SaintSubwayy wrote: »
Personally I dont like the fact that Eruption can deal more DPS ST than BE or Engulfing can....AOE Dot > ST Dot...even on ST...what the duess?...Eorror 405: Locig not found
Onefrkncrzypope wrote: »SaintSubwayy wrote: »
Personally I dont like the fact that Eruption can deal more DPS ST than BE or Engulfing can....AOE Dot > ST Dot...even on ST...what the duess?...Eorror 405: Locig not found
It's only like 500 dps behind Foo on a Stam..... I use it in add fights.
Onefrkncrzypope wrote: »SaintSubwayy wrote: »
Personally I dont like the fact that Eruption can deal more DPS ST than BE or Engulfing can....AOE Dot > ST Dot...even on ST...what the duess?...Eorror 405: Locig not found
It's only like 500 dps behind Foo on a Stam..... I use it in add fights.
Ragnarock41 wrote: »Onefrkncrzypope wrote: »SaintSubwayy wrote: »
Personally I dont like the fact that Eruption can deal more DPS ST than BE or Engulfing can....AOE Dot > ST Dot...even on ST...what the duess?...Eorror 405: Locig not found
It's only like 500 dps behind Foo on a Stam..... I use it in add fights.
Its beneficial for both PvE and PvP to have ground aoes that do high damage because counterplay is very clear against ground aoes. (just don't stand in them), Whereas, if you make a single target dot veeery strong just because its single target and not an aoe, you end up with the friggen bleed meta. So more ground aoes, less overtuned ST dots, thats the formula for happy PvPers and happy PvErs.
Onefrkncrzypope wrote: »Ragnarock41 wrote: »Onefrkncrzypope wrote: »SaintSubwayy wrote: »
Personally I dont like the fact that Eruption can deal more DPS ST than BE or Engulfing can....AOE Dot > ST Dot...even on ST...what the duess?...Eorror 405: Locig not found
It's only like 500 dps behind Foo on a Stam..... I use it in add fights.
Its beneficial for both PvE and PvP to have ground aoes that do high damage because counterplay is very clear against ground aoes. (just don't stand in them), Whereas, if you make a single target dot veeery strong just because its single target and not an aoe, you end up with the friggen bleed meta. So more ground aoes, less overtuned ST dots, thats the formula for happy PvPers and happy PvErs.
Ehmm bleeds.. the thing carrying dks lol
Do you guys actually play the game? I never see any of you in the battle field except for the forums. You done calling for nerfs for anything that pokes you?
I don’t see you in Cyrodiil, or Imperial City, or Battlegrounds, or dueling in Stormhaven. Where do you play?
John_Falstaff wrote: »@SaintSubwayy , I suspect it means people who're calling for DK nerfs. ^^
And I actually pondered using Eruption in rotation, but yet to try - plus it's hard to sustain both that and FoO in single rotation on stamina. Takes 700+ magicka regen at least even when cast every other rotation.
John_Falstaff wrote: »@joseayalac , I understand, but sDKs have to get something eventually. The class has 45 possible skills (including base skills and morphs), and of them, there are... drumroll... two stamina morphs total. No wonder class feels generic.
Savos_Saren wrote: »John_Falstaff wrote: »@joseayalac , I understand, but sDKs have to get something eventually. The class has 45 possible skills (including base skills and morphs), and of them, there are... drumroll... two stamina morphs total. No wonder class feels generic.
Venomous Claw, Noxious Breath, Take Flight, Corrosive Armor. I'd like to see a stam morph of Spiked Armor, Inhale, and Dark Talons. Then, ZOS could revert back to the old World In Ruin passive.
joseayalac wrote: »Have you guys actually tested Stonefist?
It is a very powerful skill that does a ton of damage, try running it instead of Fossilize.
I play with only direct damage skills on my MDK and I perform awesomely on BGs.
Please stop asking for a change for this, it is actually one of my favorite skills in the game. The ranged stun is a pseudo gap closer and adds a lot to the burst potential of MDKs. Please test it before complaining about such an useful and strong skill.
joseayalac wrote: »Have you guys actually tested Stonefist?
It is a very powerful skill that does a ton of damage, try running it instead of Fossilize.
I play with only direct damage skills on my MDK and I perform awesomely on BGs.
Please stop asking for a change for this, it is actually one of my favorite skills in the game. The ranged stun is a pseudo gap closer and adds a lot to the burst potential of MDKs. Please test it before complaining about such an useful and strong skill.
that slow, reflectable, dodgeable, mitigable projectile? No, never...
joseayalac wrote: »Have you guys actually tested Stonefist?
It is a very powerful skill that does a ton of damage, try running it instead of Fossilize.
I play with only direct damage skills on my MDK and I perform awesomely on BGs.
Please stop asking for a change for this, it is actually one of my favorite skills in the game. The ranged stun is a pseudo gap closer and adds a lot to the burst potential of MDKs. Please test it before complaining about such an useful and strong skill.
TrinityBreaker wrote: »joseayalac wrote: »Have you guys actually tested Stonefist?
It is a very powerful skill that does a ton of damage, try running it instead of Fossilize.
I play with only direct damage skills on my MDK and I perform awesomely on BGs.
Please stop asking for a change for this, it is actually one of my favorite skills in the game. The ranged stun is a pseudo gap closer and adds a lot to the burst potential of MDKs. Please test it before complaining about such an useful and strong skill.
Why do you lie about dk skills? That is probably thee most trash skill that DK has the unfortunate pleasure of having.
joseayalac wrote: »Yeah I totally agree that Nox Breath totally sucks in PVP because you definitely can't land it. It's probably just useful for solo PVE.
TrinityBreaker wrote: »I wont deny the buffs that it gives but the damage is negligible at best.
TrinityBreaker wrote: »@SkysOutThizeOut ZoS changed it because they wanted it to be in LiNe wItH OthEr aBiLiTeS SuCh aS CrYsTaL fRaGs. Who seriously thought that comparing one class skill to a completely different class skill was a good idea?
The most r e t a r d e d change to date.
Flame_of_Hades wrote: »TrinityBreaker wrote: »@SkysOutThizeOut ZoS changed it because they wanted it to be in LiNe wItH OthEr aBiLiTeS SuCh aS CrYsTaL fRaGs. Who seriously thought that comparing one class skill to a completely different class skill was a good idea?
The most r e t a r d e d change to date.
Crystal frags - procs off using any spell
Power Lash - procs off a specific condition applied to targets, can be dodged at multiple dif times.
*ZOS* "lets bring them in line!"
okay zos, where is my power lash that procs off flame damage?
DK isn't overperforming right now, snares in general are. Yes, DK has some snares that are easy to access, but it isn't the worst offender. Look at Warden and ice staves for that.
TrinityBreaker wrote: »I wont deny the buffs that it gives but the damage is negligible at best.