Thunderknuckles wrote: »Thunderknuckles wrote: »Just started to use this set out sheer curiosity and....I'm really not seeing it being too spectacular. lol It's not like it takes down shield stackers in 3 or 4 simple light attacks.
You’re right, It’s not three of four hits, but you also need some oblivion enchants as well so they both go through at the same time.
Hmmmmmmm! Wellll now, I may just get me some of those when I log in later.
The Sorc can counter it by just using power surge and either mutagen or the Resto staff ultimate as a heal instead of healing ward. You can’t out damage the total healing ticks with light attacks and an enchant before the Sorc just kills you.
The only time shieldbreaker is really nasty/upsetting is when the wielder is using a bow from the back of a Zerg where you can’t reach him. But if outnumbered that badly, the Sorc is probably going to eat dirt anyways.
I don’t get why so many Sorcs are butthurt about shieldbreaker. The set is bad. The traits are bad. The people using it are usually bad. The Sorcs they kill don’t know how to counter it.
If you want to kill Sorcs use cost poisons, equip Zaan, and spam gap closers.
Jospin Preda wrote: »shield breaker have no sense, made for noobs players crying about shield, lets noobs learn to play and remove this sh*t
White wabbit wrote: »Jospin Preda wrote: »shield breaker have no sense, made for noobs players crying about shield, lets noobs learn to play and remove this sh*t
Lol remove haunting curse and rune cage first then
Jospin Preda wrote: »White wabbit wrote: »Jospin Preda wrote: »shield breaker have no sense, made for noobs players crying about shield, lets noobs learn to play and remove this sh*t
Lol remove haunting curse and rune cage first then
"remove shields" "remove curse" remove rune cage"... lol learn to play maybe ?
Jospin Preda wrote: »White wabbit wrote: »Jospin Preda wrote: »shield breaker have no sense, made for noobs players crying about shield, lets noobs learn to play and remove this sh*t
Lol remove haunting curse and rune cage first then
"remove shields" "remove curse" remove rune cage"... lol learn to play maybe ?
*looks at the thread title*
Jospin Preda wrote: »White wabbit wrote: »Jospin Preda wrote: »shield breaker have no sense, made for noobs players crying about shield, lets noobs learn to play and remove this sh*t
Lol remove haunting curse and rune cage first then
"remove shields" "remove curse" remove rune cage"... lol learn to play maybe ? a set making a +2k oblivion damages proc on EACH LA have no sense, when sorc have shield he takes +2k, when he have no shield he take the LA... ridiculous, so make a automatic set proc on nb's cloak, on dk's scales etc... no sense
White wabbit wrote: »Jospin Preda wrote: »White wabbit wrote: »Jospin Preda wrote: »shield breaker have no sense, made for noobs players crying about shield, lets noobs learn to play and remove this sh*t
Lol remove haunting curse and rune cage first then
"remove shields" "remove curse" remove rune cage"... lol learn to play maybe ? a set making a +2k oblivion damages proc on EACH LA have no sense, when sorc have shield he takes +2k, when he have no shield he take the LA... ridiculous, so make a automatic set proc on nb's cloak, on dk's scales etc... no sense
Lol sorc is probably top of the food chain and still they want more, this is just a l2p issue if you letting some spam this on you then you just a scrub as well
Jospin Preda wrote: »templar, dk , warden got good heal, no need shield, nb got shield and hide, sorc got shields... i dont see where is the problem with this...
White wabbit wrote: »Jospin Preda wrote: »templar, dk , warden got good heal, no need shield, nb got shield and hide, sorc got shields... i dont see where is the problem with this...
And there we have it , if you had said shield wouldn't be a issue but no you said shields
White wabbit wrote: »Jospin Preda wrote: »templar, dk , warden got good heal, no need shield, nb got shield and hide, sorc got shields... i dont see where is the problem with this...
And there we have it , if you had said shield wouldn't be a issue but no you said shields
Class defenses:
Templar: Heal/Purge/Block
DK: Heal/Block
Warden: Shield/Heal/Block
NB: Invisibility/Shield/Heal
Sorc: Shield/Shield/Block
Do you want to nerf all secondary defenses? The second shield on a Sorc replaces the Heal other classes can utilize. Yes, you can run Matriarch or Resto staff heals. None of those are as reliable as the heals other classes can utilize though.
In reality you just want to reduce Sorcs to one layer of defense for an easier kill.
White wabbit wrote: »White wabbit wrote: »Jospin Preda wrote: »templar, dk , warden got good heal, no need shield, nb got shield and hide, sorc got shields... i dont see where is the problem with this...
And there we have it , if you had said shield wouldn't be a issue but no you said shields
Class defenses:
Templar: Heal/Purge/Block
DK: Heal/Block
Warden: Shield/Heal/Block
NB: Invisibility/Shield/Heal
Sorc: Shield/Shield/Block
Do you want to nerf all secondary defenses? The second shield on a Sorc replaces the Heal other classes can utilize. Yes, you can run Matriarch or Resto staff heals. None of those are as reliable as the heals other classes can utilize though.
In reality you just want to reduce Sorcs to one layer of defense for an easier kill.
Must be new you forgot the 3 shield
Must be less than 1% of player base that even use's that set and probably less than 1% moaning about it so don't see that it really needs removing, if it was an epidemic then I would understand but it's not
For fun I ran shield breaker and torugs pact with an infused bow w/ oblivion enchant. Maybe it's the sloads era but I didn't find many shield stackers who didn't just heal through it.
White wabbit wrote: »Seems to me that if there is an increase on people running shield breaker it's because there is an increase in people running sorc's , now I would imply that increase could be because run what is op at the time, so I guess people running shield breaker are only reacting to that issue
Waylander07 wrote: »I personally don’t think SB needs to be changed, the way I see it is this – Outside of being used against damage shields, SB is actually a weak set. To me the answer seems simple don’t use shield stacking against a player using this set. Use stuns and the normal sorc combos against a player who will then be left using a weak set against you. I have been destroyed many times by sorc combos so anyone claiming that sorcs have nothing else apart from shield stacking is talking crap in my opinion. As for struggling against multiple opponents because of SB, most players regardless of class struggle to beat multiple opponents.
I have been playing this game since launch and what I will say about Sorcs is this, against really good sorcs I struggle, but find the rest quite easy to kill. I don’t think sorcs are an easy class to master or play but those who do master it are hard as hell to beat and deal combos that can wipe you out in a few seconds.
When I played as a MDK tank this was not a problem but I now choose to play with light armor which means unless I can pop an immovable potion before engaging one of these top sorcs I am going to struggle past the stun that always comes before these deadly combos arrive a split second later. I am ok with that, I choose not to go back to playing a tank and am just going to work on my new playstyle and try to be a better player.
For fun I ran shield breaker and torugs pact with an infused bow w/ oblivion enchant. Maybe it's the sloads era but I didn't find many shield stackers who didn't just heal through it.
For fun I ran shield breaker and torugs pact with an infused bow w/ oblivion enchant. Maybe it's the sloads era but I didn't find many shield stackers who didn't just heal through it.
you wont kill a half decent player 1v1, shieldbreaker is only effective if you have bigger numbers than the opponent and spambushers and stampedetards on top of that.
Pure Xv1 set, hard countering light armor mechanics, w/e wont get changed soon anyways just get over it or abandon pvp.
White wabbit wrote: »Seems to me that if there is an increase on people running shield breaker it's because there is an increase in people running sorc's , now I would imply that increase could be because run what is op at the time, so I guess people running shield breaker are only reacting to that issue
Waylander07 wrote: »I personally don’t think SB needs to be changed, the way I see it is this – Outside of being used against damage shields, SB is actually a weak set. To me the answer seems simple don’t use shield stacking against a player using this set. Use stuns and the normal sorc combos against a player who will then be left using a weak set against you. I have been destroyed many times by sorc combos so anyone claiming that sorcs have nothing else apart from shield stacking is talking crap in my opinion. As for struggling against multiple opponents because of SB, most players regardless of class struggle to beat multiple opponents.
I have been playing this game since launch and what I will say about Sorcs is this, against really good sorcs I struggle, but find the rest quite easy to kill. I don’t think sorcs are an easy class to master or play but those who do master it are hard as hell to beat and deal combos that can wipe you out in a few seconds.
When I played as a MDK tank this was not a problem but I now choose to play with light armor which means unless I can pop an immovable potion before engaging one of these top sorcs I am going to struggle past the stun that always comes before these deadly combos arrive a split second later. I am ok with that, I choose not to go back to playing a tank and am just going to work on my new playstyle and try to be a better player.
I'll tell you why it needs to be changed.. People see the sorc coming and use stuff like DressingRoom switch gear before the fight starts. So they're only using SB vs sorcs, vs others they use other sets.
This is especially true of those who can stealth..
I've even been in fights where neither could kill each other, the guy stealth's away then comes back 30 seconds later with shieldbreaker on.
And no, not shielding is not an option for any number of reasons..
1. It can take 6 seconds for your shield to wear off when you decide to do this. SB can have you dead (or as near as)by then.
2. Sorcs are not built to survive without shields. How do they defend the usual snipes, poison-injections/gapcloser/incap combo's if they cannot shield.. with 20k health, light armour and a weak hot?
3. Using SB, over, say hundings means losing 300 weapon-damage.. That's maybe a 3-5% damage loss? Do you really think that gives you so much of a disadvantage that you lose vs anyone not using a shield? Compared to the auto-win you get vs those who have to rely on shields as both their primary and secondary defence? Do you think this suddenly means that a no-shielding sorc has a chance of defending it?
SB is now part of the game so either learn how to counter or stop playing. I am tired of hearing how defenseless sorcs are without a dam shield and how they don’t want to give up dam for more resistance. We all have to give up damage to gain resistance so get over it.
SB is now part of the game so either learn how to counter or stop playing. I am tired of hearing how defenseless sorcs are without a dam shield and how they don’t want to give up dam for more resistance. We all have to give up damage to gain resistance so get over it.
And I’m tired of some people still thinking that the answer to every balance issue is always „just run a tank setup“ or „join the zerg“.
Feel free to share the numbers on the „devastating“ attack combos once you run tank sets or the time it takes to be out of magicka if you use the „best escape“ in game more than once without a build that stacks magicka or Regen.
Amdar_Godkiller wrote: »I took 17K damage from an Overload light attack to the back while trying to take a resource. I have 27K health and 3100 crit resistance on this character, and you are whining about shieldbreaker? Avoiding light attacks from stam builds is level 1 git gud material. Bow usually misses, and landing light attacks in melee range is not really reliable for any player who can competently move.