow and start shooting and everyone all over cyrodiil would start dying, because that script would start Teleporting the arrows into peoples body no matter how close and since I control what damage it does I will make it deal 1,000,000 damage to everyone.
So why is the Server not controlling Ult Gen?
Because anything the server doesnt need to ABSOLUTELY track it shouldnt, so it makes the load lighter no matter what. Since Ult is generated 3 at a time usually why bother tracking it? Well if the server started tracking Ult Gen then this endless Ult spam would no longer work, and right now there are things inside the game to try and stop it now they probably arent doing that well but I dont care I barely play.
What is Cheat Engine?
Cheat engine is a debug program that yes CAN be used for cheating, I use it for memory scanning programs to see if there is a backdoor, its also useful for scanning for variables. With that being said Cheat Engine comes with no bypasses to the most simple of anti cheating measures, and every game developer in the world knows about it meaning that its "Detected" and will continue to be. ZOS can make a simple patch that can stop Cheat Engine, the fact that and I quote "Cheat Engine is an open source tool designed to help you with modifying single player games running under window so you can make them harder or easier depending on your preference", So the fact that this OPEN SOURCE tool can work on a multiplier game like ESO is a absolute EMBARRASSMENT to the entire staff at ZOS as its a SINGLE PLAYER cheating open source tool.
Are Certain addons cheats? AutoBreak, Miats PvP Alerts, etc.?
No these are not "Cheats" or "Hacks" these are Addons that interact with the games API. Well what is the API well it allows 3rd party devs to develop UI based "mods" for the game to help the UI display more information. Let me explain that Game DEVELOPERS who include a API into the game for players to interact with SHOULD 100% KNOW ALL FUNCTIONS AND ABILITIES a player or players can do with the API and when they are satisfied with it they should believe without a reasonable doubt that the players can not use it for "Cheating" measures and should know the API backwards and forwards. No addon is a cheat, if Miats PvP alerts was a cheat then so is Raid Notifier as it tells you the mechanics and were they are going in a boss fight, WAIT WHAT?!?! So is skyshards as it displays all the locations of the skyshards to players ruining the games mechanic of finding them on your own and using a "Exploit" to find them instead. Does it sound stupid that Skyshards, Raid alert, and Pvp alerts are a cheat? of course because it is.
So please stop saying everyone is cheating, everyone has a cheat addon, everyone has this and that. No, less then 1% of the player base is "Cheaters" and I say that because I cant 100% confirm that 100% of the player base arent cheaters. This ruins the entire games honesty when these accusations get thrown around, just because a couple of people a year ago knew how to open up a program and run a scan on the game and change 1 freakin variable to something else now everyone is a hacker. Its ZOS *** inablility to put in a single Anti cheat measure into the game for a absolute guarantee there are no cheaters, I made a Anti Cheat within a week for a server I owned and it stopped a very good portion of players.
P.S. Everything on the servers is logged.... thats right if you spammed 50 meteors guess what.... the server has a log with your name on it that says it had 20 meteors in 5 seconds go off... UH OH. Will zos do something probably not or maybe a 12 hour ban idk.
Its been two years since I’ve seen any top-tier, respected PvPer on PC NA legitimately accuse or suspect another PvPer of cheating.
The only people I have ever seen accuse someone of hacking, macros, or cheat engine are people who are:
1. Brand new to PvP
2. Extremely bad despite significant time spent practicing
3. There is no 3, it’s literally just those two.
If any respected PvPer accused someone of using cheat engine, I’d certainly pay attention. Once upon a time, I thought kodi might be, so I recorded some vids of him playing, uploaded it to an unlisted youtube account, and asked around BEFORE pointing any fingers. Eventually I figured out how he did what he did using legitimate in-game mechanics.
Just the other day I was watching @Joshlenoir ‘s stream and saw him attack someone behind him while he was rooted, which violated how I thought the LOS system worked. So I tested it.... it turns out that the one skill he used (rending slashes) has a 360 degree los, even when the caster is on the ground, rooted, and facing the wrong way.
Everything that makes me suspicious, I test. I record everything so I can reference it later - no proof = no cheat. If you go to my YouTube channel you’ll see plenty of bugs that commonly get mistaken as usage of cheat engine. For instance:
https://youtube.com/watch?v=4RvQRG15YkI
Thankfully most of the bugs I’ve found from my investigations into "cheaters" have been fixed by ZOS. Things like that vid aren't cheat engine though, they're buggy mechanics caused by server/client desynchronizations like Alcast mentioned.
But I digress.
My point is that if you honestly think someone is using cheat engine, keep that thought to yourself until you finish testing it.
Because right now, saying something like “plenty of people use cheat engine to be better than they actually are” is really just you admitting to everyone on this message board that you’re terrible at the game, terrible at gathering evidence, and desperately seeking to justify why you’re bad.
EDIT:
oh and here's the time i went flying in cyrodil:
https://clips.twitch.tv/EnergeticKawaiiPepperoniUncleNox
Is cheat engine and other 3rd party hacks on the rise again?
If you think so, post your stories and pics for the devs to see!
No names, remember ToS
Sorry man, but if you know how a server sided game works there is little you can actually do with cheat engine. Everything is logged on the server and the server will never trust the client.
For example, you could never spam 20 meteors in a row because the server would know you don't have enough ult to cast the second one.
Oh wait.
https://www.youtube.com/watch?v=KbEtN24VS4E
Yep little you can do like I said. If you want me to explain in depth I will . I never said there was nothing you couldn't do.
Yep so Ill do more in depth so you can stop acting like a fool. Lets say I shoot a arrow in ESO just a LA, in a Client Sided game when I shoot that arrow Im in charge of following it and seeing if it hits something and if It does then I determine what kind of damage it does. In a Server Sided game the server is in charge of simulating that arrow, follows where it goes and if it hits someone the server decides what kind of damage it does. This is why most MMORPGS are all ran from the server and are server sided. However there are certain things that the server doesnt need to control like Ult gen, its one of the only things inside ESO that is controlled through the Client.
Whats so bad about it being Client Sided? What If ESO was Client Sided? Would it make the servers faster?
The answer is yes the server and lag right now would be a lot faster, but the Server would 100% trust the Client if the client said it hit someone and the Client would determine what kind of damage it does. So I could right a simple script inject it into the game and when I do I could aim at the ground with a bow and start shooting and everyone all over cyrodiil would start dying, because that script would start Teleporting the arrows into peoples body no matter how close and since I control what damage it does I will make it deal 1,000,000 damage to everyone.
So why is the Server not controlling Ult Gen?
Because anything the server doesnt need to ABSOLUTELY track it shouldnt, so it makes the load lighter no matter what. Since Ult is generated 3 at a time usually why bother tracking it? Well if the server started tracking Ult Gen then this endless Ult spam would no longer work, and right now there are things inside the game to try and stop it now they probably arent doing that well but I dont care I barely play.
What is Cheat Engine?
Cheat engine is a debug program that yes CAN be used for cheating, I use it for memory scanning programs to see if there is a backdoor, its also useful for scanning for variables. With that being said Cheat Engine comes with no bypasses to the most simple of anti cheating measures, and every game developer in the world knows about it meaning that its "Detected" and will continue to be. ZOS can make a simple patch that can stop Cheat Engine, the fact that and I quote "Cheat Engine is an open source tool designed to help you with modifying single player games running under window so you can make them harder or easier depending on your preference", So the fact that this OPEN SOURCE tool can work on a multiplier game like ESO is a absolute EMBARRASSMENT to the entire staff at ZOS as its a SINGLE PLAYER cheating open source tool.
Are Certain addons cheats? AutoBreak, Miats PvP Alerts, etc.?
No these are not "Cheats" or "Hacks" these are Addons that interact with the games API. Well what is the API well it allows 3rd party devs to develop UI based "mods" for the game to help the UI display more information. Let me explain that Game DEVELOPERS who include a API into the game for players to interact with SHOULD 100% KNOW ALL FUNCTIONS AND ABILITIES a player or players can do with the API and when they are satisfied with it they should believe without a reasonable doubt that the players can not use it for "Cheating" measures and should know the API backwards and forwards. No addon is a cheat, if Miats PvP alerts was a cheat then so is Raid Notifier as it tells you the mechanics and were they are going in a boss fight, WAIT WHAT?!?! So is skyshards as it displays all the locations of the skyshards to players ruining the games mechanic of finding them on your own and using a "Exploit" to find them instead. Does it sound stupid that Skyshards, Raid alert, and Pvp alerts are a cheat? of course because it is.
So please stop saying everyone is cheating, everyone has a cheat addon, everyone has this and that. No, less then 1% of the player base is "Cheaters" and I say that because I cant 100% confirm that 100% of the player base arent cheaters. This ruins the entire games honesty when these accusations get thrown around, just because a couple of people a year ago knew how to open up a program and run a scan on the game and change 1 freakin variable to something else now everyone is a hacker. Its ZOS *** inablility to put in a single Anti cheat measure into the game for a absolute guarantee there are no cheaters, I made a Anti Cheat within a week for a server I owned and it stopped a very good portion of players.
P.S. Everything on the servers is logged.... thats right if you spammed 50 meteors guess what.... the server has a log with your name on it that says it had 20 meteors in 5 seconds go off... UH OH. Will zos do something probably not or maybe a 12 hour ban idk.
I could be 100% wrong but I was under the assumption that kodi was a hack, the info I got was he was using a ce that made his toons target box smaller or something, harder to his so less damage easier 1vx.
Again I could be wrong but that was what I had heard.
Most_Awesome wrote: »I have a video on Youtube "ESO CHEAT ENGINE USER WW PATCH" which I cant put on here due to name and shame rules, have I seen the player since I reported and showed Gina this vid no. But as you can see if you watch the vid there are clearly 3rd party programs still in use.
Ill answer some questions as well for the nit pickers
1)No he was not using the door bug to get in Sej, he would be seen porting up through the wall from underneath the keep above the merchant.
2)It was not a one off lag wtf momment that he ported up onto Sej roof, as he died few times up there from siege, and within minutes he was back up there.
3)Yes I am a snipe tard in Sotha
There is a 100% way to avoid cheaters in pvp.. Don't pvp.
SpiderCultist wrote: »I could be 100% wrong but I was under the assumption that kodi was a hack, the info I got was he was using a ce that made his toons target box smaller or something, harder to his so less damage easier 1vx.
Again I could be wrong but that was what I had heard.
Kodi is not the best example here. He was banned, who kwows if it was for using hacks. Check this video from him jumping like 10 meters away at 6:24
https://youtu.be/3g6NNvP0AmA?t=6m20s
usmguy1234 wrote: »Savos_Saren wrote: »usmguy1234 wrote: »
Just a casual conversation I had the other day.
What is the conversation referring to? It's too obtuse.
Lag snipe exploit. Yes it's an exploit that is easily repeatable.
If that is true, and you know what it is, then report the exact steps to ZOS and they will most likely fix it. It probably isn't fixed because they cannot replicate it...
Is cheat engine and other 3rd party hacks on the rise again?
If you think so, post your stories and pics for the devs to see!
No names, remember ToS
Sorry man, but if you know how a server sided game works there is little you can actually do with cheat engine. Everything is logged on the server and the server will never trust the client.
For example, you could never spam 20 meteors in a row because the server would know you don't have enough ult to cast the second one.
Oh wait.
https://www.youtube.com/watch?v=KbEtN24VS4E
MetalHead4x4 wrote: »SpiderCultist wrote: »I could be 100% wrong but I was under the assumption that kodi was a hack, the info I got was he was using a ce that made his toons target box smaller or something, harder to his so less damage easier 1vx.
Again I could be wrong but that was what I had heard.
Kodi is not the best example here. He was banned, who kwows if it was for using hacks. Check this video from him jumping like 10 meters away at 6:24
https://youtu.be/3g6NNvP0AmA?t=6m20s
He's also using the two hander exploit where he's keeping his sword swing held down as long as he wants then releasing it.
SpiderCultist wrote: »I could be 100% wrong but I was under the assumption that kodi was a hack, the info I got was he was using a ce that made his toons target box smaller or something, harder to his so less damage easier 1vx.
Again I could be wrong but that was what I had heard.
Kodi is not the best example here. He was banned, who kwows if it was for using hacks. Check this video from him jumping like 10 meters away at 6:24
https://youtu.be/3g6NNvP0AmA?t=6m20s
Hateanthem wrote: »You all seem knowledgeable...
I was in a BG last night and every time I attacked this sorc I was killed by environmental damage. Is that a known cheat or was I just bugged?
If anyone knows the answer to this it would be much appreciated. I don't want to think someone was cheating if they weren't.
Hateanthem wrote: »You all seem knowledgeable...
I was in a BG last night and every time I attacked this sorc I was killed by environmental damage. Is that a known cheat or was I just bugged?
If anyone knows the answer to this it would be much appreciated. I don't want to think someone was cheating if they weren't.
Were they using fire rune? If so, this is an exploit. Report them. @Hateanthem
Not cheat engine but definitely an exploit.
If it was just meteor knockback near your spawn point, not much you can do about it.
Most_Awesome wrote: »I have a video on Youtube "ESO CHEAT ENGINE USER WW PATCH" which I cant put on here due to name and shame rules, have I seen the player since I reported and showed Gina this vid no. But as you can see if you watch the vid there are clearly 3rd party programs still in use.
Ill answer some questions as well for the nit pickers
1)No he was not using the door bug to get in Sej, he would be seen porting up through the wall from underneath the keep above the merchant.
2)It was not a one off lag wtf momment that he ported up onto Sej roof, as he died few times up there from siege, and within minutes he was back up there.
3)Yes I am a snipe tard in Sotha
Its been two years since I’ve seen any top-tier, respected PvPer on PC NA legitimately accuse or suspect another PvPer of cheating.
The only people I have ever seen accuse someone of hacking, macros, or cheat engine are people who are:
1. Brand new to PvP
2. Extremely bad despite significant time spent practicing
3. There is no 3, it’s literally just those two.
If any respected PvPer accused someone of using cheat engine, I’d certainly pay attention. Once upon a time, I thought kodi might be, so I recorded some vids of him playing, uploaded it to an unlisted youtube account, and asked around BEFORE pointing any fingers. Eventually I figured out how he did what he did using legitimate in-game mechanics.
Just the other day I was watching @Joshlenoir ‘s stream and saw him attack someone behind him while he was rooted, which violated how I thought the LOS system worked. So I tested it.... it turns out that the one skill he used (rending slashes) has a 360 degree los, even when the caster is on the ground, rooted, and facing the wrong way.
Everything that makes me suspicious, I test. I record everything so I can reference it later - no proof = no cheat. If you go to my YouTube channel you’ll see plenty of bugs that commonly get mistaken as usage of cheat engine. For instance:
https://youtube.com/watch?v=4RvQRG15YkI
Thankfully most of the bugs I’ve found from my investigations into "cheaters" have been fixed by ZOS. Things like that vid aren't cheat engine though, they're buggy mechanics caused by server/client desynchronizations like Alcast mentioned.
But I digress.
My point is that if you honestly think someone is using cheat engine, keep that thought to yourself until you finish testing it.
Because right now, saying something like “plenty of people use cheat engine to be better than they actually are” is really just you admitting to everyone on this message board that you’re terrible at the game, terrible at gathering evidence, and desperately seeking to justify why you’re bad.
EDIT:
oh and here's the time i went flying in cyrodil:
https://clips.twitch.tv/EnergeticKawaiiPepperoniUncleNox
Hateanthem wrote: »Hateanthem wrote: »You all seem knowledgeable...
I was in a BG last night and every time I attacked this sorc I was killed by environmental damage. Is that a known cheat or was I just bugged?
If anyone knows the answer to this it would be much appreciated. I don't want to think someone was cheating if they weren't.
Were they using fire rune? If so, this is an exploit. Report them. @Hateanthem
Not cheat engine but definitely an exploit.
If it was just meteor knockback near your spawn point, not much you can do about it.
I appreciate the information. I'm not sure what they were using but it happened several times. I would ferocious leap on top of them and die of environmental damage. Wasn't jumping off of cliffs or anything. I will keep an eye out for this in the future.
Is cheat engine and other 3rd party hacks on the rise again?
If you think so, post your stories and pics for the devs to see!
No names, remember ToS
Its been two years since I’ve seen any top-tier, respected PvPer on PC NA legitimately accuse or suspect another PvPer of cheating.
The only people I have ever seen accuse someone of hacking, macros, or cheat engine are people who are:
1. Brand new to PvP
2. Extremely bad despite significant time spent practicing
3. There is no 3, it’s literally just those two.
If any respected PvPer accused someone of using cheat engine, I’d certainly pay attention. Once upon a time, I thought kodi might be, so I recorded some vids of him playing, uploaded it to an unlisted youtube account, and asked around BEFORE pointing any fingers. Eventually I figured out how he did what he did using legitimate in-game mechanics.
Just the other day I was watching @Joshlenoir ‘s stream and saw him attack someone behind him while he was rooted, which violated how I thought the LOS system worked. So I tested it.... it turns out that the one skill he used (rending slashes) has a 360 degree los, even when the caster is on the ground, rooted, and facing the wrong way.
Everything that makes me suspicious, I test. I record everything so I can reference it later - no proof = no cheat. If you go to my YouTube channel you’ll see plenty of bugs that commonly get mistaken as usage of cheat engine. For instance:
https://youtube.com/watch?v=4RvQRG15YkI
Thankfully most of the bugs I’ve found from my investigations into "cheaters" have been fixed by ZOS. Things like that vid aren't cheat engine though, they're buggy mechanics caused by server/client desynchronizations like Alcast mentioned.
But I digress.
My point is that if you honestly think someone is using cheat engine, keep that thought to yourself until you finish testing it.
Because right now, saying something like “plenty of people use cheat engine to be better than they actually are” is really just you admitting to everyone on this message board that you’re terrible at the game, terrible at gathering evidence, and desperately seeking to justify why you’re bad.
EDIT:
oh and here's the time i went flying in cyrodil:
https://clips.twitch.tv/EnergeticKawaiiPepperoniUncleNox
Well said. However, I do think that there are situations where people are right to be suspicious or even allowed to call people out, remember bl***y and b****p of *****? for months people defended them saying it was mechanics blah blah blah. People we’re defending them by saying what your saying here. In fact that’s probably why mist form got nerfed. People were claiming mist form was OP but in actuality they were using CE. It finally took a video of them being immune to slaughter fish for people to wake up. Even then people still defended them and it wasn’t until the CE fiasco that people realized (zos included) that there was a major problem.