SidewalkChalk5 wrote: »...for my DK...what i care about...
Well that certainly settles every question about how the entire game should be balanced, doesn't it?
Really, this is a stunning level of self-centeredness and personal bias. ESO is not a solo game populated with nothing but NPC's as far as the eye can see. There are other people in the universe. Balance matters.Because there is no practical difference between sload and another DOT
Yes, there is. It has been clearly explained to you, but you simply refuse to accept the facts.if my DK can get hit by four bleeds, there is no reason why your sorc shouldn't get hit by four sloads.
Yes, there is. Sorcs invest in a mitigation strategy that imposes an opportunity cost onto them. They pay for their defenses with constant GCD costs and resource drain. As a result, they should have some defensive advantages over your DK. Sload's can be a good 1v1 counterplay to bypass those defenses. But it should NOT stack. Suffering from 1 Sload stack is fine, but multiple stacks should not be imposed on a character that is paying for their defenses in ways that you do not. You, who do not pay the opportunity costs of defense, SHOULD be able to suffer multiple bleeds/DOTs/whatever. The whole point of investing in defensive strategies (shields, armor, buffs, etc) is that they should reduce incoming damage. Irresistible damage stacking contradicts the whole purpose of defensive strategies, leaving the players who made such investments at a distinct disadvantage against those who did not and suffer none of the opportunity costs. Preventing stacking levels the playing field. Their defensive investment would not stop all damage, since 1 stack gets through, but it would protect them from something that you rightfully should suffer since you're not paying the opportunity costs that they pay. Seeing Sload's and Viper/bleeds/etc as equivalent is a privilege that you enjoy as a non-defensive player. To others who have paid dearly to reduce incoming damage, Sload stacking destroys an entire playstyle.
(The same logic holds true for those investing in high armor resistances, slotting defensive buffs, and other mitigations strategies "your DK" does not use. Sorc shields just seem to be the one you're obsessed over.)
And for the record, I've never taken a mag sorc into PvP aside from a quick skill leveling.
IZZEFlameLash wrote: »i don't think its overpowered in CP, its probably overpowered in Non CP simply because most proc sets are.
By 1 proc, it isn't much of a threat unless paired with Bleeds and/or Defile. But it still stacks in CP and CP cannot stop it from doing full famage. And stacking is a problem when 2+ effects ticks for constant 853 each.
Emma_Overload wrote: »SidewalkChalk5 wrote: »...for my DK...what i care about...
Well that certainly settles every question about how the entire game should be balanced, doesn't it?
Really, this is a stunning level of self-centeredness and personal bias. ESO is not a solo game populated with nothing but NPC's as far as the eye can see. There are other people in the universe. Balance matters.Because there is no practical difference between sload and another DOT
Yes, there is. It has been clearly explained to you, but you simply refuse to accept the facts.if my DK can get hit by four bleeds, there is no reason why your sorc shouldn't get hit by four sloads.
Yes, there is. Sorcs invest in a mitigation strategy that imposes an opportunity cost onto them. They pay for their defenses with constant GCD costs and resource drain. As a result, they should have some defensive advantages over your DK. Sload's can be a good 1v1 counterplay to bypass those defenses. But it should NOT stack. Suffering from 1 Sload stack is fine, but multiple stacks should not be imposed on a character that is paying for their defenses in ways that you do not. You, who do not pay the opportunity costs of defense, SHOULD be able to suffer multiple bleeds/DOTs/whatever. The whole point of investing in defensive strategies (shields, armor, buffs, etc) is that they should reduce incoming damage. Irresistible damage stacking contradicts the whole purpose of defensive strategies, leaving the players who made such investments at a distinct disadvantage against those who did not and suffer none of the opportunity costs. Preventing stacking levels the playing field. Their defensive investment would not stop all damage, since 1 stack gets through, but it would protect them from something that you rightfully should suffer since you're not paying the opportunity costs that they pay. Seeing Sload's and Viper/bleeds/etc as equivalent is a privilege that you enjoy as a non-defensive player. To others who have paid dearly to reduce incoming damage, Sload stacking destroys an entire playstyle.
(The same logic holds true for those investing in high armor resistances, slotting defensive buffs, and other mitigations strategies "your DK" does not use. Sorc shields just seem to be the one you're obsessed over.)
And for the record, I've never taken a mag sorc into PvP aside from a quick skill leveling.
Thank you for this logical explanation. I was just going to start hurling expletives.
IZZEFlameLash wrote: »i don't think its overpowered in CP, its probably overpowered in Non CP simply because most proc sets are.
By 1 proc, it isn't much of a threat unless paired with Bleeds and/or Defile. But it still stacks in CP and CP cannot stop it from doing full famage. And stacking is a problem when 2+ effects ticks for constant 853 each.
All dots stack; if you can’t handle two sloads you couldn’t handle two of pretty much every single dot in the game. The only people who seem to be upset about it stacking are magicka sorcs who have not actually had to deal with any stacking dots in this game like virtually every other class has.
Emma_Overload wrote: »SidewalkChalk5 wrote: »...for my DK...what i care about...
Well that certainly settles every question about how the entire game should be balanced, doesn't it?
Really, this is a stunning level of self-centeredness and personal bias. ESO is not a solo game populated with nothing but NPC's as far as the eye can see. There are other people in the universe. Balance matters.Because there is no practical difference between sload and another DOT
Yes, there is. It has been clearly explained to you, but you simply refuse to accept the facts.if my DK can get hit by four bleeds, there is no reason why your sorc shouldn't get hit by four sloads.
Yes, there is. Sorcs invest in a mitigation strategy that imposes an opportunity cost onto them. They pay for their defenses with constant GCD costs and resource drain. As a result, they should have some defensive advantages over your DK. Sload's can be a good 1v1 counterplay to bypass those defenses. But it should NOT stack. Suffering from 1 Sload stack is fine, but multiple stacks should not be imposed on a character that is paying for their defenses in ways that you do not. You, who do not pay the opportunity costs of defense, SHOULD be able to suffer multiple bleeds/DOTs/whatever. The whole point of investing in defensive strategies (shields, armor, buffs, etc) is that they should reduce incoming damage. Irresistible damage stacking contradicts the whole purpose of defensive strategies, leaving the players who made such investments at a distinct disadvantage against those who did not and suffer none of the opportunity costs. Preventing stacking levels the playing field. Their defensive investment would not stop all damage, since 1 stack gets through, but it would protect them from something that you rightfully should suffer since you're not paying the opportunity costs that they pay. Seeing Sload's and Viper/bleeds/etc as equivalent is a privilege that you enjoy as a non-defensive player. To others who have paid dearly to reduce incoming damage, Sload stacking destroys an entire playstyle.
(The same logic holds true for those investing in high armor resistances, slotting defensive buffs, and other mitigations strategies "your DK" does not use. Sorc shields just seem to be the one you're obsessed over.)
And for the record, I've never taken a mag sorc into PvP aside from a quick skill leveling.
Thank you for this logical explanation. I was just going to start hurling expletives.
Only it’s not a logical explanation. Its a sad whine that he shouldn’t be subject to what every class in the game deals with. Sorcs seem to be fine with stacking shields but stacking dots or anything in general that goes through shields is a big no no. Bleeds stack... bleeds completely ignore my physical defense.. how many sorcs you see posting about bleeds lately? None... because it doesn’t effect them.
I view this whine the same as I view all the people who rely on heals crying about defile. It’s silly... and asking for the one dot that effects your specific class to ignore the basic mechanics of every other dot in the game is downright hilarious.
Malamar1229 wrote: »Put oblivion dmg on a minor/major system and viola! No more stacking.
Minor oblivion and major oblivion.
SidewalkChalk5 wrote: »
Emma_Overload wrote: »SidewalkChalk5 wrote: »...for my DK...what i care about...
Well that certainly settles every question about how the entire game should be balanced, doesn't it?
Really, this is a stunning level of self-centeredness and personal bias. ESO is not a solo game populated with nothing but NPC's as far as the eye can see. There are other people in the universe. Balance matters.Because there is no practical difference between sload and another DOT
Yes, there is. It has been clearly explained to you, but you simply refuse to accept the facts.if my DK can get hit by four bleeds, there is no reason why your sorc shouldn't get hit by four sloads.
Yes, there is. Sorcs invest in a mitigation strategy that imposes an opportunity cost onto them. They pay for their defenses with constant GCD costs and resource drain. As a result, they should have some defensive advantages over your DK. Sload's can be a good 1v1 counterplay to bypass those defenses. But it should NOT stack. Suffering from 1 Sload stack is fine, but multiple stacks should not be imposed on a character that is paying for their defenses in ways that you do not. You, who do not pay the opportunity costs of defense, SHOULD be able to suffer multiple bleeds/DOTs/whatever. The whole point of investing in defensive strategies (shields, armor, buffs, etc) is that they should reduce incoming damage. Irresistible damage stacking contradicts the whole purpose of defensive strategies, leaving the players who made such investments at a distinct disadvantage against those who did not and suffer none of the opportunity costs. Preventing stacking levels the playing field. Their defensive investment would not stop all damage, since 1 stack gets through, but it would protect them from something that you rightfully should suffer since you're not paying the opportunity costs that they pay. Seeing Sload's and Viper/bleeds/etc as equivalent is a privilege that you enjoy as a non-defensive player. To others who have paid dearly to reduce incoming damage, Sload stacking destroys an entire playstyle.
(The same logic holds true for those investing in high armor resistances, slotting defensive buffs, and other mitigations strategies "your DK" does not use. Sorc shields just seem to be the one you're obsessed over.)
And for the record, I've never taken a mag sorc into PvP aside from a quick skill leveling.
Thank you for this logical explanation. I was just going to start hurling expletives.
Only it’s not a logical explanation. Its a sad whine that he shouldn’t be subject to what every class in the game deals with. Sorcs seem to be fine with stacking shields but stacking dots or anything in general that goes through shields is a big no no. Bleeds stack... bleeds completely ignore my physical defense.. how many sorcs you see posting about bleeds lately? None... because it doesn’t effect them.
I view this whine the same as I view all the people who rely on heals crying about defile. It’s silly... and asking for the one dot that effects your specific class to ignore the basic mechanics of every other dot in the game is downright hilarious.
Emma_Overload wrote: »Emma_Overload wrote: »SidewalkChalk5 wrote: »...for my DK...what i care about...
Well that certainly settles every question about how the entire game should be balanced, doesn't it?
Really, this is a stunning level of self-centeredness and personal bias. ESO is not a solo game populated with nothing but NPC's as far as the eye can see. There are other people in the universe. Balance matters.Because there is no practical difference between sload and another DOT
Yes, there is. It has been clearly explained to you, but you simply refuse to accept the facts.if my DK can get hit by four bleeds, there is no reason why your sorc shouldn't get hit by four sloads.
Yes, there is. Sorcs invest in a mitigation strategy that imposes an opportunity cost onto them. They pay for their defenses with constant GCD costs and resource drain. As a result, they should have some defensive advantages over your DK. Sload's can be a good 1v1 counterplay to bypass those defenses. But it should NOT stack. Suffering from 1 Sload stack is fine, but multiple stacks should not be imposed on a character that is paying for their defenses in ways that you do not. You, who do not pay the opportunity costs of defense, SHOULD be able to suffer multiple bleeds/DOTs/whatever. The whole point of investing in defensive strategies (shields, armor, buffs, etc) is that they should reduce incoming damage. Irresistible damage stacking contradicts the whole purpose of defensive strategies, leaving the players who made such investments at a distinct disadvantage against those who did not and suffer none of the opportunity costs. Preventing stacking levels the playing field. Their defensive investment would not stop all damage, since 1 stack gets through, but it would protect them from something that you rightfully should suffer since you're not paying the opportunity costs that they pay. Seeing Sload's and Viper/bleeds/etc as equivalent is a privilege that you enjoy as a non-defensive player. To others who have paid dearly to reduce incoming damage, Sload stacking destroys an entire playstyle.
(The same logic holds true for those investing in high armor resistances, slotting defensive buffs, and other mitigations strategies "your DK" does not use. Sorc shields just seem to be the one you're obsessed over.)
And for the record, I've never taken a mag sorc into PvP aside from a quick skill leveling.
Thank you for this logical explanation. I was just going to start hurling expletives.
Only it’s not a logical explanation. Its a sad whine that he shouldn’t be subject to what every class in the game deals with. Sorcs seem to be fine with stacking shields but stacking dots or anything in general that goes through shields is a big no no. Bleeds stack... bleeds completely ignore my physical defense.. how many sorcs you see posting about bleeds lately? None... because it doesn’t effect them.
I view this whine the same as I view all the people who rely on heals crying about defile. It’s silly... and asking for the one dot that effects your specific class to ignore the basic mechanics of every other dot in the game is downright hilarious.
LOL @ "ignore the basic mechanics..."
You do realize the topic of this thread deals with Oblivion damage, which ignores ALL the mechanics of the rest of the game?
Defile and bleeds are strong, and they DO affect Sorcs at some point. Most of the crying about these two issues could easily be solved if they simply nerfed the Befoul CP and the Master's axes.
Oblivion damage, however, is massively overpowered by design. Nothing else in the game compares to it. In my opinion, Oblivion damage should not be available to players at all.
Emma_Overload wrote: »SidewalkChalk5 wrote: »...for my DK...what i care about...
Well that certainly settles every question about how the entire game should be balanced, doesn't it?
Really, this is a stunning level of self-centeredness and personal bias. ESO is not a solo game populated with nothing but NPC's as far as the eye can see. There are other people in the universe. Balance matters.Because there is no practical difference between sload and another DOT
Yes, there is. It has been clearly explained to you, but you simply refuse to accept the facts.if my DK can get hit by four bleeds, there is no reason why your sorc shouldn't get hit by four sloads.
Yes, there is. Sorcs invest in a mitigation strategy that imposes an opportunity cost onto them. They pay for their defenses with constant GCD costs and resource drain. As a result, they should have some defensive advantages over your DK. Sload's can be a good 1v1 counterplay to bypass those defenses. But it should NOT stack. Suffering from 1 Sload stack is fine, but multiple stacks should not be imposed on a character that is paying for their defenses in ways that you do not. You, who do not pay the opportunity costs of defense, SHOULD be able to suffer multiple bleeds/DOTs/whatever. The whole point of investing in defensive strategies (shields, armor, buffs, etc) is that they should reduce incoming damage. Irresistible damage stacking contradicts the whole purpose of defensive strategies, leaving the players who made such investments at a distinct disadvantage against those who did not and suffer none of the opportunity costs. Preventing stacking levels the playing field. Their defensive investment would not stop all damage, since 1 stack gets through, but it would protect them from something that you rightfully should suffer since you're not paying the opportunity costs that they pay. Seeing Sload's and Viper/bleeds/etc as equivalent is a privilege that you enjoy as a non-defensive player. To others who have paid dearly to reduce incoming damage, Sload stacking destroys an entire playstyle.
(The same logic holds true for those investing in high armor resistances, slotting defensive buffs, and other mitigations strategies "your DK" does not use. Sorc shields just seem to be the one you're obsessed over.)
And for the record, I've never taken a mag sorc into PvP aside from a quick skill leveling.
Thank you for this logical explanation. I was just going to start hurling expletives.
Only it’s not a logical explanation. Its a sad whine that he shouldn’t be subject to what every class in the game deals with. Sorcs seem to be fine with stacking shields but stacking dots or anything in general that goes through shields is a big no no. Bleeds stack... bleeds completely ignore my physical defense.. how many sorcs you see posting about bleeds lately? None... because it doesn’t effect them.
I view this whine the same as I view all the people who rely on heals crying about defile. It’s silly... and asking for the one dot that effects your specific class to ignore the basic mechanics of every other dot in the game is downright hilarious.
That bolded statement is prety much the definition of irony. That dot already ignores the basic mechanics of every dot in the game. Thats the whole freaking point. Hilarious indeed.
Only it’s not a logical explanation. Its a sad whine that he shouldn’t be subject to what every class in the game deals with.
Emma_Overload wrote: »Emma_Overload wrote: »SidewalkChalk5 wrote: »...for my DK...what i care about...
Well that certainly settles every question about how the entire game should be balanced, doesn't it?
Really, this is a stunning level of self-centeredness and personal bias. ESO is not a solo game populated with nothing but NPC's as far as the eye can see. There are other people in the universe. Balance matters.Because there is no practical difference between sload and another DOT
Yes, there is. It has been clearly explained to you, but you simply refuse to accept the facts.if my DK can get hit by four bleeds, there is no reason why your sorc shouldn't get hit by four sloads.
Yes, there is. Sorcs invest in a mitigation strategy that imposes an opportunity cost onto them. They pay for their defenses with constant GCD costs and resource drain. As a result, they should have some defensive advantages over your DK. Sload's can be a good 1v1 counterplay to bypass those defenses. But it should NOT stack. Suffering from 1 Sload stack is fine, but multiple stacks should not be imposed on a character that is paying for their defenses in ways that you do not. You, who do not pay the opportunity costs of defense, SHOULD be able to suffer multiple bleeds/DOTs/whatever. The whole point of investing in defensive strategies (shields, armor, buffs, etc) is that they should reduce incoming damage. Irresistible damage stacking contradicts the whole purpose of defensive strategies, leaving the players who made such investments at a distinct disadvantage against those who did not and suffer none of the opportunity costs. Preventing stacking levels the playing field. Their defensive investment would not stop all damage, since 1 stack gets through, but it would protect them from something that you rightfully should suffer since you're not paying the opportunity costs that they pay. Seeing Sload's and Viper/bleeds/etc as equivalent is a privilege that you enjoy as a non-defensive player. To others who have paid dearly to reduce incoming damage, Sload stacking destroys an entire playstyle.
(The same logic holds true for those investing in high armor resistances, slotting defensive buffs, and other mitigations strategies "your DK" does not use. Sorc shields just seem to be the one you're obsessed over.)
And for the record, I've never taken a mag sorc into PvP aside from a quick skill leveling.
Thank you for this logical explanation. I was just going to start hurling expletives.
Only it’s not a logical explanation. Its a sad whine that he shouldn’t be subject to what every class in the game deals with. Sorcs seem to be fine with stacking shields but stacking dots or anything in general that goes through shields is a big no no. Bleeds stack... bleeds completely ignore my physical defense.. how many sorcs you see posting about bleeds lately? None... because it doesn’t effect them.
I view this whine the same as I view all the people who rely on heals crying about defile. It’s silly... and asking for the one dot that effects your specific class to ignore the basic mechanics of every other dot in the game is downright hilarious.
LOL @ "ignore the basic mechanics..."
You do realize the topic of this thread deals with Oblivion damage, which ignores ALL the mechanics of the rest of the game?
Defile and bleeds are strong, and they DO affect Sorcs at some point. Most of the crying about these two issues could easily be solved if they simply nerfed the Befoul CP and the Master's axes.
Oblivion damage, however, is massively overpowered by design. Nothing else in the game compares to it. In my opinion, Oblivion damage should not be available to players at all.
Says the Sorc, that relies on Shields that Oblivion Damage ignores.
You think anyone not using a shield cares if they take 800 poison damage or 800 Oblivion damage? no we do not.Emma_Overload wrote: »SidewalkChalk5 wrote: »...for my DK...what i care about...
Well that certainly settles every question about how the entire game should be balanced, doesn't it?
Really, this is a stunning level of self-centeredness and personal bias. ESO is not a solo game populated with nothing but NPC's as far as the eye can see. There are other people in the universe. Balance matters.Because there is no practical difference between sload and another DOT
Yes, there is. It has been clearly explained to you, but you simply refuse to accept the facts.if my DK can get hit by four bleeds, there is no reason why your sorc shouldn't get hit by four sloads.
Yes, there is. Sorcs invest in a mitigation strategy that imposes an opportunity cost onto them. They pay for their defenses with constant GCD costs and resource drain. As a result, they should have some defensive advantages over your DK. Sload's can be a good 1v1 counterplay to bypass those defenses. But it should NOT stack. Suffering from 1 Sload stack is fine, but multiple stacks should not be imposed on a character that is paying for their defenses in ways that you do not. You, who do not pay the opportunity costs of defense, SHOULD be able to suffer multiple bleeds/DOTs/whatever. The whole point of investing in defensive strategies (shields, armor, buffs, etc) is that they should reduce incoming damage. Irresistible damage stacking contradicts the whole purpose of defensive strategies, leaving the players who made such investments at a distinct disadvantage against those who did not and suffer none of the opportunity costs. Preventing stacking levels the playing field. Their defensive investment would not stop all damage, since 1 stack gets through, but it would protect them from something that you rightfully should suffer since you're not paying the opportunity costs that they pay. Seeing Sload's and Viper/bleeds/etc as equivalent is a privilege that you enjoy as a non-defensive player. To others who have paid dearly to reduce incoming damage, Sload stacking destroys an entire playstyle.
(The same logic holds true for those investing in high armor resistances, slotting defensive buffs, and other mitigations strategies "your DK" does not use. Sorc shields just seem to be the one you're obsessed over.)
And for the record, I've never taken a mag sorc into PvP aside from a quick skill leveling.
Thank you for this logical explanation. I was just going to start hurling expletives.
Only it’s not a logical explanation. Its a sad whine that he shouldn’t be subject to what every class in the game deals with. Sorcs seem to be fine with stacking shields but stacking dots or anything in general that goes through shields is a big no no. Bleeds stack... bleeds completely ignore my physical defense.. how many sorcs you see posting about bleeds lately? None... because it doesn’t effect them.
I view this whine the same as I view all the people who rely on heals crying about defile. It’s silly... and asking for the one dot that effects your specific class to ignore the basic mechanics of every other dot in the game is downright hilarious.
That bolded statement is prety much the definition of irony. That dot already ignores the basic mechanics of every dot in the game. Thats the whole freaking point. Hilarious indeed.
The dot doesn't ignore the basic mechanics of every dot, Oblivion damage is an actual mechanic of this game.
Dots themselves are mechanics of this game...Asking this one specific dot to not follow the rules of every other dot, in that it stacks because you dislike Oblivion damage is silly.
If this was say...Poison damage, and it ignored shields...that would be ignoring the mechanics of every other Poison Ability in this game...however since this mechanic is Oblivion damage, it follows the mechanics of Oblivion damage.
Even tho, they chose to be a full Tank and supposed to have 0 damage by game design cause Tanks are for tanking not for killing.
@Sharee
You don’t see a problem with someone being able to build tanky and have sufficient damage to get kills on his own?
Even tho, they chose to be a full Tank and supposed to have 0 damage by game design cause Tanks are for tanking not for killing.
Here we go again: Players inventing rules and then getting mad when others don't follow them.
By game design, how much damage a player does depends on what build/equipment he uses, not on what label you decide to stick on him.
Even tho, they chose to be a full Tank and supposed to have 0 damage by game design cause Tanks are for tanking not for killing.
Here we go again: Players inventing rules and then getting mad when others don't follow them.
By game design, how much damage a player does depends on what build/equipment he uses, not on what label you decide to stick on him.
Want to do damage? Stack in magicka or stamina and weapon or spell damage.
Even tho, they chose to be a full Tank and supposed to have 0 damage by game design cause Tanks are for tanking not for killing.
Here we go again: Players inventing rules and then getting mad when others don't follow them.
By game design, how much damage a player does depends on what build/equipment he uses, not on what label you decide to stick on him.
Want to do damage? Stack in magicka or stamina and weapon or spell damage.
Here we go again. Player-invented rule #2:
"If a player wants to do damage, he MUST stack magicka or stamina and weapon or spell damage, REGARDLESS of what equipment he uses!" (otherwise i'll get mad)
Even tho, they chose to be a full Tank and supposed to have 0 damage by game design cause Tanks are for tanking not for killing.
Here we go again: Players inventing rules and then getting mad when others don't follow them.
By game design, how much damage a player does depends on what build/equipment he uses, not on what label you decide to stick on him.
Want to do damage? Stack in magicka or stamina and weapon or spell damage.
Here we go again. Player-invented rule #2:
"If a player wants to do damage, he MUST stack magicka or stamina and weapon or spell damage, REGARDLESS of what equipment he uses!" (otherwise i'll get mad)
I am talking about the skills they use. Like dizzy, heroic, Ransack or anything else. It wont hit hard. It would only tickle. Thats what i mean, how can you not see this?
@Sharee
You don’t see a problem with someone being able to build tanky and have sufficient damage to get kills on his own?
If a 60K hp tank who is not able to damage you with anything except sload can kill your magicka sorc ON HIS OWN, then you have bigger problems than sload.
Besides: you don't see the irony of a magsorc complaining about someone else being tanky and have sufficient damage to get kills on his own?
Even tho, they chose to be a full Tank and supposed to have 0 damage by game design cause Tanks are for tanking not for killing.
Here we go again: Players inventing rules and then getting mad when others don't follow them.
By game design, how much damage a player does depends on what build/equipment he uses, not on what label you decide to stick on him.
Want to do damage? Stack in magicka or stamina and weapon or spell damage.
Here we go again. Player-invented rule #2:
"If a player wants to do damage, he MUST stack magicka or stamina and weapon or spell damage, REGARDLESS of what equipment he uses!" (otherwise i'll get mad)
I am talking about the skills they use. Like dizzy, heroic, Ransack or anything else. It wont hit hard. It would only tickle. Thats what i mean, how can you not see this?
What i see is someone who believes if an enemy can not do damage with dizzy or heroic, he absolutely must not be able to do damage in any other way either. That's not how this game works.
Honestly, the only thing I can say to this is: LMFAO.SidewalkChalk5 wrote: »If my stamina DK can be affected by multiple vipers ticking for ~800 each, i don't see why a sorc should not be affected by multiple sloads ticking for ~800 each.
Having a shield does not make one special.
The difference is that Sload's is irresistible. There's nothing whatsoever you can do about it but die if too much gets stacked onto you. Resistible damage is categorically different from a design perspective. One can choose to invest in resistance strategies to mitigate it. It takes MUCH more of that kind of damage for death to become inevitable. Making those mitigation investments (shields or armor or defensive buffs or CP or whatever) comes at a cost, making it balanced and acceptable that such damage can stack. You can either acknowledge the objective difference or you can play denial games. The facts won't change: these two things are different and nobody benefits from pretending that they are the same when they obviously aren't.
So distilled down, your argument is that sload's damage can not be lessened by investing into resistance.
To this, i reply: Sload hits for roughly the same as viper *after* resistances have been taken into account for viper.
In other words, the "resistance" to sload is already built-in into the base damage of the ability.
The general mechanic of the game was to invest in your offensive STATS to do damage.