Also I cant believe I need to say this but unmitigated damage should not stack.
A shielded character with multiple sloads on it isn't any worse off than an unshielded character with multiple normal dots on it, so i don't see why the former should not stack when with the latter stacking is fine.
You dont see the difference between normal dmg and oblivion dmg?
For a character without shields, there is no practical difference between being affected by a normal DOT and an oblivion DOT.
There is no practical difference between a dot that ignores all resistances, mitigations, block etc and normal dot? Are you serious now?
From a practical standpoint, how i deal with sload is no different from how i deal with any other DOT.
So yes, there is no practical difference for my stam DK whether he is affected by sload DOT, or just any other type of DOT.
As for the "but it ignores all resistances!!!" mantra: remember it also ignores most damage buffs. In the end, it does not matter what it ignores or not, the only important thing is how much damage it does. And in that department, sload is nothing special.
There is absolutely a huge difference between the two. Im sorry but PVP is as not as black and white as you think it is. Just because both do dmg it doesnt make them the same.
Also I cant believe I need to say this but unmitigated damage should not stack.
A shielded character with multiple sloads on it isn't any worse off than an unshielded character with multiple normal dots on it, so i don't see why the former should not stack when with the latter stacking is fine.
You dont see the difference between normal dmg and oblivion dmg?
For a character without shields, there is no practical difference between being affected by a normal DOT and an oblivion DOT.
There is no practical difference between a dot that ignores all resistances, mitigations, block etc and normal dot? Are you serious now?
From a practical standpoint, how i deal with sload is no different from how i deal with any other DOT.
So yes, there is no practical difference for my stam DK whether he is affected by sload DOT, or just any other type of DOT.
As for the "but it ignores all resistances!!!" mantra: remember it also ignores most damage buffs. In the end, it does not matter what it ignores or not, the only important thing is how much damage it does. And in that department, sload is nothing special.
There is absolutely a huge difference between the two. Im sorry but PVP is as not as black and white as you think it is. Just because both do dmg it doesnt make them the same.
I did not say they are the same. Just that for my DK, there is no practical difference between them. Meaning, what i care about is how much damage i am taking, not how the damage is categorized.
There is no "bleeding, meh" but "sload! OMG!". I just threat them the same(even tho the bleeding is usually worse). The only real difference is that when i see the purple cloud, i think to myself "another sucker who believed the forum BS".
Also I cant believe I need to say this but unmitigated damage should not stack.
A shielded character with multiple sloads on it isn't any worse off than an unshielded character with multiple normal dots on it, so i don't see why the former should not stack when with the latter stacking is fine.
You dont see the difference between normal dmg and oblivion dmg?
For a character without shields, there is no practical difference between being affected by a normal DOT and an oblivion DOT.
There is no practical difference between a dot that ignores all resistances, mitigations, block etc and normal dot? Are you serious now?
From a practical standpoint, how i deal with sload is no different from how i deal with any other DOT.
So yes, there is no practical difference for my stam DK whether he is affected by sload DOT, or just any other type of DOT.
As for the "but it ignores all resistances!!!" mantra: remember it also ignores most damage buffs. In the end, it does not matter what it ignores or not, the only important thing is how much damage it does. And in that department, sload is nothing special.
There is absolutely a huge difference between the two. Im sorry but PVP is as not as black and white as you think it is. Just because both do dmg it doesnt make them the same.
I did not say they are the same. Just that for my DK, there is no practical difference between them. Meaning, what i care about is how much damage i am taking, not how the damage is categorized.
There is no "bleeding, meh" but "sload! OMG!". I just threat them the same(even tho the bleeding is usually worse). The only real difference is that when i see the purple cloud, i think to myself "another sucker who believed the forum BS".
So just because on ur DK there is no practical difference then it means that there is also no practical difference for everyone else even tho one of them actually ignores every defense mechanic in the game except for healing.
...for my DK...what i care about...
Because there is no practical difference between sload and another DOT
if my DK can get hit by four bleeds, there is no reason why your sorc shouldn't get hit by four sloads.
Also I cant believe I need to say this but unmitigated damage should not stack.
A shielded character with multiple sloads on it isn't any worse off than an unshielded character with multiple normal dots on it, so i don't see why the former should not stack when with the latter stacking is fine.
You dont see the difference between normal dmg and oblivion dmg?
For a character without shields, there is no practical difference between being affected by a normal DOT and an oblivion DOT.
There is no practical difference between a dot that ignores all resistances, mitigations, block etc and normal dot? Are you serious now?
From a practical standpoint, how i deal with sload is no different from how i deal with any other DOT.
So yes, there is no practical difference for my stam DK whether he is affected by sload DOT, or just any other type of DOT.
As for the "but it ignores all resistances!!!" mantra: remember it also ignores most damage buffs. In the end, it does not matter what it ignores or not, the only important thing is how much damage it does. And in that department, sload is nothing special.
There is absolutely a huge difference between the two. Im sorry but PVP is as not as black and white as you think it is. Just because both do dmg it doesnt make them the same.
I did not say they are the same. Just that for my DK, there is no practical difference between them. Meaning, what i care about is how much damage i am taking, not how the damage is categorized.
There is no "bleeding, meh" but "sload! OMG!". I just threat them the same(even tho the bleeding is usually worse). The only real difference is that when i see the purple cloud, i think to myself "another sucker who believed the forum BS".
So just because on ur DK there is no practical difference then it means that there is also no practical difference for everyone else even tho one of them actually ignores every defense mechanic in the game except for healing.
Because there is no practical difference between sload and another DOT, there is no reason why the former should be prevented from stacking while the latter still stacks.
In other words, if my DK can get hit by four bleeds, there is no reason why your sorc shouldn't get hit by four sloads.
Class reps are just like our politicians. They promise mountains made of gold for us, but in the end, whenever they can they try to push their own agenda.
JPcrazysquirrel3 wrote: »I wish I could elect to no longer receive notifications from this cursed thread.
65 notifications and 60 of them were for this thread.
SidewalkChalk5 wrote: »The real problem is Sload stacking. Irresistible damage from multiple sources should NEVER stack. That's mind-numbingly stupid game design and the developer responsible for it should either learn to do better or retire in shame.
If my stamina DK can be affected by multiple vipers ticking for ~800 each, i don't see why a sorc should not be affected by multiple sloads ticking for ~800 each.
Having a shield does not make one special.
The_Protagonist wrote: »Quite interesting to see that a certain part of the ESO community decide by themselves who is good and who is a scrub. While everyone is entitled to their opinion, I find that this thing about sloads is dragging a little too long now. If someone wears sloads they are a scrub, if someone wore viper back in 1T, they were a scrub.
It makes me wonder, that these 'good' players are no different to new players who were not used to dying and complaining.
If we go by the standards of these 'good' players, then we should never have any deaths in PvP, and all we will see is players heavy attacking each other for all eternity.
To be honest it is sickening to see these repeated sloads threads. Please stop.
I know plenty of good players who use Sloads. But they are fully aware about how strong the set is (that's why they use it after all) and not trying to downplay or defend it.
SidewalkChalk5 wrote: »...for my DK...what i care about...
Well that certainly settles every question about how the entire game should be balanced, doesn't it?
Really, this is a stunning level of self-centeredness and personal bias. ESO is not a solo game populated with nothing but NPC's as far as the eye can see. There are other people in the universe. Balance matters.Because there is no practical difference between sload and another DOT
Yes, there is. It has been clearly explained to you, but you simply refuse to accept the facts.if my DK can get hit by four bleeds, there is no reason why your sorc shouldn't get hit by four sloads.
Yes, there is. Sorcs invest in a mitigation strategy that imposes an opportunity cost onto them. They pay for their defenses with constant GCD costs and resource drain. As a result, they should have some defensive advantages over your DK. Sload's can be a good 1v1 counterplay to bypass those defenses. But it should NOT stack. Suffering from 1 Sload stack is fine, but multiple stacks should not be imposed on a character that is paying for their defenses in ways that you do not. You, who do not pay the opportunity costs of defense, SHOULD be able to suffer multiple bleeds/DOTs/whatever. The whole point of investing in defensive strategies (shields, armor, buffs, etc) is that they should reduce incoming damage. Irresistible damage stacking contradicts the whole purpose of defensive strategies, leaving the players who made such investments at a distinct disadvantage against those who did not and suffer none of the opportunity costs. Preventing stacking levels the playing field. Their defensive investment would not stop all damage, since 1 stack gets through, but it would protect them from something that you rightfully should suffer since you're not paying the opportunity costs that they pay. Seeing Sload's and Viper/bleeds/etc as equivalent is a privilege that you enjoy as a non-defensive player. To others who have paid dearly to reduce incoming damage, Sload stacking destroys an entire playstyle.
(The same logic holds true for those investing in high armor resistances, slotting defensive buffs, and other mitigations strategies "your DK" does not use. Sorc shields just seem to be the one you're obsessed over.)
And for the record, I've never taken a mag sorc into PvP aside from a quick skill leveling.
Let’s all be honest here about what the real problem with sloads is, it breaks stealth and it goes through shields. If it didn’t do either of those things all the sorcs and nightblades crying about it would be meh. The simple fact it does those two things makes them whine though. I’ve yet to die from sloads this patch.. not once has it been what has killed me.
Let’s all be honest here about what the real problem with sloads is, it breaks stealth and it goes through shields. If it didn’t do either of those things all the sorcs and nightblades crying about it would be meh. The simple fact it does those two things makes them whine though. I’ve yet to die from sloads this patch.. not once has it been what has killed me.
I am neither a shield stacking Sorc or Cloaking NB and struggle to deal with or heal through this in BGs plus any additional damage they are doing/ other sets that are proccing.
Let’s all be honest here about what the real problem with sloads is, it breaks stealth and it goes through shields. If it didn’t do either of those things all the sorcs and nightblades crying about it would be meh. The simple fact it does those two things makes them whine though. I’ve yet to die from sloads this patch.. not once has it been what has killed me.
I am neither a shield stacking Sorc or Cloaking NB and struggle to deal with or heal through this in BGs plus any additional damage they are doing/ other sets that are proccing.
If you’re fighting anything in the bgs and being assisted on sloads will not show up in your death screen. The only time you see multiple sloads stacking on the death screen like that one screen shot is when you’re shield stacking.
@Sharee, the problem with Oblivion damage is that there is only one mitigation option: Healing.
@Sharee, the problem with Oblivion damage is that there is only one mitigation option: Healing.
I don't see how that's a problem. Shields still protects you from 90% of the damage flying your way. Where is it written that they have to protect you from everything?
If you want to counter damage done to your health bar, slot some healing. I swear these shield users became such pampered princesses its disgusting.
@Sharee, the problem with Oblivion damage is that there is only one mitigation option: Healing.
I don't see how that's a problem. Shields still protects you from 90% of the damage flying your way. Where is it written that they have to protect you from everything?
If you want to counter damage done to your health bar, slot some healing. I swear these shield users became such pampered princesses its disgusting.
@Sharee, the problem with Oblivion damage is that there is only one mitigation option: Healing.
I don't see how that's a problem. Shields still protects you from 90% of the damage flying your way. Where is it written that they have to protect you from everything?
If you want to counter damage done to your health bar, slot some healing. I swear these shield users became such pampered princesses its disgusting.
You mentioned your stamdk is getting hit by 800 dot from viper.
Vipers damage is 6400 over 4 seconds. So 1600 per second. Divided in half its 800 dps after battlespirit. Now either you are lying or playing completly naked without any cp spend on defense.
I created a stamnb some days ago and grinded it out. My vigor ticks for 900 non crit. This is getting mitigated completly by sloads. I cant outheal other incoming damage because of one easy to proc set that i cant mitigate in any kind of way.
To put even more into this it cost me 3500 stamina to outheal sloads. For my oponent it costs nothing to proc it. No ressources ever. Its FREE damage that negates my main heal. Leaving me with nothing against other incoming damage.
Is this balance?
To put even more into this it cost me 3500 stamina to outheal sloads. For my oponent it costs nothing to proc it. No ressources ever. Its FREE damage that negates my main heal. Leaving me with nothing against other incoming damage.
Is this balance?
@Sharee, the problem with Oblivion damage is that there is only one mitigation option: Healing.
I don't see how that's a problem. Shields still protects you from 90% of the damage flying your way. Where is it written that they have to protect you from everything?
If you want to counter damage done to your health bar, slot some healing. I swear these shield users became such pampered princesses its disgusting.
You mentioned your stamdk is getting hit by 800 dot from viper.
Vipers damage is 6400 over 4 seconds. So 1600 per second. Divided in half its 800 dps after battlespirit. Now either you are lying or playing completly naked without any cp spend on defense.
I created a stamnb some days ago and grinded it out. My vigor ticks for 900 non crit. This is getting mitigated completly by sloads. I cant outheal other incoming damage because of one easy to proc set that i cant mitigate in any kind of way.
To put even more into this it cost me 3500 stamina to outheal sloads. For my oponent it costs nothing to proc it. No ressources ever. Its FREE damage that negates my main heal. Leaving me with nothing against other incoming damage.
Is this balance?
Well, good for you. Here we come to the crux of where your argument fails. You're entirely self-centered and only focused on your class.The whole point i was trying to make is, sload's oblivion nature is a complete non-factor for my stam DK ... As far as i am concerned, it's just an average DOT.
Spartabunny08 wrote: »According to the PTS patch notes sloads can proc itself... So after it gets on you it just keeps resetting itself. Isn't this awesome...lol
@Sharee, the problem with Oblivion damage is that there is only one mitigation option: Healing.
I don't see how that's a problem. Shields still protects you from 90% of the damage flying your way. Where is it written that they have to protect you from everything?
If you want to counter damage done to your health bar, slot some healing. I swear these shield users became such pampered princesses its disgusting.
You mentioned your stamdk is getting hit by 800 dot from viper.
Vipers damage is 6400 over 4 seconds. So 1600 per second. Divided in half its 800 dps after battlespirit. Now either you are lying or playing completly naked without any cp spend on defense.
I created a stamnb some days ago and grinded it out. My vigor ticks for 900 non crit. This is getting mitigated completly by sloads. I cant outheal other incoming damage because of one easy to proc set that i cant mitigate in any kind of way.
To put even more into this it cost me 3500 stamina to outheal sloads. For my oponent it costs nothing to proc it. No ressources ever. Its FREE damage that negates my main heal. Leaving me with nothing against other incoming damage.
Is this balance?
If you think viper hits for too low damage, replace it with bleeds. Replace it with poison injection. It does not matter, because viper was just an example. The whole point i was trying to make is, sload's oblivion nature is a complete non-factor for my stam DK.
"Oh my god, you did not use EXACT NUMBERS!"
Yea, because that was not the point. The point was, viper, bleed, sload, its all just damage to me. If sload would tick for 10 times as much damage, i would take notice. But it doesn't. As far as i am concerned, it's just an average DOT.To put even more into this it cost me 3500 stamina to outheal sloads. For my oponent it costs nothing to proc it. No ressources ever. Its FREE damage that negates my main heal. Leaving me with nothing against other incoming damage.
Is this balance?
Sheesh, good thing we don't have bleeds in the game, eh?
@Sharee, the problem with Oblivion damage is that there is only one mitigation option: Healing.
I don't see how that's a problem. Shields still protects you from 90% of the damage flying your way. Where is it written that they have to protect you from everything?
If you want to counter damage done to your health bar, slot some healing. I swear these shield users became such pampered princesses its disgusting.
You mentioned your stamdk is getting hit by 800 dot from viper.
Vipers damage is 6400 over 4 seconds. So 1600 per second. Divided in half its 800 dps after battlespirit. Now either you are lying or playing completly naked without any cp spend on defense.
I created a stamnb some days ago and grinded it out. My vigor ticks for 900 non crit. This is getting mitigated completly by sloads. I cant outheal other incoming damage because of one easy to proc set that i cant mitigate in any kind of way.
To put even more into this it cost me 3500 stamina to outheal sloads. For my oponent it costs nothing to proc it. No ressources ever. Its FREE damage that negates my main heal. Leaving me with nothing against other incoming damage.
Is this balance?
I am on your side of the argument, but your Vigor ticks sound low, at least for CP. So I guess you play no CP? Otherwise, if you optimise your build, you should get your Vigor tooltip into a range of anything from 12K to 17K, with measures, such as:
Favoring sets that give you stats, such as Hulking Draugr or Bone Pirate, instead of Spriggans or proc sets
Investing some CP into healing done and received
Making sure you have a Siphoning ability on the bar
Using Nirnhoned (main hand) weapons, instead of Infused or Sharpened - or using a Powered weapon on the off bar
Playing as Argonian (but the traditional races, Khajiit, Bosmer, Redguard, also have advantages)
@Sharee, the problem with Oblivion damage is that there is only one mitigation option: Healing.
I don't see how that's a problem. Shields still protects you from 90% of the damage flying your way. Where is it written that they have to protect you from everything?
If you want to counter damage done to your health bar, slot some healing. I swear these shield users became such pampered princesses its disgusting.
@Sharee, the problem with Oblivion damage is that there is only one mitigation option: Healing.
I don't see how that's a problem. Shields still protects you from 90% of the damage flying your way. Where is it written that they have to protect you from everything?
If you want to counter damage done to your health bar, slot some healing. I swear these shield users became such pampered princesses its disgusting.
Are you seriously implying that shielded players are unkillable if you don't use oblivion dmg?
Well, good for you. Here we come to the crux of where your argument fails. You're entirely self-centered and only focused on your class.The whole point i was trying to make is, sload's oblivion nature is a complete non-factor for my stam DK ... As far as i am concerned, it's just an average DOT.