I hoped I'd never have to make this thread, but patch after patch these API functions still exist.
This is what addons can do currently (comparison between no addon & addon):
https://youtu.be/zaB-sXFKHdE
An addon should not be able to show opponent's cast timer to you - that makes it impossible to land any cast time ability on target using these kinds of addons and it provides a clear advantage to the player using the addon.
It's not just Snipe (as shown in the video) that suffers from addons like these, but also all other cast/channeled abilities (including heavy attacks).
Enough is enough - remove these API functions ZOS.
Instead of making yet another QQ Miat's thread, maybe you should read the other 10,000 threads about it, and then you'd know why it's allowed.
Instead of making yet another QQ Miat's thread, maybe you should read the other 10,000 threads about it, and then you'd know why it's allowed.
Instead of making yet another QQ Miat's thread, maybe you should read the other 10,000 threads about it, and then you'd know why it's allowed.
Just because it is allowed, does not mean it is right, or fair.
End of the day, it is a unfair advantage.
But then I can imagine the sheer extent of scum bag players with no honour who would use them, but never mind, it is a QQ to you is it not?
Each to their own.
Personally I prefer killing opponents with skill and not relying on cheat like crutch addons like Miats stuff.
Instead of making yet another QQ Miat's thread, maybe you should read the other 10,000 threads about it, and then you'd know why it's allowed.
Just because it is allowed, does not mean it is right, or fair.
End of the day, it is a unfair advantage.
But then I can imagine the sheer extent of scum bag players with no honour who would use them, but never mind, it is a QQ to you is it not?
Each to their own.
Personally I prefer killing opponents with skill and not relying on cheat like crutch addons like Miats stuff.
You know You can tell excatly the same thing about ganking ?
Instead of making yet another QQ Miat's thread, maybe you should read the other 10,000 threads about it, and then you'd know why it's allowed.
Just because it is allowed, does not mean it is right, or fair.
End of the day, it is a unfair advantage.
But then I can imagine the sheer extent of scum bag players with no honour who would use them, but never mind, it is a QQ to you is it not?
Each to their own.
Personally I prefer killing opponents with skill and not relying on cheat like crutch addons like Miats stuff.
Instead of making yet another QQ Miat's thread, maybe you should read the other 10,000 threads about it, and then you'd know why it's allowed.
Just because it is allowed, does not mean it is right, or fair.
End of the day, it is a unfair advantage.
But then I can imagine the sheer extent of scum bag players with no honour who would use them, but never mind, it is a QQ to you is it not?
Each to their own.
Personally I prefer killing opponents with skill and not relying on cheat like crutch addons like Miats stuff.
By that logic, I can say that animation cancelation should not be allowed either and should be completely removed.
Instead of making yet another QQ Miat's thread, maybe you should read the other 10,000 threads about it, and then you'd know why it's allowed.
Just because it is allowed, does not mean it is right, or fair.
End of the day, it is a unfair advantage.
But then I can imagine the sheer extent of scum bag players with no honour who would use them, but never mind, it is a QQ to you is it not?
Each to their own.
Personally I prefer killing opponents with skill and not relying on cheat like crutch addons like Miats stuff.
By that logic, I can say that animation cancelation should not be allowed either and should be completely removed.
It's also funny how no one says anything about streamers using miats, but you all *** hug them like they're great, when in reality they're nothing.
Instead of making yet another QQ Miat's thread, maybe you should read the other 10,000 threads about it, and then you'd know why it's allowed.
Just because it is allowed, does not mean it is right, or fair.
End of the day, it is a unfair advantage.
But then I can imagine the sheer extent of scum bag players with no honour who would use them, but never mind, it is a QQ to you is it not?
Each to their own.
Personally I prefer killing opponents with skill and not relying on cheat like crutch addons like Miats stuff.
By that logic, I can say that animation cancelation should not be allowed either and should be completely removed.
Well no. Animation cancel, can still be seen and reacted to.
Having a countdown timer on someone's cast time ability renders that skill inconsistent, making players believe that skill to be inferior. When it comes time for balance feedback, it makes it more difficult to determine which cyro feedback is right.
Think of it this way, how do console players feel about cast times versus pc players? A majority look at the feedback PC players give and are thankful add-ons don't exist on their servers.
So, using animation cancelation to hit with 6 separate skills in a single instant is skill? I think not.
Think of it this way, how do console players feel about cast times versus pc players? A majority look at the feedback PC players give and are thankful add-ons don't exist on their servers.
Instead of making yet another QQ Miat's thread, maybe you should read the other 10,000 threads about it, and then you'd know why it's allowed.
Just because it is allowed, does not mean it is right, or fair.
End of the day, it is a unfair advantage.
But then I can imagine the sheer extent of scum bag players with no honour who would use them, but never mind, it is a QQ to you is it not?
Each to their own.
Personally I prefer killing opponents with skill and not relying on cheat like crutch addons like Miats stuff.
By that logic, I can say that animation cancelation should not be allowed either and should be completely removed.
Well no. Animation cancel, can still be seen and reacted to.
Having a countdown timer on someone's cast time ability renders that skill inconsistent, making players believe that skill to be inferior. When it comes time for balance feedback, it makes it more difficult to determine which cyro feedback is right.
Think of it this way, how do console players feel about cast times versus pc players? A majority look at the feedback PC players give and are thankful add-ons don't exist on their servers.
So, using animation cancelation to hit with 6 separate skills in a single instant is skill? I think not.
Instead of making yet another QQ Miat's thread, maybe you should read the other 10,000 threads about it, and then you'd know why it's allowed.
Just because it is allowed, does not mean it is right, or fair.
End of the day, it is a unfair advantage.
But then I can imagine the sheer extent of scum bag players with no honour who would use them, but never mind, it is a QQ to you is it not?
Each to their own.
Personally I prefer killing opponents with skill and not relying on cheat like crutch addons like Miats stuff.
By that logic, I can say that animation cancelation should not be allowed either and should be completely removed.
Well no. Animation cancel, can still be seen and reacted to.
Having a countdown timer on someone's cast time ability renders that skill inconsistent, making players believe that skill to be inferior. When it comes time for balance feedback, it makes it more difficult to determine which cyro feedback is right.
Think of it this way, how do console players feel about cast times versus pc players? A majority look at the feedback PC players give and are thankful add-ons don't exist on their servers.
So, using animation cancelation to hit with 6 separate skills in a single instant is skill? I think not.
But an add-on that renders cast time abilities obsolete is fine?
If AC is not skill or fair, having no reliable cast time abilities means more players will move towards instant cast and AC friendly combos/skills.
It's probably in your best interest to support the change to the API.
Instead of making yet another QQ Miat's thread, maybe you should read the other 10,000 threads about it, and then you'd know why it's allowed.
Just because it is allowed, does not mean it is right, or fair.
End of the day, it is a unfair advantage.
But then I can imagine the sheer extent of scum bag players with no honour who would use them, but never mind, it is a QQ to you is it not?
Each to their own.
Personally I prefer killing opponents with skill and not relying on cheat like crutch addons like Miats stuff.
By that logic, I can say that animation cancelation should not be allowed either and should be completely removed.
Well no. Animation cancel, can still be seen and reacted to.
Having a countdown timer on someone's cast time ability renders that skill inconsistent, making players believe that skill to be inferior. When it comes time for balance feedback, it makes it more difficult to determine which cyro feedback is right.
Think of it this way, how do console players feel about cast times versus pc players? A majority look at the feedback PC players give and are thankful add-ons don't exist on their servers.
So, using animation cancelation to hit with 6 separate skills in a single instant is skill? I think not.
Instead of making yet another QQ Miat's thread, maybe you should read the other 10,000 threads about it, and then you'd know why it's allowed.
Just because it is allowed, does not mean it is right, or fair.
End of the day, it is a unfair advantage.
But then I can imagine the sheer extent of scum bag players with no honour who would use them, but never mind, it is a QQ to you is it not?
Each to their own.
Personally I prefer killing opponents with skill and not relying on cheat like crutch addons like Miats stuff.
By that logic, I can say that animation cancelation should not be allowed either and should be completely removed.
Well no. Animation cancel, can still be seen and reacted to.
Having a countdown timer on someone's cast time ability renders that skill inconsistent, making players believe that skill to be inferior. When it comes time for balance feedback, it makes it more difficult to determine which cyro feedback is right.
Think of it this way, how do console players feel about cast times versus pc players? A majority look at the feedback PC players give and are thankful add-ons don't exist on their servers.
So, using animation cancelation to hit with 6 separate skills in a single instant is skill? I think not.
With this comment you only made it obvious that you know absolutely nothing about how the game mechanics actually work.
f047ys3v3n wrote: »I just thought I should add here that ZOS thought we should not be able to do dps metering of members in our group (and they broke our add on that did this) because apparently it is important to facilitate lying noobs but having add ons that basically find people in stealth in PVP or warn you when your are going to get hit before it happens is A-OK.
Instead of making yet another QQ Miat's thread, maybe you should read the other 10,000 threads about it, and then you'd know why it's allowed.
Just because it is allowed, does not mean it is right, or fair.
End of the day, it is a unfair advantage.
But then I can imagine the sheer extent of scum bag players with no honour who would use them, but never mind, it is a QQ to you is it not?
Each to their own.
Personally I prefer killing opponents with skill and not relying on cheat like crutch addons like Miats stuff.
By that logic, I can say that animation cancelation should not be allowed either and should be completely removed.
Well no. Animation cancel, can still be seen and reacted to.
Having a countdown timer on someone's cast time ability renders that skill inconsistent, making players believe that skill to be inferior. When it comes time for balance feedback, it makes it more difficult to determine which cyro feedback is right.
Think of it this way, how do console players feel about cast times versus pc players? A majority look at the feedback PC players give and are thankful add-ons don't exist on their servers.
So, using animation cancelation to hit with 6 separate skills in a single instant is skill? I think not.
With this comment you only made it obvious that you know absolutely nothing about how the game mechanics actually work.
Then i'll be more specific. When a nb jumps outta stealth, hits you with 3 dizzy swings, an incap strike, and 2 lethal arrows all at the same time, that is not how the mechanics should work.
Instead of making yet another QQ Miat's thread, maybe you should read the other 10,000 threads about it, and then you'd know why it's allowed.
Just because it is allowed, does not mean it is right, or fair.
End of the day, it is a unfair advantage.
But then I can imagine the sheer extent of scum bag players with no honour who would use them, but never mind, it is a QQ to you is it not?
Each to their own.
Personally I prefer killing opponents with skill and not relying on cheat like crutch addons like Miats stuff.
You know You can tell excatly the same thing about ganking ?
Same can be said of holding down the block button (first and easy counter to ganks) lol.
Instead of making yet another QQ Miat's thread, maybe you should read the other 10,000 threads about it, and then you'd know why it's allowed.
Just because it is allowed, does not mean it is right, or fair.
End of the day, it is a unfair advantage.
But then I can imagine the sheer extent of scum bag players with no honour who would use them, but never mind, it is a QQ to you is it not?
Each to their own.
Personally I prefer killing opponents with skill and not relying on cheat like crutch addons like Miats stuff.
By that logic, I can say that animation cancelation should not be allowed either and should be completely removed.
Well no. Animation cancel, can still be seen and reacted to.
Having a countdown timer on someone's cast time ability renders that skill inconsistent, making players believe that skill to be inferior. When it comes time for balance feedback, it makes it more difficult to determine which cyro feedback is right.
Think of it this way, how do console players feel about cast times versus pc players? A majority look at the feedback PC players give and are thankful add-ons don't exist on their servers.
So, using animation cancelation to hit with 6 separate skills in a single instant is skill? I think not.
With this comment you only made it obvious that you know absolutely nothing about how the game mechanics actually work.
Then i'll be more specific. When a nb jumps outta stealth, hits you with 3 dizzy swings, an incap strike, and 2 lethal arrows all at the same time, that is not how the mechanics should work.
And that's not how animation cancelling works, either.
Animation cancelling cancels the animation of a skill. It does NOT bypass the global cooldown. The global cooldown is 1 second. You can never use more than 1 skill per second.
If you think you're getting hit by more, then it's either a macroslice or your lack of experience. It has nothing to do with animation cancelling.
The attack warnings of this addon are akin to what you see in tutorials for single player games. It's pretty awful to see these functions in a PVP game.