Waylander07 wrote: »Waylander07 wrote: »I personally don’t think SB needs to be changed, the way I see it is this – Outside of being used against damage shields, SB is actually a weak set. To me the answer seems simple don’t use shield stacking against a player using this set. Use stuns and the normal sorc combos against a player who will then be left using a weak set against you. I have been destroyed many times by sorc combos so anyone claiming that sorcs have nothing else apart from shield stacking is talking crap in my opinion. As for struggling against multiple opponents because of SB, most players regardless of class struggle to beat multiple opponents.
I have been playing this game since launch and what I will say about Sorcs is this, against really good sorcs I struggle, but find the rest quite easy to kill. I don’t think sorcs are an easy class to master or play but those who do master it are hard as hell to beat and deal combos that can wipe you out in a few seconds.
When I played as a MDK tank this was not a problem but I now choose to play with light armor which means unless I can pop an immovable potion before engaging one of these top sorcs I am going to struggle past the stun that always comes before these deadly combos arrive a split second later. I am ok with that, I choose not to go back to playing a tank and am just going to work on my new playstyle and try to be a better player.
I'll tell you why it needs to be changed.. People see the sorc coming and use stuff like DressingRoom switch gear before the fight starts. So they're only using SB vs sorcs, vs others they use other sets.
This is especially true of those who can stealth..
I've even been in fights where neither could kill each other, the guy stealth's away then comes back 30 seconds later with shieldbreaker on.
And no, not shielding is not an option for any number of reasons..
1. It can take 6 seconds for your shield to wear off when you decide to do this. SB can have you dead (or as near as)by then.
2. Sorcs are not built to survive without shields. How do they defend the usual snipes, poison-injections/gapcloser/incap combo's if they cannot shield.. with 20k health, light armour and a weak hot?
3. Using SB, over, say hundings means losing 300 weapon-damage.. That's maybe a 3-5% damage loss? Do you really think that gives you so much of a disadvantage that you lose vs anyone not using a shield? Compared to the auto-win you get vs those who have to rely on shields as both their primary and secondary defence? Do you think this suddenly means that a no-shielding sorc has a chance of defending it?
One person using shield breaker should not be a problem to a good player as I have stated sorcs have devastating attack combos and the best escape in the game. SB is now part of the game so either learn how to counter or stop playing. I am tired of hearing how defenseless sorcs are without a dam shield and how they don’t want to give up dam for more resistance. We all have to give up damage to gain resistance so get over it.
Waylander07 wrote: »Waylander07 wrote: »I personally don’t think SB needs to be changed, the way I see it is this – Outside of being used against damage shields, SB is actually a weak set. To me the answer seems simple don’t use shield stacking against a player using this set. Use stuns and the normal sorc combos against a player who will then be left using a weak set against you. I have been destroyed many times by sorc combos so anyone claiming that sorcs have nothing else apart from shield stacking is talking crap in my opinion. As for struggling against multiple opponents because of SB, most players regardless of class struggle to beat multiple opponents.
I have been playing this game since launch and what I will say about Sorcs is this, against really good sorcs I struggle, but find the rest quite easy to kill. I don’t think sorcs are an easy class to master or play but those who do master it are hard as hell to beat and deal combos that can wipe you out in a few seconds.
When I played as a MDK tank this was not a problem but I now choose to play with light armor which means unless I can pop an immovable potion before engaging one of these top sorcs I am going to struggle past the stun that always comes before these deadly combos arrive a split second later. I am ok with that, I choose not to go back to playing a tank and am just going to work on my new playstyle and try to be a better player.
I'll tell you why it needs to be changed.. People see the sorc coming and use stuff like DressingRoom switch gear before the fight starts. So they're only using SB vs sorcs, vs others they use other sets.
This is especially true of those who can stealth..
I've even been in fights where neither could kill each other, the guy stealth's away then comes back 30 seconds later with shieldbreaker on.
And no, not shielding is not an option for any number of reasons..
1. It can take 6 seconds for your shield to wear off when you decide to do this. SB can have you dead (or as near as)by then.
2. Sorcs are not built to survive without shields. How do they defend the usual snipes, poison-injections/gapcloser/incap combo's if they cannot shield.. with 20k health, light armour and a weak hot?
3. Using SB, over, say hundings means losing 300 weapon-damage.. That's maybe a 3-5% damage loss? Do you really think that gives you so much of a disadvantage that you lose vs anyone not using a shield? Compared to the auto-win you get vs those who have to rely on shields as both their primary and secondary defence? Do you think this suddenly means that a no-shielding sorc has a chance of defending it?
One person using shield breaker should not be a problem to a good player as I have stated sorcs have devastating attack combos and the best escape in the game. SB is now part of the game so either learn how to counter or stop playing. I am tired of hearing how defenseless sorcs are without a dam shield and how they don’t want to give up dam for more resistance. We all have to give up damage to gain resistance so get over it.
So funny. Shieldbreaker is only not a problem if the sorc' massively outclassed the other player...
Your response to X set is overpowered is "Be twice the player as the X-user) ?
Do you not get that is the very definition of unbalanced?
Yeah, I can counter it Vs a complete scrub, but why the hell should that one set make a complete scrub suddenly VERY dangerous to a competent player.
Waylander07 wrote: »Waylander07 wrote: »Waylander07 wrote: »I personally don’t think SB needs to be changed, the way I see it is this – Outside of being used against damage shields, SB is actually a weak set. To me the answer seems simple don’t use shield stacking against a player using this set. Use stuns and the normal sorc combos against a player who will then be left using a weak set against you. I have been destroyed many times by sorc combos so anyone claiming that sorcs have nothing else apart from shield stacking is talking crap in my opinion. As for struggling against multiple opponents because of SB, most players regardless of class struggle to beat multiple opponents.
I have been playing this game since launch and what I will say about Sorcs is this, against really good sorcs I struggle, but find the rest quite easy to kill. I don’t think sorcs are an easy class to master or play but those who do master it are hard as hell to beat and deal combos that can wipe you out in a few seconds.
When I played as a MDK tank this was not a problem but I now choose to play with light armor which means unless I can pop an immovable potion before engaging one of these top sorcs I am going to struggle past the stun that always comes before these deadly combos arrive a split second later. I am ok with that, I choose not to go back to playing a tank and am just going to work on my new playstyle and try to be a better player.
I'll tell you why it needs to be changed.. People see the sorc coming and use stuff like DressingRoom switch gear before the fight starts. So they're only using SB vs sorcs, vs others they use other sets.
This is especially true of those who can stealth..
I've even been in fights where neither could kill each other, the guy stealth's away then comes back 30 seconds later with shieldbreaker on.
And no, not shielding is not an option for any number of reasons..
1. It can take 6 seconds for your shield to wear off when you decide to do this. SB can have you dead (or as near as)by then.
2. Sorcs are not built to survive without shields. How do they defend the usual snipes, poison-injections/gapcloser/incap combo's if they cannot shield.. with 20k health, light armour and a weak hot?
3. Using SB, over, say hundings means losing 300 weapon-damage.. That's maybe a 3-5% damage loss? Do you really think that gives you so much of a disadvantage that you lose vs anyone not using a shield? Compared to the auto-win you get vs those who have to rely on shields as both their primary and secondary defence? Do you think this suddenly means that a no-shielding sorc has a chance of defending it?
One person using shield breaker should not be a problem to a good player as I have stated sorcs have devastating attack combos and the best escape in the game. SB is now part of the game so either learn how to counter or stop playing. I am tired of hearing how defenseless sorcs are without a dam shield and how they don’t want to give up dam for more resistance. We all have to give up damage to gain resistance so get over it.
So funny. Shieldbreaker is only not a problem if the sorc' massively outclassed the other player...
Your response to X set is overpowered is "Be twice the player as the X-user) ?
Do you not get that is the very definition of unbalanced?
Yeah, I can counter it Vs a complete scrub, but why the hell should that one set make a complete scrub suddenly VERY dangerous to a competent player.
Don’t you get how hard it is to take down a sorc with a huge damage shield who has just popped an Immovability potion, for 10 seconds my light armor build can’t touch them leaving me near helpless. On this thread we have a sorc who complains that 8 players could only take him down because of SB. It seems to me that a lot of you god like sorcs become like the rest of us mortals who struggle 1vx when your damage shields are taken away, maybe it is you who does not understand the definition of balance.
Waylander07 wrote: »Waylander07 wrote: »Waylander07 wrote: »I personally don’t think SB needs to be changed, the way I see it is this – Outside of being used against damage shields, SB is actually a weak set. To me the answer seems simple don’t use shield stacking against a player using this set. Use stuns and the normal sorc combos against a player who will then be left using a weak set against you. I have been destroyed many times by sorc combos so anyone claiming that sorcs have nothing else apart from shield stacking is talking crap in my opinion. As for struggling against multiple opponents because of SB, most players regardless of class struggle to beat multiple opponents.
I have been playing this game since launch and what I will say about Sorcs is this, against really good sorcs I struggle, but find the rest quite easy to kill. I don’t think sorcs are an easy class to master or play but those who do master it are hard as hell to beat and deal combos that can wipe you out in a few seconds.
When I played as a MDK tank this was not a problem but I now choose to play with light armor which means unless I can pop an immovable potion before engaging one of these top sorcs I am going to struggle past the stun that always comes before these deadly combos arrive a split second later. I am ok with that, I choose not to go back to playing a tank and am just going to work on my new playstyle and try to be a better player.
I'll tell you why it needs to be changed.. People see the sorc coming and use stuff like DressingRoom switch gear before the fight starts. So they're only using SB vs sorcs, vs others they use other sets.
This is especially true of those who can stealth..
I've even been in fights where neither could kill each other, the guy stealth's away then comes back 30 seconds later with shieldbreaker on.
And no, not shielding is not an option for any number of reasons..
1. It can take 6 seconds for your shield to wear off when you decide to do this. SB can have you dead (or as near as)by then.
2. Sorcs are not built to survive without shields. How do they defend the usual snipes, poison-injections/gapcloser/incap combo's if they cannot shield.. with 20k health, light armour and a weak hot?
3. Using SB, over, say hundings means losing 300 weapon-damage.. That's maybe a 3-5% damage loss? Do you really think that gives you so much of a disadvantage that you lose vs anyone not using a shield? Compared to the auto-win you get vs those who have to rely on shields as both their primary and secondary defence? Do you think this suddenly means that a no-shielding sorc has a chance of defending it?
One person using shield breaker should not be a problem to a good player as I have stated sorcs have devastating attack combos and the best escape in the game. SB is now part of the game so either learn how to counter or stop playing. I am tired of hearing how defenseless sorcs are without a dam shield and how they don’t want to give up dam for more resistance. We all have to give up damage to gain resistance so get over it.
So funny. Shieldbreaker is only not a problem if the sorc' massively outclassed the other player...
Your response to X set is overpowered is "Be twice the player as the X-user) ?
Do you not get that is the very definition of unbalanced?
Yeah, I can counter it Vs a complete scrub, but why the hell should that one set make a complete scrub suddenly VERY dangerous to a competent player.
Don’t you get how hard it is to take down a sorc with a huge damage shield who has just popped an Immovability potion, for 10 seconds my light armor build can’t touch them leaving me near helpless. On this thread we have a sorc who complains that 8 players could only take him down because of SB. It seems to me that a lot of you god like sorcs become like the rest of us mortals who struggle 1vx when your damage shields are taken away, maybe it is you who does not understand the definition of balance.
And why are you helpless I wander? Light armor and resto staff gives you two shields that can stack.
Now what class are you playing?
Because if it's a NB then you have cloak which in right hands can mitigate more damage than sorc's Hardened Ward does.
If it's a templar then you have tons of heals... work to increase your resistance a bit and you should be ok.
If you are a Dk then use wings and roots and power lash and that super cheap dot+heal skill and you should be ok against sorcs.
If it's a mag Warden then drop it...it's no good against any class.
Waylander07 wrote: »Waylander07 wrote: »Waylander07 wrote: »Waylander07 wrote: »I personally don’t think SB needs to be changed, the way I see it is this – Outside of being used against damage shields, SB is actually a weak set. To me the answer seems simple don’t use shield stacking against a player using this set. Use stuns and the normal sorc combos against a player who will then be left using a weak set against you. I have been destroyed many times by sorc combos so anyone claiming that sorcs have nothing else apart from shield stacking is talking crap in my opinion. As for struggling against multiple opponents because of SB, most players regardless of class struggle to beat multiple opponents.
I have been playing this game since launch and what I will say about Sorcs is this, against really good sorcs I struggle, but find the rest quite easy to kill. I don’t think sorcs are an easy class to master or play but those who do master it are hard as hell to beat and deal combos that can wipe you out in a few seconds.
When I played as a MDK tank this was not a problem but I now choose to play with light armor which means unless I can pop an immovable potion before engaging one of these top sorcs I am going to struggle past the stun that always comes before these deadly combos arrive a split second later. I am ok with that, I choose not to go back to playing a tank and am just going to work on my new playstyle and try to be a better player.
I'll tell you why it needs to be changed.. People see the sorc coming and use stuff like DressingRoom switch gear before the fight starts. So they're only using SB vs sorcs, vs others they use other sets.
This is especially true of those who can stealth..
I've even been in fights where neither could kill each other, the guy stealth's away then comes back 30 seconds later with shieldbreaker on.
And no, not shielding is not an option for any number of reasons..
1. It can take 6 seconds for your shield to wear off when you decide to do this. SB can have you dead (or as near as)by then.
2. Sorcs are not built to survive without shields. How do they defend the usual snipes, poison-injections/gapcloser/incap combo's if they cannot shield.. with 20k health, light armour and a weak hot?
3. Using SB, over, say hundings means losing 300 weapon-damage.. That's maybe a 3-5% damage loss? Do you really think that gives you so much of a disadvantage that you lose vs anyone not using a shield? Compared to the auto-win you get vs those who have to rely on shields as both their primary and secondary defence? Do you think this suddenly means that a no-shielding sorc has a chance of defending it?
One person using shield breaker should not be a problem to a good player as I have stated sorcs have devastating attack combos and the best escape in the game. SB is now part of the game so either learn how to counter or stop playing. I am tired of hearing how defenseless sorcs are without a dam shield and how they don’t want to give up dam for more resistance. We all have to give up damage to gain resistance so get over it.
So funny. Shieldbreaker is only not a problem if the sorc' massively outclassed the other player...
Your response to X set is overpowered is "Be twice the player as the X-user) ?
Do you not get that is the very definition of unbalanced?
Yeah, I can counter it Vs a complete scrub, but why the hell should that one set make a complete scrub suddenly VERY dangerous to a competent player.
Don’t you get how hard it is to take down a sorc with a huge damage shield who has just popped an Immovability potion, for 10 seconds my light armor build can’t touch them leaving me near helpless. On this thread we have a sorc who complains that 8 players could only take him down because of SB. It seems to me that a lot of you god like sorcs become like the rest of us mortals who struggle 1vx when your damage shields are taken away, maybe it is you who does not understand the definition of balance.
And why are you helpless I wander? Light armor and resto staff gives you two shields that can stack.
Now what class are you playing?
Because if it's a NB then you have cloak which in right hands can mitigate more damage than sorc's Hardened Ward does.
If it's a templar then you have tons of heals... work to increase your resistance a bit and you should be ok.
If you are a Dk then use wings and roots and power lash and that super cheap dot+heal skill and you should be ok against sorcs.
If it's a mag Warden then drop it...it's no good against any class.
I am a MDK, even though i have in my opinion a high damage build doing enough dam to get past a sorcs dam shield is hard, yes i can survive better if i go back to my tank build or change the skills I use but that is not the point.
Your advice though maybe well meaning is a bit like telling a sorc to use Haunting Curse, stun, crystal frag and finisher or just hit them with a couple of overloads a very cheap ultimate which can be used multiple times for massive damage when they come up against SB and then they will be fine.
It seems to me that anybody who struggles to get past a sorcs damage shield is considered unskilled and anything that can actually hurt a sorc is unfair and unbalanced. Sorcs dont want to change their build to counter SB but everyone else running a light armour build should change their builds to survive an encounter with a sorc.
Waylander07 wrote: »Waylander07 wrote: »Waylander07 wrote: »Waylander07 wrote: »I personally don’t think SB needs to be changed, the way I see it is this – Outside of being used against damage shields, SB is actually a weak set. To me the answer seems simple don’t use shield stacking against a player using this set. Use stuns and the normal sorc combos against a player who will then be left using a weak set against you. I have been destroyed many times by sorc combos so anyone claiming that sorcs have nothing else apart from shield stacking is talking crap in my opinion. As for struggling against multiple opponents because of SB, most players regardless of class struggle to beat multiple opponents.
I have been playing this game since launch and what I will say about Sorcs is this, against really good sorcs I struggle, but find the rest quite easy to kill. I don’t think sorcs are an easy class to master or play but those who do master it are hard as hell to beat and deal combos that can wipe you out in a few seconds.
When I played as a MDK tank this was not a problem but I now choose to play with light armor which means unless I can pop an immovable potion before engaging one of these top sorcs I am going to struggle past the stun that always comes before these deadly combos arrive a split second later. I am ok with that, I choose not to go back to playing a tank and am just going to work on my new playstyle and try to be a better player.
I'll tell you why it needs to be changed.. People see the sorc coming and use stuff like DressingRoom switch gear before the fight starts. So they're only using SB vs sorcs, vs others they use other sets.
This is especially true of those who can stealth..
I've even been in fights where neither could kill each other, the guy stealth's away then comes back 30 seconds later with shieldbreaker on.
And no, not shielding is not an option for any number of reasons..
1. It can take 6 seconds for your shield to wear off when you decide to do this. SB can have you dead (or as near as)by then.
2. Sorcs are not built to survive without shields. How do they defend the usual snipes, poison-injections/gapcloser/incap combo's if they cannot shield.. with 20k health, light armour and a weak hot?
3. Using SB, over, say hundings means losing 300 weapon-damage.. That's maybe a 3-5% damage loss? Do you really think that gives you so much of a disadvantage that you lose vs anyone not using a shield? Compared to the auto-win you get vs those who have to rely on shields as both their primary and secondary defence? Do you think this suddenly means that a no-shielding sorc has a chance of defending it?
One person using shield breaker should not be a problem to a good player as I have stated sorcs have devastating attack combos and the best escape in the game. SB is now part of the game so either learn how to counter or stop playing. I am tired of hearing how defenseless sorcs are without a dam shield and how they don’t want to give up dam for more resistance. We all have to give up damage to gain resistance so get over it.
So funny. Shieldbreaker is only not a problem if the sorc' massively outclassed the other player...
Your response to X set is overpowered is "Be twice the player as the X-user) ?
Do you not get that is the very definition of unbalanced?
Yeah, I can counter it Vs a complete scrub, but why the hell should that one set make a complete scrub suddenly VERY dangerous to a competent player.
Don’t you get how hard it is to take down a sorc with a huge damage shield who has just popped an Immovability potion, for 10 seconds my light armor build can’t touch them leaving me near helpless. On this thread we have a sorc who complains that 8 players could only take him down because of SB. It seems to me that a lot of you god like sorcs become like the rest of us mortals who struggle 1vx when your damage shields are taken away, maybe it is you who does not understand the definition of balance.
And why are you helpless I wander? Light armor and resto staff gives you two shields that can stack.
Now what class are you playing?
Because if it's a NB then you have cloak which in right hands can mitigate more damage than sorc's Hardened Ward does.
If it's a templar then you have tons of heals... work to increase your resistance a bit and you should be ok.
If you are a Dk then use wings and roots and power lash and that super cheap dot+heal skill and you should be ok against sorcs.
If it's a mag Warden then drop it...it's no good against any class.
I am a MDK, even though i have in my opinion a high damage build doing enough dam to get past a sorcs dam shield is hard, yes i can survive better if i go back to my tank build or change the skills I use but that is not the point.
Your advice though maybe well meaning is a bit like telling a sorc to use Haunting Curse, stun, crystal frag and finisher or just hit them with a couple of overloads a very cheap ultimate which can be used multiple times for massive damage when they come up against SB and then they will be fine.
It seems to me that anybody who struggles to get past a sorcs damage shield is considered unskilled and anything that can actually hurt a sorc is unfair and unbalanced. Sorcs dont want to change their build to counter SB but everyone else running a light armour build should change their builds to survive an encounter with a sorc.
If you have trouble beating a mSorc on a mDK then this isn’t a class balance issue. MagDK has all the tools to be a very annoying and hard to beat opponent for a mSorc.
Waylander07 wrote: »Waylander07 wrote: »Waylander07 wrote: »Waylander07 wrote: »Waylander07 wrote: »I personally don’t think SB needs to be changed, the way I see it is this – Outside of being used against damage shields, SB is actually a weak set. To me the answer seems simple don’t use shield stacking against a player using this set. Use stuns and the normal sorc combos against a player who will then be left using a weak set against you. I have been destroyed many times by sorc combos so anyone claiming that sorcs have nothing else apart from shield stacking is talking crap in my opinion. As for struggling against multiple opponents because of SB, most players regardless of class struggle to beat multiple opponents.
I have been playing this game since launch and what I will say about Sorcs is this, against really good sorcs I struggle, but find the rest quite easy to kill. I don’t think sorcs are an easy class to master or play but those who do master it are hard as hell to beat and deal combos that can wipe you out in a few seconds.
When I played as a MDK tank this was not a problem but I now choose to play with light armor which means unless I can pop an immovable potion before engaging one of these top sorcs I am going to struggle past the stun that always comes before these deadly combos arrive a split second later. I am ok with that, I choose not to go back to playing a tank and am just going to work on my new playstyle and try to be a better player.
I'll tell you why it needs to be changed.. People see the sorc coming and use stuff like DressingRoom switch gear before the fight starts. So they're only using SB vs sorcs, vs others they use other sets.
This is especially true of those who can stealth..
I've even been in fights where neither could kill each other, the guy stealth's away then comes back 30 seconds later with shieldbreaker on.
And no, not shielding is not an option for any number of reasons..
1. It can take 6 seconds for your shield to wear off when you decide to do this. SB can have you dead (or as near as)by then.
2. Sorcs are not built to survive without shields. How do they defend the usual snipes, poison-injections/gapcloser/incap combo's if they cannot shield.. with 20k health, light armour and a weak hot?
3. Using SB, over, say hundings means losing 300 weapon-damage.. That's maybe a 3-5% damage loss? Do you really think that gives you so much of a disadvantage that you lose vs anyone not using a shield? Compared to the auto-win you get vs those who have to rely on shields as both their primary and secondary defence? Do you think this suddenly means that a no-shielding sorc has a chance of defending it?
One person using shield breaker should not be a problem to a good player as I have stated sorcs have devastating attack combos and the best escape in the game. SB is now part of the game so either learn how to counter or stop playing. I am tired of hearing how defenseless sorcs are without a dam shield and how they don’t want to give up dam for more resistance. We all have to give up damage to gain resistance so get over it.
So funny. Shieldbreaker is only not a problem if the sorc' massively outclassed the other player...
Your response to X set is overpowered is "Be twice the player as the X-user) ?
Do you not get that is the very definition of unbalanced?
Yeah, I can counter it Vs a complete scrub, but why the hell should that one set make a complete scrub suddenly VERY dangerous to a competent player.
Don’t you get how hard it is to take down a sorc with a huge damage shield who has just popped an Immovability potion, for 10 seconds my light armor build can’t touch them leaving me near helpless. On this thread we have a sorc who complains that 8 players could only take him down because of SB. It seems to me that a lot of you god like sorcs become like the rest of us mortals who struggle 1vx when your damage shields are taken away, maybe it is you who does not understand the definition of balance.
And why are you helpless I wander? Light armor and resto staff gives you two shields that can stack.
Now what class are you playing?
Because if it's a NB then you have cloak which in right hands can mitigate more damage than sorc's Hardened Ward does.
If it's a templar then you have tons of heals... work to increase your resistance a bit and you should be ok.
If you are a Dk then use wings and roots and power lash and that super cheap dot+heal skill and you should be ok against sorcs.
If it's a mag Warden then drop it...it's no good against any class.
I am a MDK, even though i have in my opinion a high damage build doing enough dam to get past a sorcs dam shield is hard, yes i can survive better if i go back to my tank build or change the skills I use but that is not the point.
Your advice though maybe well meaning is a bit like telling a sorc to use Haunting Curse, stun, crystal frag and finisher or just hit them with a couple of overloads a very cheap ultimate which can be used multiple times for massive damage when they come up against SB and then they will be fine.
It seems to me that anybody who struggles to get past a sorcs damage shield is considered unskilled and anything that can actually hurt a sorc is unfair and unbalanced. Sorcs dont want to change their build to counter SB but everyone else running a light armour build should change their builds to survive an encounter with a sorc.
If you have trouble beating a mSorc on a mDK then this isn’t a class balance issue. MagDK has all the tools to be a very annoying and hard to beat opponent for a mSorc.
As I have previously stated I do not have trouble with all sorcs, only the good ones who know how to play as a sorc and use damage shields. That is not the point, and neither is my skill level, the point is that one player using SB should not be a death sentence to a good sorc. As to multiple players using it why do some sorcs think that they should be able to win when they are outnumbered.
Waylander07 wrote: »Waylander07 wrote: »Waylander07 wrote: »Waylander07 wrote: »Waylander07 wrote: »I personally don’t think SB needs to be changed, the way I see it is this – Outside of being used against damage shields, SB is actually a weak set. To me the answer seems simple don’t use shield stacking against a player using this set. Use stuns and the normal sorc combos against a player who will then be left using a weak set against you. I have been destroyed many times by sorc combos so anyone claiming that sorcs have nothing else apart from shield stacking is talking crap in my opinion. As for struggling against multiple opponents because of SB, most players regardless of class struggle to beat multiple opponents.
I have been playing this game since launch and what I will say about Sorcs is this, against really good sorcs I struggle, but find the rest quite easy to kill. I don’t think sorcs are an easy class to master or play but those who do master it are hard as hell to beat and deal combos that can wipe you out in a few seconds.
When I played as a MDK tank this was not a problem but I now choose to play with light armor which means unless I can pop an immovable potion before engaging one of these top sorcs I am going to struggle past the stun that always comes before these deadly combos arrive a split second later. I am ok with that, I choose not to go back to playing a tank and am just going to work on my new playstyle and try to be a better player.
I'll tell you why it needs to be changed.. People see the sorc coming and use stuff like DressingRoom switch gear before the fight starts. So they're only using SB vs sorcs, vs others they use other sets.
This is especially true of those who can stealth..
I've even been in fights where neither could kill each other, the guy stealth's away then comes back 30 seconds later with shieldbreaker on.
And no, not shielding is not an option for any number of reasons..
1. It can take 6 seconds for your shield to wear off when you decide to do this. SB can have you dead (or as near as)by then.
2. Sorcs are not built to survive without shields. How do they defend the usual snipes, poison-injections/gapcloser/incap combo's if they cannot shield.. with 20k health, light armour and a weak hot?
3. Using SB, over, say hundings means losing 300 weapon-damage.. That's maybe a 3-5% damage loss? Do you really think that gives you so much of a disadvantage that you lose vs anyone not using a shield? Compared to the auto-win you get vs those who have to rely on shields as both their primary and secondary defence? Do you think this suddenly means that a no-shielding sorc has a chance of defending it?
One person using shield breaker should not be a problem to a good player as I have stated sorcs have devastating attack combos and the best escape in the game. SB is now part of the game so either learn how to counter or stop playing. I am tired of hearing how defenseless sorcs are without a dam shield and how they don’t want to give up dam for more resistance. We all have to give up damage to gain resistance so get over it.
So funny. Shieldbreaker is only not a problem if the sorc' massively outclassed the other player...
Your response to X set is overpowered is "Be twice the player as the X-user) ?
Do you not get that is the very definition of unbalanced?
Yeah, I can counter it Vs a complete scrub, but why the hell should that one set make a complete scrub suddenly VERY dangerous to a competent player.
Don’t you get how hard it is to take down a sorc with a huge damage shield who has just popped an Immovability potion, for 10 seconds my light armor build can’t touch them leaving me near helpless. On this thread we have a sorc who complains that 8 players could only take him down because of SB. It seems to me that a lot of you god like sorcs become like the rest of us mortals who struggle 1vx when your damage shields are taken away, maybe it is you who does not understand the definition of balance.
And why are you helpless I wander? Light armor and resto staff gives you two shields that can stack.
Now what class are you playing?
Because if it's a NB then you have cloak which in right hands can mitigate more damage than sorc's Hardened Ward does.
If it's a templar then you have tons of heals... work to increase your resistance a bit and you should be ok.
If you are a Dk then use wings and roots and power lash and that super cheap dot+heal skill and you should be ok against sorcs.
If it's a mag Warden then drop it...it's no good against any class.
I am a MDK, even though i have in my opinion a high damage build doing enough dam to get past a sorcs dam shield is hard, yes i can survive better if i go back to my tank build or change the skills I use but that is not the point.
Your advice though maybe well meaning is a bit like telling a sorc to use Haunting Curse, stun, crystal frag and finisher or just hit them with a couple of overloads a very cheap ultimate which can be used multiple times for massive damage when they come up against SB and then they will be fine.
It seems to me that anybody who struggles to get past a sorcs damage shield is considered unskilled and anything that can actually hurt a sorc is unfair and unbalanced. Sorcs dont want to change their build to counter SB but everyone else running a light armour build should change their builds to survive an encounter with a sorc.
If you have trouble beating a mSorc on a mDK then this isn’t a class balance issue. MagDK has all the tools to be a very annoying and hard to beat opponent for a mSorc.
As I have previously stated I do not have trouble with all sorcs, only the good ones who know how to play as a sorc and use damage shields. That is not the point, and neither is my skill level, the point is that one player using SB should not be a death sentence to a good sorc. As to multiple players using it why do some sorcs think that they should be able to win when they are outnumbered.
So you have trouble with a good Sorc only? Don’t you have trouble with good players on other classes then? 1vX is not Sorc specific. And yes, 1 player should be able to win outnumbered when their opponents aren’t good, and they shouldn’t lose just because there is a set that acts as hard counter and that everyone can just equip and have a huge advantage with it.
How would you feel as mDK if a set existed that would apply 2k damage per 0.6 seconds that ignored block and healing?
Waylander07 wrote: »Waylander07 wrote: »Waylander07 wrote: »I personally don’t think SB needs to be changed, the way I see it is this – Outside of being used against damage shields, SB is actually a weak set. To me the answer seems simple don’t use shield stacking against a player using this set. Use stuns and the normal sorc combos against a player who will then be left using a weak set against you. I have been destroyed many times by sorc combos so anyone claiming that sorcs have nothing else apart from shield stacking is talking crap in my opinion. As for struggling against multiple opponents because of SB, most players regardless of class struggle to beat multiple opponents.
I have been playing this game since launch and what I will say about Sorcs is this, against really good sorcs I struggle, but find the rest quite easy to kill. I don’t think sorcs are an easy class to master or play but those who do master it are hard as hell to beat and deal combos that can wipe you out in a few seconds.
When I played as a MDK tank this was not a problem but I now choose to play with light armor which means unless I can pop an immovable potion before engaging one of these top sorcs I am going to struggle past the stun that always comes before these deadly combos arrive a split second later. I am ok with that, I choose not to go back to playing a tank and am just going to work on my new playstyle and try to be a better player.
I'll tell you why it needs to be changed.. People see the sorc coming and use stuff like DressingRoom switch gear before the fight starts. So they're only using SB vs sorcs, vs others they use other sets.
This is especially true of those who can stealth..
I've even been in fights where neither could kill each other, the guy stealth's away then comes back 30 seconds later with shieldbreaker on.
And no, not shielding is not an option for any number of reasons..
1. It can take 6 seconds for your shield to wear off when you decide to do this. SB can have you dead (or as near as)by then.
2. Sorcs are not built to survive without shields. How do they defend the usual snipes, poison-injections/gapcloser/incap combo's if they cannot shield.. with 20k health, light armour and a weak hot?
3. Using SB, over, say hundings means losing 300 weapon-damage.. That's maybe a 3-5% damage loss? Do you really think that gives you so much of a disadvantage that you lose vs anyone not using a shield? Compared to the auto-win you get vs those who have to rely on shields as both their primary and secondary defence? Do you think this suddenly means that a no-shielding sorc has a chance of defending it?
One person using shield breaker should not be a problem to a good player as I have stated sorcs have devastating attack combos and the best escape in the game. SB is now part of the game so either learn how to counter or stop playing. I am tired of hearing how defenseless sorcs are without a dam shield and how they don’t want to give up dam for more resistance. We all have to give up damage to gain resistance so get over it.
So funny. Shieldbreaker is only not a problem if the sorc' massively outclassed the other player...
Your response to X set is overpowered is "Be twice the player as the X-user) ?
Do you not get that is the very definition of unbalanced?
Yeah, I can counter it Vs a complete scrub, but why the hell should that one set make a complete scrub suddenly VERY dangerous to a competent player.
Don’t you get how hard it is to take down a sorc with a huge damage shield who has just popped an Immovability potion, for 10 seconds my light armor build can’t touch them leaving me near helpless. On this thread we have a sorc who complains that 8 players could only take him down because of SB. It seems to me that a lot of you god like sorcs become like the rest of us mortals who struggle 1vx when your damage shields are taken away, maybe it is you who does not understand the definition of balance.
dtsharples wrote: »Defile is pretty prevalent.
Its a 50% reduction in healing.
Surely thats similar to a small amount of dmg getting through shields?
Seems everyone forgets about defile when its convenient.
One person using shield breaker should not be a problem to a good player as I have stated sorcs have devastating attack combos and the best escape in the game. SB is now part of the game so either learn how to counter or stop playing. I am tired of hearing how defenseless sorcs are without a dam shield and how they don’t want to give up dam for more resistance. We all have to give up damage to gain resistance so get over it.[/quote]Jospin Preda wrote: »
The spoiler below contains the most eloquent and on-point responses I've ever seen regarding the shield breaker set."how powerful shieldbreaker set, No other proc set is remotely that powerful against you.
But also, no other proc set fails to do anything if the target isn't shielded.
If you look at it from the viewpoint of a shieldstacker, its "omg 100% proc rate". But that's not how the set is balanced. Look at it instead from the viewpoint of the attacker using the set. Suddenly the proc rate isn't 100% anymore. It varies with what opponents he fights, and how they behave.
If half of the opponents he fights are shielded, then his set's proc rate is only 50%. If all he finds is stamblades, his set's procrate is 0%.
In short, he sacrifices his overall firepower in exchange for more firepower against you. That's the "100%" shieldbreaker tradeoff, that's how it is balanced."
The above quote was written by @Sharee (see link below)
https://forums.elderscrollsonline.com/en/discussion/376416/shield-breaker-proc-set-has-broken-missing-cooldown#latest
Which is all good - and bad.. I mean when shielding is a necessary part of your defence it is by far the most powerful proc-set you will ever see - but the above is written with the assumption that PVP is a bunch of random 1v1s where you get what you're given.
My experience of SB users is that they are always in zerg vs zerg fights (which is fine) - but that also means that there are ALWAYS shield-users for them to target.
They are almost always NB's which kind of suggest stealth as part of their gameplay. What is to stop them, lest say if solo ganking, from using wardrobe addons to instantly switch gear depending on their opponent. Ooo look - here comes a magsorc... 'click' shieldbreaker equipped.!
I mean I do understand that the 5-piece isn't always active against all opponents - but its a terrible, terrible mechanic.
Because there shouldn’t be hard counters to any class in the game in the first place? Would you like a mechanic that entirely ignored all Healing or all blocking or all dodging? Because that’s what Shieldbreaker is - disabling a class defining defense.
But if you’re so desperate you need a 5 pc crutch to beat a Sorc Balance discussions probably aren’t the place you should be.
Waylander07 wrote: »One person using shield breaker should not be a problem to a good player as I have stated sorcs have devastating attack combos and the best escape in the game. SB is now part of the game so either learn how to counter or stop playing. I am tired of hearing how defenseless sorcs are without a dam shield and how they don’t want to give up dam for more resistance. We all have to give up damage to gain resistance so get over it.Jospin Preda wrote: »
dtsharples wrote: »All other class abilities already have a counter to them.
Only shields remain.
The only difference with Shield breaker is that you have to sacrifice a whole 5 piece set in order to counter shields, whereas for other class defences you just have to slot a skill / potion / change your CP.
I play light for damage on my MDK and i dont use damage shields, i also as a DK dont have a finisher like other classesJospin Preda wrote: »Waylander07 wrote: »One person using shield breaker should not be a problem to a good player as I have stated sorcs have devastating attack combos and the best escape in the game. SB is now part of the game so either learn how to counter or stop playing. I am tired of hearing how defenseless sorcs are without a dam shield and how they don’t want to give up dam for more resistance. We all have to give up damage to gain resistance so get over it.Jospin Preda wrote: »
so please explain us
if you want "devastating attack combo" you have to play light and damage build, if you play that you have only shields to protect... it's simple no ? give sorc a flash heal and ok they can remove a shield
and imo nb's invisibility is as good as an escape, and vampire mist ?
why do not rename SB "classesbreaker" and give same proc with all kind of classes abilities ?
dtsharples wrote: »All other class abilities already have a counter to them.
Only shields remain.
The only difference with Shield breaker is that you have to sacrifice a whole 5 piece set in order to counter shields, whereas for other class defences you just have to slot a skill / potion / change your CP.
Waylander07 wrote: »I play light for damage on my MDK and i dont use damage shields, i also as a DK dont have a finisher like other classes
and if i want to escape i have to use mist which means being a vampire. Sorcs are not helpless without dam shields and already have a heal that sustains your magic as well. Sorcs are the only class that can play a light damage build and still be tankie as hell using stacked damage shields. SB is not a game breaker but is a counter to anyone using damage shields and anybody using that set sacrafices against other classes.
Also their is a counter to a NB invisibility, and being a vampire means taking extra fire damage so whats the counter to stacked shields ?
I think the problem is that you want it all, to have high damage, tankie build and a great escape, not to mention the best stun in the game. Its not even like everybody is using SB, my mate plays a sorc and he hasent complained once to me about getting killed by SB.
please, sorc heal is not a flash heal and give less heal than bol or dragon blood, plyrs use it for magicka recov more than for healing... shield is the same as flash heal of templar, dk or warden... put 2 shield is being tanky for you ? LOL... ok rune cage is bugg so zos have to fix it so we can break free immediatly, maybe a unblockable stun is too much for sorc maybe okdtsharples wrote: »All other class abilities already have a counter to them.
Only shields remain.
The only difference with Shield breaker is that you have to sacrifice a whole 5 piece set in order to counter shields, whereas for other class defences you just have to slot a skill / potion / change your CP.
please tell me what ? reduce healing effect ? lol (you can increase damage on shield with cp you know?)
the only things that are very ridiculous with sorc are rune cage wich is bugged and perma jumps that have no sense for a magika char and should cost stam
shields are the same as flash healing of other class... 1 bol make you full life, 1 dragon boold and warden heal just a little less, templar have purif and nb invisibility and others shields... whats difference between a sorc spamming shields and a templar spamming bol, or a dk permablock + spamming blood or other shields ? no différence[
You want to compare classes then lets have a look at DK class
We have no finisher
We have no easy escape
We have the weakest ranged attack out of all the classes
As for permablock, not an easy as you make out as this style has been nerfed and there is counters to it like a certain stun that sorcs have.
As for increase damage on shield with cp, yes i do know but not enough to make a real difference which i am suprised that you dont know.
Every skill should have a counter but for a magic build like a MDK we have no counter to shield stacking so my answer is a SB set for a magic build not just a stamina build, then we will have some real balance.
Came across more than a few players yesterday rocking sloads,shieldbreaker and infused oblivion enchants in their zerg...
Still, at least sorc' can run away.(although people still want to nerf that)..
What else can you do?
Came across more than a few players yesterday rocking sloads,shieldbreaker and infused oblivion enchants in their zerg...
Still, at least sorc' can run away.(although people still want to nerf that)..
What else can you do?
They´re bad if you can run away from them. You won´t get away from a competent player.
dtsharples wrote: »Waylander07 wrote: »I play light for damage on my MDK and i dont use damage shields, i also as a DK dont have a finisher like other classes
and if i want to escape i have to use mist which means being a vampire. Sorcs are not helpless without dam shields and already have a heal that sustains your magic as well. Sorcs are the only class that can play a light damage build and still be tankie as hell using stacked damage shields. SB is not a game breaker but is a counter to anyone using damage shields and anybody using that set sacrafices against other classes.
Also their is a counter to a NB invisibility, and being a vampire means taking extra fire damage so whats the counter to stacked shields ?
I think the problem is that you want it all, to have high damage, tankie build and a great escape, not to mention the best stun in the game. Its not even like everybody is using SB, my mate plays a sorc and he hasent complained once to me about getting killed by SB.
please, sorc heal is not a flash heal and give less heal than bol or dragon blood, plyrs use it for magicka recov more than for healing... shield is the same as flash heal of templar, dk or warden... put 2 shield is being tanky for you ? LOL... ok rune cage is bugg so zos have to fix it so we can break free immediatly, maybe a unblockable stun is too much for sorc maybe okdtsharples wrote: »All other class abilities already have a counter to them.
Only shields remain.
The only difference with Shield breaker is that you have to sacrifice a whole 5 piece set in order to counter shields, whereas for other class defences you just have to slot a skill / potion / change your CP.
please tell me what ? reduce healing effect ? lol (you can increase damage on shield with cp you know?)
the only things that are very ridiculous with sorc are rune cage wich is bugged and perma jumps that have no sense for a magika char and should cost stam
shields are the same as flash healing of other class... 1 bol make you full life, 1 dragon boold and warden heal just a little less, templar have purif and nb invisibility and others shields... whats difference between a sorc spamming shields and a templar spamming bol, or a dk permablock + spamming blood or other shields ? no différence[
You want to compare classes then lets have a look at DK class
We have no finisher
We have no easy escape
We have the weakest ranged attack out of all the classes
As for permablock, not an easy as you make out as this style has been nerfed and there is counters to it like a certain stun that sorcs have.
As for increase damage on shield with cp, yes i do know but not enough to make a real difference which i am suprised that you dont know.
Every skill should have a counter but for a magic build like a MDK we have no counter to shield stacking so my answer is a SB set for a magic build not just a stamina build, then we will have some real balance.
I just saw a whole lot of Schizo there. Not much actual context.
I play a DK also, both Mag + Stamina in PVP - MagDK is a piece of cake to play, don't be ridiculous. StamDK at least has its difficulties to keep it interesting.
Your counter to shield stacking is those flappy wings. If someone is shield stacking they're a ranged monkey.
You can get in their face and pressure them.
But Who in their right mind would play a DK expecting to play it ranged?
I agree however everywhere I look these days there are sorcs and magicka nbs ... So solo you can find plenty around these days... Right now its crazy the mitigation/Mobility/and burst a sorc has ....
playing a melee based class such as a Stam Dk its extremely frustrating all you see in your recap is sloads and sorc abilites.... LOS is the only way and if your in the open field you can roll dodge but your penalty become extreme very quickly ... So you could attack but can you get though the shields quick enough most of the time nope.... Make sure you have an immovable potion because you will get stunned in the face lol ...
I agree however everywhere I look these days there are sorcs and magicka nbs ... So solo you can find plenty around these days... Right now its crazy the mitigation/Mobility/and burst a sorc has ....
playing a melee based class such as a Stam Dk its extremely frustrating all you see in your recap is sloads and sorc abilites.... LOS is the only way and if your in the open field you can roll dodge but your penalty become extreme very quickly ... So you could attack but can you get though the shields quick enough most of the time nope.... Make sure you have an immovable potion because you will get stunned in the face lol ...
I wish to Azura that I could roll dodge a sorc without extensive obstructions to aid me. The only thing that misses is crystal frags.
Lord_Invel wrote: »Hey zos I have an idea! Since you like nerfing solo pvp to the ground and you have already nerfed sorc more than enough! How about taking shield breaker out of the game finally. It doesn't make sense for someone to spam light attacks on you and kill you when that is the only line of defense a sorcerer has. If you don't want to remove it at least give it a 5 or 8 second cooldown along with knightslayer as well. BALANCE! It makes no sense that players can completely stack knightslayer and shieldbreaker with oblivion enchants together.
@ZOS_Wrobel