Would you please consider increasing the minimum amount of trans crystals we get from vet and vet hard mode pledges.
It’s very frustrating to get one crystal, even two for finishing a vet pledge hard mode.
It would be more rewarding if it was a 3 to 10 for vet and 4-10 for hard mode
Was just told that by going to pvp and take a farm, you get 4 crystals...
In pave it has taken me 3 pledges and a random to get that many...
Hardly seems fair
Was just told that by going to pvp and take a farm, you get 4 crystals...
In pave it has taken me 3 pledges and a random to get that many...
Hardly seems fair
I heard that the drop rate for those with tails is lower as the have to give half of all they earn to their dumner mastersWould you please consider increasing the minimum amount of trans crystals we get from vet and vet hard mode pledges.
It’s very frustrating to get one crystal, even two for finishing a vet pledge hard mode.
It would be more rewarding if it was a 3 to 10 for vet and 4-10 for hard mode
duendology wrote: »So, these crystals are only obtainable after finishing vet dungeons? I think it's a little bit unfair...
Apache_Kid wrote: »Was just told that by going to pvp and take a farm, you get 4 crystals...
In pave it has taken me 3 pledges and a random to get that many...
Hardly seems fair
It's fair because you are allowed to go into PvP and earn those crystals. We all know that people complaining that crystals are too hard to get in PvE while too easy to get in PvP will not lead to them increasing the amount for PvE activities, but rather nerfing the amount of crystals we can get for PvP. Have you considered trying PvP to get more crystals? You might actually like it. We shouldn't be complaining that TOO MUCH of a good thing is dropping in certain content especially if that good thing doesn't affect the in-game economy.
Stopnaggin wrote: »
Then we should remove the golden vendor since you can get that gear from pve right? Also the tel var alchemy bags. Not asking for more one way or the other just equal amounts.
Stopnaggin wrote: »Apache_Kid wrote: »Was just told that by going to pvp and take a farm, you get 4 crystals...
In pave it has taken me 3 pledges and a random to get that many...
Hardly seems fair
It's fair because you are allowed to go into PvP and earn those crystals. We all know that people complaining that crystals are too hard to get in PvE while too easy to get in PvP will not lead to them increasing the amount for PvE activities, but rather nerfing the amount of crystals we can get for PvP. Have you considered trying PvP to get more crystals? You might actually like it. We shouldn't be complaining that TOO MUCH of a good thing is dropping in certain content especially if that good thing doesn't affect the in-game economy.
Then we should remove the golden vendor since you can get that gear from pve right? Also the tel var alchemy bags. Not asking for more one way or the other just equal amounts.
Apache_Kid wrote: »Stopnaggin wrote: »Apache_Kid wrote: »Was just told that by going to pvp and take a farm, you get 4 crystals...
In pave it has taken me 3 pledges and a random to get that many...
Hardly seems fair
It's fair because you are allowed to go into PvP and earn those crystals. We all know that people complaining that crystals are too hard to get in PvE while too easy to get in PvP will not lead to them increasing the amount for PvE activities, but rather nerfing the amount of crystals we can get for PvP. Have you considered trying PvP to get more crystals? You might actually like it. We shouldn't be complaining that TOO MUCH of a good thing is dropping in certain content especially if that good thing doesn't affect the in-game economy.
Then we should remove the golden vendor since you can get that gear from pve right? Also the tel var alchemy bags. Not asking for more one way or the other just equal amounts.
I have read what you just said about 10 times and cannot understand the argument you are trying to make. You actually CAN'T get golden jewelry in PvE either (overland and 4-person dungeon sets) so I'm not even sure what you're getting at in the slightest.
Stopnaggin wrote: »Apache_Kid wrote: »Stopnaggin wrote: »Apache_Kid wrote: »Was just told that by going to pvp and take a farm, you get 4 crystals...
In pave it has taken me 3 pledges and a random to get that many...
Hardly seems fair
It's fair because you are allowed to go into PvP and earn those crystals. We all know that people complaining that crystals are too hard to get in PvE while too easy to get in PvP will not lead to them increasing the amount for PvE activities, but rather nerfing the amount of crystals we can get for PvP. Have you considered trying PvP to get more crystals? You might actually like it. We shouldn't be complaining that TOO MUCH of a good thing is dropping in certain content especially if that good thing doesn't affect the in-game economy.
Then we should remove the golden vendor since you can get that gear from pve right? Also the tel var alchemy bags. Not asking for more one way or the other just equal amounts.
I have read what you just said about 10 times and cannot understand the argument you are trying to make. You actually CAN'T get golden jewelry in PvE either (overland and 4-person dungeon sets) so I'm not even sure what you're getting at in the slightest.
Wasn't referring to jewelry, just monster set pieces. I was just counter arguing that rewards should be equal regardless of pve/pvp. I get one stone per day for a random normal dungeon. Will take 50 days to be able to trans one piece of gear at this rate. Mutliply that by 5 or 7 pieces of gear and I might as well keep grinding the dungeon to get the set and trait I want. Using the same argument that was used to get monster sets in pvp. Why should I be "forced" to run things I dont enjoy. Again not asking for anything above for one side or the other, just balance.
All in all its not that big of an issue to me. I'm pretty much set on my gear,
Apache_Kid wrote: »Stopnaggin wrote: »Apache_Kid wrote: »Stopnaggin wrote: »Apache_Kid wrote: »Was just told that by going to pvp and take a farm, you get 4 crystals...
In pave it has taken me 3 pledges and a random to get that many...
Hardly seems fair
It's fair because you are allowed to go into PvP and earn those crystals. We all know that people complaining that crystals are too hard to get in PvE while too easy to get in PvP will not lead to them increasing the amount for PvE activities, but rather nerfing the amount of crystals we can get for PvP. Have you considered trying PvP to get more crystals? You might actually like it. We shouldn't be complaining that TOO MUCH of a good thing is dropping in certain content especially if that good thing doesn't affect the in-game economy.
Then we should remove the golden vendor since you can get that gear from pve right? Also the tel var alchemy bags. Not asking for more one way or the other just equal amounts.
I have read what you just said about 10 times and cannot understand the argument you are trying to make. You actually CAN'T get golden jewelry in PvE either (overland and 4-person dungeon sets) so I'm not even sure what you're getting at in the slightest.
Wasn't referring to jewelry, just monster set pieces. I was just counter arguing that rewards should be equal regardless of pve/pvp. I get one stone per day for a random normal dungeon. Will take 50 days to be able to trans one piece of gear at this rate. Mutliply that by 5 or 7 pieces of gear and I might as well keep grinding the dungeon to get the set and trait I want. Using the same argument that was used to get monster sets in pvp. Why should I be "forced" to run things I dont enjoy. Again not asking for anything above for one side or the other, just balance.
All in all its not that big of an issue to me. I'm pretty much set on my gear,
Well yeah, doing one random normal per day is going to be really slow. To get crystals in PvE the fastest way is to complete the veteran content. Also, the rate at which you can earn them in PvP is a little overstated in this thread. But the main issue for me is that we all know that people asking for balance to this will not lead to a buff in terms of crystals earned in PvE but rather a reduction in crystals earned in PvP because ZoS almost always tries to balance by nerfs rather than buffs. You may not WANT to PvP but in case you ever decide to, it'd be nice to not have that number nerfed for you and others
Just as it should be.Apache_Kid wrote: »Stopnaggin wrote: »Apache_Kid wrote: »Stopnaggin wrote: »Apache_Kid wrote: »Was just told that by going to pvp and take a farm, you get 4 crystals...
In pave it has taken me 3 pledges and a random to get that many...
Hardly seems fair
It's fair because you are allowed to go into PvP and earn those crystals. We all know that people complaining that crystals are too hard to get in PvE while too easy to get in PvP will not lead to them increasing the amount for PvE activities, but rather nerfing the amount of crystals we can get for PvP. Have you considered trying PvP to get more crystals? You might actually like it. We shouldn't be complaining that TOO MUCH of a good thing is dropping in certain content especially if that good thing doesn't affect the in-game economy.
Then we should remove the golden vendor since you can get that gear from pve right? Also the tel var alchemy bags. Not asking for more one way or the other just equal amounts.
I have read what you just said about 10 times and cannot understand the argument you are trying to make. You actually CAN'T get golden jewelry in PvE either (overland and 4-person dungeon sets) so I'm not even sure what you're getting at in the slightest.
Wasn't referring to jewelry, just monster set pieces. I was just counter arguing that rewards should be equal regardless of pve/pvp. I get one stone per day for a random normal dungeon. Will take 50 days to be able to trans one piece of gear at this rate. Mutliply that by 5 or 7 pieces of gear and I might as well keep grinding the dungeon to get the set and trait I want. Using the same argument that was used to get monster sets in pvp. Why should I be "forced" to run things I dont enjoy. Again not asking for anything above for one side or the other, just balance.
All in all its not that big of an issue to me. I'm pretty much set on my gear,
Well yeah, doing one random normal per day is going to be really slow
Apache_Kid wrote: »Stopnaggin wrote: »Apache_Kid wrote: »Stopnaggin wrote: »Apache_Kid wrote: »Was just told that by going to pvp and take a farm, you get 4 crystals...
In pave it has taken me 3 pledges and a random to get that many...
Hardly seems fair
It's fair because you are allowed to go into PvP and earn those crystals. We all know that people complaining that crystals are too hard to get in PvE while too easy to get in PvP will not lead to them increasing the amount for PvE activities, but rather nerfing the amount of crystals we can get for PvP. Have you considered trying PvP to get more crystals? You might actually like it. We shouldn't be complaining that TOO MUCH of a good thing is dropping in certain content especially if that good thing doesn't affect the in-game economy.
Then we should remove the golden vendor since you can get that gear from pve right? Also the tel var alchemy bags. Not asking for more one way or the other just equal amounts.
I have read what you just said about 10 times and cannot understand the argument you are trying to make. You actually CAN'T get golden jewelry in PvE either (overland and 4-person dungeon sets) so I'm not even sure what you're getting at in the slightest.
Wasn't referring to jewelry, just monster set pieces. I was just counter arguing that rewards should be equal regardless of pve/pvp. I get one stone per day for a random normal dungeon. Will take 50 days to be able to trans one piece of gear at this rate. Mutliply that by 5 or 7 pieces of gear and I might as well keep grinding the dungeon to get the set and trait I want. Using the same argument that was used to get monster sets in pvp. Why should I be "forced" to run things I dont enjoy. Again not asking for anything above for one side or the other, just balance.
All in all its not that big of an issue to me. I'm pretty much set on my gear,
Well yeah, doing one random normal per day is going to be really slow. To get crystals in PvE the fastest way is to complete the veteran content. Also, the rate at which you can earn them in PvP is a little overstated in this thread. But the main issue for me is that we all know that people asking for balance to this will not lead to a buff in terms of crystals earned in PvE but rather a reduction in crystals earned in PvP because ZoS almost always tries to balance by nerfs rather than buffs. You may not WANT to PvP but in case you ever decide to, it'd be nice to not have that number nerfed for you and others
SGT_Wolfe101st wrote: »I'll tell you what would be cool, is if they actually dropped. We ran 6 dungeons last night and not one drop. On HM Vet no less. I know there is a "chance" but it seems that chance is very similar to the chance that a new purple furniture
or motif will drop in CWC.