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Will you use Crystal Blast now that Frags has no CC?

HoloYoitsu
HoloYoitsu
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Pretty straightforward question. As we see from the dev comments Wrobel's entire "justification" for nerfing Frags while doing nothing to improve Crystal Blast is predicated on the notion that people would actually use Blast now. I posit that literally no player who takes themselves seriously will use Crystal Blast.
We wanted to separate the function of abilities into more distinct roles. Crystal Shards was overloaded since it had high damage, instant cast, stun, reduced cost. Now if the sorcerer wants a stun they have to either go through a cast time or deal reduced damage.

Obviously, please only vote if you actually play a mag sorc.
Edited by HoloYoitsu on October 16, 2017 8:29PM

Will you use Crystal Blast now that Frags has no CC? 262 votes

Yes
9%
kendellking_chaosb14_ESOWuffyCeruleimoutonTaonnorSarousseWitaranitajoneb17_ESOJerdehTannus15PathfindrSapherisXvorgAnhedonieMrCray78Sanctum74Lord_EomerKramUzibraVoxicityAnti_VirusReact 24 votes
No
90%
CavalryPKnexxus_ESOMoloch1514Joy_Divisiondodgehopper_ESOwheem_ESOYolokin_SwagonbornBelegnoleInklingscschwingeb14_ESOArobainerosenjiyb14_ESOitsfatbasskypranb14_ESOLightspeedflashb14_ESOVynnssewallb14_ESOXsoruslolo_01b16_ESOPhilhype 238 votes
  • GrigorijMalahevich
    GrigorijMalahevich
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    No
    I was under the impression that this change was removed?...

    Nobody is going to use cast time ability, end of story. Useless for PvP and useless for PvE
    PC/EU 800 CP.
    PvP MagSorc.
    Pedro Gonzales - Mag Sorc EP vMA Flawless Conqueror clear http://imgur.com/a/CB6j6
    Valera Progib - Stam Sorc DC vMA Flawless Conqueror clear https://i.imgur.com/eYgpXG2.png
    Valera Pozhar - Mag DK EP vMA Flawless Conqueror clear http://imgur.com/a/jrsuK
    Valera Podlechi - Mag Templar AD vMA Flawless Conqueror clear http://imgur.com/a/N0BYq
  • Eirella
    Eirella
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    No
    Hahahahahahahahaha

    no.
    (PC/NA) - | @Eirella - formerly @jinxgames | CP 1000+ | Mainly PvPer (EP) | Haxus
    /uninstalled
  • HoloYoitsu
    HoloYoitsu
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    No
    I was under the impression that this change was removed?...
    Nope. Frags nerf is now up on PTS as of today's update.
  • OdinForge
    OdinForge
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    No
    I can't wait to see who votes yes, I only expect the mighty wizard of DC to be on that list.
    The Age of Wrobel.
  • RoyJade
    RoyJade
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    No
    Yes, f course ! I alway dreamed of a 1 second cast + high flight time costly cc !
    And rune prison is soooo bad, same for streak. Every sorc need this absolute mandatory cc !


    One good point with this change : I'll be able to time my cc without needing to think to my frag anymore. But at the end, that's >improve< frag's utility over blast. Because, hey, blast is strong enough and suffer no comparison against frag after all.


  • GrigorijMalahevich
    GrigorijMalahevich
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    No
    HoloYoitsu wrote: »
    I was under the impression that this change was removed?...
    Nope. Frags nerf is now up on PTS as of today's update.

    Had a quick through patch notes... wow, that must most stupid change since... I dunno, this is probably top1 clueless change.

    Well, I already cancelled my sub :smiley: everyone should just stop playing magsorcs and start flooding forums...

    P.S. I hear that vigor is overused... gap closers are overused... much more than frags :trollface:
    PC/EU 800 CP.
    PvP MagSorc.
    Pedro Gonzales - Mag Sorc EP vMA Flawless Conqueror clear http://imgur.com/a/CB6j6
    Valera Progib - Stam Sorc DC vMA Flawless Conqueror clear https://i.imgur.com/eYgpXG2.png
    Valera Pozhar - Mag DK EP vMA Flawless Conqueror clear http://imgur.com/a/jrsuK
    Valera Podlechi - Mag Templar AD vMA Flawless Conqueror clear http://imgur.com/a/N0BYq
  • Beardimus
    Beardimus
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    No
    And they say Sorcs don't get nerfed huh?

    Where's that moany crew now.....
    Xbox One | EU | EP
    Beardimus : VR16 Dunmer MagSorc [RIP MagDW 2015-2018]
    Emperor of Sotha Sil 02-2018 & Sheogorath 05-2019
    1st Emperor of Ravenwatch
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    Fighting small scale with : The SAXON Guild
    Fighting with [PvP] : The Undaunted Wolves
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    Xbox One | NA | EP
    Bëardimus : L43 Dunmer Magsorc / BG
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    Nordimus : VR16 Stamsorc
    Beardimus le 13iem : L30 Dunmer Magsorc Icereach
  • DDuke
    DDuke
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    You know what, if they actually increased the damage of Crystal Blast in comparison to Frags people just might use it - assuming something gets done about Miat's Cheat Engine Lite.

    Cast time abilities allow you to instantly combo them with an instant cast skill as you circumvent the GCD which is quite valuable (it's why Dark Flare->Jav is a strong combo vs non-Miat users for example). Then again, they're utterly useless if your opponent just sees the cast timer & dodges them

    *shrugs*
  • leepalmer95
    leepalmer95
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    No
    Its useless in pvp and pve.
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • Derra
    Derra
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    No
    They should feel ashamed for even thinking this would work.
    <Noricum>
    I live. I die. I live again.

    Derra - DC - Sorc - AvA 50
    Derrah - EP - Sorc - AvA 50

  • Asmael
    Asmael
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    No
    Even if you remove C.Frag entirely, I still wouldn't use Crystal blast.
    PC EU - Zahraji of the Void, aka "Kitty", the fluffiest salmon genocider in town.
    Poke @AsmaeI (last letter is uppercase "i") on PC EU or Asmael#9325 on Discord and receive a meow today.
  • Alpheu5
    Alpheu5
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    No
    Derra wrote: »
    They should feel ashamed for even thinking this would work.

    Preach it
    Dalek-Rok - Argonian Sorcerer || Dalek-Shād - Argonian Nightblade || Dalek-Shul - Argonian Templar || Dalek-Xal - Argonian Dragonknight || Mounts-the-Snout - Argonian Warden || Dalek-Xul - Argonian Necromancer || Two-Spires - Argonian Arcanist || Dalek-Nesh - Argonian Sorcerer || Dalek-Kör - Argonian Dragonknight
    Don't incorporate bugs into your builds, and you won't have [an] issue.
  • Ankael07
    Ankael07
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    No
    If polls or constructive criticism were listened we wouldnt have this change in the first place
    If you want me to reply to your comment type @Ankael07 in it.
  • WuffyCerulei
    WuffyCerulei
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    Yes
    I misread the darn poll.

    I shoulda said no T-T
    Edited by WuffyCerulei on October 17, 2017 6:20AM
    "Buzz Lightyear toy isle shot" Stormcalling/Animal Companions/Assassination PVP build hater

    Bring Back Pure Class Build Power
  • SodanTok
    SodanTok
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    No
    I dont play magsorc, but If Dizzy or Snipe had instacast morph, I would never use the cast time one, even for stun. Let alone with having cheaper cost and more damage on the instant one.

    But to be real, frag was overtuned. Too many good stuff on one ability. Kinda sad that way to promote the bad morph was the only way someone noticed it.
    Edited by SodanTok on October 16, 2017 9:44PM
  • Derra
    Derra
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    No
    Ankael07 wrote: »
    If polls or constructive criticism were listened we wouldnt have this change in the first place

    Every time crystal blast got changed people brought up that the problem about that skill is the casttime.
    Every freaking time people tell them the same damn thing.
    And they will probably make another change to frags or to blast (but keeping the casttime).
    <Noricum>
    I live. I die. I live again.

    Derra - DC - Sorc - AvA 50
    Derrah - EP - Sorc - AvA 50

  • Maulkin
    Maulkin
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    No
    Biased poll is biased. Needs a "LOL" option.
    EU | PC | AD
  • Joy_Division
    Joy_Division
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    No
    To be fair, Crystal Blast is the most effective sorcerer skill in a 30v3.
    Make Rush of Agony "Monsters only." People should not be consecutively crowd controlled in a PvP setting. Period.
  • ToRelax
    ToRelax
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    No
    To be fair, Crystal Blast is the most effective sorcerer skill in a 30v3.

    To get the 30 killed ._.
    DAGON - ALTADOON - CHIM - GHARTOK
    The Covenant is broken. The Enemy has won...

    Elo'dryel - Sorc - AR 50 - Hopesfire - EP EU
  • Maulkin
    Maulkin
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    No
    SodanTok wrote: »
    I dont play magsorc, but If Dizzy or Snipe had instacast morph, I would never use the cast time one, even for stun. Let alone with having cheaper cost and more damage on the instant one.

    But to be real, frag was overtuned. Too many good stuff on one ability. Kinda sad that way to promote the bad morph was the only way someone noticed it.

    Overtuned? A 30% proc chance skill that is dodgeable? What are Warden's Pidgeons and Sub Assault/Fissure then?

    Oh the irony.
    EU | PC | AD
  • Fischblut
    Fischblut
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    No
    Sometimes I hardcast frags from stealth for fun :D
    If I start to hardcast them in actual combat, it's cause my weapon swap lagged and I think I'm on my other bar and want to use Streak :/
    they're utterly useless if your opponent just sees the cast timer & dodges them

    Except when someone is already CCd and has no stamina to break free, or simply has no stamina to dodge. Sometimes people just don't know(?) that cast can be interrupted - few times when I was caught on wrong weapon bar and casted frags at melee enemy whom I wanted to stun by Streak, I wasn't even interrupted and stunned them by frags instead :smiley:

    Anyway, I don't like upcoming change cause I don't like any nerfs in general.
  • SodanTok
    SodanTok
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    No
    Maulkin wrote: »
    SodanTok wrote: »
    I dont play magsorc, but If Dizzy or Snipe had instacast morph, I would never use the cast time one, even for stun. Let alone with having cheaper cost and more damage on the instant one.

    But to be real, frag was overtuned. Too many good stuff on one ability. Kinda sad that way to promote the bad morph was the only way someone noticed it.

    Overtuned? A 30% proc chance skill that is dodgeable? What are Warden's Pidgeons and Sub Assault/Fissure then?

    Oh the irony.

    Range, high damage, CC. Often more damage, cheap and instant. There is no irony. There is no other skill that has that many critical things. And for the record, that is totally different to what could be considered OP. You can have OP skill that has just one functionality.

    Dizzy swing has literally just the damage and CC. Dark flare has literally just range and dmg. Snipe has literally just range and dmg. Dawnbreaker has literally just damage and CC. Overload light hast just range and dmg. I could go on and on and on. The only other skill that has too many things and comes in mind is probably incap.
    And yes, crystal blast fits the description too. Further proving that even skill that has too many good things could be rendered useless if it has huge flaw (which is relative to how the specific combat in game works). In this case cast time is bad thing for ranged ability in ESO PVP.
    Edited by SodanTok on October 16, 2017 10:51PM
  • Maulkin
    Maulkin
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    No
    SodanTok wrote: »
    Maulkin wrote: »
    SodanTok wrote: »
    I dont play magsorc, but If Dizzy or Snipe had instacast morph, I would never use the cast time one, even for stun. Let alone with having cheaper cost and more damage on the instant one.

    But to be real, frag was overtuned. Too many good stuff on one ability. Kinda sad that way to promote the bad morph was the only way someone noticed it.

    Overtuned? A 30% proc chance skill that is dodgeable? What are Warden's Pidgeons and Sub Assault/Fissure then?

    Oh the irony.

    Range, high damage, CC. Often more damage, cheap and instant. There is no irony. There is no other skill that has that many critical things. And for the record, that is totally different to what could be considered OP. You can have OP skill that has just one functionality.

    Dizzy swing has literally just the damage and CC. Dark flare has literally just range and dmg. Snipe has literally just range and dmg. Dawnbreaker has literally just damage and CC. Overload light hast just range and dmg. I could go on and on and on. The only other skill that has too many things and comes in mind is probably incap.

    You could go on and on and on and be wrong ALL along the way. More than half those skills have other elements. Like Dark Flare has Defile, Empower and higher damage to boot. Snipe has Stealth Damage (and CC with it) with much bigger range. Dawnbreaker has a very strong DoT and stupidly high burst against Vamps/WWs... and it's an ultimate. Overload has much higher damage and restores magicka and is a ultimate.

    A C.Frag with no CC is straight up a worse skill than Cliffracer and Funnel Health. It's not even a contest, basically. I'd gladly trade them in a heartbeat.
    Edited by Maulkin on October 16, 2017 10:56PM
    EU | PC | AD
  • Tannus15
    Tannus15
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    Yes
    lol, i clicked the wrong one by accident.
    No, never gonna use the cast time option.
  • Nestor
    Nestor
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    I work with the cast time anyway so no big shakes to me.
    Enjoy the game, life is what you really want to be worried about.

    PakKat "Everything was going well, until I died"
    Gary Gravestink "I am glad you died, I needed the help"

  • Wreuntzylla
    Wreuntzylla
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    ToRelax wrote: »
    To be fair, Crystal Blast is the most effective sorcerer skill in a 30v3.

    To get the 30 killed ._.


    <sigh>

    Joy is right.

    Zergrballers depend on heals and ignore their active defenses.

    But even setting those aside, why do people keep think it needs to be cast on a player or can be dodged? Or blocked?

    After testing crystal blast on live this weekend, on a dunmer crafting mule wearing L45 julianos... I can't freaking wait. I am going to force my buddies into rolling high elf sorcs and start a guild called Anchors and Tears. Just need someone to confirm its an actual AoE stun. Ranged bombing, no negate needed.

    Just to make it clear to those that don't get it, NPCs, engine guardian, sorc atronach, warden bear, pack leader... everything that typically gets in the way of targeting... all anchors. No chance of dodge, reflect, block, and the AoE portion doesn't care.


  • HoloYoitsu
    HoloYoitsu
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    No
    ToRelax wrote: »
    To be fair, Crystal Blast is the most effective sorcerer skill in a 30v3.

    To get the 30 killed ._.


    <sigh>

    Joy is right.

    Zergrballers depend on heals and ignore their active defenses.

    But even setting those aside, why do people keep think it needs to be cast on a player or can be dodged? Or blocked?

    After testing crystal blast on live this weekend, on a dunmer crafting mule wearing L45 julianos... I can't freaking wait. I am going to force my buddies into rolling high elf sorcs and start a guild called Anchors and Tears. Just need someone to confirm its an actual AoE stun. Ranged bombing, no negate needed.

    Just to make it clear to those that don't get it, NPCs, engine guardian, sorc atronach, warden bear, pack leader... everything that typically gets in the way of targeting... all anchors. No chance of dodge, reflect, block, and the AoE portion doesn't care.

    The Stun component is single target, only the damage is AoE - and the AoE portion is lower than the main dmg. Your plan wont work.
  • Toc de Malsvi
    Toc de Malsvi
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    Maulkin wrote: »
    SodanTok wrote: »
    Maulkin wrote: »
    SodanTok wrote: »
    I dont play magsorc, but If Dizzy or Snipe had instacast morph, I would never use the cast time one, even for stun. Let alone with having cheaper cost and more damage on the instant one.

    But to be real, frag was overtuned. Too many good stuff on one ability. Kinda sad that way to promote the bad morph was the only way someone noticed it.

    Overtuned? A 30% proc chance skill that is dodgeable? What are Warden's Pidgeons and Sub Assault/Fissure then?

    Oh the irony.

    Range, high damage, CC. Often more damage, cheap and instant. There is no irony. There is no other skill that has that many critical things. And for the record, that is totally different to what could be considered OP. You can have OP skill that has just one functionality.

    Dizzy swing has literally just the damage and CC. Dark flare has literally just range and dmg. Snipe has literally just range and dmg. Dawnbreaker has literally just damage and CC. Overload light hast just range and dmg. I could go on and on and on. The only other skill that has too many things and comes in mind is probably incap.

    You could go on and on and on and be wrong ALL along the way. More than half those skills have other elements. Like Dark Flare has Defile, Empower and higher damage to boot. Snipe has Stealth Damage (and CC with it) with much bigger range. Dawnbreaker has a very strong DoT and stupidly high burst against Vamps/WWs... and it's an ultimate. Overload has much higher damage and restores magicka and is a ultimate.

    A C.Frag with no CC is straight up a worse skill than Cliffracer and Funnel Health. It's not even a contest, basically. I'd gladly trade them in a heartbeat.

    Will trade defile for instant cast proc on snipe, any takers? No? Cast time sucks huh?

    Legendary Archer of Valenwood
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  • Drummerx04
    Drummerx04
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    No
    SodanTok wrote: »
    Maulkin wrote: »
    SodanTok wrote: »
    I dont play magsorc, but If Dizzy or Snipe had instacast morph, I would never use the cast time one, even for stun. Let alone with having cheaper cost and more damage on the instant one.

    But to be real, frag was overtuned. Too many good stuff on one ability. Kinda sad that way to promote the bad morph was the only way someone noticed it.

    Overtuned? A 30% proc chance skill that is dodgeable? What are Warden's Pidgeons and Sub Assault/Fissure then?

    Oh the irony.

    Range, high damage, CC. Often more damage, cheap and instant. There is no irony. There is no other skill that has that many critical things. And for the record, that is totally different to what could be considered OP. You can have OP skill that has just one functionality.

    Dizzy swing has literally just the damage and CC. Dark flare has literally just range and dmg and empower and AoE defile. Snipe has literally just long range and dmg and I think either defile or major breech?. Dawnbreaker has literally just undodgeable damage and CC in an AoE + strong DOT. Overload light hast just range and dmg. I could go on and on and on. The only other skill that has too many things and comes in mind is probably incap.
    And yes, crystal blast fits the description too. Further proving that even skill that has too many good things could be rendered useless if it has huge flaw (which is relative to how the specific combat in game works). In this case cast time is bad thing for ranged ability in ESO PVP.

    Fixed that for you.

    C frags was/is strong and honestly the CC wasn't all that broken since it only lasts around 2 seconds compared to things like stone giant that lasts 4.

    Edited by Drummerx04 on October 17, 2017 12:52AM
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  • FriedEggSandwich
    FriedEggSandwich
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    No
    I might not even play sorc/eso. There's only so much upheaval I can take. I feel cautious about investing my time/money in the game tbh. My toys keep getting broken.
    PC | EU
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