SpiderCultist wrote: »themaddaedra wrote: »SpiderCultist wrote: »themaddaedra wrote: »It's kind of impossible to detect such activities as game (pvp mostly) itself is so broken that you can't differentiate if it's cheat or game itself.
It's not that impossible to implement a cheat detection subsystem with or without admin privileges, just detect the signature of some well-known cheat programs, including macros, and flag those who use them. If they persist, ban them. Because at the moment and just an example, it's just ridiculous some mice or keyboards can get you 3 shields within less than a sec when playing a sorcerer by pressing 1 button. And of course, CE should be hunted down #1.
If they could add Red Shell into this game, they might implement an anticheat detector, it's not that much to ask.
What i'm saying is server performance is so creepy that the player can actually cast it normally, but on your screen it can seem like cheat. A few months ago i posted here a video of myself getting rekt by 2 lethal arrows. I didn't see anything until after death. I was moving, everything was ok then suddenly my stamina and magicka dropped to zero, then i fell dead and after that my hp got to zero and i heard snipe sounds and hits on my character. I didn't have any visible lag to cause that. So i could either say it's a cheat or it's the server rendering ages later, we wouldn't really know which is which.
With an anticheat detector they could discard things like a player X (who gets reported for instance) is probably not using hacks, at least not one included in their database. And given that, we could more safely say your death was due to lag, don't you think? It would be healthier for the game and I repeat, that's easy to implement, heck, even Diablo 2 had an anticheat hardcoded mini-database implemented in C++ in the 90s which got constantly updated with every incremental patch. You know what's the real problem here? It's people play this game and spend a lot of money, the more money you spend on this game, the less chances you'll have to get banned, no matter what, so we're screwed anyway.
biminirwb17_ESO wrote: »There are some very good players who are hard to kill and who hit hard but they always have strategies to restore resources and use terrain well, they often get accused of cheating - they are not.
Other players are average one minute and god like the next. Its like they flipped a switch, maybe they did, proving it is difficult.
SpiderCultist wrote: »themaddaedra wrote: »It's kind of impossible to detect such activities as game (pvp mostly) itself is so broken that you can't differentiate if it's cheat or game itself.
It's not that impossible to implement a cheat detection subsystem with or without admin privileges, just detect the signature of some well-known cheat programs, including macros, and flag those who use them. If they persist, ban them. Because at the moment and just an example, it's just ridiculous some mice or keyboards can get you 3 shields within less than a sec when playing a sorcerer by pressing 1 button. And of course, CE should be hunted down #1.
If they could add Red Shell into this game, they might implement an anticheat detector, it's not that much to ask.
There are a few people I've fought/seen fighting who seem to have it all. They hit like a Mac truck, RSS never get low, non-stop sprinting...I understand there are stamina/speed potions...I use them myself, but they take it to another level. Seems implausible to be able to have that much weapon damage and unending-amount of rss at the same time.
Something else that has happened less frequently is me getting marked while stealthed and cloaked. I understand well how detect pots work since I also use those at times. What to do though? Shrug.....
Well this discussion should give you an hint:
https://forums.elderscrollsonline.com/en/discussion/434211/wonder-woman-in-eso#latest
Well this discussion should give you an hint:
https://forums.elderscrollsonline.com/en/discussion/434211/wonder-woman-in-eso#latest
The picture in that thread is NOT very convincing. There are a lot of hidden collision planes you can get on if you are so inclined to find them. A video showing the person flying around would have been much more convincing, like the one @FENGRUSH showed over a year ago that actually showed people flying around in PVP dropping meteor bombs one right after the other. That’s what finally made ZOS open their eyes and admit there was a cheating problem in ESO.
LadyNalcarya wrote: »Ive had things happen to me such as 2-4 dizzy swings hitting in one second, DoTs from the same skill hitting more times than they should in a second
Some skills are just bugged like that, especially in laggy pvp environment. Dizzying swing, snipe, etc cause this desync bug when you instanly die and see several snipes on your death recap.
That's the problem. ZOS coding is bad. ZOS servers are laggy. So there's no way to know for sure if someone is cheating/exploting or not unless it's something outrageous like meteor showers or flying around at sonic speed.
This is why i couldn't handle playing on PC.
I have my doubts about many console players as it is, let alone if they had easy access to the macros / CE / add on crap pc does.
Sure many people that cry cheat are wrong, and haven't seen the spec or ability people cam achieve. But then when you see the same players always doing odd stuff or taking advantage, the doubt is there.
I've seem the same team of 4 blinking invisible on two separate nights. I'm WELL aware it could be coincidence.....but.....
This was a year ago, but still shows that cheating happens on console.
This is PS4. You can clearly see this players health cannot go to zero, he's/she's dropping banners left and right, sometimes 4 at a time (and they have a high ultimate cost), doing no healing or any defensive measure....just dropping ultimates and spamming steel tornado. Also cannot be bashed.
You can see other members of his faction enter the tower and get obliterated, there's so much damage going on. But somehow, this person cannot be killed.
https://youtu.be/8kLbQY3Trxk
Cheating happens on console too.
Edit: I agree cheating gets thrown around way too often, and isn't always the case. Because of that, I think it's far too easy to dismiss someone who's actually cheating.
There's a huge difference between getting beat by a good player, and someone like in the above video.
I see some iffy stuff every now and then, but at this point it's impossible to accurately judge between exploits, lag, bugs and just terrible balance.
Is cheat engine and other 3rd party hacks on the rise again?
If you think so, post your stories and pics for the devs to see!
No names, remember ToS
SpiderCultist wrote: »themaddaedra wrote: »SpiderCultist wrote: »themaddaedra wrote: »It's kind of impossible to detect such activities as game (pvp mostly) itself is so broken that you can't differentiate if it's cheat or game itself.
It's not that impossible to implement a cheat detection subsystem with or without admin privileges, just detect the signature of some well-known cheat programs, including macros, and flag those who use them. If they persist, ban them. Because at the moment and just an example, it's just ridiculous some mice or keyboards can get you 3 shields within less than a sec when playing a sorcerer by pressing 1 button. And of course, CE should be hunted down #1.
If they could add Red Shell into this game, they might implement an anticheat detector, it's not that much to ask.
What i'm saying is server performance is so creepy that the player can actually cast it normally, but on your screen it can seem like cheat. A few months ago i posted here a video of myself getting rekt by 2 lethal arrows. I didn't see anything until after death. I was moving, everything was ok then suddenly my stamina and magicka dropped to zero, then i fell dead and after that my hp got to zero and i heard snipe sounds and hits on my character. I didn't have any visible lag to cause that. So i could either say it's a cheat or it's the server rendering ages later, we wouldn't really know which is which.
With an anticheat detector they could discard things like a player X (who gets reported for instance) is probably not using hacks, at least not one included in their database. And given that, we could more safely say your death was due to lag, don't you think? It would be healthier for the game and I repeat, that's easy to implement, heck, even Diablo 2 had an anticheat hardcoded mini-database implemented in C++ in the 90s which got constantly updated with every incremental patch. You know what's the real problem here? It's people play this game and spend a lot of money, the more money you spend on this game, the less chances you'll have to get banned, no matter what, so we're screwed anyway.
ZOS ought to sue the makers of Cheat Engine. Publishers of online games have successfully sued the makers of cheating programs in the past. Make the marketing of software designed to enable one to cheat in online games a sure path to bankruptcy, and there will be a lot less of it. At the very least, it would raise the bar on the level of skill necessary to run such cheats; there are perfectly legitimate uses for programs which are able to view and alter the memory of other running processes, and any such program could be repurposed to enable one to cheat in an online game. Though it would probably take considerably more skill to use a program for which the publisher provides absolutely no support at all for usage in that manner and for which it is a violation of the program's EULA to use it to violate the TOS of any online service; than one specifically marketed as a means of cheating and comes with extensive documentation and tutorials and other resources dedicated to that specific usage.
This is why i couldn't handle playing on PC.
I have my doubts about many console players as it is, let alone if they had easy access to the macros / CE / add on crap pc does.
Sure many people that cry cheat are wrong, and haven't seen the spec or ability people cam achieve. But then when you see the same players always doing odd stuff or taking advantage, the doubt is there.
I've seem the same team of 4 blinking invisible on two separate nights. I'm WELL aware it could be coincidence.....but.....
This was a year ago, but still shows that cheating happens on console.
This is PS4. You can clearly see this players health cannot go to zero, he's/she's dropping banners left and right, sometimes 4 at a time (and they have a high ultimate cost), doing no healing or any defensive measure....just dropping ultimates and spamming steel tornado. Also cannot be bashed.
You can see other members of his faction enter the tower and get obliterated, there's so much damage going on. But somehow, this person cannot be killed.
https://youtu.be/8kLbQY3Trxk
Cheating happens on console too.
Edit: I agree cheating gets thrown around way too often, and isn't always the case. Because of that, I think it's far too easy to dismiss someone who's actually cheating.
There's a huge difference between getting beat by a good player, and someone like in the above video.