RinaldoGandolphi wrote: »Maybe change Shimmering Shield to give 3 secs of Major Heroism per cast putting it in line with the DK Mountain Blessing passive (6 ultimate every 6 secs) the shield itself however is just a lesser version of Harness Magic that only works against projectiles
The Crystalized Slab morph needs a buff if anything
RinaldoGandolphi wrote: »Maybe change Shimmering Shield to give 3 secs of Major Heroism per cast putting it in line with the DK Mountain Blessing passive (6 ultimate every 6 secs) the shield itself however is just a lesser version of Harness Magic that only works against projectiles
The Crystalized Slab morph needs a buff if anything
How about:
You only get the major heroism buff if all 3 shields are removed by absorbing projectiles?
techprince wrote: »RinaldoGandolphi wrote: »Maybe change Shimmering Shield to give 3 secs of Major Heroism per cast putting it in line with the DK Mountain Blessing passive (6 ultimate every 6 secs) the shield itself however is just a lesser version of Harness Magic that only works against projectiles
The Crystalized Slab morph needs a buff if anything
That passive doesnt apply to wings. Wings is a Draconic Power ability where as the passive applies to Earthen Heart abilities.
Increase the cost of the base skill, move the magicka return from base skills and its morphs to shimmering shield and remove the ult gain. This ability is overloaded and everyone knows it.
How about:
You only get the major heroism buff if all 3 shields are removed by absorbing projectiles?
No the major heroism has to go, everyone who fights warden with a ranged build removes the shields easily and buff is simply too strong to be available on a 100% range negate ability or any other ability for that matter
How about:
You only get the major heroism buff if all 3 shields are removed by absorbing projectiles?
difference is that magdk wings reflect and magwarden shimmering shield "only" absorb, so the cost of magdk wings is justified imo
to see a Real balance changes...
Shimmering shield cost 2432 mag on my stam warden (bosmer)) in heavy or medium, return mana from projectiles (astronomic number 18216 of damage from projectile absorbed...and 578 mag from every projectile), it gives Major heroism for 6 seconds each time without coldown...So u need only 698 (2432-578*3) magicka to cast it...698 mana cost hell...
And, for example we have Dragon scales on dk, the can reflect 4 projectiles...but not force pulce or warden's dive...give u while active +12% of healing recieved from passive and nothing else...cost on stamina dk is 3780 mana...
@ZOS_Wrobel , @ZOS_GinaBruno , @ZOS_JessicaFolsom Dk's Dragon scales are 5,4 times more expencive than Warden's Shimmering Shield, which in addition saves from no matter how big projectiles and gives u Unique extremly usefull buff... What the hell is going on? Do u really think that Dive is only thing need to be fixed...Really?
to see a Real balance changes...
Shimmering shield cost 2432 mag on my stam warden (bosmer)) in heavy or medium, return mana from projectiles (astronomic number 18216 of damage from projectile absorbed...and 578 mag from every projectile), it gives Major heroism for 6 seconds each time without coldown...So u need only 698 (2432-578*3) magicka to cast it...698 mana cost hell...
And, for example we have Dragon scales on dk, the can reflect 4 projectiles...but not force pulce or warden's dive...give u while active +12% of healing recieved from passive and nothing else...cost on stamina dk is 3780 mana...
@ZOS_Wrobel , @ZOS_GinaBruno , @ZOS_JessicaFolsom Dk's Dragon scales are 5,4 times more expencive than Warden's Shimmering Shield, which in addition saves from no matter how big projectiles and gives u Unique extremly usefull buff... What the hell is going on? Do u really think that Dive is only thing need to be fixed...Really?
man, people complain about everything on dk nowadays. Wings is fine, doesn't need a cost increase as its already a very strong skill. warden shield doesn't stop any secondary effects from projectiles (dots, cc's etc) while dk wings does. It also reflects the projectile back at an increased potency making it extremely useful offensively as well as defensively. The only thing wings needs is a better secondary morph. having 3 skill morph options in dks toolkit that give minor resistance bonii is pretty useless.
ZOS_GinaBruno wrote: »Short answer is DKs likely won't be seeing a ton of changes before we go live; this class is still quite powerful (as it should be being a tank), even after some of the adjustments we've made to other classes and abilities.
How about:
You only get the major heroism buff if all 3 shields are removed by absorbing projectiles?
to see a Real balance changes...
Shimmering shield cost 2432 mag on my stam warden (bosmer)) in heavy or medium, return mana from projectiles (astronomic number 18216 of damage from projectile absorbed...and 578 mag from every projectile), it gives Major heroism for 6 seconds each time without coldown...So u need only 698 (2432-578*3) magicka to cast it...698 mana cost hell...
And, for example we have Dragon scales on dk, the can reflect 4 projectiles...but not force pulce or warden's dive...give u while active +12% of healing recieved from passive and nothing else...cost on stamina dk is 3780 mana...
@ZOS_Wrobel , @ZOS_GinaBruno , @ZOS_JessicaFolsom Dk's Dragon scales are 5,4 times more expencive than Warden's Shimmering Shield, which in addition saves from no matter how big projectiles and gives u Unique extremly usefull buff... What the hell is going on? Do u really think that Dive is only thing need to be fixed...Really?
man, people complain about everything on dk nowadays. Wings is fine, doesn't need a cost increase as its already a very strong skill. warden shield doesn't stop any secondary effects from projectiles (dots, cc's etc) while dk wings does. It also reflects the projectile back at an increased potency making it extremely useful offensively as well as defensively. The only thing wings needs is a better secondary morph. having 3 skill morph options in dks toolkit that give minor resistance bonii is pretty useless.
Unfortunately you're wrong and wings doesn't stop secondary effects like Major Defile and DoTs. Also, wings is bugged and reflected projectiles seem to be reduced both by the DKs resistances and CP and then new target's resistances and CP--it's not uncommon to see a reflected Snipe returned to a medium armor stealthblade for a measly 4k crit.
to see a Real balance changes...
Shimmering shield cost 2432 mag on my stam warden (bosmer)) in heavy or medium, return mana from projectiles (astronomic number 18216 of damage from projectile absorbed...and 578 mag from every projectile), it gives Major heroism for 6 seconds each time without coldown...So u need only 698 (2432-578*3) magicka to cast it...698 mana cost hell...
And, for example we have Dragon scales on dk, the can reflect 4 projectiles...but not force pulce or warden's dive...give u while active +12% of healing recieved from passive and nothing else...cost on stamina dk is 3780 mana...
@ZOS_Wrobel , @ZOS_GinaBruno , @ZOS_JessicaFolsom Dk's Dragon scales are 5,4 times more expencive than Warden's Shimmering Shield, which in addition saves from no matter how big projectiles and gives u Unique extremly usefull buff... What the hell is going on? Do u really think that Dive is only thing need to be fixed...Really?
man, people complain about everything on dk nowadays. Wings is fine, doesn't need a cost increase as its already a very strong skill. warden shield doesn't stop any secondary effects from projectiles (dots, cc's etc) while dk wings does. It also reflects the projectile back at an increased potency making it extremely useful offensively as well as defensively. The only thing wings needs is a better secondary morph. having 3 skill morph options in dks toolkit that give minor resistance bonii is pretty useless.
Unfortunately you're wrong and wings doesn't stop secondary effects like Major Defile and DoTs. Also, wings is bugged and reflected projectiles seem to be reduced both by the DKs resistances and CP and then new target's resistances and CP--it's not uncommon to see a reflected Snipe returned to a medium armor stealthblade for a measly 4k crit.
Now i need to go back and test this on live, cause u just made me paranoid, but i'm almost 100% sure that wings will stop dots in particular. poison inject, vamp bane etc are pretty reliably reflected and i don't get the dot, as well as the defile from snipe. I know wings has been bugged recently to where it wouldn't refresh causing the hit to actually go through it but i'm speaking on the assumption that that issue is fixed.
Now i need to go back and test this on live, cause u just made me paranoid, but i'm almost 100% sure that wings will stop dots in particular. poison inject, vamp bane etc are pretty reliably reflected and i don't get the dot, as well as the defile from snipe. I know wings has been bugged recently to where it wouldn't refresh causing the hit to actually go through it but i'm speaking on the assumption that that issue is fixed.
They don't stop dots at all.
But second effects from lethal arrow yes. same as dark flare. or spectral bow. because it's direct damage projectiles
To clarify, by dots i mean projectiles that have a direct damage component and then apply a dot such as poison inject, but i'm going to double check on live sometime today and i'll get back on that.
Now i need to go back and test this on live, cause u just made me paranoid, but i'm almost 100% sure that wings will stop dots in particular. poison inject, vamp bane etc are pretty reliably reflected and i don't get the dot, as well as the defile from snipe. I know wings has been bugged recently to where it wouldn't refresh causing the hit to actually go through it but i'm speaking on the assumption that that issue is fixed.
They don't stop dots at all.
But second effects from lethal arrow yes. same as dark flare. or spectral bow. because it's direct damage projectiles
To clarify, by dots i mean projectiles that have a direct damage component and then apply a dot such as poison inject, but i'm going to double check on live sometime today and i'll get back on that.
Maura_Neysa wrote: »to see a Real balance changes...
Shimmering shield cost 2432 mag on my stam warden (bosmer)) in heavy or medium, return mana from projectiles (astronomic number 18216 of damage from projectile absorbed...and 578 mag from every projectile), it gives Major heroism for 6 seconds each time without coldown...So u need only 698 (2432-578*3) magicka to cast it...698 mana cost hell...
And, for example we have Dragon scales on dk, the can reflect 4 projectiles...but not force pulce or warden's dive...give u while active +12% of healing recieved from passive and nothing else...cost on stamina dk is 3780 mana...
@ZOS_Wrobel , @ZOS_GinaBruno , @ZOS_JessicaFolsom Dk's Dragon scales are 5,4 times more expencive than Warden's Shimmering Shield, which in addition saves from no matter how big projectiles and gives u Unique extremly usefull buff... What the hell is going on? Do u really think that Dive is only thing need to be fixed...Really?
Let’s see...
Shimmering has a Damage cap, Wings do NOT have any damage cap That astronomical number is across all 3, by the way it scales with health, it’s a lot more then 18000 on my tank.
Shimmering gives you mag WHEN a shield is broken. No broken shield, no returned magic. Play smarter not harder.
Major Herisom last 6 sec, brake one every 6 seconds and it’s an 18 second buff. Break them all at once and it’s 6 Seconds.
Harness Magicka cost 1000 magic more and returns 1500 magic more and works against everything. It’s a way better skill then Shimmering.
Wings returns 35% more damage to the attacker (or 23 second resistance buff,) Other morph of Shimmering returns flat amount, and Shimmering returns nothing at all. So wings gets people to back off. Shimmering means people have to be smart enough to back off on their own when it’s up.
The only place where Shimmering might be an issue is Stamden, but it’s also really the only defense they have. Forest ulti, once, but then you’re dead. Otherwise the Warden is a lot like NB with plenty of trickle in heals, but no burst, and no cloak.
That is some amazing cognitive dissonance. When ever can you not get hit at least once whilst 1vxing. Ever.
Correct me if I am wrong. But the max uptime per single cast on the major heroism is 12s, so its not like you even need all 3 to hit. Its BY FAR the strongest defense in the game.
If you think wings are better. Play the all mighty DK. Have a 3.5k ability fall off to some light attacks that would have hit for 700 dmg within 1s of casting it.
Maura_Neysa wrote: »Maura_Neysa wrote: »to see a Real balance changes...
Shimmering shield cost 2432 mag on my stam warden (bosmer)) in heavy or medium, return mana from projectiles (astronomic number 18216 of damage from projectile absorbed...and 578 mag from every projectile), it gives Major heroism for 6 seconds each time without coldown...So u need only 698 (2432-578*3) magicka to cast it...698 mana cost hell...
And, for example we have Dragon scales on dk, the can reflect 4 projectiles...but not force pulce or warden's dive...give u while active +12% of healing recieved from passive and nothing else...cost on stamina dk is 3780 mana...
@ZOS_Wrobel , @ZOS_GinaBruno , @ZOS_JessicaFolsom Dk's Dragon scales are 5,4 times more expencive than Warden's Shimmering Shield, which in addition saves from no matter how big projectiles and gives u Unique extremly usefull buff... What the hell is going on? Do u really think that Dive is only thing need to be fixed...Really?
Let’s see...
Shimmering has a Damage cap, Wings do NOT have any damage cap That astronomical number is across all 3, by the way it scales with health, it’s a lot more then 18000 on my tank.
Shimmering gives you mag WHEN a shield is broken. No broken shield, no returned magic. Play smarter not harder.
Major Herisom last 6 sec, brake one every 6 seconds and it’s an 18 second buff. Break them all at once and it’s 6 Seconds.
Harness Magicka cost 1000 magic more and returns 1500 magic more and works against everything. It’s a way better skill then Shimmering.
Wings returns 35% more damage to the attacker (or 23 second resistance buff,) Other morph of Shimmering returns flat amount, and Shimmering returns nothing at all. So wings gets people to back off. Shimmering means people have to be smart enough to back off on their own when it’s up.
The only place where Shimmering might be an issue is Stamden, but it’s also really the only defense they have. Forest ulti, once, but then you’re dead. Otherwise the Warden is a lot like NB with plenty of trickle in heals, but no burst, and no cloak.
Yes shimmering is obviously balanced if you never attack the warden.
Same as wings, DoTs and melee attacks, and unlike Harness, those will all hit full force instead of against a Damage Shield.
This has to be a troll post. Shimmering is hands down the single strongest defensive skill in the entire game.
I run a tank in Cryodiil, I occasionally slot it, buts it’s really a crap skill. Living Vines and Arctic Wind are both way more defensive. Shimmering requires constant recasting under pressure meaning you can’t turn the battle back against them. Corruption Pollon is also amazing for turning the tide back again. All Shimmering is good for is ulti gen, you’re wasting time and resources if you’re casting it more often then 6 seconds after the last shield breaks. I usually have something like Siege Shield slotted instead.
Wings are not the same thing. Not even close. Secondary effects go through wings, there are abilities that can be absorbed but cant be reflected and wings have a very high cost.
Shimmering is not even close. You can spam it even on a stamina warden, it shuts down ranged builds much easier than wings cause of the way absorb works and even in the worst case scenario where u absorb like a couple of light attacks, you still get the arguably best buff in the entire game. Spamming it literally helps your sustain. Thats beyond idiotic.
Im sorry but calling such a skill crap means you are either running in a huge zerg or you simply dont understand PVP. Ive been in fights i never even thought i could possibly win/survive and i shouldnt win/survive but still came on top just by spamming shimmering. Literally, just spamming it. Spamming that skill means you are not dying, you are not running out of resources and you are building up ult like nuts which can most certainly turn the fight around. I cant even fathom how you even say that major heroism cant turn the fights. The game right now revolves around ults. Even the worst class in the game can perform good with good ult regen. Warden ult regen sometimes feels like emp ult regen.
You are making ridiculously absurd statements and trying to present one of the best skills in the game if not the best as crap.
To clarify, by dots i mean projectiles that have a direct damage component and then apply a dot such as poison inject, but i'm going to double check on live sometime today and i'll get back on that.
It doesn't reflect dots and secondary effects from them. only direct damage projectiles.
with active scales u take into face poison injection's and similar skill's dots and debuffs.
Scales reflect really small amount of damage from projectiles, that's why so inadequate to make them cost 3780 mana in compare with Shimmering shield for 698 mana on staminawarden.
135%To clarify, by dots i mean projectiles that have a direct damage component and then apply a dot such as poison inject, but i'm going to double check on live sometime today and i'll get back on that.
It doesn't reflect dots and secondary effects from them. only direct damage projectiles.
with active scales u take into face poison injection's and similar skill's dots and debuffs.
Scales reflect really small amount of damage from projectiles, that's why so inadequate to make them cost 3780 mana in compare with Shimmering shield for 698 mana on staminawarden.
At this point i have to question whether you know what you're talking about. Wings is a better defensive option to shimmering shield and a better offensive option unless ur build relies on ulti gen. It definitely reflects back ANY projectile but wardens bird, including but not limited to, poison inject and vamps bane, hidden blade, and even that nbs cripple dot/root.
Shimmering / absorb magicka technically doesn't reflect but absorbs damage which is why the dots/ secondary effects from those will not be negated. Wings are well worth the cost on dk, the only "reflect" that out outperforms wings on both a offensive and defensive side is total dark and that's if they don't cc break it.
Also, Dragon fire scales reflects damage for 125% of what it would hit you for, meaning a la won't hit hard but reflecting a snipe or merciless can easily turn a fight around. You may have that confuse with volatile armor or wardens crystalline shield which will both reflect a flat amount of damage regardless of the attack that hits.
At this point i have to question whether you know what you're talking about. Wings is a better defensive option to shimmering shield and a better offensive option unless ur build relies on ulti gen. It definitely reflects back ANY projectile but wardens bird, including but not limited to, poison inject and vamps bane, hidden blade, and even that nbs cripple dot/root.
.
At this point i have to question whether you know what you're talking about. Wings is a better defensive option to shimmering shield and a better offensive option unless ur build relies on ulti gen. It definitely reflects back ANY projectile but wardens bird, including but not limited to, poison inject and vamps bane, hidden blade, and even that nbs cripple dot/root.
.
It doesn't reflect:
1. birds (why unreflectable, at least bird coming from the sky, let it reflect back to the sky at least instead of caster, but reflect)
2. force pulse (why? hell knows, they just did it)
3. hidden blade (why? hell knows, they just did it)
4. every dots and ofc aoe as it should be
reflected projectile is 35% stronger. that is good but good players beautifully damage dk without direct damage projectiles, or with force pulse spam for example. or expire it with light atacks then cc and direct damage. unreliable
Shimmering eats every projectile...
And cost 698 magicka...
But Scale cost is 3780 and doesn't give dk any even minor buffs.
Do u feel the difference?
Ragnarock41 wrote: »Lmao these people actually saying wings is better than shimmering shield
Ragnarock41 wrote: »Lmao these people actually saying wings is better than shimmering shield
Welcome to the forums, where people spew bulls#@! to not have their cheese taken away.