dodgehopper_ESO wrote: »You can't compare two skills in isolation from the package. If they just made all skills available to all people, or offered comparable skills in out of class abilities then yes you could do that. As it stands you can't because it is the total package that a class offers and not an individual skill. This means passives, this means secondary effects, the whole kit'n'kaboodle. This error crops up so often in most people's analysis and I find it tiresome. I'd also like to add that the ice reflect might actually be a better morph than the ultimate one. They both have their uses.
As I wrote several times. And in the main messege - Its only example of extremly bad unbalanced design. And we need not only 1 skill change, but a huge amount of them. Not only Dive dodgeable, but skills rework. Also, rework snares (at least standart them as major, minor etc to not stuck to 0 or almost mobility), purge/purify, also rework cost poisons. Many skills and passives, not 1 Dive or 1 shimmering
Maura_Neysa wrote: »LMAO cause 33% of your missing health is peanuts. GDB
75% of damage done? Worthless to have an offensive heat. Burning Embers
100% of AOE damage done? No need of something like that in a Xv1. Deep Breath
The fact that DKs ALSO still have Major Mending or that theirs is on demand? 2 ticks of Vigor get major mending every time you cast it
Don't forget that passive that lets DKs block 10% more damage than any other class. Iron Skin
Yep, they've got no tankiness in PvP.
Random words? I really don't understand anything here before "fact"of dk's major mending.
"Fact" about 2,5 seconds of Major Mending which dk get for 4050 mana ingneous. And dk have no stamina burst heal. Only 1 option - Rally on 2-hander ( which makes impossible to have counter to snares against u in heavy armor). In medium u have, but any help from "tanky" 10% block cost.
And 1 mana "burst" heal - Green dragon, which cost, attention! 4320 mana - did u tryed ever to manage on stamina character 2 skills each 4k+ cost in pvp? And GDB heal u for 4k if someone already damaged u for 12k before. 6k if damaged 18k (at this point as usual opponent actively Executing u already).
But warden gets Major Mending automatic from passive at 40% of health.
Thats all what we need to know about tankiness.
4k skill for 2,5 sec Major mending on dk. Dk have no burst stamina heal.
0 cost 3 sec Major mending on warden. Warden have burst stamina heal (which is stamina, cheap and stronger than green dragon in even case when u lose 90% of your health on dk). also he have green lotus (2700 mana each 20 seconds...), which grants u healing from every light or heavy atack + give u 10% sweapon critical.
Warden is more tanky in every scenario except pure blocking without damaging opponent.
Absolutly no challenge.
And with this Major heroizm, and defence against range atacks, and resourses (netch, passives)...
Man, just stop writing *** if u don't know mathematics, logic and classes.
Maura_Neysa wrote: »
- You want to run Rally, go for it! Use immovability pots or use Unstoppable, both give you CC immunity. (Even Kodi runs Rally on his Warden)
- I run a DK healer so I know exactly how good and easy Igneous is to keep up.
Maura_Neysa wrote: »
- You want to run Rally, go for it! Use immovability pots or use Unstoppable, both give you CC immunity. (Even Kodi runs Rally on his Warden)
- I run a DK healer so I know exactly how good and easy Igneous is to keep up.
omg, Dunning-Kruger effect as it is.
u even recognize what difference is between hard cc (immovable pots defend only from hard cc...) and snare or immobilize?
or if u want to say what kodi run on warden, isn't better to watch attentively his twitch...there main thing is forward momentum (rally is another morf...which is impossible to use together with it...) to remove snares... because of above described...
dk healer...yeah, I feel your power in pvp and pve...
hell did u read at all what i wrote about major mending on wardens? warden even don't care about its activation... major mending is automatic...in active fight warden always with major mending buff without spending any resourses for this.
I'd kinda like to point out that in itself, Reflect is more powerful than Absorb.
I'd rather see my spectral bow proc get eaten up rather than critting myself for 12k.
Dk's almost doesn't use this skill because of it's cost and huge amount of skills which can't be reflected.
If before Spectral bow dk isn't cc-ed and still have this skill active with all nb's light attacks before it procs, I can't say nothing good about that nightblade.
Shimmering shield is extremly effective and cheap as hell.
One of the best examples of "balance"
Just pointing out that the real reason Shimmering is busted and wings are meh is more the other buffs it gives, rather than the effect itself.
If I had to tweak Wings, I'd cut the cost to 2k, make it last 1.5 seconds, and then reflect every projectile in that period
Make it more of an active defense thing rather than something you just throw up.
IZZESparkling wrote: »Ragnarock41 wrote: »Lmao these people actually saying wings is better than shimmering shield
Welcome to the forums, where people spew bulls#@! to not have their cheese taken away.
lol, I main a dk, not defengin my "cheese'. Wings is definitely more useful, primarily because its so easy to use offensively and can easily turn pressure around.
Lol 4 light attacks in response to your wingflap sure is a pressure being turned around. At the cost of 3k and more magicka depending on cost reduction for what, little amount of reflectable skills the game have? While shimmering refunds its costs in some way and generates ults for real heavy attack of healing ult? I'd take shimmering over wings all days.
Reflect is costly for what it does and it doesn't even do much damage since your stats seem to determine the damage of the returned projectile still. Also, even if you do reflect some projectiles you will still get the secondary effects such as major defile from templar.
I've ran magicka warden with shimmering and harness, nearly impossible for ranged builds to kill me because I could keep both up and have no strain on my magicka.
If your wings are just getting taken off by light attacks you're using it wrong. Sitting there spamming wings when nothing is coming at you is obviously not turn any pressure around as you aren't getting pressured in the first place. Pop them when you know a sorc is about to hit a db/meteor + frag combo, a nb is about to hit an incap + merciless combo, or when you're outnumbered and have snipe spammers in the back to deal with, they all just took 9k damage to the face and back off to ward/heal allowing you to start pressuring them. If you're mindlessly using the skill that's not on it, that's on your inability to use it appropriately. In that case they can lower the cost all you want and you'd still just be wasting resources using it ineffectively. I run a stam dk and virtually never run outta magicka for wings/igneous shield/weapons.
@Bakkagami , correct me if I'm wrong but the last time I used wings it didn't prevent me from getting DOTs or status effects like major defile (most notably it just reflects the snipe projectile). I can't remember exactly, but I recall the snares getting through wings from things like crippling grasp, etc.
Shimmering shield won't reflect DOTs or status effects either, but it will not reflect things like knockbacks or CCs.
I'll agree that someone spamming wings is a dumb player because you're really just trying to create damage windows where you reflect a frag, will proc, or some other big projectile for unexpected burst. People can play around wings if they're just keeping them up all the time and eventually that magDK is going to be unable to sustain wings while being offensive.
Having recently decided to stop maining stamwarden after I had to jump from the stamDK ship (RIP my sweet prince) I can tell you that as a magNB I just have to leave any warden running shimmering shield alone. Who cares if they're snared/have DOTs/get defiled because I can't produce any offensive pressure through a shield that is essentially free for them to keep up - sure, those secondary effects would matter if I'm trying to Xv1 someone. My only real option as a solo player is to just disengage or waste resources in the hope that they play like an idiot and leave me big offensive windows. If a warden using shimmering shield is halfway competent all they have to do to avoid dying to my range is to literally just refresh SS on cooldown.
You can't refresh wings on cooldown and have the same success.
@Bakkagami , correct me if I'm wrong but the last time I used wings it didn't prevent me from getting DOTs or status effects like major defile (most notably it just reflects the snipe projectile). I can't remember exactly, but I recall the snares getting through wings from things like crippling grasp, etc.
Shimmering shield won't reflect DOTs or status effects either, but it will not reflect things like knockbacks or CCs.
I'll agree that someone spamming wings is a dumb player because you're really just trying to create damage windows where you reflect a frag, will proc, or some other big projectile for unexpected burst. People can play around wings if they're just keeping them up all the time and eventually that magDK is going to be unable to sustain wings while being offensive.
Having recently decided to stop maining stamwarden after I had to jump from the stamDK ship (RIP my sweet prince) I can tell you that as a magNB I just have to leave any warden running shimmering shield alone. Who cares if they're snared/have DOTs/get defiled because I can't produce any offensive pressure through a shield that is essentially free for them to keep up - sure, those secondary effects would matter if I'm trying to Xv1 someone. My only real option as a solo player is to just disengage or waste resources in the hope that they play like an idiot and leave me big offensive windows. If a warden using shimmering shield is halfway competent all they have to do to avoid dying to my range is to literally just refresh SS on cooldown.
You can't refresh wings on cooldown and have the same success.
Wings does in fact reflect dot portions of skills like vamp bane or poison inject, same with cripple root/snare and dot.
Against a magnb shimmering and wings will work pretty much the same except in the case of shimmering you will get heroism uptime, in the case of wings the nb will end up damaging themselves via their spammabe, class dot, and execute (which is pretty amusing since the damage will still scale off your low health. Haven't tested if it double scales though.)
@Bakkagami , correct me if I'm wrong but the last time I used wings it didn't prevent me from getting DOTs or status effects like major defile (most notably it just reflects the snipe projectile). I can't remember exactly, but I recall the snares getting through wings from things like crippling grasp, etc.
Shimmering shield won't reflect DOTs or status effects either, but it will not reflect things like knockbacks or CCs.
I'll agree that someone spamming wings is a dumb player because you're really just trying to create damage windows where you reflect a frag, will proc, or some other big projectile for unexpected burst. People can play around wings if they're just keeping them up all the time and eventually that magDK is going to be unable to sustain wings while being offensive.
Having recently decided to stop maining stamwarden after I had to jump from the stamDK ship (RIP my sweet prince) I can tell you that as a magNB I just have to leave any warden running shimmering shield alone. Who cares if they're snared/have DOTs/get defiled because I can't produce any offensive pressure through a shield that is essentially free for them to keep up - sure, those secondary effects would matter if I'm trying to Xv1 someone. My only real option as a solo player is to just disengage or waste resources in the hope that they play like an idiot and leave me big offensive windows. If a warden using shimmering shield is halfway competent all they have to do to avoid dying to my range is to literally just refresh SS on cooldown.
You can't refresh wings on cooldown and have the same success.
Wings does in fact reflect dot portions of skills like vamp bane or poison inject, same with cripple root/snare and dot.
Against a magnb shimmering and wings will work pretty much the same except in the case of shimmering you will get heroism uptime, in the case of wings the nb will end up damaging themselves via their spammabe, class dot, and execute (which is pretty amusing since the damage will still scale off your low health. Haven't tested if it double scales though.)
And even against a magnb shimmering is better both offensive and defensive wise.
With wings you need an opponent that is dumb enough to use anything besides light attacks no one would use will against a DK with wings or even crippling grasp.
Even if they use it you can't combine it with a burst rota as you'd had to start it in a blink of an eye with no time to prepare for it.
With major heroism you get free ult and then you can decide when to use your burst rota and there is nothing the other player can do to stop you from using your ult.
Shimmering vs Wings is a microcosm of Warden vs DK.
Wardens can rely on their own skill to kill people while DKs have to hope that their opponent is stupid in order to be able to kill them.
I'd kinda like to point out that in itself, Reflect is more powerful than Absorb.
I'd rather see my spectral bow proc get eaten up rather than critting myself for 12k.
@Bakkagami , correct me if I'm wrong but the last time I used wings it didn't prevent me from getting DOTs or status effects like major defile (most notably it just reflects the snipe projectile). I can't remember exactly, but I recall the snares getting through wings from things like crippling grasp, etc.
Shimmering shield won't reflect DOTs or status effects either, but it will not reflect things like knockbacks or CCs.
I'll agree that someone spamming wings is a dumb player because you're really just trying to create damage windows where you reflect a frag, will proc, or some other big projectile for unexpected burst. People can play around wings if they're just keeping them up all the time and eventually that magDK is going to be unable to sustain wings while being offensive.
Having recently decided to stop maining stamwarden after I had to jump from the stamDK ship (RIP my sweet prince) I can tell you that as a magNB I just have to leave any warden running shimmering shield alone. Who cares if they're snared/have DOTs/get defiled because I can't produce any offensive pressure through a shield that is essentially free for them to keep up - sure, those secondary effects would matter if I'm trying to Xv1 someone. My only real option as a solo player is to just disengage or waste resources in the hope that they play like an idiot and leave me big offensive windows. If a warden using shimmering shield is halfway competent all they have to do to avoid dying to my range is to literally just refresh SS on cooldown.
You can't refresh wings on cooldown and have the same success.
Wings does in fact reflect dot portions of skills like vamp bane or poison inject, same with cripple root/snare and dot.
Against a magnb shimmering and wings will work pretty much the same except in the case of shimmering you will get heroism uptime, in the case of wings the nb will end up damaging themselves via their spammabe, class dot, and execute (which is pretty amusing since the damage will still scale off your low health. Haven't tested if it double scales though.)
@Bakkagami , correct me if I'm wrong but the last time I used wings it didn't prevent me from getting DOTs or status effects like major defile (most notably it just reflects the snipe projectile). I can't remember exactly, but I recall the snares getting through wings from things like crippling grasp, etc.
Shimmering shield won't reflect DOTs or status effects either, but it will not reflect things like knockbacks or CCs.
I'll agree that someone spamming wings is a dumb player because you're really just trying to create damage windows where you reflect a frag, will proc, or some other big projectile for unexpected burst. People can play around wings if they're just keeping them up all the time and eventually that magDK is going to be unable to sustain wings while being offensive.
Having recently decided to stop maining stamwarden after I had to jump from the stamDK ship (RIP my sweet prince) I can tell you that as a magNB I just have to leave any warden running shimmering shield alone. Who cares if they're snared/have DOTs/get defiled because I can't produce any offensive pressure through a shield that is essentially free for them to keep up - sure, those secondary effects would matter if I'm trying to Xv1 someone. My only real option as a solo player is to just disengage or waste resources in the hope that they play like an idiot and leave me big offensive windows. If a warden using shimmering shield is halfway competent all they have to do to avoid dying to my range is to literally just refresh SS on cooldown.
You can't refresh wings on cooldown and have the same success.
Wings does in fact reflect dot portions of skills like vamp bane or poison inject, same with cripple root/snare and dot.
Against a magnb shimmering and wings will work pretty much the same except in the case of shimmering you will get heroism uptime, in the case of wings the nb will end up damaging themselves via their spammabe, class dot, and execute (which is pretty amusing since the damage will still scale off your low health. Haven't tested if it double scales though.)
And even against a magnb shimmering is better both offensive and defensive wise.
With wings you need an opponent that is dumb enough to use anything besides light attacks no one would use will against a DK with wings or even crippling grasp.
Even if they use it you can't combine it with a burst rota as you'd had to start it in a blink of an eye with no time to prepare for it.
With major heroism you get free ult and then you can decide when to use your burst rota and there is nothing the other player can do to stop you from using your ult.
Shimmering vs Wings is a microcosm of Warden vs DK.
Wardens can rely on their own skill to kill people while DKs have to hope that their opponent is stupid in order to be able to kill them.
Maura_Neysa wrote: »@Bakkagami , correct me if I'm wrong but the last time I used wings it didn't prevent me from getting DOTs or status effects like major defile (most notably it just reflects the snipe projectile). I can't remember exactly, but I recall the snares getting through wings from things like crippling grasp, etc.
Shimmering shield won't reflect DOTs or status effects either, but it will not reflect things like knockbacks or CCs.
I'll agree that someone spamming wings is a dumb player because you're really just trying to create damage windows where you reflect a frag, will proc, or some other big projectile for unexpected burst. People can play around wings if they're just keeping them up all the time and eventually that magDK is going to be unable to sustain wings while being offensive.
Having recently decided to stop maining stamwarden after I had to jump from the stamDK ship (RIP my sweet prince) I can tell you that as a magNB I just have to leave any warden running shimmering shield alone. Who cares if they're snared/have DOTs/get defiled because I can't produce any offensive pressure through a shield that is essentially free for them to keep up - sure, those secondary effects would matter if I'm trying to Xv1 someone. My only real option as a solo player is to just disengage or waste resources in the hope that they play like an idiot and leave me big offensive windows. If a warden using shimmering shield is halfway competent all they have to do to avoid dying to my range is to literally just refresh SS on cooldown.
You can't refresh wings on cooldown and have the same success.
Wings does in fact reflect dot portions of skills like vamp bane or poison inject, same with cripple root/snare and dot.
Against a magnb shimmering and wings will work pretty much the same except in the case of shimmering you will get heroism uptime, in the case of wings the nb will end up damaging themselves via their spammabe, class dot, and execute (which is pretty amusing since the damage will still scale off your low health. Haven't tested if it double scales though.)
And even against a magnb shimmering is better both offensive and defensive wise.
With wings you need an opponent that is dumb enough to use anything besides light attacks no one would use will against a DK with wings or even crippling grasp.
Even if they use it you can't combine it with a burst rota as you'd had to start it in a blink of an eye with no time to prepare for it.
With major heroism you get free ult and then you can decide when to use your burst rota and there is nothing the other player can do to stop you from using your ult.
Shimmering vs Wings is a microcosm of Warden vs DK.
Wardens can rely on their own skill to kill people while DKs have to hope that their opponent is stupid in order to be able to kill them.
I suggest you do some DK research, DKS have all the tools they need to be absolute solo Beasts. Every form of cc, good heals, good damage, a skill that hits as hard as Cliff Racer (though not as cheesable) an amazing offensive and Defensive Ulti.
Maura_Neysa wrote: »@Bakkagami , correct me if I'm wrong but the last time I used wings it didn't prevent me from getting DOTs or status effects like major defile (most notably it just reflects the snipe projectile). I can't remember exactly, but I recall the snares getting through wings from things like crippling grasp, etc.
Shimmering shield won't reflect DOTs or status effects either, but it will not reflect things like knockbacks or CCs.
I'll agree that someone spamming wings is a dumb player because you're really just trying to create damage windows where you reflect a frag, will proc, or some other big projectile for unexpected burst. People can play around wings if they're just keeping them up all the time and eventually that magDK is going to be unable to sustain wings while being offensive.
Having recently decided to stop maining stamwarden after I had to jump from the stamDK ship (RIP my sweet prince) I can tell you that as a magNB I just have to leave any warden running shimmering shield alone. Who cares if they're snared/have DOTs/get defiled because I can't produce any offensive pressure through a shield that is essentially free for them to keep up - sure, those secondary effects would matter if I'm trying to Xv1 someone. My only real option as a solo player is to just disengage or waste resources in the hope that they play like an idiot and leave me big offensive windows. If a warden using shimmering shield is halfway competent all they have to do to avoid dying to my range is to literally just refresh SS on cooldown.
You can't refresh wings on cooldown and have the same success.
Wings does in fact reflect dot portions of skills like vamp bane or poison inject, same with cripple root/snare and dot.
Against a magnb shimmering and wings will work pretty much the same except in the case of shimmering you will get heroism uptime, in the case of wings the nb will end up damaging themselves via their spammabe, class dot, and execute (which is pretty amusing since the damage will still scale off your low health. Haven't tested if it double scales though.)
And even against a magnb shimmering is better both offensive and defensive wise.
With wings you need an opponent that is dumb enough to use anything besides light attacks no one would use will against a DK with wings or even crippling grasp.
Even if they use it you can't combine it with a burst rota as you'd had to start it in a blink of an eye with no time to prepare for it.
With major heroism you get free ult and then you can decide when to use your burst rota and there is nothing the other player can do to stop you from using your ult.
Shimmering vs Wings is a microcosm of Warden vs DK.
Wardens can rely on their own skill to kill people while DKs have to hope that their opponent is stupid in order to be able to kill them.
I suggest you do some DK research, DKS have all the tools they need to be absolute solo Beasts. Every form of cc, good heals, good damage, a skill that hits as hard as Cliff Racer (though not as cheesable) an amazing offensive and Defensive Ulti.
FlamingBeard wrote: »Shimmering Shield is the BEST active buff skill in PvP right now.
If you ask ANYONE if they want to basically gain Major Heroism on demand, you already know the answer they'd give you.
I'm surprised anyone can say Dragon Fire Scale is anywhere near as good as Shimmering Shield.
Shimmering Shield has basically no cost since it returns magicka, grants Ultimate, protects from damage, and doesn't scale with Battle Spirit...
Dragon Fire Scale has a 33% shorter duration and costs 1000 more magicka than Shimmering Shield and doesn't return any resources or anything like that to compensate. This means DFS must be casted more often even though it receives less "return-on-investment" than SS.
And might I say that most Dragonknights would kill even just for your Icy Aura passive (reduces the amount that you can be slowed down by snares)?
Maura_Neysa wrote: »@Bakkagami , correct me if I'm wrong but the last time I used wings it didn't prevent me from getting DOTs or status effects like major defile (most notably it just reflects the snipe projectile). I can't remember exactly, but I recall the snares getting through wings from things like crippling grasp, etc.
Shimmering shield won't reflect DOTs or status effects either, but it will not reflect things like knockbacks or CCs.
I'll agree that someone spamming wings is a dumb player because you're really just trying to create damage windows where you reflect a frag, will proc, or some other big projectile for unexpected burst. People can play around wings if they're just keeping them up all the time and eventually that magDK is going to be unable to sustain wings while being offensive.
Having recently decided to stop maining stamwarden after I had to jump from the stamDK ship (RIP my sweet prince) I can tell you that as a magNB I just have to leave any warden running shimmering shield alone. Who cares if they're snared/have DOTs/get defiled because I can't produce any offensive pressure through a shield that is essentially free for them to keep up - sure, those secondary effects would matter if I'm trying to Xv1 someone. My only real option as a solo player is to just disengage or waste resources in the hope that they play like an idiot and leave me big offensive windows. If a warden using shimmering shield is halfway competent all they have to do to avoid dying to my range is to literally just refresh SS on cooldown.
You can't refresh wings on cooldown and have the same success.
Wings does in fact reflect dot portions of skills like vamp bane or poison inject, same with cripple root/snare and dot.
Against a magnb shimmering and wings will work pretty much the same except in the case of shimmering you will get heroism uptime, in the case of wings the nb will end up damaging themselves via their spammabe, class dot, and execute (which is pretty amusing since the damage will still scale off your low health. Haven't tested if it double scales though.)
And even against a magnb shimmering is better both offensive and defensive wise.
With wings you need an opponent that is dumb enough to use anything besides light attacks no one would use will against a DK with wings or even crippling grasp.
Even if they use it you can't combine it with a burst rota as you'd had to start it in a blink of an eye with no time to prepare for it.
With major heroism you get free ult and then you can decide when to use your burst rota and there is nothing the other player can do to stop you from using your ult.
Shimmering vs Wings is a microcosm of Warden vs DK.
Wardens can rely on their own skill to kill people while DKs have to hope that their opponent is stupid in order to be able to kill them.
I suggest you do some DK research, DKS have all the tools they need to be absolute solo Beasts. Every form of cc, good heals, good damage, a skill that hits as hard as Cliff Racer (though not as cheesable) an amazing offensive and Defensive Ulti.
On paper, DK sounds great. But they have a few glaring issues that stop them performing as well.
The meta for solo is mobile, bursty and take as little damage as possible, not hold block and mitigate and burn down anymore. They can do burst pretty good if built for it, but have *** tier mobility, sustain and no real class defense bar... wings... The reliance on mist/block hurst mobility and sustain quite bad. And niche builds that use shields do worse than other classes, NBs can use cloak and shields, etc. Then comes the issue with sustain.
Every other class either equals or does better in solo due to having better mobility, sustain and/or defenses.
Maura_Neysa wrote: »@Bakkagami , correct me if I'm wrong but the last time I used wings it didn't prevent me from getting DOTs or status effects like major defile (most notably it just reflects the snipe projectile). I can't remember exactly, but I recall the snares getting through wings from things like crippling grasp, etc.
Shimmering shield won't reflect DOTs or status effects either, but it will not reflect things like knockbacks or CCs.
I'll agree that someone spamming wings is a dumb player because you're really just trying to create damage windows where you reflect a frag, will proc, or some other big projectile for unexpected burst. People can play around wings if they're just keeping them up all the time and eventually that magDK is going to be unable to sustain wings while being offensive.
Having recently decided to stop maining stamwarden after I had to jump from the stamDK ship (RIP my sweet prince) I can tell you that as a magNB I just have to leave any warden running shimmering shield alone. Who cares if they're snared/have DOTs/get defiled because I can't produce any offensive pressure through a shield that is essentially free for them to keep up - sure, those secondary effects would matter if I'm trying to Xv1 someone. My only real option as a solo player is to just disengage or waste resources in the hope that they play like an idiot and leave me big offensive windows. If a warden using shimmering shield is halfway competent all they have to do to avoid dying to my range is to literally just refresh SS on cooldown.
You can't refresh wings on cooldown and have the same success.
Wings does in fact reflect dot portions of skills like vamp bane or poison inject, same with cripple root/snare and dot.
Against a magnb shimmering and wings will work pretty much the same except in the case of shimmering you will get heroism uptime, in the case of wings the nb will end up damaging themselves via their spammabe, class dot, and execute (which is pretty amusing since the damage will still scale off your low health. Haven't tested if it double scales though.)
And even against a magnb shimmering is better both offensive and defensive wise.
With wings you need an opponent that is dumb enough to use anything besides light attacks no one would use will against a DK with wings or even crippling grasp.
Even if they use it you can't combine it with a burst rota as you'd had to start it in a blink of an eye with no time to prepare for it.
With major heroism you get free ult and then you can decide when to use your burst rota and there is nothing the other player can do to stop you from using your ult.
Shimmering vs Wings is a microcosm of Warden vs DK.
Wardens can rely on their own skill to kill people while DKs have to hope that their opponent is stupid in order to be able to kill them.
I suggest you do some DK research, DKS have all the tools they need to be absolute solo Beasts. Every form of cc, good heals, good damage, a skill that hits as hard as Cliff Racer (though not as cheesable) an amazing offensive and Defensive Ulti.
On paper, DK sounds great. But they have a few glaring issues that stop them performing as well.
The meta for solo is mobile, bursty and take as little damage as possible, not hold block and mitigate and burn down anymore. They can do burst pretty good if built for it, but have *** tier mobility, sustain and no real class defense bar... wings... The reliance on mist/block hurst mobility and sustain quite bad. And niche builds that use shields do worse than other classes, NBs can use cloak and shields, etc. Then comes the issue with sustain.
Every other class either equals or does better in solo due to having better mobility, sustain and/or defenses.
Maura_Neysa wrote: »@Bakkagami , correct me if I'm wrong but the last time I used wings it didn't prevent me from getting DOTs or status effects like major defile (most notably it just reflects the snipe projectile). I can't remember exactly, but I recall the snares getting through wings from things like crippling grasp, etc.
Shimmering shield won't reflect DOTs or status effects either, but it will not reflect things like knockbacks or CCs.
I'll agree that someone spamming wings is a dumb player because you're really just trying to create damage windows where you reflect a frag, will proc, or some other big projectile for unexpected burst. People can play around wings if they're just keeping them up all the time and eventually that magDK is going to be unable to sustain wings while being offensive.
Having recently decided to stop maining stamwarden after I had to jump from the stamDK ship (RIP my sweet prince) I can tell you that as a magNB I just have to leave any warden running shimmering shield alone. Who cares if they're snared/have DOTs/get defiled because I can't produce any offensive pressure through a shield that is essentially free for them to keep up - sure, those secondary effects would matter if I'm trying to Xv1 someone. My only real option as a solo player is to just disengage or waste resources in the hope that they play like an idiot and leave me big offensive windows. If a warden using shimmering shield is halfway competent all they have to do to avoid dying to my range is to literally just refresh SS on cooldown.
You can't refresh wings on cooldown and have the same success.
Wings does in fact reflect dot portions of skills like vamp bane or poison inject, same with cripple root/snare and dot.
Against a magnb shimmering and wings will work pretty much the same except in the case of shimmering you will get heroism uptime, in the case of wings the nb will end up damaging themselves via their spammabe, class dot, and execute (which is pretty amusing since the damage will still scale off your low health. Haven't tested if it double scales though.)
And even against a magnb shimmering is better both offensive and defensive wise.
With wings you need an opponent that is dumb enough to use anything besides light attacks no one would use will against a DK with wings or even crippling grasp.
Even if they use it you can't combine it with a burst rota as you'd had to start it in a blink of an eye with no time to prepare for it.
With major heroism you get free ult and then you can decide when to use your burst rota and there is nothing the other player can do to stop you from using your ult.
Shimmering vs Wings is a microcosm of Warden vs DK.
Wardens can rely on their own skill to kill people while DKs have to hope that their opponent is stupid in order to be able to kill them.
I suggest you do some DK research, DKS have all the tools they need to be absolute solo Beasts. Every form of cc, good heals, good damage, a skill that hits as hard as Cliff Racer (though not as cheesable) an amazing offensive and Defensive Ulti.
just stop talking about class viability or anything.
Magma Shell is completely outclassed by shield ult, it's cheaper which is the main reason to use it because it has a higher uptime, prevents all ranged damage vs a Buggy ult that costs 200 ult, often Fails to reduce the damage to 9% and deals 100 aoe dmg while the reflects actually do some damage.
Whip doesn't hit as hard as birds, neither is it ranged or anything, the offence of a dk is laughable vs stamwarden or magwarden, good luck killing a magplar, or a sorc with your dots, DKs offensive power Comes from skoria.
good heals are laughable compared to warden heals aswell as buffs and mobility.
Dk is so bad in solo Play due to lack of mobility
Paper and practise are 2 different Things, People claimed on the pts that warden was lackluster in pvp and guess what? It's completely overperforming, DK sounds decent on paper but is a trashbag in reality.
FlamingBeard wrote: »Shimmering Shield is the BEST active buff skill in PvP right now.
If you ask ANYONE if they want to basically gain Major Heroism on demand, you already know the answer they'd give you.
I'm surprised anyone can say Dragon Fire Scale is anywhere near as good as Shimmering Shield.
Shimmering Shield has basically no cost since it returns magicka, grants Ultimate, protects from damage, and doesn't scale with Battle Spirit...
Dragon Fire Scale has a 33% shorter duration and costs 1000 more magicka than Shimmering Shield and doesn't return any resources or anything like that to compensate. This means DFS must be casted more often even though it receives less "return-on-investment" than SS.
And might I say that most Dragonknights would kill even just for your Icy Aura passive (reduces the amount that you can be slowed down by snares)?
Maura_Neysa wrote: »Maura_Neysa wrote: »@Bakkagami , correct me if I'm wrong but the last time I used wings it didn't prevent me from getting DOTs or status effects like major defile (most notably it just reflects the snipe projectile). I can't remember exactly, but I recall the snares getting through wings from things like crippling grasp, etc.
Shimmering shield won't reflect DOTs or status effects either, but it will not reflect things like knockbacks or CCs.
I'll agree that someone spamming wings is a dumb player because you're really just trying to create damage windows where you reflect a frag, will proc, or some other big projectile for unexpected burst. People can play around wings if they're just keeping them up all the time and eventually that magDK is going to be unable to sustain wings while being offensive.
Having recently decided to stop maining stamwarden after I had to jump from the stamDK ship (RIP my sweet prince) I can tell you that as a magNB I just have to leave any warden running shimmering shield alone. Who cares if they're snared/have DOTs/get defiled because I can't produce any offensive pressure through a shield that is essentially free for them to keep up - sure, those secondary effects would matter if I'm trying to Xv1 someone. My only real option as a solo player is to just disengage or waste resources in the hope that they play like an idiot and leave me big offensive windows. If a warden using shimmering shield is halfway competent all they have to do to avoid dying to my range is to literally just refresh SS on cooldown.
You can't refresh wings on cooldown and have the same success.
Wings does in fact reflect dot portions of skills like vamp bane or poison inject, same with cripple root/snare and dot.
Against a magnb shimmering and wings will work pretty much the same except in the case of shimmering you will get heroism uptime, in the case of wings the nb will end up damaging themselves via their spammabe, class dot, and execute (which is pretty amusing since the damage will still scale off your low health. Haven't tested if it double scales though.)
And even against a magnb shimmering is better both offensive and defensive wise.
With wings you need an opponent that is dumb enough to use anything besides light attacks no one would use will against a DK with wings or even crippling grasp.
Even if they use it you can't combine it with a burst rota as you'd had to start it in a blink of an eye with no time to prepare for it.
With major heroism you get free ult and then you can decide when to use your burst rota and there is nothing the other player can do to stop you from using your ult.
Shimmering vs Wings is a microcosm of Warden vs DK.
Wardens can rely on their own skill to kill people while DKs have to hope that their opponent is stupid in order to be able to kill them.
I suggest you do some DK research, DKS have all the tools they need to be absolute solo Beasts. Every form of cc, good heals, good damage, a skill that hits as hard as Cliff Racer (though not as cheesable) an amazing offensive and Defensive Ulti.
On paper, DK sounds great. But they have a few glaring issues that stop them performing as well.
The meta for solo is mobile, bursty and take as little damage as possible, not hold block and mitigate and burn down anymore. They can do burst pretty good if built for it, but have *** tier mobility, sustain and no real class defense bar... wings... The reliance on mist/block hurst mobility and sustain quite bad. And niche builds that use shields do worse than other classes, NBs can use cloak and shields, etc. Then comes the issue with sustain.
Every other class either equals or does better in solo due to having better mobility, sustain and/or defenses.Maura_Neysa wrote: »@Bakkagami , correct me if I'm wrong but the last time I used wings it didn't prevent me from getting DOTs or status effects like major defile (most notably it just reflects the snipe projectile). I can't remember exactly, but I recall the snares getting through wings from things like crippling grasp, etc.
Shimmering shield won't reflect DOTs or status effects either, but it will not reflect things like knockbacks or CCs.
I'll agree that someone spamming wings is a dumb player because you're really just trying to create damage windows where you reflect a frag, will proc, or some other big projectile for unexpected burst. People can play around wings if they're just keeping them up all the time and eventually that magDK is going to be unable to sustain wings while being offensive.
Having recently decided to stop maining stamwarden after I had to jump from the stamDK ship (RIP my sweet prince) I can tell you that as a magNB I just have to leave any warden running shimmering shield alone. Who cares if they're snared/have DOTs/get defiled because I can't produce any offensive pressure through a shield that is essentially free for them to keep up - sure, those secondary effects would matter if I'm trying to Xv1 someone. My only real option as a solo player is to just disengage or waste resources in the hope that they play like an idiot and leave me big offensive windows. If a warden using shimmering shield is halfway competent all they have to do to avoid dying to my range is to literally just refresh SS on cooldown.
You can't refresh wings on cooldown and have the same success.
Wings does in fact reflect dot portions of skills like vamp bane or poison inject, same with cripple root/snare and dot.
Against a magnb shimmering and wings will work pretty much the same except in the case of shimmering you will get heroism uptime, in the case of wings the nb will end up damaging themselves via their spammabe, class dot, and execute (which is pretty amusing since the damage will still scale off your low health. Haven't tested if it double scales though.)
And even against a magnb shimmering is better both offensive and defensive wise.
With wings you need an opponent that is dumb enough to use anything besides light attacks no one would use will against a DK with wings or even crippling grasp.
Even if they use it you can't combine it with a burst rota as you'd had to start it in a blink of an eye with no time to prepare for it.
With major heroism you get free ult and then you can decide when to use your burst rota and there is nothing the other player can do to stop you from using your ult.
Shimmering vs Wings is a microcosm of Warden vs DK.
Wardens can rely on their own skill to kill people while DKs have to hope that their opponent is stupid in order to be able to kill them.
I suggest you do some DK research, DKS have all the tools they need to be absolute solo Beasts. Every form of cc, good heals, good damage, a skill that hits as hard as Cliff Racer (though not as cheesable) an amazing offensive and Defensive Ulti.
On paper, DK sounds great. But they have a few glaring issues that stop them performing as well.
The meta for solo is mobile, bursty and take as little damage as possible, not hold block and mitigate and burn down anymore. They can do burst pretty good if built for it, but have *** tier mobility, sustain and no real class defense bar... wings... The reliance on mist/block hurst mobility and sustain quite bad. And niche builds that use shields do worse than other classes, NBs can use cloak and shields, etc. Then comes the issue with sustain.
Every other class either equals or does better in solo due to having better mobility, sustain and/or defenses.
Mobility is easy to maintain with pots, 100% uptime. Not to mention, you really don't see nearly as many Falcon wings as I would except. It seems it another skill that gets bumbed quicklyMaura_Neysa wrote: »@Bakkagami , correct me if I'm wrong but the last time I used wings it didn't prevent me from getting DOTs or status effects like major defile (most notably it just reflects the snipe projectile). I can't remember exactly, but I recall the snares getting through wings from things like crippling grasp, etc.
Shimmering shield won't reflect DOTs or status effects either, but it will not reflect things like knockbacks or CCs.
I'll agree that someone spamming wings is a dumb player because you're really just trying to create damage windows where you reflect a frag, will proc, or some other big projectile for unexpected burst. People can play around wings if they're just keeping them up all the time and eventually that magDK is going to be unable to sustain wings while being offensive.
Having recently decided to stop maining stamwarden after I had to jump from the stamDK ship (RIP my sweet prince) I can tell you that as a magNB I just have to leave any warden running shimmering shield alone. Who cares if they're snared/have DOTs/get defiled because I can't produce any offensive pressure through a shield that is essentially free for them to keep up - sure, those secondary effects would matter if I'm trying to Xv1 someone. My only real option as a solo player is to just disengage or waste resources in the hope that they play like an idiot and leave me big offensive windows. If a warden using shimmering shield is halfway competent all they have to do to avoid dying to my range is to literally just refresh SS on cooldown.
You can't refresh wings on cooldown and have the same success.
Wings does in fact reflect dot portions of skills like vamp bane or poison inject, same with cripple root/snare and dot.
Against a magnb shimmering and wings will work pretty much the same except in the case of shimmering you will get heroism uptime, in the case of wings the nb will end up damaging themselves via their spammabe, class dot, and execute (which is pretty amusing since the damage will still scale off your low health. Haven't tested if it double scales though.)
And even against a magnb shimmering is better both offensive and defensive wise.
With wings you need an opponent that is dumb enough to use anything besides light attacks no one would use will against a DK with wings or even crippling grasp.
Even if they use it you can't combine it with a burst rota as you'd had to start it in a blink of an eye with no time to prepare for it.
With major heroism you get free ult and then you can decide when to use your burst rota and there is nothing the other player can do to stop you from using your ult.
Shimmering vs Wings is a microcosm of Warden vs DK.
Wardens can rely on their own skill to kill people while DKs have to hope that their opponent is stupid in order to be able to kill them.
I suggest you do some DK research, DKS have all the tools they need to be absolute solo Beasts. Every form of cc, good heals, good damage, a skill that hits as hard as Cliff Racer (though not as cheesable) an amazing offensive and Defensive Ulti.
just stop talking about class viability or anything.
Magma Shell is completely outclassed by shield ult, it's cheaper which is the main reason to use it because it has a higher uptime, prevents all ranged damage vs a Buggy ult that costs 200 ult, often Fails to reduce the damage to 9% and deals 100 aoe dmg while the reflects actually do some damage.
Whip doesn't hit as hard as birds, neither is it ranged or anything, the offence of a dk is laughable vs stamwarden or magwarden, good luck killing a magplar, or a sorc with your dots, DKs offensive power Comes from skoria.
good heals are laughable compared to warden heals aswell as buffs and mobility.
Dk is so bad in solo Play due to lack of mobility
Paper and practise are 2 different Things, People claimed on the pts that warden was lackluster in pvp and guess what? It's completely overperforming, DK sounds decent on paper but is a trashbag in reality.
Its pretty clear either you do'nt play a DK at all, or you're just not skilled at all. I'm not trying to suggest builds here, just what available. I run Magma Shell, I also rarely use it. My Power Lash tool tips for 9630, my Cliff Racer 10718. No they are even because that’s Power Lash and not including 15% range Damage. Just because you can’t play it, doesn’t mean it’s not good.FlamingBeard wrote: »Shimmering Shield is the BEST active buff skill in PvP right now.
If you ask ANYONE if they want to basically gain Major Heroism on demand, you already know the answer they'd give you.
I'm surprised anyone can say Dragon Fire Scale is anywhere near as good as Shimmering Shield.
Shimmering Shield has basically no cost since it returns magicka, grants Ultimate, protects from damage, and doesn't scale with Battle Spirit...
Dragon Fire Scale has a 33% shorter duration and costs 1000 more magicka than Shimmering Shield and doesn't return any resources or anything like that to compensate. This means DFS must be casted more often even though it receives less "return-on-investment" than SS.
And might I say that most Dragonknights would kill even just for your Icy Aura passive (reduces the amount that you can be slowed down by snares)?
They both last 6 seconds, Wings reflects 4 not 3. How the hell did you come up with Wings not lasting as long yes Major Herisom is good, so is 35% extra damage. Shimmering has a Damage cap (scaled with Battle Spirt or not) Wings has no Fing Damage cap at all Sure Ice Aura is great, so is Iron Skin. No they aren’t the same, yes they are damn close to equal footing
Maura_Neysa wrote: »Maura_Neysa wrote: »@Bakkagami , correct me if I'm wrong but the last time I used wings it didn't prevent me from getting DOTs or status effects like major defile (most notably it just reflects the snipe projectile). I can't remember exactly, but I recall the snares getting through wings from things like crippling grasp, etc.
Shimmering shield won't reflect DOTs or status effects either, but it will not reflect things like knockbacks or CCs.
I'll agree that someone spamming wings is a dumb player because you're really just trying to create damage windows where you reflect a frag, will proc, or some other big projectile for unexpected burst. People can play around wings if they're just keeping them up all the time and eventually that magDK is going to be unable to sustain wings while being offensive.
Having recently decided to stop maining stamwarden after I had to jump from the stamDK ship (RIP my sweet prince) I can tell you that as a magNB I just have to leave any warden running shimmering shield alone. Who cares if they're snared/have DOTs/get defiled because I can't produce any offensive pressure through a shield that is essentially free for them to keep up - sure, those secondary effects would matter if I'm trying to Xv1 someone. My only real option as a solo player is to just disengage or waste resources in the hope that they play like an idiot and leave me big offensive windows. If a warden using shimmering shield is halfway competent all they have to do to avoid dying to my range is to literally just refresh SS on cooldown.
You can't refresh wings on cooldown and have the same success.
Wings does in fact reflect dot portions of skills like vamp bane or poison inject, same with cripple root/snare and dot.
Against a magnb shimmering and wings will work pretty much the same except in the case of shimmering you will get heroism uptime, in the case of wings the nb will end up damaging themselves via their spammabe, class dot, and execute (which is pretty amusing since the damage will still scale off your low health. Haven't tested if it double scales though.)
And even against a magnb shimmering is better both offensive and defensive wise.
With wings you need an opponent that is dumb enough to use anything besides light attacks no one would use will against a DK with wings or even crippling grasp.
Even if they use it you can't combine it with a burst rota as you'd had to start it in a blink of an eye with no time to prepare for it.
With major heroism you get free ult and then you can decide when to use your burst rota and there is nothing the other player can do to stop you from using your ult.
Shimmering vs Wings is a microcosm of Warden vs DK.
Wardens can rely on their own skill to kill people while DKs have to hope that their opponent is stupid in order to be able to kill them.
I suggest you do some DK research, DKS have all the tools they need to be absolute solo Beasts. Every form of cc, good heals, good damage, a skill that hits as hard as Cliff Racer (though not as cheesable) an amazing offensive and Defensive Ulti.
On paper, DK sounds great. But they have a few glaring issues that stop them performing as well.
The meta for solo is mobile, bursty and take as little damage as possible, not hold block and mitigate and burn down anymore. They can do burst pretty good if built for it, but have *** tier mobility, sustain and no real class defense bar... wings... The reliance on mist/block hurst mobility and sustain quite bad. And niche builds that use shields do worse than other classes, NBs can use cloak and shields, etc. Then comes the issue with sustain.
Every other class either equals or does better in solo due to having better mobility, sustain and/or defenses.Maura_Neysa wrote: »@Bakkagami , correct me if I'm wrong but the last time I used wings it didn't prevent me from getting DOTs or status effects like major defile (most notably it just reflects the snipe projectile). I can't remember exactly, but I recall the snares getting through wings from things like crippling grasp, etc.
Shimmering shield won't reflect DOTs or status effects either, but it will not reflect things like knockbacks or CCs.
I'll agree that someone spamming wings is a dumb player because you're really just trying to create damage windows where you reflect a frag, will proc, or some other big projectile for unexpected burst. People can play around wings if they're just keeping them up all the time and eventually that magDK is going to be unable to sustain wings while being offensive.
Having recently decided to stop maining stamwarden after I had to jump from the stamDK ship (RIP my sweet prince) I can tell you that as a magNB I just have to leave any warden running shimmering shield alone. Who cares if they're snared/have DOTs/get defiled because I can't produce any offensive pressure through a shield that is essentially free for them to keep up - sure, those secondary effects would matter if I'm trying to Xv1 someone. My only real option as a solo player is to just disengage or waste resources in the hope that they play like an idiot and leave me big offensive windows. If a warden using shimmering shield is halfway competent all they have to do to avoid dying to my range is to literally just refresh SS on cooldown.
You can't refresh wings on cooldown and have the same success.
Wings does in fact reflect dot portions of skills like vamp bane or poison inject, same with cripple root/snare and dot.
Against a magnb shimmering and wings will work pretty much the same except in the case of shimmering you will get heroism uptime, in the case of wings the nb will end up damaging themselves via their spammabe, class dot, and execute (which is pretty amusing since the damage will still scale off your low health. Haven't tested if it double scales though.)
And even against a magnb shimmering is better both offensive and defensive wise.
With wings you need an opponent that is dumb enough to use anything besides light attacks no one would use will against a DK with wings or even crippling grasp.
Even if they use it you can't combine it with a burst rota as you'd had to start it in a blink of an eye with no time to prepare for it.
With major heroism you get free ult and then you can decide when to use your burst rota and there is nothing the other player can do to stop you from using your ult.
Shimmering vs Wings is a microcosm of Warden vs DK.
Wardens can rely on their own skill to kill people while DKs have to hope that their opponent is stupid in order to be able to kill them.
I suggest you do some DK research, DKS have all the tools they need to be absolute solo Beasts. Every form of cc, good heals, good damage, a skill that hits as hard as Cliff Racer (though not as cheesable) an amazing offensive and Defensive Ulti.
On paper, DK sounds great. But they have a few glaring issues that stop them performing as well.
The meta for solo is mobile, bursty and take as little damage as possible, not hold block and mitigate and burn down anymore. They can do burst pretty good if built for it, but have *** tier mobility, sustain and no real class defense bar... wings... The reliance on mist/block hurst mobility and sustain quite bad. And niche builds that use shields do worse than other classes, NBs can use cloak and shields, etc. Then comes the issue with sustain.
Every other class either equals or does better in solo due to having better mobility, sustain and/or defenses.
Mobility is easy to maintain with pots, 100% uptime. Not to mention, you really don't see nearly as many Falcon wings as I would except. It seems it another skill that gets bumbed quicklyMaura_Neysa wrote: »@Bakkagami , correct me if I'm wrong but the last time I used wings it didn't prevent me from getting DOTs or status effects like major defile (most notably it just reflects the snipe projectile). I can't remember exactly, but I recall the snares getting through wings from things like crippling grasp, etc.
Shimmering shield won't reflect DOTs or status effects either, but it will not reflect things like knockbacks or CCs.
I'll agree that someone spamming wings is a dumb player because you're really just trying to create damage windows where you reflect a frag, will proc, or some other big projectile for unexpected burst. People can play around wings if they're just keeping them up all the time and eventually that magDK is going to be unable to sustain wings while being offensive.
Having recently decided to stop maining stamwarden after I had to jump from the stamDK ship (RIP my sweet prince) I can tell you that as a magNB I just have to leave any warden running shimmering shield alone. Who cares if they're snared/have DOTs/get defiled because I can't produce any offensive pressure through a shield that is essentially free for them to keep up - sure, those secondary effects would matter if I'm trying to Xv1 someone. My only real option as a solo player is to just disengage or waste resources in the hope that they play like an idiot and leave me big offensive windows. If a warden using shimmering shield is halfway competent all they have to do to avoid dying to my range is to literally just refresh SS on cooldown.
You can't refresh wings on cooldown and have the same success.
Wings does in fact reflect dot portions of skills like vamp bane or poison inject, same with cripple root/snare and dot.
Against a magnb shimmering and wings will work pretty much the same except in the case of shimmering you will get heroism uptime, in the case of wings the nb will end up damaging themselves via their spammabe, class dot, and execute (which is pretty amusing since the damage will still scale off your low health. Haven't tested if it double scales though.)
And even against a magnb shimmering is better both offensive and defensive wise.
With wings you need an opponent that is dumb enough to use anything besides light attacks no one would use will against a DK with wings or even crippling grasp.
Even if they use it you can't combine it with a burst rota as you'd had to start it in a blink of an eye with no time to prepare for it.
With major heroism you get free ult and then you can decide when to use your burst rota and there is nothing the other player can do to stop you from using your ult.
Shimmering vs Wings is a microcosm of Warden vs DK.
Wardens can rely on their own skill to kill people while DKs have to hope that their opponent is stupid in order to be able to kill them.
I suggest you do some DK research, DKS have all the tools they need to be absolute solo Beasts. Every form of cc, good heals, good damage, a skill that hits as hard as Cliff Racer (though not as cheesable) an amazing offensive and Defensive Ulti.
just stop talking about class viability or anything.
Magma Shell is completely outclassed by shield ult, it's cheaper which is the main reason to use it because it has a higher uptime, prevents all ranged damage vs a Buggy ult that costs 200 ult, often Fails to reduce the damage to 9% and deals 100 aoe dmg while the reflects actually do some damage.
Whip doesn't hit as hard as birds, neither is it ranged or anything, the offence of a dk is laughable vs stamwarden or magwarden, good luck killing a magplar, or a sorc with your dots, DKs offensive power Comes from skoria.
good heals are laughable compared to warden heals aswell as buffs and mobility.
Dk is so bad in solo Play due to lack of mobility
Paper and practise are 2 different Things, People claimed on the pts that warden was lackluster in pvp and guess what? It's completely overperforming, DK sounds decent on paper but is a trashbag in reality.
Its pretty clear either you do'nt play a DK at all, or you're just not skilled at all. I'm not trying to suggest builds here, just what available. I run Magma Shell, I also rarely use it. My Power Lash tool tips for 9630, my Cliff Racer 10718. No they are even because that’s Power Lash and not including 15% range Damage. Just because you can’t play it, doesn’t mean it’s not good.FlamingBeard wrote: »Shimmering Shield is the BEST active buff skill in PvP right now.
If you ask ANYONE if they want to basically gain Major Heroism on demand, you already know the answer they'd give you.
I'm surprised anyone can say Dragon Fire Scale is anywhere near as good as Shimmering Shield.
Shimmering Shield has basically no cost since it returns magicka, grants Ultimate, protects from damage, and doesn't scale with Battle Spirit...
Dragon Fire Scale has a 33% shorter duration and costs 1000 more magicka than Shimmering Shield and doesn't return any resources or anything like that to compensate. This means DFS must be casted more often even though it receives less "return-on-investment" than SS.
And might I say that most Dragonknights would kill even just for your Icy Aura passive (reduces the amount that you can be slowed down by snares)?
They both last 6 seconds, Wings reflects 4 not 3. How the hell did you come up with Wings not lasting as long yes Major Herisom is good, so is 35% extra damage. Shimmering has a Damage cap (scaled with Battle Spirt or not) Wings has no Fing Damage cap at all Sure Ice Aura is great, so is Iron Skin. No they aren’t the same, yes they are damn close to equal footing
I play stam and magdk so no worries about my class knowledge.
Yours however is beyond laughable. If you actually used a DK for 1 day in cyro and then switched to a warden with shimmering you should know that the uptime of shimmering shield is almost 100% while Wings can't be kept up with 3.5k magicka cost vs 400 shimmering.
The damage cap of shimmering is at a level where there is no projectile in the game that can hit for 18k uncritical damage in one hit.
You can have all dk passives they won't be missed not a single bit.
35% damage is laughable as the damage is reduced by your mitigation, then it's increased by 35% and then it's reduced by the enemies mitigation.
Also no one will use a strong skill against wings that means you increase 4 light attacks over 4 seconds which deal 1k damage each time.
While wardens get ult so they can control when to nuke an enemy with a strong attack pvp is about controlling the fight and your burst window.
Wings are the exact opposite of controlling your burst as they rely 100% on bad decisions of your enemy to increase your burst
Ultimate_Overlord wrote: »You dont understand people. Siege shield is a part of the best solo pvp combo in the game. What you do is put siege shield down as a beacon for zerglings, they come over, see an oil pot that you put down, and then once they pile up and try to burn it you destro ult them. Dont forget to also put down a blood altar so you dont die while ulting. 100% reliable ap farming tactic big boss has been keeping secret for years.
Just putting it out there - as a magNB I would slot the reworked agony in a heartbeat to be able to get major heroism.
RighteousBacon wrote: »
Magdks in particular do need sustain help, but lowering wings costs wouldn't do anything but increase wing spam and have forums explode about wings countering builds again (the reason why force pulse is no longer reflectable), while not fixing the actual problem. The issue is magdks are the only mag class in the game without an active source of resource recovery that is sporadic rather than continuously reliable. (magblades have syphoning, templars have rune, 5% cost reduction, 5% larger pool and 10% recovery, and wardens have betty netch, as well as resource return). Dk's recovery passive only returns stam so, while that helps block dks and stamdks it's much less useful for a typical pvp magdk, and their ONLY other recovery passive requires an ult and was noticeably nerfed in recent patches. Hardened armor being reworked to apply magicka steal rather than a weak shield for 5% of your health would be a better change and help in both 1v1 and group situations, while still making sure a skill as strong as wings in certain situations still has to be used with some semblance of thought.
Maura_Neysa wrote: »They both last 6 seconds, Wings reflects 4 not 3. How the hell did you come up with Wings not lasting as long yes Major Herisom is good, so is 35% extra damage. Shimmering has a Damage cap (scaled with Battle Spirt or not) Wings has no Fing Damage cap at all Sure Ice Aura is great, so is Iron Skin. No they aren’t the same, yes they are damn close to equal footing