Maintenance for the week of December 23:
· [COMPLETE] NA megaservers for maintenance – December 23, 4:00AM EST (9:00 UTC) - 9:00AM EST (14:00 UTC)
· [COMPLETE] EU megaservers for maintenance – December 23, 9:00 UTC (4:00AM EST) - 14:00 UTC (9:00AM EST)

REMOVE SHIELD BREAKER !!!

Lord_Invel
Lord_Invel
✭✭✭
Hey zos I have an idea! Since you like nerfing solo pvp to the ground and you have already nerfed sorc more than enough! How about taking shield breaker out of the game finally. It doesn't make sense for someone to spam light attacks on you and kill you when that is the only line of defense a sorcerer has. If you don't want to remove it at least give it a 5 or 8 second cooldown along with knightslayer as well. BALANCE! It makes no sense that players can completely stack knightslayer and shieldbreaker with oblivion enchants together.

@ZOS_Wrobel
Edited by Lord_Invel on October 24, 2017 6:00PM
  • Ackwalan
    Ackwalan
    ✭✭✭✭✭
    ✭✭✭✭✭
    Then they better remove shield stacking as well.
  • Lord_Invel
    Lord_Invel
    ✭✭✭
    Ackwalan wrote: »
    Then they better remove shield stacking as well.

    makes no sense. What will sorcs use if they remove shield stacking ? Shields are a sorc class skill you don't counter that by adding shieldbreaker and oblivion mechanics. You counter it by being a good player and actually practicing at playing the game. Shieldbreaker is a stupid mechanic.
  • Maikon
    Maikon
    ✭✭✭✭
    Ackwalan wrote: »
    Then they better remove shield stacking as well.

    This
    Put all shields on a global CD.
  • Lord_Invel
    Lord_Invel
    ✭✭✭
    Maikon wrote: »
    Ackwalan wrote: »
    Then they better remove shield stacking as well.

    This
    Put all shields on a global CD.

    How about having 2 shields on your body active at the max that sounds better to me.
  • Chrlynsch
    Chrlynsch
    ✭✭✭✭✭
    ✭✭
    Mmm werewolf with shieldbreaker, sorc salt for days.
    Caius
    Pack Leader of Scourge Alliance- First Fang of Hircine, The Beast of Bruma
    PC NA
  • Lord_Invel
    Lord_Invel
    ✭✭✭
    @Maikon but if they nerf shield stacking I want frags retaining the stun and streak being buffed up SO MUCH THAT I CAN FLY TO HEAVEN. And bound aegis to be buffed as well cause that isn't fair if they nerf our only defensive mechanic it makes no sense.
  • Lord_Invel
    Lord_Invel
    ✭✭✭
    But shieldbreaker needs to be removed ASAP!!!
  • Lord_Invel
    Lord_Invel
    ✭✭✭
    Chrlynsch wrote: »
    Mmm werewolf with shieldbreaker, sorc salt for days.

    you know it lol XD
  • martinhpb16_ESO
    martinhpb16_ESO
    ✭✭✭✭✭
    KMAzE.gif
    At least the spelling is difficult for you.
    Hew's Bane*
  • Maikon
    Maikon
    ✭✭✭✭
    Lord_Invel wrote: »
    @Maikon but if they nerf shield stacking I want frags retaining the stun and streak being buffed up SO MUCH THAT I CAN FLY TO HEAVEN. And bound aegis to be buffed as well cause that isn't fair if they nerf our only defensive mechanic it makes no sense.

    @Lord_Invel You can have stun back on frag, as long as all shields are on a global CD, and both frags and mages wrath are on CD.
  • Lord_Invel
    Lord_Invel
    ✭✭✭
    Maikon wrote: »
    Lord_Invel wrote: »
    @Maikon but if they nerf shield stacking I want frags retaining the stun and streak being buffed up SO MUCH THAT I CAN FLY TO HEAVEN. And bound aegis to be buffed as well cause that isn't fair if they nerf our only defensive mechanic it makes no sense.

    @Lord_Invel You can have stun back on frag, as long as all shields are on a global CD, and both frags and mages wrath are on CD.

    so the sorc class is a cooldown class wtf XD. How about installing cooldowns on all classes then that's not fair dude. No, Streak and bound aegis need to be buffed and frags need to have cc. In return shield stacking on cooldown for having a full stack of 3 shields or having 2 shields active on your body at max is fair exchange in my opinion.
  • Maikon
    Maikon
    ✭✭✭✭
    .
    Edited by Maikon on October 24, 2017 6:45PM
  • Maikon
    Maikon
    ✭✭✭✭
    Lord_Invel wrote: »
    Maikon wrote: »
    Lord_Invel wrote: »
    @Maikon but if they nerf shield stacking I want frags retaining the stun and streak being buffed up SO MUCH THAT I CAN FLY TO HEAVEN. And bound aegis to be buffed as well cause that isn't fair if they nerf our only defensive mechanic it makes no sense.

    @Lord_Invel You can have stun back on frag, as long as all shields are on a global CD, and both frags and mages wrath are on CD.

    so the sorc class is a cooldown class wtf XD. How about installing cooldowns on all classes then that's not fair dude. No, Streak and bound aegis need to be buffed and frags need to have cc. In return shield stacking on cooldown for having a full stack of 3 shields or having 2 shields active on your body at max is fair exchange in my opinion.

    Or, put all shields on global CD, give frags the stun back, but remove the chance for insta-cast, since that's all you do, spam shields and frags like you have no other skills. And they can put shield breaker on a 5 sec CD.
  • Qbiken
    Qbiken
    ✭✭✭✭✭
    ✭✭✭✭✭
    Chrlynsch wrote: »
    Mmm werewolf with shieldbreaker, sorc salt for days.

    So many whispers I´ve got with WW+SB xD

    I will stop using SB when ZOS balance shieldstacking.
    Edited by Qbiken on October 24, 2017 7:05PM
  • Lord_Invel
    Lord_Invel
    ✭✭✭
    Maikon wrote: »
    Lord_Invel wrote: »
    Maikon wrote: »
    Lord_Invel wrote: »
    @Maikon but if they nerf shield stacking I want frags retaining the stun and streak being buffed up SO MUCH THAT I CAN FLY TO HEAVEN. And bound aegis to be buffed as well cause that isn't fair if they nerf our only defensive mechanic it makes no sense.

    @Lord_Invel You can have stun back on frag, as long as all shields are on a global CD, and both frags and mages wrath are on CD.

    so the sorc class is a cooldown class wtf XD. How about installing cooldowns on all classes then that's not fair dude. No, Streak and bound aegis need to be buffed and frags need to have cc. In return shield stacking on cooldown for having a full stack of 3 shields or having 2 shields active on your body at max is fair exchange in my opinion.

    Or, put all shields on global CD, give frags the stun back, but remove the chance for insta-cast, since that's all you do, spam shields and frags like you have no other skills. And they can put shield breaker on a 5 sec CD.

    no frags should be instant cast on proc! that doesn't make sense your still asking for a global cooldown on like 75 percent of sorc abilities just so we can have a 5 second cooldown on shieldbreaker in exchange. Be real. Please that is not even a fair exchange at all. Today I have ran into 8 people that just shieldbreaker spam me to death even tho it takes them like a good minute to kill me that doesn't involve any sort of counterplay at all. The only thing I can do is just accept my death unless if the player is extremely bad at the game lol.
  • Maikon
    Maikon
    ✭✭✭✭
    Lord_Invel wrote: »
    Maikon wrote: »
    Lord_Invel wrote: »
    Maikon wrote: »
    Lord_Invel wrote: »
    @Maikon but if they nerf shield stacking I want frags retaining the stun and streak being buffed up SO MUCH THAT I CAN FLY TO HEAVEN. And bound aegis to be buffed as well cause that isn't fair if they nerf our only defensive mechanic it makes no sense.

    @Lord_Invel You can have stun back on frag, as long as all shields are on a global CD, and both frags and mages wrath are on CD.

    so the sorc class is a cooldown class wtf XD. How about installing cooldowns on all classes then that's not fair dude. No, Streak and bound aegis need to be buffed and frags need to have cc. In return shield stacking on cooldown for having a full stack of 3 shields or having 2 shields active on your body at max is fair exchange in my opinion.

    Or, put all shields on global CD, give frags the stun back, but remove the chance for insta-cast, since that's all you do, spam shields and frags like you have no other skills. And they can put shield breaker on a 5 sec CD.

    no frags should be instant cast on proc! that doesn't make sense your still asking for a global cooldown on like 75 percent of sorc abilities just so we can have a 5 second cooldown on shieldbreaker in exchange. Be real. Please that is not even a fair exchange at all. Today I have ran into 8 people that just shieldbreaker spam me to death even tho it takes them like a good minute to kill me that doesn't involve any sort of counterplay at all. The only thing I can do is just accept my death unless if the player is extremely bad at the game lol.

    I'm only asking for a global CD on shields, only 1 of which is sorc specific. If you think that single shield skill = 75% of all sorc abilities, then you don't know how to play sorc. And when a sorc does nothing but spam shields and nothing else until frags procs takes skill, that's the definition of no skill.
  • Lord_Invel
    Lord_Invel
    ✭✭✭
    Maikon wrote: »
    Lord_Invel wrote: »
    Maikon wrote: »
    Lord_Invel wrote: »
    Maikon wrote: »
    Lord_Invel wrote: »
    @Maikon but if they nerf shield stacking I want frags retaining the stun and streak being buffed up SO MUCH THAT I CAN FLY TO HEAVEN. And bound aegis to be buffed as well cause that isn't fair if they nerf our only defensive mechanic it makes no sense.

    @Lord_Invel You can have stun back on frag, as long as all shields are on a global CD, and both frags and mages wrath are on CD.

    so the sorc class is a cooldown class wtf XD. How about installing cooldowns on all classes then that's not fair dude. No, Streak and bound aegis need to be buffed and frags need to have cc. In return shield stacking on cooldown for having a full stack of 3 shields or having 2 shields active on your body at max is fair exchange in my opinion.

    Or, put all shields on global CD, give frags the stun back, but remove the chance for insta-cast, since that's all you do, spam shields and frags like you have no other skills. And they can put shield breaker on a 5 sec CD.

    no frags should be instant cast on proc! that doesn't make sense your still asking for a global cooldown on like 75 percent of sorc abilities just so we can have a 5 second cooldown on shieldbreaker in exchange. Be real. Please that is not even a fair exchange at all. Today I have ran into 8 people that just shieldbreaker spam me to death even tho it takes them like a good minute to kill me that doesn't involve any sort of counterplay at all. The only thing I can do is just accept my death unless if the player is extremely bad at the game lol.

    I'm only asking for a global CD on shields, only 1 of which is sorc specific. If you think that single shield skill = 75% of all sorc abilities, then you don't know how to play sorc. And when a sorc does nothing but spam shields and nothing else until frags procs takes skill, that's the definition of no skill.

    um you said you wanted a cooldown on shields, endless fury , and frags which is a trademark of sorc combos and curse is already 3.5 second delay. That is like 75 percent of what we as sorcs have equipped on our front bar alone and you want cooldowns on all of them lol. That is just ridiculous tbh I cant even imagine anyone taking that proposition seriously especially when no other classes have cooldowns.
  • Lord_Invel
    Lord_Invel
    ✭✭✭
    Maikon wrote: »
    Lord_Invel wrote: »
    Maikon wrote: »
    Lord_Invel wrote: »
    Maikon wrote: »
    Lord_Invel wrote: »
    @Maikon but if they nerf shield stacking I want frags retaining the stun and streak being buffed up SO MUCH THAT I CAN FLY TO HEAVEN. And bound aegis to be buffed as well cause that isn't fair if they nerf our only defensive mechanic it makes no sense.

    @Lord_Invel You can have stun back on frag, as long as all shields are on a global CD, and both frags and mages wrath are on CD.

    so the sorc class is a cooldown class wtf XD. How about installing cooldowns on all classes then that's not fair dude. No, Streak and bound aegis need to be buffed and frags need to have cc. In return shield stacking on cooldown for having a full stack of 3 shields or having 2 shields active on your body at max is fair exchange in my opinion.

    Or, put all shields on global CD, give frags the stun back, but remove the chance for insta-cast, since that's all you do, spam shields and frags like you have no other skills. And they can put shield breaker on a 5 sec CD.

    no frags should be instant cast on proc! that doesn't make sense your still asking for a global cooldown on like 75 percent of sorc abilities just so we can have a 5 second cooldown on shieldbreaker in exchange. Be real. Please that is not even a fair exchange at all. Today I have ran into 8 people that just shieldbreaker spam me to death even tho it takes them like a good minute to kill me that doesn't involve any sort of counterplay at all. The only thing I can do is just accept my death unless if the player is extremely bad at the game lol.

    I'm only asking for a global CD on shields, only 1 of which is sorc specific. If you think that single shield skill = 75% of all sorc abilities, then you don't know how to play sorc. And when a sorc does nothing but spam shields and nothing else until frags procs takes skill, that's the definition of no skill.

    and saying I don't know how to play sorc is just funny.
  • Maikon
    Maikon
    ✭✭✭✭
    Lord_Invel wrote: »
    Maikon wrote: »
    Lord_Invel wrote: »
    Maikon wrote: »
    Lord_Invel wrote: »
    Maikon wrote: »
    Lord_Invel wrote: »
    @Maikon but if they nerf shield stacking I want frags retaining the stun and streak being buffed up SO MUCH THAT I CAN FLY TO HEAVEN. And bound aegis to be buffed as well cause that isn't fair if they nerf our only defensive mechanic it makes no sense.

    @Lord_Invel You can have stun back on frag, as long as all shields are on a global CD, and both frags and mages wrath are on CD.

    so the sorc class is a cooldown class wtf XD. How about installing cooldowns on all classes then that's not fair dude. No, Streak and bound aegis need to be buffed and frags need to have cc. In return shield stacking on cooldown for having a full stack of 3 shields or having 2 shields active on your body at max is fair exchange in my opinion.

    Or, put all shields on global CD, give frags the stun back, but remove the chance for insta-cast, since that's all you do, spam shields and frags like you have no other skills. And they can put shield breaker on a 5 sec CD.

    no frags should be instant cast on proc! that doesn't make sense your still asking for a global cooldown on like 75 percent of sorc abilities just so we can have a 5 second cooldown on shieldbreaker in exchange. Be real. Please that is not even a fair exchange at all. Today I have ran into 8 people that just shieldbreaker spam me to death even tho it takes them like a good minute to kill me that doesn't involve any sort of counterplay at all. The only thing I can do is just accept my death unless if the player is extremely bad at the game lol.

    I'm only asking for a global CD on shields, only 1 of which is sorc specific. If you think that single shield skill = 75% of all sorc abilities, then you don't know how to play sorc. And when a sorc does nothing but spam shields and nothing else until frags procs takes skill, that's the definition of no skill.

    and saying I don't know how to play sorc is just funny.

    You know what, I agree. They should remove shield breaker.

    And remove all shields from the game as well, then there will be no need for the set.
  • RinaldoGandolphi
    RinaldoGandolphi
    ✭✭✭✭✭
    ✭✭✭✭
    You know, complaining about shield stacking is kinda silly at this point.

    I told them on the 1.6 PTS that damage and healing would out scale shields as the amount of CP increases, and it has just as i predicted it would.

    Even with Bastion, Damage output surpasses shield values.

    Damage is increased by:
    1. Weapon sets
    2. Armor sets
    3. Jewelry Glyps
    4. Max Stam/Mag
    5. Weapon/Spell Damage
    6. % based increases (Master At Arms, Mighty, Elemental Expert)
    7. Food buffs
    8. Mundas stones
    9. Increase Spell/Weapon Damage weapon glyps
    10. increase max stats from CP
    11. Shattering Blows (Increases damage against damage shields)

    Damage Shields are increased by the following:
    1.Bastion
    3. Elemental Defender, Hardy, Thick Skinned(Reduce damage shields take)
    4. Max Magicka
    5. Minor Maim
    6. Major Protection

    So damage has 11 scaling modifiers vs 6 for shields. The math says shield stacking is "under powered" if anything...15% in Shattering Blows on any build, especially stam builds, results in any competent player shredding though a Sorc's Shield stack very quickly...

    Shield stacking gets weaker and weaker with every patch while damage and healing continues to get stronger and stronger due to how they scale, how gear sets help them, and how increases to max stats and damage make them better, all things shields do not get...shields no longer keep pace with damage increases every update.

    Shield stacking and Major Protection with Lights Champion is the only thing keeping Mag Sorc remotely viable, and in a few more patches it won't be. any 2 decent players focusing on a Sorc results in his shields being crushed and him/her very soon after.

    Shield Breaker is a relic on the Imperial City update where damage shields and damage shield mechanics worked very differently, they also lasted 20 seconds instead of 6 seconds...Shield Breaker no longer has a place in this game with the changes to shield mechanics, the adding on CP trees to increase damage to shields by a %, and the overall increase in damage and healing via power creep that has left shields behind...

    Bastion is a dead tree, your better off investing those points into mitigation stars like Ironclad, Elemental Defender, Hardy, and Thick skin to reduce the damage both your health and shield take then investing tons of star points into a tree that only helps a 6 second buff. Just my take.

    each to their own.
    Edited by RinaldoGandolphi on October 24, 2017 7:57PM
    Rinaldo Gandolphi-Breton Sorcerer Daggerfall Covenant
    Juste Gandolphi Dark Elf Templar Daggerfall Covenant
    Richter Gandolphi - Dark Elf Dragonknight Daggerfall Covenant
    Mathias Gandolphi - Breton Nightblade Daggerfall Covenant
    RinaldoGandolphi - High Elf Sorcerer Aldmeri Dominion
    Officer Fire and Ice
    Co-GM - MVP



    Sorcerer's - The ONLY class in the game that is punished for using its class defining skill (Bolt Escape)

    "Here in his shrine, that they have forgotten. Here do we toil, that we might remember. By night we reclaim, what by day was stolen. Far from ourselves, he grows ever near to us. Our eyes once were blinded, now through him do we see. Our hands once were idle, now through them does he speak. And when the world shall listen, and when the world shall see, and when the world remembers, that world will cease to be. - Miraak

  • shinikaze
    shinikaze
    ✭✭✭
    Lord_Invel wrote: »
    I have ran into 8 people

    Your ran into 8 people... and you expected to survive...

    Lord_Invel wrote: »
    that just shieldbreaker spam me to death even tho it takes them like a good minute to kill me

    You might as well quit shield spam and try to either run or nuke them...




  • Maikon
    Maikon
    ✭✭✭✭
    You know, complaining about shield stacking is kinda silly at this point.

    I told them on the 1.6 PTS that damage and healing would out scale shields as the amount of CP increases, and it has just as i predicted it would.

    Even with Bastion, Damage output surpasses shield values.

    Damage is increased by:
    1. Weapon sets
    2. Armor sets
    3. Jewelry Glyps
    4. Max Stam/Mag
    5. Weapon/Spell Damage
    6. % based increases (Master At Arms, Mighty, Elemental Expert)
    7. Food buffs
    8. Mundas stones
    9. Increase Spell/Weapon Damage weapon glyps
    10. increase max stats from CP
    11. Shattering Blows (Increases damage against damage shields)

    Damage Shields are increased by the following:
    1.Bastion
    3. Elemental Defender, Hardy, Thick Skinned(Reduce damage shields take)
    4. Max Magicka
    5. Minor Maim
    6. Major Protection

    So damage has 11 scaling modifiers vs 6 for shields. The math says shield stacking is "under powered" if anything...15% in Shattering Blows on any build, especially stam builds, results in any competent player shredding though a Sorc's Shield stack very quickly...

    Shield stacking gets weaker and weaker with every patch while damage and healing continues to get stronger and stronger due to how they scale, how gear sets help them, and how increases to max stats and damage make them better, all things shields do not get...shields no longer keep pace with damage increases every update.

    Shield stacking and Major Protection with Lights Champion is the only thing keeping Mag Sorc remotely viable, and in a few more patches it won't be. any 2 decent players focusing on a Sorc results in his shields being crushed and him/her very soon after.

    Shield Breaker is a relic on the Imperial City update where damage shields and damage shield mechanics worked very differently, they also lasted 20 seconds instead of 6 seconds...Shield Breaker no longer has a place in this game with the changes to shield mechanics, the adding on CP trees to increase damage to shields by a %, and the overall increase in damage and healing via power creep that has left shields behind...

    Bastion is a dead tree, your better off investing those points into mitigation stars like Ironclad, Elemental Defender, Hardy, and Thick skin to reduce the damage both your health and shield take then investing tons of star points into a tree that only helps a 6 second buff. Just my take.

    each to their own.

    CP means nothing in Sotha Sil, where sorcs are still hitting 30k+ with shields.
    Edited by Maikon on October 24, 2017 8:05PM
  • Feanor
    Feanor
    ✭✭✭✭✭
    ✭✭✭✭✭
    Maikon wrote: »
    You know, complaining about shield stacking is kinda silly at this point.

    I told them on the 1.6 PTS that damage and healing would out scale shields as the amount of CP increases, and it has just as i predicted it would.

    Even with Bastion, Damage output surpasses shield values.

    Damage is increased by:
    1. Weapon sets
    2. Armor sets
    3. Jewelry Glyps
    4. Max Stam/Mag
    5. Weapon/Spell Damage
    6. % based increases (Master At Arms, Mighty, Elemental Expert)
    7. Food buffs
    8. Mundas stones
    9. Increase Spell/Weapon Damage weapon glyps
    10. increase max stats from CP
    11. Shattering Blows (Increases damage against damage shields)

    Damage Shields are increased by the following:
    1.Bastion
    3. Elemental Defender, Hardy, Thick Skinned(Reduce damage shields take)
    4. Max Magicka
    5. Minor Maim
    6. Major Protection

    So damage has 11 scaling modifiers vs 6 for shields. The math says shield stacking is "under powered" if anything...15% in Shattering Blows on any build, especially stam builds, results in any competent player shredding though a Sorc's Shield stack very quickly...

    Shield stacking gets weaker and weaker with every patch while damage and healing continues to get stronger and stronger due to how they scale, how gear sets help them, and how increases to max stats and damage make them better, all things shields do not get...shields no longer keep pace with damage increases every update.

    Shield stacking and Major Protection with Lights Champion is the only thing keeping Mag Sorc remotely viable, and in a few more patches it won't be. any 2 decent players focusing on a Sorc results in his shields being crushed and him/her very soon after.

    Shield Breaker is a relic on the Imperial City update where damage shields and damage shield mechanics worked very differently, they also lasted 20 seconds instead of 6 seconds...Shield Breaker no longer has a place in this game with the changes to shield mechanics, the adding on CP trees to increase damage to shields by a %, and the overall increase in damage and healing via power creep that has left shields behind...

    Bastion is a dead tree, your better off investing those points into mitigation stars like Ironclad, Elemental Defender, Hardy, and Thick skin to reduce the damage both your health and shield take then investing tons of star points into a tree that only helps a 6 second buff. Just my take.

    each to their own.

    CP means nothing in Sotha Sil, where sorcs are still hitting 30k+ with shields.

    Edited out your 40k pretty quick huh? But even 30k+ is a stretch if you still want to be an offensive threat. 30k+ is at least 50k magicka if not more. You can reach it but I doubt the build is functional then.
    Edited by Feanor on October 24, 2017 8:12PM
    Main characters: Feanor the Believer - AD Altmer mSorc - AR 50 - Flawless Conqueror (PC EU)Idril Arnanor - AD Altmer mSorc - CP 217 - Stormproof (PC NA)Other characters:
    Necrophilius Killgood - DC Imperial NecromancerFearscales - AD Argonian Templar - Stormproof (healer)Draco Imperialis - AD Imperial DK (tank)Cabed Naearamarth - AD Dunmer mDKValirion Willowthorne - AD Bosmer stamBladeTuruna - AD Altmer magBladeKheled Zaram - AD Redguard stamDKKibil Nala - AD Redguard stamSorc - StormproofYavanna Kémentárí - AD Breton magWardenAzog gro-Ghâsh - EP Orc stamWardenVidar Drakenblød - DC Nord mDKMarquis de Peyrac - DC Breton mSorc - StormproofRawlith Khaj'ra - AD Khajiit stamWardenTu'waccah - AD Redguard Stamplar
    All chars 50 @ CP 1900+. Playing and enjoying PvP with RdK mostly on PC EU.
  • Ghettokid
    Ghettokid
    ✭✭✭✭✭
    Wow you're one tough guy. I won't start dating your daughter, that's for sure.
  • Maikon
    Maikon
    ✭✭✭✭
    Feanor wrote: »
    Maikon wrote: »
    You know, complaining about shield stacking is kinda silly at this point.

    I told them on the 1.6 PTS that damage and healing would out scale shields as the amount of CP increases, and it has just as i predicted it would.

    Even with Bastion, Damage output surpasses shield values.

    Damage is increased by:
    1. Weapon sets
    2. Armor sets
    3. Jewelry Glyps
    4. Max Stam/Mag
    5. Weapon/Spell Damage
    6. % based increases (Master At Arms, Mighty, Elemental Expert)
    7. Food buffs
    8. Mundas stones
    9. Increase Spell/Weapon Damage weapon glyps
    10. increase max stats from CP
    11. Shattering Blows (Increases damage against damage shields)

    Damage Shields are increased by the following:
    1.Bastion
    3. Elemental Defender, Hardy, Thick Skinned(Reduce damage shields take)
    4. Max Magicka
    5. Minor Maim
    6. Major Protection

    So damage has 11 scaling modifiers vs 6 for shields. The math says shield stacking is "under powered" if anything...15% in Shattering Blows on any build, especially stam builds, results in any competent player shredding though a Sorc's Shield stack very quickly...

    Shield stacking gets weaker and weaker with every patch while damage and healing continues to get stronger and stronger due to how they scale, how gear sets help them, and how increases to max stats and damage make them better, all things shields do not get...shields no longer keep pace with damage increases every update.

    Shield stacking and Major Protection with Lights Champion is the only thing keeping Mag Sorc remotely viable, and in a few more patches it won't be. any 2 decent players focusing on a Sorc results in his shields being crushed and him/her very soon after.

    Shield Breaker is a relic on the Imperial City update where damage shields and damage shield mechanics worked very differently, they also lasted 20 seconds instead of 6 seconds...Shield Breaker no longer has a place in this game with the changes to shield mechanics, the adding on CP trees to increase damage to shields by a %, and the overall increase in damage and healing via power creep that has left shields behind...

    Bastion is a dead tree, your better off investing those points into mitigation stars like Ironclad, Elemental Defender, Hardy, and Thick skin to reduce the damage both your health and shield take then investing tons of star points into a tree that only helps a 6 second buff. Just my take.

    each to their own.

    CP means nothing in Sotha Sil, where sorcs are still hitting 30k+ with shields.

    Edited out your 40k pretty quick huh? But even 30k+ is a stretch if you still want to be an offensive threat. 30k+ is at least 50k magicka if not more. You can reach it but I doubt the build is functional then.

    I have seen 1 person hit 40k, but as you said, his damage wasn't very good. But there are quite a few that get around 25-30k, and still hit like a truck.
  • Lord_Invel
    Lord_Invel
    ✭✭✭
    shinikaze wrote: »
    Lord_Invel wrote: »
    I have ran into 8 people

    Your ran into 8 people... and you expected to survive...

    Lord_Invel wrote: »
    that just shieldbreaker spam me to death even tho it takes them like a good minute to kill me

    You might as well quit shield spam and try to either run or nuke them...


    nice taking my sentence out of context. I ran into 8 different people at differenct instances where it was 1v1 all 8 times. And each of them just spam shieldbreaker is it clear enough now or do you sill have trouble reading?


    Edited by Lord_Invel on October 24, 2017 8:26PM
  • Lord_Invel
    Lord_Invel
    ✭✭✭
    You know, complaining about shield stacking is kinda silly at this point.

    I told them on the 1.6 PTS that damage and healing would out scale shields as the amount of CP increases, and it has just as i predicted it would.

    Even with Bastion, Damage output surpasses shield values.

    Damage is increased by:
    1. Weapon sets
    2. Armor sets
    3. Jewelry Glyps
    4. Max Stam/Mag
    5. Weapon/Spell Damage
    6. % based increases (Master At Arms, Mighty, Elemental Expert)
    7. Food buffs
    8. Mundas stones
    9. Increase Spell/Weapon Damage weapon glyps
    10. increase max stats from CP
    11. Shattering Blows (Increases damage against damage shields)

    Damage Shields are increased by the following:
    1.Bastion
    3. Elemental Defender, Hardy, Thick Skinned(Reduce damage shields take)
    4. Max Magicka
    5. Minor Maim
    6. Major Protection

    So damage has 11 scaling modifiers vs 6 for shields. The math says shield stacking is "under powered" if anything...15% in Shattering Blows on any build, especially stam builds, results in any competent player shredding though a Sorc's Shield stack very quickly...

    Shield stacking gets weaker and weaker with every patch while damage and healing continues to get stronger and stronger due to how they scale, how gear sets help them, and how increases to max stats and damage make them better, all things shields do not get...shields no longer keep pace with damage increases every update.

    Shield stacking and Major Protection with Lights Champion is the only thing keeping Mag Sorc remotely viable, and in a few more patches it won't be. any 2 decent players focusing on a Sorc results in his shields being crushed and him/her very soon after.

    Shield Breaker is a relic on the Imperial City update where damage shields and damage shield mechanics worked very differently, they also lasted 20 seconds instead of 6 seconds...Shield Breaker no longer has a place in this game with the changes to shield mechanics, the adding on CP trees to increase damage to shields by a %, and the overall increase in damage and healing via power creep that has left shields behind...

    Bastion is a dead tree, your better off investing those points into mitigation stars like Ironclad, Elemental Defender, Hardy, and Thick skin to reduce the damage both your health and shield take then investing tons of star points into a tree that only helps a 6 second buff. Just my take.

    each to their own.

    somebody give this man a metal please !
  • shinikaze
    shinikaze
    ✭✭✭
    Lord_Invel wrote: »
    shinikaze wrote: »
    Lord_Invel wrote: »
    I have ran into 8 people

    Your ran into 8 people... and you expected to survive...

    Lord_Invel wrote: »
    that just shieldbreaker spam me to death even tho it takes them like a good minute to kill me

    You might as well quit shield spam and try to either run or nuke them...


    nice taking my sentence out of context. I ran into 8 different people at differenct instances where it was 1v1 all 8 times. And each of them just spam shieldbreaker is it clear enough now or do you sill have trouble reading?



    I thought that you could out heal SB 2.1k dps 1 v 1. My bad then.
    But then let's talk about all those undodgeable beams and skills and least those guys waste a 5th set piece, again, por a 2.1k dps
  • Alpheu5
    Alpheu5
    ✭✭✭✭✭
    ✭✭
    <3
    oeSMeZL.png
    lXhvx43.png
    Dalek-Rok - Argonian Sorcerer || Dalek-Shād - Argonian Nightblade || Dalek-Shul - Argonian Templar || Dalek-Xal - Argonian Dragonknight || Mounts-the-Snout - Argonian Warden || Dalek-Xul - Argonian Necromancer || Two-Spires - Argonian Arcanist || Dalek-Nesh - Argonian Sorcerer || Dalek-Kör - Argonian Dragonknight
    Don't incorporate bugs into your builds, and you won't have [an] issue.
  • Chori
    Chori
    ✭✭✭✭
    nah lul
    EP NA-PC - Invictus - Odem Mortis
    1. Stamina NB Cat - ChoriB'Good
    2. Magicka NB High Elf - Lîndara
    3. Stam Sorc High Elf - Lindara Moonlight
    4. Red Guard Stamina DK - Chorî
    5. Red Guard Stamina Templar - Choripaninikinnie
    6. Magplar High Elf - Vagitarian Sillonour
    Don't tell me you lag, I play with 200-300 ms all the time ^_^
Sign In or Register to comment.