Apache_Kid wrote: »MrCommunity wrote: »Because there shouldn’t be hard counters to any class in the game in the first place? Would you like a mechanic that entirely ignored all Healing or all blocking or all dodging? Because that’s what Shieldbreaker is - disabling a class defining defense.
But if you’re so desperate you need a 5 pc crutch to beat a Sorc Balance discussions probably aren’t the place you should be.
so remove invisibility detection pots while were at it, SMH. speaking from a nightblade perspective, everyone of those mechanics you mentioned I have a way to get through. except shields, there are no counters for the Sorcs who can keep shields up at all times.
Well, as @Apache_Kid so eloquently put it: Just don’t use cloak, it’s as easy as that. See?
Why do you want to be invincible? If there are counters to cloak then then there should be counters to shields. Or maybe we should all just run around without being able to kill anyone?
Sorcs aren’t invincible. Shieldbreaker users on the other hand just want an easy kill. That’s what a hard counter is. An easy way to success.
The kills are easier against shield users if you use shieldbreaker, but then they also are harder against those not using a shield, because your 5-piece bonus does nothing while theirs still works against you.
So accusing the users of this set that "they just want easy kills" is nonsense. They just decided they want to specialize, making killing one type of enemy easier at the expense of killing other types being harder.
inb4 arguments that you can backbar shieldbreaker....
Back bar is just as important for your overall fighting power as your main bar is. Dedicate backbar to something that only works against shield users, and your average fighting power will go down.
Could use that same argument for sharpened.. or spinners/spriggarns 5-piece, and there are plenty of people who don't run it because of the amount of shields that are around (and just as many who do because its still useful against a good number of opponents)
There are a LOT more shield users than just sorcs - and there are plenty of those helpful aoe shields too.
But the point is, you may get a 10% drop in ability with shieldbreaker against a non-shield user, but its a 200% increase against a shield user.. those figures are definitely skewed (and totally made-up, btw - but it illustrates a point.)
I mean if you compare spinners to sb.. spriggarns gives maybe a 6% dmg increase on non-shields? I can't remember the exact figure or formula. That is nowhere near on-par with the insane damage that sb pumps out vs shields.
The damage is not insane, and yes your numbers are totally made-up.
Lol. How is 2250 damage every 0.6 seconds NOT insane?
Viper (one of our highest damage 5-piece guaranteed proc proc-sets) is what, 2000 a second for 4 seconds now?
Lets compare damage over that 4 seconds.:
Viper = 8k
SB = 4/0.6 x 2250 = 15,000
But don't forget, Viper IS affected by battle-spirit, SB isn't... but viper is also boosted by cp - so lets give it a nice 20% boost from that: sooo Viper = 4.8k, melee only, sb = 15K any range
And I'm not even adding that viper is further reduced by resists/major and minor protection - SB is not.
How is that NOT insane?
Viper works against every target, shieldbreaker does not. So any comparison MUST come up with shieldbreaker against shields doing more damage than viper in general for there to be any balance between the two. Otherwise everyone would just use viper.
And sorry, ~3700 DPS is far from insane in an environment where you can get bursted from 100 to 0 faster than you break free.
Well we'll just have to disagree on that then.. imho when it's pressure damage that ignores all the usual defences that stop you getting bursted from 100 to 0, and all comes from just a single 5-piece bonus, as opposed to a whole build + class skills + timing which goes into bursting someone down from 100 to 0... I just don't really know what else to say.
Keep in mind that shieldbreaker does not ignore all usual defenses, it only ignores shields. That means your performance heavily depends on what targets you encounter. Using your numbers above (shieldbreaker doing 3x the damage of viper), for a shieldbreaker to even be on par with viper, one out of every three opponents you fight would have to be a shield user.
Dunno about you, but i see far less enemies using shield than one out of every three. Stamblade, stamblade, permablocker, unkillable templar (unti it becomes 6v1), then a sorc that bolts-bolts-bolts away as soon as his burst doesn't oneshot me...
actually *fighting* a shieldstacker long enough for SB to make a difference is very, very rare.
Apache_Kid wrote: »MrCommunity wrote: »Because there shouldn’t be hard counters to any class in the game in the first place? Would you like a mechanic that entirely ignored all Healing or all blocking or all dodging? Because that’s what Shieldbreaker is - disabling a class defining defense.
But if you’re so desperate you need a 5 pc crutch to beat a Sorc Balance discussions probably aren’t the place you should be.
so remove invisibility detection pots while were at it, SMH. speaking from a nightblade perspective, everyone of those mechanics you mentioned I have a way to get through. except shields, there are no counters for the Sorcs who can keep shields up at all times.
Well, as @Apache_Kid so eloquently put it: Just don’t use cloak, it’s as easy as that. See?
Why do you want to be invincible? If there are counters to cloak then then there should be counters to shields. Or maybe we should all just run around without being able to kill anyone?
Sorcs aren’t invincible. Shieldbreaker users on the other hand just want an easy kill. That’s what a hard counter is. An easy way to success.
The kills are easier against shield users if you use shieldbreaker, but then they also are harder against those not using a shield, because your 5-piece bonus does nothing while theirs still works against you.
They don't "just want easy kills". They just decided they want to specialize, making killing one type of enemy easier at the expense of killing other types being harder.
1. Has two different sets of gear (is typically a nb) and will switch to his shieldbreaker setup in sneak when they´ll encounter a sorc. Absolutely no drawback.
...
So yeah - i think they description of looking for an easy win is perfectly valid to describe the situation. There is no real drawback bc people are not stuck to one set of gear - especially on sneak builds.
it does... its oblivion damage which ignores resists - I *believe* it ignores block too (unlike the glyphs that weren't proccing when blocked) - not sure.
it does... its oblivion damage which ignores resists - I *believe* it ignores block too (unlike the glyphs that weren't proccing when blocked) - not sure.
It doesnt, or rather, oblivion damage does ignore resists and block, but shield breaker it only triggers on enemies with shields, thus it really only counters one defensive type.
There's plenty of counters available, but people don't want to adjust their builds, bar slots, or play style. Personally I think its a cheesy set like all proc sets, but in all reality it does not pose any threat to a skilled player unless they are getting zerged down. If your not willing to make adjustments to deal with certain threats then you really have no right to complain about it.
There's plenty of counters available, but people don't want to adjust their builds, bar slots, or play style. Personally I think its a cheesy set like all proc sets, but in all reality it does not pose any threat to a skilled player unless they are getting zerged down. If your not willing to make adjustments to deal with certain threats then you really have no right to complain about it.
There's plenty of counters available, but people don't want to adjust their builds, bar slots, or play style. Personally I think its a cheesy set like all proc sets, but in all reality it does not pose any threat to a skilled player unless they are getting zerged down. If your not willing to make adjustments to deal with certain threats then you really have no right to complain about it.
If that’s true, then all everyone can do is playing a tank with 30k+ health and no damage. It’s a funny advice to spec into health when Sorc‘s Damage is so heavily tied to Max Magicka. Sure. I can invest into health and run around with 30k. I have to do like all others and zerg then to kill anything. Besides, any loss of Magicka is a loss of shield strength. What you gain through health you lose on mitigation.
If zos finally would rework shields in a sensible manner all these discussions were moot.
Apache_Kid wrote: »MrCommunity wrote: »Because there shouldn’t be hard counters to any class in the game in the first place? Would you like a mechanic that entirely ignored all Healing or all blocking or all dodging? Because that’s what Shieldbreaker is - disabling a class defining defense.
But if you’re so desperate you need a 5 pc crutch to beat a Sorc Balance discussions probably aren’t the place you should be.
so remove invisibility detection pots while were at it, SMH. speaking from a nightblade perspective, everyone of those mechanics you mentioned I have a way to get through. except shields, there are no counters for the Sorcs who can keep shields up at all times.
Well, as @Apache_Kid so eloquently put it: Just don’t use cloak, it’s as easy as that. See?
Why do you want to be invincible? If there are counters to cloak then then there should be counters to shields. Or maybe we should all just run around without being able to kill anyone?
Sorcs aren’t invincible. Shieldbreaker users on the other hand just want an easy kill. That’s what a hard counter is. An easy way to success.
The kills are easier against shield users if you use shieldbreaker, but then they also are harder against those not using a shield, because your 5-piece bonus does nothing while theirs still works against you.
They don't "just want easy kills". They just decided they want to specialize, making killing one type of enemy easier at the expense of killing other types being harder.
1. Has two different sets of gear (is typically a nb) and will switch to his shieldbreaker setup in sneak when they´ll encounter a sorc. Absolutely no drawback.
...
So yeah - i think they description of looking for an easy win is perfectly valid to describe the situation. There is no real drawback bc people are not stuck to one set of gear - especially on sneak builds.
Don't you think its kinda unfair to blanket label all shieldbreaker users as "looking for easy win with no drawback" when the "no drawback" actually comes from using an addon that allows one-button gear switching, and not the shieldbreaker?
Apache_Kid wrote: »MrCommunity wrote: »Because there shouldn’t be hard counters to any class in the game in the first place? Would you like a mechanic that entirely ignored all Healing or all blocking or all dodging? Because that’s what Shieldbreaker is - disabling a class defining defense.
But if you’re so desperate you need a 5 pc crutch to beat a Sorc Balance discussions probably aren’t the place you should be.
so remove invisibility detection pots while were at it, SMH. speaking from a nightblade perspective, everyone of those mechanics you mentioned I have a way to get through. except shields, there are no counters for the Sorcs who can keep shields up at all times.
Well, as @Apache_Kid so eloquently put it: Just don’t use cloak, it’s as easy as that. See?
Why do you want to be invincible? If there are counters to cloak then then there should be counters to shields. Or maybe we should all just run around without being able to kill anyone?
Sorcs aren’t invincible. Shieldbreaker users on the other hand just want an easy kill. That’s what a hard counter is. An easy way to success.
The kills are easier against shield users if you use shieldbreaker, but then they also are harder against those not using a shield, because your 5-piece bonus does nothing while theirs still works against you.
They don't "just want easy kills". They just decided they want to specialize, making killing one type of enemy easier at the expense of killing other types being harder.
1. Has two different sets of gear (is typically a nb) and will switch to his shieldbreaker setup in sneak when they´ll encounter a sorc. Absolutely no drawback.
...
So yeah - i think they description of looking for an easy win is perfectly valid to describe the situation. There is no real drawback bc people are not stuck to one set of gear - especially on sneak builds.
Don't you think its kinda unfair to blanket label all shieldbreaker users as "looking for easy win with no drawback" when the "no drawback" actually comes from using an addon that allows one-button gear switching, and not the shieldbreaker?
Well i haven´t met one player that didn´t fit into either of the two types i´ve described.
Since i pvp a lot i´d make the bold statement that atleast for PCEU the person running shieldbreaker permanently (not inside a huge zerg) accepting it as a drawback against non shieldbuilds is the minority - if they exist at all (which i still find doubtful because i know most if not all capable soloplayers).
So while you can theorize a lot about SB users not looking for an (Che)easy win - my practical experience strongly suggests otherwise. In fact i often meet players that after the first encounter do equip shieldbreaker.
Apache_Kid wrote: »MrCommunity wrote: »Because there shouldn’t be hard counters to any class in the game in the first place? Would you like a mechanic that entirely ignored all Healing or all blocking or all dodging? Because that’s what Shieldbreaker is - disabling a class defining defense.
But if you’re so desperate you need a 5 pc crutch to beat a Sorc Balance discussions probably aren’t the place you should be.
so remove invisibility detection pots while were at it, SMH. speaking from a nightblade perspective, everyone of those mechanics you mentioned I have a way to get through. except shields, there are no counters for the Sorcs who can keep shields up at all times.
Well, as @Apache_Kid so eloquently put it: Just don’t use cloak, it’s as easy as that. See?
Why do you want to be invincible? If there are counters to cloak then then there should be counters to shields. Or maybe we should all just run around without being able to kill anyone?
Sorcs aren’t invincible. Shieldbreaker users on the other hand just want an easy kill. That’s what a hard counter is. An easy way to success.
The kills are easier against shield users if you use shieldbreaker, but then they also are harder against those not using a shield, because your 5-piece bonus does nothing while theirs still works against you.
They don't "just want easy kills". They just decided they want to specialize, making killing one type of enemy easier at the expense of killing other types being harder.
1. Has two different sets of gear (is typically a nb) and will switch to his shieldbreaker setup in sneak when they´ll encounter a sorc. Absolutely no drawback.
...
So yeah - i think they description of looking for an easy win is perfectly valid to describe the situation. There is no real drawback bc people are not stuck to one set of gear - especially on sneak builds.
Don't you think its kinda unfair to blanket label all shieldbreaker users as "looking for easy win with no drawback" when the "no drawback" actually comes from using an addon that allows one-button gear switching, and not the shieldbreaker?
Well i haven´t met one player that didn´t fit into either of the two types i´ve described.
Since i pvp a lot i´d make the bold statement that atleast for PCEU the person running shieldbreaker permanently (not inside a huge zerg) accepting it as a drawback against non shieldbuilds is the minority - if they exist at all (which i still find doubtful because i know most if not all capable soloplayers).
So while you can theorize a lot about SB users not looking for an (Che)easy win - my practical experience strongly suggests otherwise. In fact i often meet players that after the first encounter do equip shieldbreaker.
When a player with shieldbreaker attacks you from sneak, you have no way to know how long he has been wearing the set prior to the attack. Thus, your bold statement does not make sense.
WreckfulAbandon wrote: »NB's and Sorcs both have to deal with skills and mechanics that break their core functions: Mark Target, Detect Pots, Mage Light, Shieldbreaker. Then we have the fact that cloak breaks all the time for nothing, and shields only last 6 seconds. Shields got nothing to compensate being nerfed from 20 to 6 seconds.
Sorc easy mode class huh? I'm starting to really lose respect for DK's, Templars, and especially Wardens who say that. If you're a DK, Temp, or Warden you should hardly ever die, you have so many class tools to stay alive, stfu about Sorcs and NB's
So to compare with other classes who combine heals with mitigation/blocking.. Where is the sorc heal or anytime that allows for sword n shield use?
Can't throw out heals while on the snb bar like a magplar - or any stam class for that matter.. can't instead use resto fo rthe heals and snb for defence.. cos where does the offence come from?
Sorcs are simply forced into either dw/resto or desto/resto - and therefore shields for defence. There is no choice.
Either a single class spammable that could be used with snb - or a class heal that can be used with snb would resolve it - but there isn't one - not that relies on shield to keep a pet alive (defeating the object) - or that is interuptable and stops you from blocking for 1.4 seconds to cast..
Many sorcs would be happy to drop shields if any of the others were an option. But there isn't. There simply isn't a solo magsorc build out there that can survive without relying on shields, while still have a hope in hell of killing someone.
Judas Helviaryn wrote: »Don't incorporate bugs into your builds, and you won't have [an] issue.
So to compare with other classes who combine heals with mitigation/blocking.. Where is the sorc heal or anytime that allows for sword n shield use?
Can't throw out heals while on the snb bar like a magplar - or any stam class for that matter.. can't instead use resto fo rthe heals and snb for defence.. cos where does the offence come from?
Sorcs are simply forced into either dw/resto or desto/resto - and therefore shields for defence. There is no choice.
Either a single class spammable that could be used with snb - or a class heal that can be used with snb would resolve it - but there isn't one - not that relies on shield to keep a pet alive (defeating the object) - or that is interuptable and stops you from blocking for 1.4 seconds to cast..
Many sorcs would be happy to drop shields if any of the others were an option. But there isn't. There simply isn't a solo magsorc build out there that can survive without relying on shields, while still have a hope in hell of killing someone.
@Biro123 I take issue with this entire, but the bolded part in particular. I've been using approximately the same destro/S&B setup for over a year now and am not this fragile crystal that you make the build out to be, being blasted away at the slightest pressure. I am in no way saying that what I do is anywhere near the pinnacle of sorcerer excellence, but I can hold my own ground assuming top-tier players aren't beating up on me. And in more manageable situations where I don't need to focus on defense there's still enough damage-dealing potential to put up a fight.
Excuse the supposition, but what I gather from the multiple times you've said you've tried out all these different builds is that you're not spending enough time refining a build and instead are theorycrafting something, trying it for a few hours/days, concluding that it doesn't play as well as your previous build, and then go back to whatever your last effective build was. Without getting too high on my soapbox, it took me almost 4 months to go from 2 Skoria, 5 Kagrenac's, 3 Willpower, and 2 Endurance during early Dark Brotherhood to 2/1 Shadowrend, 1 Kena, 5 Necropotence, 5 Lich during One Tamriel, about 7 iterations of my front bar, and a whole lot of dying to figure out how to survive open-world fights. Every build has its cruxes and it's on the user to figure out how to compensate.
As for saying all damage and sustain is sacrificed when wearing heavy armor:
That's a Resto/S&B heavy setup that's next in line for the I-Don't-Really-Know-What-I'm-Doing Campaign of Arbitrary Builds (iCAB).
On topic, Shieldbreaker is outrageously annoying because there's no way to counter its effects once your shields are up and they start firing. If anything (and to make it better fit the "breaker" part of its name) it should make light and heavy attacks deal considerable damage to the wards themselves instead of applying directly to health.
Lord_Invel wrote: »
enzoisadog wrote: »Lord_Invel wrote: »
The only reason why I run Shieldbreaker sometimes is because there are always sorcs trying to Xv1 me.
Its the same thing as mark, flare and detect pots countering cloak.
Lord_Invel wrote: »Then they better remove shield stacking as well.
makes no sense. What will sorcs use if they remove shield stacking ? Shields are a sorc class skill you don't counter that by adding shieldbreaker and oblivion mechanics. You counter it by being a good player and actually practicing at playing the game. Shieldbreaker is a stupid mechanic.
Any 2v1, or even just a duel against a competent opponent, and you will be slaughtered.Arkangeloski wrote: »Im fine just running with harness magicka and s.soul for heals and thats it.
Right, so you are a group player. Some of us are solo players. An organised group, or simply one with sufficient numbers, trumps everything else. We know that.Get a pocket healer and stomp them.
Any 2v1, or even just a duel against a competent opponent, and you will be slaughtered.Arkangeloski wrote: »Im fine just running with harness magicka and s.soul for heals and thats it.Right, so you are a group player. Some of us are solo players. An organised group, or simply one with sufficient numbers, trumps everything else. We know that.Get a pocket healer and stomp them.
enzoisadog wrote: »Lord_Invel wrote: »
The only reason why I run Shieldbreaker sometimes is because there are always sorcs trying to Xv1 me.
Its the same thing as mark, flare and detect pots countering cloak.
it is and it isn't..
Magblade has access to cloak and shields and decent background heals. Mark only removes one of those defences.
Sorc gets shields, shields and poor background heals.. SB removes 2 and overpowers the third.
Arkangeloski wrote: »Get a pocket healer and stomp them.