Not gonna lie, that "ESO Cheat Engine User WW Patch" video is pretty darn incriminating. I'm having a tough time explaining it.
Going to ask around about it and show it to some NBs i know that are familiar with the mechanics of the shade teleport.
I'll hold off on judgment until i know more, but if I am wrong, i won't be afraid to admit it.
(plz see thogard's "i was wrong" about desync'd snipes)
rfennell_ESO wrote: »Not gonna lie, that "ESO Cheat Engine User WW Patch" video is pretty darn incriminating. I'm having a tough time explaining it.
Going to ask around about it and show it to some NBs i know that are familiar with the mechanics of the shade teleport.
I'll hold off on judgment until i know more, but if I am wrong, i won't be afraid to admit it.
(plz see thogard's "i was wrong" about desync'd snipes)
Yeah, the video mentioned (just search for it) is pretty incriminating.
I missed the "i was wrong" about desync'd snipes thing, how so?
rfennell_ESO wrote: »Not gonna lie, that "ESO Cheat Engine User WW Patch" video is pretty darn incriminating. I'm having a tough time explaining it.
Going to ask around about it and show it to some NBs i know that are familiar with the mechanics of the shade teleport.
I'll hold off on judgment until i know more, but if I am wrong, i won't be afraid to admit it.
(plz see thogard's "i was wrong" about desync'd snipes)
Yeah, the video mentioned (just search for it) is pretty incriminating.
I missed the "i was wrong" about desync'd snipes thing, how so?
Targeting, range, and LOS checks are also still client side
rfennell_ESO wrote: »Not gonna lie, that "ESO Cheat Engine User WW Patch" video is pretty darn incriminating. I'm having a tough time explaining it.
Going to ask around about it and show it to some NBs i know that are familiar with the mechanics of the shade teleport.
I'll hold off on judgment until i know more, but if I am wrong, i won't be afraid to admit it.
(plz see thogard's "i was wrong" about desync'd snipes)
Yeah, the video mentioned (just search for it) is pretty incriminating.
I missed the "i was wrong" about desync'd snipes thing, how so?
Targeting, range, and LOS checks are also still client side
Yep, I've encountered plenty of clowns who are nigh untargetable within skill range in full line of sight. You place your reticle on them and try to fire skills but nothing happens. This is actually the strongest personal anecdotal evidence I have that leads me to believe CE is still at large in ESO.
rfennell_ESO wrote: »Not gonna lie, that "ESO Cheat Engine User WW Patch" video is pretty darn incriminating. I'm having a tough time explaining it.
Going to ask around about it and show it to some NBs i know that are familiar with the mechanics of the shade teleport.
I'll hold off on judgment until i know more, but if I am wrong, i won't be afraid to admit it.
(plz see thogard's "i was wrong" about desync'd snipes)
Yeah, the video mentioned (just search for it) is pretty incriminating.
I missed the "i was wrong" about desync'd snipes thing, how so?
Targeting, range, and LOS checks are also still client side
Yep, I've encountered plenty of clowns who are nigh untargetable within skill range in full line of sight. You place your reticle on them and try to fire skills but nothing happens. This is actually the strongest personal anecdotal evidence I have that leads me to believe CE is still at large in ESO.
rfennell_ESO wrote: »Not gonna lie, that "ESO Cheat Engine User WW Patch" video is pretty darn incriminating. I'm having a tough time explaining it.
Going to ask around about it and show it to some NBs i know that are familiar with the mechanics of the shade teleport.
I'll hold off on judgment until i know more, but if I am wrong, i won't be afraid to admit it.
(plz see thogard's "i was wrong" about desync'd snipes)
Yeah, the video mentioned (just search for it) is pretty incriminating.
I missed the "i was wrong" about desync'd snipes thing, how so?
Targeting, range, and LOS checks are also still client side
Yep, I've encountered plenty of clowns who are nigh untargetable within skill range in full line of sight. You place your reticle on them and try to fire skills but nothing happens. This is actually the strongest personal anecdotal evidence I have that leads me to believe CE is still at large in ESO.
No I mean it’s client side for the attacker, not the defender. There’s no way they would be able to modify their hit box on your screen.
They could theoretically use this to attack people through walls or from farther away than intended, but if would be an offensive exploit, not a defensive one, and I don’t think it’d be feasible to mess with opponents hit boxes because you’d have to modify the hack every time someone new entered your clip range.
rfennell_ESO wrote: »Not gonna lie, that "ESO Cheat Engine User WW Patch" video is pretty darn incriminating. I'm having a tough time explaining it.
Going to ask around about it and show it to some NBs i know that are familiar with the mechanics of the shade teleport.
I'll hold off on judgment until i know more, but if I am wrong, i won't be afraid to admit it.
(plz see thogard's "i was wrong" about desync'd snipes)
Yeah, the video mentioned (just search for it) is pretty incriminating.
I missed the "i was wrong" about desync'd snipes thing, how so?
Targeting, range, and LOS checks are also still client side
Yep, I've encountered plenty of clowns who are nigh untargetable within skill range in full line of sight. You place your reticle on them and try to fire skills but nothing happens. This is actually the strongest personal anecdotal evidence I have that leads me to believe CE is still at large in ESO.
No I mean it’s client side for the attacker, not the defender. There’s no way they would be able to modify their hit box on your screen.
They could theoretically use this to attack people through walls or from farther away than intended, but if would be an offensive exploit, not a defensive one, and I don’t think it’d be feasible to mess with opponents hit boxes because you’d have to modify the hack every time someone new entered your clip range.
Yeah but if they can monkey with their own position, they could theoretically oscillate position such that they would move in and out of a hitbox several times a second, meaning my targeting would sometimes work and other times not, depending on what point I input the skill command. Am I off base on this?
Is cheat engine and other 3rd party hacks on the rise again?
If you think so, post your stories and pics for the devs to see!
No names, remember ToS
Not gonna lie, that "ESO Cheat Engine User WW Patch" video is pretty darn incriminating. I'm having a tough time explaining it.
Going to ask around about it and show it to some NBs i know that are familiar with the mechanics of the shade teleport.
ZOS already closed "Cheating and Exploits" megathread which was up for a very long time, I won't be surprised if they close this one as well for some bs reason
f047ys3v3n wrote: »Is cheat engine and other 3rd party hacks on the rise again?
If you think so, post your stories and pics for the devs to see!
No names, remember ToS
Ummm, yes, cheat engine is more prevalent now than it has ever been before. Even if you cannot just set your stats too whatever you want and drop metiors every skill you used to, you can still set every stat to the highest value possible if you had built to just that stat and were fully buffed and stacked. This makes you a basically invulnerable tank running around like your doing damage with 20x stacks of siroria, procked kenna, procked moondancer, full buffs, full pen, and 60k magica all the time. You do basically double the damage. Here is a shot of a major guild lead who is a rank 50 hitting me though all my armor with a 6k swallow soul. That is pretty impressive for somebody who is also so tanky that any shots on them are pretty much pin pricks.
It actually seems rarer to find individuals over level 30 doing plausible combinations of damage / tankieness / sustain than it is to find ones that are clearly cheating. This assessment is certainly influenced by how willing CE users are to solo into groups though and how those not on the juice probably all sort of blend together by rolling over you in a group. I mean, I am totally ignoring the plausible damage from the two other high ranking players with the cheater in the death recap. Still, You cannot PVP for more than a few min without someone clearly on the juice blowing up a whole group of you. CE dominates PVP not just in that you will be dominated by it but also in that nothing gets accomplished by individuals who are without as a decently speced CE user is about 4x as powerful as anybody else. Every fight turns on CE users.
Here is another fun example.
This chap no-clipped though the keep wall mid siege (a newly popular thing to do) and is now prancing around upstairs killing the counter siege. At one point he took on 6 counter siegers at the same time and killed one. He proved so invulnerable that all but the guy in the screenshot either died or gave up and ran away from the god run amuck. The keep was taken solely do to the CE guys actions by the way. Frankly, this is the best CE "build" I have ever seen. I should also note that the CE part of your build is all that really matters. Set choice and CP allocation are pretty small potatoes. These things are only talked about so much to try to wag the dog on CE use. No current BIS set is really that much better over an also ran.
I should mention that PVP is not the only home of CE. If it wasn't for CE I don't think you would see much in the way of hard mode completes. CE yields about 2x the damage of no CE in PVE and allows you to be tanky enough to survive some of the dicier ambient damages encountered. It is vital for the better PVE groups because, since ZOS no longer play tests this stuff themselves and instead basically outsources it to you know who, it is scaled to CE from day one without them realizing it.
It is really a weird world ZOS has made where your real build is your CE settings, it underlays most success in PVP and PVE, and most folks using it try to deny that it is a thing. Even stranger, ZOS seems happy to participate in these illusions and pretend that it is player skill and gearing causing these huge disparities. ZOS even runs around trying to do things like nerf sustain and lower DPS when the players with the big sustain and DPS are choosing their own numbers. What a waste of time. If they spent 1/10th of the time they spend trying to balance while ignoring CE just writing code to detect it they would have a more balanced game without having to change one skill. But then, the wobbler is incompetent.
Not gonna lie, that "ESO Cheat Engine User WW Patch" video is pretty darn incriminating. I'm having a tough time explaining it.
Going to ask around about it and show it to some NBs i know that are familiar with the mechanics of the shade teleport.
I'll hold off on judgment until i know more, but if I am wrong, i won't be afraid to admit it.
(plz see thogard's "i was wrong" about desync'd snipes)
Not gonna lie, that "ESO Cheat Engine User WW Patch" video is pretty darn incriminating. I'm having a tough time explaining it.
Going to ask around about it and show it to some NBs i know that are familiar with the mechanics of the shade teleport.
I'll hold off on judgment until i know more, but if I am wrong, i won't be afraid to admit it.
(plz see thogard's "i was wrong" about desync'd snipes)
What this looks like to me, pure speculation btw but I do main magnb.
The 3rd floor ledge he ends up on at the end of the video, it appears to have an overhang. It's almost like if you get right on the wall the shade bugs and is placed on the overhang.
The first clip of the guy tab targeted going base floor to the rampart is beyond me tho. Idk wtf that was or would be
VirtualElizabeth wrote: »So what I have gathered from this thread CE can do the following:
Speed up your character.
Allow you to fly or Teleport to locations not normally accessible such as the guy in the WW CE video
What it can't do:
Create lag
Enhance your personal stats
Create stronger attacks
I am just trying to formulate in mind what it can and cannot do. I hear people throw people under the bus for using CE just by getting beat in Cyro!
Not gonna lie, that "ESO Cheat Engine User WW Patch" video is pretty darn incriminating. I'm having a tough time explaining it.
Going to ask around about it and show it to some NBs i know that are familiar with the mechanics of the shade teleport.
I'll hold off on judgment until i know more, but if I am wrong, i won't be afraid to admit it.
(plz see thogard's "i was wrong" about desync'd snipes)
VirtualElizabeth wrote: »So what I have gathered from this thread CE can do the following:
Speed up your character.
Allow you to fly or Teleport to locations not normally accessible such as the guy in the WW CE video
What it can't do:
Create lag
Enhance your personal stats
Create stronger attacks
I am just trying to formulate in mind what it can and cannot do. I hear people throw people under the bus for using CE just by getting beat in Cyro!
ehm… no.
It definitely CAN:
Lag other players
Enhance personal stats
Superspeed
Teleport-Levitation
Just google it...
VirtualElizabeth wrote: »So what I have gathered from this thread CE can do the following:
Speed up your character.
Allow you to fly or Teleport to locations not normally accessible such as the guy in the WW CE video
What it can't do:
Create lag
Enhance your personal stats
Create stronger attacks
I am just trying to formulate in mind what it can and cannot do. I hear people throw people under the bus for using CE just by getting beat in Cyro!
MetalHead4x4 wrote: »NOW they will close the thread cause that video tells you where to get CE.
Not gonna lie, that "ESO Cheat Engine User WW Patch" video is pretty darn incriminating. I'm having a tough time explaining it.
Going to ask around about it and show it to some NBs i know that are familiar with the mechanics of the shade teleport.
I'll hold off on judgment until i know more, but if I am wrong, i won't be afraid to admit it.
(plz see thogard's "i was wrong" about desync'd snipes)