Well, good for you. Here we come to the crux of where your argument fails. You're entirely self-centered and only focused on your class.The whole point i was trying to make is, sload's oblivion nature is a complete non-factor for my stam DK ... As far as i am concerned, it's just an average DOT.
It has nothing to do with my class. My argument is that unless you use shields(like my stam DK, but that's just an example), sload is just an average-damage DOT that wouldn't raise any eyebrows if it did not penetrate shields.
Effort to put bleeding on me: heavy attack from axes or twin slashes
So you defending sloads cause bleeding is also broken? What type of mentality is this.
Effort to put bleeding on me: heavy attack from axes or twin slashes
Actually, any kind of melee attack will do. It has to be melee (not any like sload) but then it has a higher chance to proc(with 2 axes or 2H one), and does not require the sacrifice of a 5-piece set bonus(this is the "cost" of sload you forgot about).
So you defending sloads cause bleeding is also broken? What type of mentality is this.
No. I'm telling you that with bleeds(and other dots etc.) around, sload is nothing special for a stam build. It hurts, sure. So do other things. It puts a drain on your healing, sure. So does any other damage.
Well, good for you. Here we come to the crux of where your argument fails. You're entirely self-centered and only focused on your class.The whole point i was trying to make is, sload's oblivion nature is a complete non-factor for my stam DK ... As far as i am concerned, it's just an average DOT.
It has nothing to do with my class. My argument is that unless you use shields(like my stam DK, but that's just an example), sload is just an average-damage DOT that wouldn't raise any eyebrows if it did not penetrate shields.
I suspect most of ppl think about Sload in matters of CP campagin. I would like to remind u that there is pretty popular (at least on PC EU) nonCP campaign, in which Sload is overperforming much much more. Same in BGs. Unmitigable oblivion dot set with high uptime and one of the biggest dmg.
Effort to put bleeding on me: heavy attack from axes or twin slashes
Actually, any kind of melee attack will do. It has to be melee (not any like sload) but then it has a higher chance to proc(with 2 axes or 2H one), and does not require the sacrifice of a 5-piece set bonus(this is the "cost" of sload you forgot about).
So you defending sloads cause bleeding is also broken? What type of mentality is this.
No. I'm telling you that with bleeds(and other dots etc.) around, sload is nothing special for a stam build. It hurts, sure. So do other things. It puts a drain on your healing, sure. So does any other damage.
As far as i remember axes are needed to proc bleeding. I dont think you can proc it with swords.
So you need duel wield axes or 2h axes. No bleeding on bow or sword and board. So to proc bleeding you need to have certain weapons and skills slottet wich reduces your build diversity.
And sloads can work on every build. No restrictions needed.
Well, good for you. Here we come to the crux of where your argument fails. You're entirely self-centered and only focused on your class.The whole point i was trying to make is, sload's oblivion nature is a complete non-factor for my stam DK ... As far as i am concerned, it's just an average DOT.
It has nothing to do with my class. My argument is that unless you use shields(like my stam DK, but that's just an example), sload is just an average-damage DOT that wouldn't raise any eyebrows if it did not penetrate shields.
I suspect most of ppl think about Sload in matters of CP campagin. I would like to remind u that there is pretty popular (at least on PC EU) nonCP campaign, in which Sload is overperforming much much more. Same in BGs. Unmitigable oblivion dot set with high uptime and one of the biggest dmg.
I understand your argument about sload (since the damage is fixed, it is proportionally much more dangerous in no-CP), but honestly, i think non-CP is such a mess that it can't be salvaged anymore, and not just because of sload.
In a CP environment, between two similarly-built, max-CP players (ie. a fair fight) Sload's is dealing 102% to 140% more DPS than Master's Dual-Wield!
In no-CP, where bleeds become relatively stronger, this margin drops to 93-129%. And in the third scenario (a wild outlier where the target was exceptionally low on defenses, thus heavily favouring Master's DW), Sload's still outperforms by 47-74%
Effort to put bleeding on me: heavy attack from axes or twin slashes
Actually, any kind of melee attack will do. It has to be melee (not any like sload) but then it has a higher chance to proc(with 2 axes or 2H one), and does not require the sacrifice of a 5-piece set bonus(this is the "cost" of sload you forgot about).
So you defending sloads cause bleeding is also broken? What type of mentality is this.
No. I'm telling you that with bleeds(and other dots etc.) around, sload is nothing special for a stam build. It hurts, sure. So do other things. It puts a drain on your healing, sure. So does any other damage.
As far as i remember axes are needed to proc bleeding. I dont think you can proc it with swords.
So you need duel wield axes or 2h axes. No bleeding on bow or sword and board. So to proc bleeding you need to have certain weapons and skills slottet wich reduces your build diversity.
And sloads can work on every build. No restrictions needed.
So having to use axes(a specific weapon type) for bleeds reduces your build diversity, while having to wear sload(a specific set) for the proc doesn't.
Gotta love the logic.
To anyone saying Sload is a "weak DoT", I highly recommend reading this thread down below:
https://forums.elderscrollsonline.com/en/discussion/421134/math-sloads-vs-masters-dual-wield-a-perspective-on-balance/p1
TL:DR for those who doesn´t bother reading:In a CP environment, between two similarly-built, max-CP players (ie. a fair fight) Sload's is dealing 102% to 140% more DPS than Master's Dual-Wield!In no-CP, where bleeds become relatively stronger, this margin drops to 93-129%. And in the third scenario (a wild outlier where the target was exceptionally low on defenses, thus heavily favouring Master's DW), Sload's still outperforms by 47-74%
I´ve never been advocating against or in favor for Sload´s, but math doesn´t lie.
Well, good for you. Here we come to the crux of where your argument fails. You're entirely self-centered and only focused on your class.The whole point i was trying to make is, sload's oblivion nature is a complete non-factor for my stam DK ... As far as i am concerned, it's just an average DOT.
It has nothing to do with my class. My argument is that unless you use shields(like my stam DK, but that's just an example), sload is just an average-damage DOT that wouldn't raise any eyebrows if it did not penetrate shields.
I suspect most of ppl think about Sload in matters of CP campagin. I would like to remind u that there is pretty popular (at least on PC EU) nonCP campaign, in which Sload is overperforming much much more. Same in BGs. Unmitigable oblivion dot set with high uptime and one of the biggest dmg.
I understand your argument about sload (since the damage is fixed, it is proportionally much more dangerous in no-CP), but honestly, i think non-CP is such a mess that it can't be salvaged anymore, and not just because of sload.
Tbh expect proc sets and poisons clearly overperforming i see it as much more healthy and balanced camapign than CP
To anyone saying Sload is a "weak DoT", I highly recommend reading this thread down below:
https://forums.elderscrollsonline.com/en/discussion/421134/math-sloads-vs-masters-dual-wield-a-perspective-on-balance/p1
TL:DR for those who doesn´t bother reading:In a CP environment, between two similarly-built, max-CP players (ie. a fair fight) Sload's is dealing 102% to 140% more DPS than Master's Dual-Wield!In no-CP, where bleeds become relatively stronger, this margin drops to 93-129%. And in the third scenario (a wild outlier where the target was exceptionally low on defenses, thus heavily favouring Master's DW), Sload's still outperforms by 47-74%
I´ve never been advocating against or in favor for Sload´s, but math doesn´t lie.
Sload damage has been reduced by 15% since then.
To anyone saying Sload is a "weak DoT", I highly recommend reading this thread down below:
https://forums.elderscrollsonline.com/en/discussion/421134/math-sloads-vs-masters-dual-wield-a-perspective-on-balance/p1
TL:DR for those who doesn´t bother reading:In a CP environment, between two similarly-built, max-CP players (ie. a fair fight) Sload's is dealing 102% to 140% more DPS than Master's Dual-Wield!In no-CP, where bleeds become relatively stronger, this margin drops to 93-129%. And in the third scenario (a wild outlier where the target was exceptionally low on defenses, thus heavily favouring Master's DW), Sload's still outperforms by 47-74%
I´ve never been advocating against or in favor for Sload´s, but math doesn´t lie.
Sload damage has been reduced by 15% since then.
Bumping this is light of the nerf as announced on PTS:Sload’s Semblance:
Removed the first damage over time tick.
The damage over time effect now begins dealing damage 1 second after it has been applied.
Decreased the total damage by approximately 15% due to the removed tick.
Fixed an issue where the damage over time from this item set was removing invisibility.
Fixed an issue where the damage over time could proc itself.
This is nowhere near enough to make the set balanced.
Note that all the calculations I made in this thread IGNORED the extra initial tick, to begin with. The margins to which Sload's continues to overperform next patch will be identical to what is described in this thread—which is evidently far too much when compared to other sets!
The tooltip on Sload's should not be anything more than 500.
To anyone saying Sload is a "weak DoT", I highly recommend reading this thread down below:
https://forums.elderscrollsonline.com/en/discussion/421134/math-sloads-vs-masters-dual-wield-a-perspective-on-balance/p1
TL:DR for those who doesn´t bother reading:In a CP environment, between two similarly-built, max-CP players (ie. a fair fight) Sload's is dealing 102% to 140% more DPS than Master's Dual-Wield!In no-CP, where bleeds become relatively stronger, this margin drops to 93-129%. And in the third scenario (a wild outlier where the target was exceptionally low on defenses, thus heavily favouring Master's DW), Sload's still outperforms by 47-74%
I´ve never been advocating against or in favor for Sload´s, but math doesn´t lie.
Sload damage has been reduced by 15% since then.
Dps is still same. Its damage per second and its still 6 times 853 oblivion damage with 6 seconds cooldown. So basicly 100 % uptime.
If you think viper hits for too low damage, replace it with bleeds. Replace it with poison injection. It does not matter, because viper was just an example. The whole point i was trying to make is, sload's oblivion nature is a complete non-factor for my stam DK.
To anyone saying Sload is a "weak DoT", I highly recommend reading this thread down below:
https://forums.elderscrollsonline.com/en/discussion/421134/math-sloads-vs-masters-dual-wield-a-perspective-on-balance/p1
TL:DR for those who doesn´t bother reading:In a CP environment, between two similarly-built, max-CP players (ie. a fair fight) Sload's is dealing 102% to 140% more DPS than Master's Dual-Wield!In no-CP, where bleeds become relatively stronger, this margin drops to 93-129%. And in the third scenario (a wild outlier where the target was exceptionally low on defenses, thus heavily favouring Master's DW), Sload's still outperforms by 47-74%
I´ve never been advocating against or in favor for Sload´s, but math doesn´t lie.
Sload damage has been reduced by 15% since then.
Dps is still same. Its damage per second and its still 6 times 853 oblivion damage with 6 seconds cooldown. So basicly 100 % uptime.
No its not the same. That's why they didn't just remove one tick, but made the proc not deal damage until one second elapses. This creates a "missing tick" which decreases overall DPS by 15%
Well, good for you. Here we come to the crux of where your argument fails. You're entirely self-centered and only focused on your class.The whole point i was trying to make is, sload's oblivion nature is a complete non-factor for my stam DK ... As far as i am concerned, it's just an average DOT.
It has nothing to do with my class. My argument is that unless you use shields(like my stam DK, but that's just an example), sload is just an average-damage DOT that wouldn't raise any eyebrows if it did not penetrate shields.
I suspect most of ppl think about Sload in matters of CP campagin. I would like to remind u that there is pretty popular (at least on PC EU) nonCP campaign, in which Sload is overperforming much much more. Same in BGs. Unmitigable oblivion dot set with high uptime and one of the biggest dmg.
I understand your argument about sload (since the damage is fixed, it is proportionally much more dangerous in no-CP), but honestly, i think non-CP is such a mess that it can't be salvaged anymore, and not just because of sload.
Tbh expect proc sets and poisons clearly overperforming i see it as much more healthy and balanced camapign than CP
Well, from my experience, stam NB's for example are disgustingly overpowered in no CP thanks to cloak doing the same thing it does in CP, but the TTK being much shorter.
Poooof
There goes all the arguments sloads defenders come up with.
Those comparisons assume 100% uptime on everything, to make calculations easier. Ofc actual uptimes can vary a lot, but usually a high uptime on Sloads is much easier to achieve than high uptimes on other stuff, because it procs on everything.
Poooof
There goes all the arguments sloads defenders come up with.
Not really. The thread referenced here earlier conceded that sload is basically equal to overwhelming surge. And it also includes a screenshot showing that sload uptime is far from the 100% the calculations assume(which got conveniently ignored).
568 average DPS. Not 853.
Poooof
There goes all the arguments sloads defenders come up with.
Not really. The thread referenced here earlier conceded that sload is basically equal to overwhelming surge. And it also includes a screenshot showing that sload uptime is far from the 100% the calculations assume(which got conveniently ignored).
568 average DPS. Not 853.
If u're stating that it's equal to overwhelming surge make same parses with surge instead, i really wonder about uptime of surge u will get
Those comparisons assume 100% uptime on everything, to make calculations easier. Ofc actual uptimes can vary a lot, but usually a high uptime on Sloads is much easier to achieve than high uptimes on other stuff, because it procs on everything.
You make the calculation easier, but also grossly inaccurate. "It procs on everything therefore the uptime will be near 100!" is what i read everywhere. Look at that parse above. Four dots, plus spammables on top of that, and the set still only has a 59% uptime.
And that's with a target that just stands there and lets you bombard it with everything you got! (we know how often that happens in PvP, yes?) People act like all you need is to hit and enemy once in PvP and 100% sload uptime is guaranteed. Bollocks.
Those comparisons assume 100% uptime on everything, to make calculations easier. Ofc actual uptimes can vary a lot, but usually a high uptime on Sloads is much easier to achieve than high uptimes on other stuff, because it procs on everything.
You make the calculation easier, but also grossly inaccurate. "It procs on everything therefore the uptime will be near 100!" is what i read everywhere. Look at that parse above. Four dots, plus spammables on top of that, and the set still only has a 59% uptime.
And that's with a target that just stands there and lets you bombard it with everything you got! (we know how often that happens in PvP, yes?) People act like all you need is to hit and enemy once in PvP and 100% sload uptime is guaranteed. Bollocks.
Comparing 59% uptime on a 3m dummy to a 1v1 or even a 1vX makes 0 Sense tbh
Fun fact: Valkyn Skoria did more than twice the DPS of sload in that test. Nerf Skoria?
Chilly-McFreeze wrote: »Fun fact: Valkyn Skoria did more than twice the DPS of sload in that test. Nerf Skoria?
Fun fact: Skoria's "DPS" would get halfed via battlespirit while Sload's doesn't.
In b4 "but it still does more damage": it can be blocked, reduced by % mitigation buffs (yes, also buffed) and has worse proc conditions. Yet people argue if Skoria on itself is OP.