@Dorrino
I understand that you dont like getting sniped from someone in stealth on the other side of the map but the issue is that the addon does a hell of a lot more than to counter that. It also gives people the tools to react to certain situations even when they make mistakes and dont pay attention to what is going on around them. Thats why people tell you that it takes away skill from the game.
Mystrius_Archaion wrote: »@Dorrino
I understand that you dont like getting sniped from someone in stealth on the other side of the map but the issue is that the addon does a hell of a lot more than to counter that. It also gives people the tools to react to certain situations even when they make mistakes and dont pay attention to what is going on around them. Thats why people tell you that it takes away skill from the game.
It gives them tools to react to those situations when they make mistakes? But doesn't that take skill as well?
It requires skill either way. The addon isn't reacting for you, but if it did then it would be a botting program and a bannable offense.
Someone doesnt pay attention to what is going on, makes a mistake, turns his back, doesnt position correctly or whatever and yet still reacts because of the addon. I mean feel free to disagree but you are wrong on this one. There is really nothing to disagree about that. Its that simple.
Wrong that i want them to be able to react like this? Wrong that i like when they react like this? Wrong that i enjoy giving chances to people to correct their mistakes?:)
Well, that's who i am. I prefer to stay wrong on this.
Mystrius_Archaion wrote: »@Dorrino
I understand that you dont like getting sniped from someone in stealth on the other side of the map but the issue is that the addon does a hell of a lot more than to counter that. It also gives people the tools to react to certain situations even when they make mistakes and dont pay attention to what is going on around them. Thats why people tell you that it takes away skill from the game.
It gives them tools to react to those situations when they make mistakes? But doesn't that take skill as well?
It requires skill either way. The addon isn't reacting for you, but if it did then it would be a botting program and a bannable offense.
Just to make it clear once again: the addon reduces the reaction time required by 1s+ by showing the cast bar of opponents.
Which one takes more skill, reacting to something in 1s+ (+travel time if it's a projectile skill), or reacting to something in 1s+ less time than that?
Consider that human average reaction speed is 0,2s, having your opponent's 1s+ long cast bar visible means no cast time ability will ever land if your opponent knows how to hit the dodge roll (or cloak) key on keyboard.
Someone doesnt pay attention to what is going on, makes a mistake, turns his back, doesnt position correctly or whatever and yet still reacts because of the addon. I mean feel free to disagree but you are wrong on this one. There is really nothing to disagree about that. Its that simple.
Wrong that i want them to be able to react like this? Wrong that i like when they react like this? Wrong that i enjoy giving chances to people to correct their mistakes?:)
Well, that's who i am. I prefer to stay wrong on this.
Situational awareness, positioning and paying attention are part of player skill. The addon takes away that. Again, its that simple.
Mistakes not getting punished is the reason why PVP is so bad. You can correct your mistakes. You made a mistake and you took the hit, cc or whatever but you are still alive. You react and get urself back in the fight. Thats also player skill and thats how you correct mistakes. Not by an addon telling you the mistake you did so you can react as if it never happened.
WreckfulAbandon wrote: »Your playstyle is largely unnaffected by your addon though. No amount of mental gymnastics can detract from the fact that you and your group all (smartly) minimize exposure to "counterplay" granted by your addon.
WreckfulAbandon wrote: »Poison injection, SA, incap, lots of instant abilities there, almost like you don't want them to be able to react...
Feel free to prove me wrong though and start using channeled abilities other than ballista
I don't blame you one bit. I think ZOS should restrict more of the API but that's on them.
Mystrius_Archaion wrote: »@Dorrino
I understand that you dont like getting sniped from someone in stealth on the other side of the map but the issue is that the addon does a hell of a lot more than to counter that. It also gives people the tools to react to certain situations even when they make mistakes and dont pay attention to what is going on around them. Thats why people tell you that it takes away skill from the game.
It gives them tools to react to those situations when they make mistakes? But doesn't that take skill as well?
It requires skill either way. The addon isn't reacting for you, but if it did then it would be a botting program and a bannable offense.
Situational awareness, positioning and paying attention are part of player skill. The addon takes away that. Again, its that simple.
Mistakes not getting punished is the reason why PVP is so bad. You can correct your mistakes. You made a mistake and you took the hit, cc or whatever but you are still alive. You react and get urself back in the fight. Thats also player skill and thats how you correct mistakes. Not by an addon telling you the mistake you did so you can react as if it never happened.
And i would insist that if an addon correct mistakes on the verge of human perception we need more and better addons like this, because there're some limits to perception you can't overcome.
It stops being 'ill use an addon instead of learning' and instead becomes 'i'll use an addon to perceive something i wouldn't be able to perceive otherwise due to limitations of the default ui'.
It's not about being bad. It's about being better.
Alternatively you can keep nagging ZOS to make these sounds louder, those sounds quieter, these visuals brighter etc.
Or you (and ZOS) can outsorce all these man-hours to unpaid modders:)
I have a feeling that the later option is a bit cheaper and more effectively solves the problem:)
WreckfulAbandon wrote: »Your playstyle is largely unnaffected by your addon though. No amount of mental gymnastics can detract from the fact that you and your group all (smartly) minimize exposure to "counterplay" granted by your addon.
Let me remind you that stamblades are the most affected and most of complains come from them including our dear topicstarter:)WreckfulAbandon wrote: »Poison injection, SA, incap, lots of instant abilities there, almost like you don't want them to be able to react...
Feel free to prove me wrong though and start using channeled abilities other than ballista
I don't blame you one bit. I think ZOS should restrict more of the API but that's on them.
I'm proving it all the time when i don't attack many people and in 95% of cases allow people to get up if they run out of stam on their mounts:)
What more would you want from me? Play a mag sorc? I can't. Way too boring and unfair (in my humble and quite likely wrong opinion).
Mystrius_Archaion wrote: »@Dorrino
I understand that you dont like getting sniped from someone in stealth on the other side of the map but the issue is that the addon does a hell of a lot more than to counter that. It also gives people the tools to react to certain situations even when they make mistakes and dont pay attention to what is going on around them. Thats why people tell you that it takes away skill from the game.
It gives them tools to react to those situations when they make mistakes? But doesn't that take skill as well?
It requires skill either way. The addon isn't reacting for you, but if it did then it would be a botting program and a bannable offense.
Situational awareness, positioning urself and paying attention to ur opponents is player skill and probably the most vital part of PVP. It doesnt equate to pressing one button after something popped up in ur screen and told you the mistake you did as if it never happened.
Sure it takes some sort of skill to press that button (at least u are not a full potato) but the game being dumbed down to that point is the reason why its so bad now.
Situational awareness, positioning and paying attention are part of player skill. The addon takes away that. Again, its that simple.
Mistakes not getting punished is the reason why PVP is so bad. You can correct your mistakes. You made a mistake and you took the hit, cc or whatever but you are still alive. You react and get urself back in the fight. Thats also player skill and thats how you correct mistakes. Not by an addon telling you the mistake you did so you can react as if it never happened.
And i would insist that if an addon correct mistakes on the verge of human perception we need more and better addons like this, because there're some limits to perception you can't overcome.
It stops being 'ill use an addon instead of learning' and instead becomes 'i'll use an addon to perceive something i wouldn't be able to perceive otherwise due to limitations of the default ui'.
It's not about being bad. It's about being better.
Alternatively you can keep nagging ZOS to make these sounds louder, those sounds quieter, these visuals brighter etc.
Or you (and ZOS) can outsorce all these man-hours to unpaid modders:)
I have a feeling that the later option is a bit cheaper and more effectively solves the problem:)
Mystrius_Archaion wrote: »Mystrius_Archaion wrote: »@Dorrino
I understand that you dont like getting sniped from someone in stealth on the other side of the map but the issue is that the addon does a hell of a lot more than to counter that. It also gives people the tools to react to certain situations even when they make mistakes and dont pay attention to what is going on around them. Thats why people tell you that it takes away skill from the game.
It gives them tools to react to those situations when they make mistakes? But doesn't that take skill as well?
It requires skill either way. The addon isn't reacting for you, but if it did then it would be a botting program and a bannable offense.
Situational awareness, positioning urself and paying attention to ur opponents is player skill and probably the most vital part of PVP. It doesnt equate to pressing one button after something popped up in ur screen and told you the mistake you did as if it never happened.
Sure it takes some sort of skill to press that button (at least u are not a full potato) but the game being dumbed down to that point is the reason why its so bad now.
It was always "dumbed down". It never required skill to pick a build off the internet. It doesn't require a whole lot of skill to aim either considering the game mostly aims for you. That's the heart of the problem.
These MMOs are never skill based games at the heart of their controls because of auto-aim/tab-targeting and huge AoEs and simple "counter everything of a specific type" mechanics like block and roll dodge. After all, block looks like it points forward but you can block something behind you , and you can roll dodge in line with something and in the same red area and still not get hit by that attack when you definitely should have been.
Arguing skill in this game is pointless. This addon is just the way the game already works so they haven't killed it for that reason.
Cool, can you make me an addon that allows me to see behind walls? I'd like to enhance my perception.
I hope you can realize how ridiculous that whole argument of yours sounds.
Should bad tennis players start building bigger & bigger rackets because they can't hit the ball?
Should bad FPS players design and use aim bots because they can't aim?
I totally understand why you use it. Even the players against it use it. They all want to perform better. But it doesnt change the fact that the addon adds up to the issues of the game.
Mystrius_Archaion wrote: »Mystrius_Archaion wrote: »@Dorrino
I understand that you dont like getting sniped from someone in stealth on the other side of the map but the issue is that the addon does a hell of a lot more than to counter that. It also gives people the tools to react to certain situations even when they make mistakes and dont pay attention to what is going on around them. Thats why people tell you that it takes away skill from the game.
It gives them tools to react to those situations when they make mistakes? But doesn't that take skill as well?
It requires skill either way. The addon isn't reacting for you, but if it did then it would be a botting program and a bannable offense.
Situational awareness, positioning urself and paying attention to ur opponents is player skill and probably the most vital part of PVP. It doesnt equate to pressing one button after something popped up in ur screen and told you the mistake you did as if it never happened.
Sure it takes some sort of skill to press that button (at least u are not a full potato) but the game being dumbed down to that point is the reason why its so bad now.
It was always "dumbed down". It never required skill to pick a build off the internet. It doesn't require a whole lot of skill to aim either considering the game mostly aims for you. That's the heart of the problem.
These MMOs are never skill based games at the heart of their controls because of auto-aim/tab-targeting and huge AoEs and simple "counter everything of a specific type" mechanics like block and roll dodge. After all, block looks like it points forward but you can block something behind you , and you can roll dodge in line with something and in the same red area and still not get hit by that attack when you definitely should have been.
Arguing skill in this game is pointless. This addon is just the way the game already works so they haven't killed it for that reason.
No serious competitive game relies on luck, because there would be no grounds for competition.
@Dorrino , perhaps you should go make your own MMO?
You make it sound like you enjoy hijacking the development process of the game & making addons that affect the gameplay of everyone in game (not just the users of said addon). Not everyone agrees with your "vision" of a perfect competitive game.
If there aren't "clear rules and clear outcomes", that doesn't mean you get to determine those for everyone playing the game.
You're right on one thing though: ESO isn't a competitive game - and that's largely due to your addon & the API which permits it.
Hearthstone would like a word with you
I totally understand why you use it. Even the players against it use it. They all want to perform better. But it doesnt change the fact that the addon adds up to the issues of the game.
I use (and wrote it) to make my battle perceptions more clear. I want to know about some things, i made them large. I don't want to know about some other things, i didn't.
Using it i can do pretty much the same things i can do without, but with less frustration.
I totally understand why you use it. Even the players against it use it. They all want to perform better. But it doesnt change the fact that the addon adds up to the issues of the game.
I use (and wrote it) to make my battle perceptions more clear. I want to know about some things, i made them large. I don't want to know about some other things, i didn't.
Using it i can do pretty much the same things i can do without, but with less frustration.
Yep, you can do pretty much the same things with or without it. Except when you do mistakes. And when you turn ur back. And when you dont pay attention around you. And see other people's cast time bars? Well i guess you really cant do same things without it after all. I mean thats why people use it after all.
I understand it's much easier to relieve your frustration on me instead of them, because i talk to you and they don't, though:)
I understand it's much easier to relieve your frustration on me instead of them, because i talk to you and they don't, though:)
That's true I suppose - you're making it easy by actually trying to defend how the API functions though.
Have you kept count on how many threads there have been? How many pages each?
If nothing else, atleast I'll have farmed a decent amount of agrees by making this thread *shrug*
I totally understand why you use it. Even the players against it use it. They all want to perform better. But it doesnt change the fact that the addon adds up to the issues of the game.
I use (and wrote it) to make my battle perceptions more clear. I want to know about some things, i made them large. I don't want to know about some other things, i didn't.
Using it i can do pretty much the same things i can do without, but with less frustration.
Yep, you can do pretty much the same things with or without it. Except when you do mistakes. And when you turn ur back. And when you dont pay attention around you. And see other people's cast time bars? Well i guess you really cant do same things without it after all. I mean thats why people use it after all.
The thing is that i do. I do everything you said with a lot of prediction. But some things are beyond my control and some things require very strict timing that considerably more vague default ui doesn't provide.
In the result in say 10 1v5 i win 9. Without the addon i'd win say 7. Same result with a bit larger amount of split second deaths.
So i really can do the same thing after all:)
You said some things are beyond ur control and there would be a difference in results with or without the addon and concluded that you can do the same things.
I guess common sense isnt so common for you. No point discussing this even further.