Since we all agree the damage and burst of Mag Sorcs is way overboard (especially in PVP) I am thinking of some ideas to level the playground...:)
What do you guys think we should do ?
UPDATE : Mates looks like this thread is being observed by higher powers as such please provide your feedback as to how imbalance Mag Sorc has become
RedFireDisco wrote: »Shokasegambit1 wrote: »Increase shattering blows in the cp tree to 50% instead of 25% fixed.
This.
Solved!
ITT crybaby sorcs upset that the FOTY class might get nerfed.
Sorcs have the best;
Mobility, sustain, damage (burst and sustained), 2 executes, tankiness and decent healing.
Shields need to be crittable, or have a penalty on stacking them somehow like increased cost, or diminishing returns. And the implosion passive needs to be changed, removed or given to DKs.
Chilly-McFreeze wrote: »ITT crybaby sorcs upset that the FOTY class might get nerfed.
Sorcs have the best;
Mobility, sustain, damage (burst and sustained), 2 executes, tankiness and decent healing.
Shields need to be crittable, or have a penalty on stacking them somehow like increased cost, or diminishing returns. And the implosion passive needs to be changed, removed or given to DKs.
Wow. Just wow.
Dozends of complains that Implosion is oh so unfair because you would have survived 100% when it wouldn't have procced. Dozends of posts from actual sorcs that rather trade that passive for something reliable. And I came to the conclusion that Implosion might actual should be removed from the game.
But then there is this guy who first let's shine through how OP implosion is but then will keep it for some other class. Either it is OP and should be dealt with or it's not and can leave as it is.
The only time I think it's a problem is when it procs from a DoT that wouldn't have killed someone below 3.5k health or whatever 15% is on your char. That might is an issue. But when it procs from wrath or pulse you would be done anyway. So instead of removing this we give it to a class that throws dots around to no end? Will definitely make the teardrops stop.
BTW I would even faster trade Implosion for an stamina based class execute or spammable. Sucks to completely build your playstyle around what options your two weapons gives you.
And surely, make shields crittable. But only if they take armor mitigation into account AND can crit themself. Or remove shieldstacking and remove streak/BoL fatigue as well.
I have a ferocious, holy hatred for Implosion and would rather something that's more consistent. A small chance to instantly kill someone who was going to die anyway is not a passive I find at all useful.
Partially because I'm going to kill them anyway so the passive is of no use to me, and partially because when people see it on their death recap they think it's OP. Change it to give a flat damage reduction (no armor or spell res, just, say...minor protection?) when standing in that lightning pool thingy sorcs use in pve.
Chilly-McFreeze wrote: »ITT crybaby sorcs upset that the FOTY class might get nerfed.
Sorcs have the best;
Mobility, sustain, damage (burst and sustained), 2 executes, tankiness and decent healing.
Shields need to be crittable, or have a penalty on stacking them somehow like increased cost, or diminishing returns. And the implosion passive needs to be changed, removed or given to DKs.
Wow. Just wow.
Dozends of complains that Implosion is oh so unfair because you would have survived 100% when it wouldn't have procced. Dozends of posts from actual sorcs that rather trade that passive for something reliable. And I came to the conclusion that Implosion might actual should be removed from the game.
But then there is this guy who first let's shine through how OP implosion is but then will keep it for some other class. Either it is OP and should be dealt with or it's not and can leave as it is.
The only time I think it's a problem is when it procs from a DoT that wouldn't have killed someone below 3.5k health or whatever 15% is on your char. That might is an issue. But when it procs from wrath or pulse you would be done anyway. So instead of removing this we give it to a class that throws dots around to no end? Will definitely make the teardrops stop.
BTW I would even faster trade Implosion for an stamina based class execute or spammable. Sucks to completely build your playstyle around what options your two weapons gives you.
And surely, make shields crittable. But only if they take armor mitigation into account AND can crit themself. Or remove shieldstacking and remove streak/BoL fatigue as well.
Implosion is strong because it can proc on DoT, ground DoT or a skill that I blocked. There are tons of situations where the skill is super useful to bring targets down and of course it is not so strong vs shield stacking. But if I am on low health and I block then it can proc or if I try to roll dodge and miss all skills except the ground AoEs or heavy light staff attack it can proc.
Nelson_Rebel wrote: »Shields- Need to be critable
Streak- Fine as is, leave it alone
Implosion- Slightly overpowered, Only needs a slight adjustment in PvP by reducing it's damage. It shouldn't be hitting as ridiculously hard as it is for just a free passive execution
All that range burst is great until you reflect it back at them, counterplay exists, use it.
So sore sets are getting needed maybe people will STFU now
All that range burst is great until you reflect it back at them, counterplay exists, use it.
Nelson_Rebel wrote: »All that range burst is great until you reflect it back at them, counterplay exists, use it.
The only ability sorcs use than can be reflected is crystal shards, and can be inst-casted to hit before wings can even be popped
Also every sorc with a brain is using force pulse an Unreflectable & UNDODGEABLE spammable...
Where's that counterplay again?
Oh right all that's left is for everyone to use magic shields, that sorcs will utilize 100% more effectively because THEY have shields that scale to their max Magic upwards of 30k plus shields even with the cyrodiil DEBUF. No one can even come close to that ...
Really solid counterplay there
Nelson_Rebel wrote: »All that range burst is great until you reflect it back at them, counterplay exists, use it.
The only ability sorcs use than can be reflected is crystal shards, and can be inst-casted to hit before wings can even be popped
Also every sorc with a brain is using force pulse an Unreflectable & UNDODGEABLE spammable...
Where's that counterplay again?
Oh right all that's left is for everyone to use magic shields, that sorcs will utilize 100% more effectively because THEY have shields that scale to their max Magic upwards of 30k plus shields even with the cyrodiil DEBUF. No one can even come close to that ...
Really solid counterplay there
Chilly-McFreeze wrote: »Nelson_Rebel wrote: »All that range burst is great until you reflect it back at them, counterplay exists, use it.
The only ability sorcs use than can be reflected is crystal shards, and can be inst-casted to hit before wings can even be popped
Also every sorc with a brain is using force pulse an Unreflectable & UNDODGEABLE spammable...
Where's that counterplay again?
Oh right all that's left is for everyone to use magic shields, that sorcs will utilize 100% more effectively because THEY have shields that scale to their max Magic upwards of 30k plus shields even with the cyrodiil DEBUF. No one can even come close to that ...
Really solid counterplay there
Rarely I find a gem like this, but when I do, it's in a nerf sorc thread.
Every experienced PvP'er will know when a sorc fires of their crystal shard. It's the moment when Curse will go off. So either dodge then or use your scales a second before the curse proc.
Neither is Force Pulse undodgeable nor is it a Sorc exclusive.
Heals, attacks, etc. all scale with max stats.
30K+ shields.. of course...
Nelson_Rebel wrote: »All that range burst is great until you reflect it back at them, counterplay exists, use it.
The only ability sorcs use than can be reflected is crystal shards, and can be inst-casted to hit before wings can even be popped
Also every sorc with a brain is using force pulse an Unreflectable & UNDODGEABLE spammable...
Where's that counterplay again?
Oh right all that's left is for everyone to use magic shields, that sorcs will utilize 100% more effectively because THEY have shields that scale to their max Magic upwards of 30k plus shields even with the cyrodiil DEBUF. No one can even come close to that ...
Really solid counterplay there
Last time i checked BOL, dragons blood and vigor scale with max stats too. And btw nice joke about the 30k+ shields.
Nelson_Rebel wrote: »Chilly-McFreeze wrote: »Nelson_Rebel wrote: »All that range burst is great until you reflect it back at them, counterplay exists, use it.
The only ability sorcs use than can be reflected is crystal shards, and can be inst-casted to hit before wings can even be popped
Also every sorc with a brain is using force pulse an Unreflectable & UNDODGEABLE spammable...
Where's that counterplay again?
Oh right all that's left is for everyone to use magic shields, that sorcs will utilize 100% more effectively because THEY have shields that scale to their max Magic upwards of 30k plus shields even with the cyrodiil DEBUF. No one can even come close to that ...
Really solid counterplay there
Rarely I find a gem like this, but when I do, it's in a nerf sorc thread.
Every experienced PvP'er will know when a sorc fires of their crystal shard. It's the moment when Curse will go off. So either dodge then or use your scales a second before the curse proc.
Neither is Force Pulse undodgeable nor is it a Sorc exclusive.
Heals, attacks, etc. all scale with max stats.
30K+ shields.. of course...Nelson_Rebel wrote: »All that range burst is great until you reflect it back at them, counterplay exists, use it.
The only ability sorcs use than can be reflected is crystal shards, and can be inst-casted to hit before wings can even be popped
Also every sorc with a brain is using force pulse an Unreflectable & UNDODGEABLE spammable...
Where's that counterplay again?
Oh right all that's left is for everyone to use magic shields, that sorcs will utilize 100% more effectively because THEY have shields that scale to their max Magic upwards of 30k plus shields even with the cyrodiil DEBUF. No one can even come close to that ...
Really solid counterplay there
Last time i checked BOL, dragons blood and vigor scale with max stats too. And btw nice joke about the 30k+ shields.
You two are mentally challenged
Force pulse is undoubtedly undodgeable, go actually play the game before making uniformed comments.
As for heals HAh, You can knock someone down using a heal and completely obliterate them before the heal has time to take effect. Also Major defile affects them and your critical attacks can null the heal
Try doing that to shields, You can't
Nelson_Rebel wrote: »Chilly-McFreeze wrote: »Nelson_Rebel wrote: »All that range burst is great until you reflect it back at them, counterplay exists, use it.
The only ability sorcs use than can be reflected is crystal shards, and can be inst-casted to hit before wings can even be popped
Also every sorc with a brain is using force pulse an Unreflectable & UNDODGEABLE spammable...
Where's that counterplay again?
Oh right all that's left is for everyone to use magic shields, that sorcs will utilize 100% more effectively because THEY have shields that scale to their max Magic upwards of 30k plus shields even with the cyrodiil DEBUF. No one can even come close to that ...
Really solid counterplay there
Rarely I find a gem like this, but when I do, it's in a nerf sorc thread.
Every experienced PvP'er will know when a sorc fires of their crystal shard. It's the moment when Curse will go off. So either dodge then or use your scales a second before the curse proc.
Neither is Force Pulse undodgeable nor is it a Sorc exclusive.
Heals, attacks, etc. all scale with max stats.
30K+ shields.. of course...Nelson_Rebel wrote: »All that range burst is great until you reflect it back at them, counterplay exists, use it.
The only ability sorcs use than can be reflected is crystal shards, and can be inst-casted to hit before wings can even be popped
Also every sorc with a brain is using force pulse an Unreflectable & UNDODGEABLE spammable...
Where's that counterplay again?
Oh right all that's left is for everyone to use magic shields, that sorcs will utilize 100% more effectively because THEY have shields that scale to their max Magic upwards of 30k plus shields even with the cyrodiil DEBUF. No one can even come close to that ...
Really solid counterplay there
Last time i checked BOL, dragons blood and vigor scale with max stats too. And btw nice joke about the 30k+ shields.
You two are mentally challenged
Force pulse is undoubtedly undodgeable, go actually play the game before making uniformed comments.
As for heals HAh, You can knock someone down using a heal and completely obliterate them before the heal has time to take effect. Also Major defile affects them and your critical attacks can null the heal
Try doing that to shields, You can't
That's kind of exactly how you beat a sorc.. knock em down as they're about to re-shield then burst the crap out of that 10k resist/no-impen light armour.
Chilly-McFreeze wrote: »Nelson_Rebel wrote: »All that range burst is great until you reflect it back at them, counterplay exists, use it.
The only ability sorcs use than can be reflected is crystal shards, and can be inst-casted to hit before wings can even be popped
Also every sorc with a brain is using force pulse an Unreflectable & UNDODGEABLE spammable...
Where's that counterplay again?
Oh right all that's left is for everyone to use magic shields, that sorcs will utilize 100% more effectively because THEY have shields that scale to their max Magic upwards of 30k plus shields even with the cyrodiil DEBUF. No one can even come close to that ...
Really solid counterplay there
Rarely I find a gem like this, but when I do, it's in a nerf sorc thread.
Every experienced PvP'er will know when a sorc fires of their crystal shard. It's the moment when Curse will go off. So either dodge then or use your scales a second before the curse proc.
Neither is Force Pulse undodgeable nor is it a Sorc exclusive.
Heals, attacks, etc. all scale with max stats.
30K+ shields.. of course...
Nelson_Rebel wrote: »Chilly-McFreeze wrote: »Nelson_Rebel wrote: »All that range burst is great until you reflect it back at them, counterplay exists, use it.
The only ability sorcs use than can be reflected is crystal shards, and can be inst-casted to hit before wings can even be popped
Also every sorc with a brain is using force pulse an Unreflectable & UNDODGEABLE spammable...
Where's that counterplay again?
Oh right all that's left is for everyone to use magic shields, that sorcs will utilize 100% more effectively because THEY have shields that scale to their max Magic upwards of 30k plus shields even with the cyrodiil DEBUF. No one can even come close to that ...
Really solid counterplay there
Rarely I find a gem like this, but when I do, it's in a nerf sorc thread.
Every experienced PvP'er will know when a sorc fires of their crystal shard. It's the moment when Curse will go off. So either dodge then or use your scales a second before the curse proc.
Neither is Force Pulse undodgeable nor is it a Sorc exclusive.
Heals, attacks, etc. all scale with max stats.
30K+ shields.. of course...Nelson_Rebel wrote: »All that range burst is great until you reflect it back at them, counterplay exists, use it.
The only ability sorcs use than can be reflected is crystal shards, and can be inst-casted to hit before wings can even be popped
Also every sorc with a brain is using force pulse an Unreflectable & UNDODGEABLE spammable...
Where's that counterplay again?
Oh right all that's left is for everyone to use magic shields, that sorcs will utilize 100% more effectively because THEY have shields that scale to their max Magic upwards of 30k plus shields even with the cyrodiil DEBUF. No one can even come close to that ...
Really solid counterplay there
Last time i checked BOL, dragons blood and vigor scale with max stats too. And btw nice joke about the 30k+ shields.
You two are mentally challenged
Force pulse is undoubtedly undodgeable, go actually play the game before making uniformed comments.
As for heals HAh, You can knock someone down using a heal and completely obliterate them before the heal has time to take effect. Also Major defile affects them and your critical attacks can null the heal
Try doing that to shields, You can't
Chilly-McFreeze wrote: »Nelson_Rebel wrote: »All that range burst is great until you reflect it back at them, counterplay exists, use it.
The only ability sorcs use than can be reflected is crystal shards, and can be inst-casted to hit before wings can even be popped
Also every sorc with a brain is using force pulse an Unreflectable & UNDODGEABLE spammable...
Where's that counterplay again?
Oh right all that's left is for everyone to use magic shields, that sorcs will utilize 100% more effectively because THEY have shields that scale to their max Magic upwards of 30k plus shields even with the cyrodiil DEBUF. No one can even come close to that ...
Really solid counterplay there
Rarely I find a gem like this, but when I do, it's in a nerf sorc thread.
Every experienced PvP'er will know when a sorc fires of their crystal shard. It's the moment when Curse will go off. So either dodge then or use your scales a second before the curse proc.
Neither is Force Pulse undodgeable nor is it a Sorc exclusive.
Heals, attacks, etc. all scale with max stats.
30K+ shields.. of course...
What scales?
Electrone_Magnus wrote: »If you think mag sorc is easy mode and can't be killed why not play one yourself?
Make shields a buff that causes blocking to drain magicka instead of stamina.
or
If the shield won't let crit damage in, then it shouldn't let crit damage out. Choose to offense or defense but not both.
or
No magicka regen while a shield is up - have to actually think before casting instead of running around spamming it.
or
Shield size based on health
or
Shield absorbs 50% of inc damage, the other goes to health. Avoids perma protecting health bar - have to actually heal to stay alive.
or
Shield is a ground target buff for the caster - absorb all damage while in the buff area.You get damage, defense, but lose mobility. Can't have everything.
or
Shield has a 1.5s cast time
or
pick any 1 of a million things that bring it more down to earth without destroying the class.
ChildOfLight wrote: »Chilly-McFreeze wrote: »Nelson_Rebel wrote: »All that range burst is great until you reflect it back at them, counterplay exists, use it.
The only ability sorcs use than can be reflected is crystal shards, and can be inst-casted to hit before wings can even be popped
Also every sorc with a brain is using force pulse an Unreflectable & UNDODGEABLE spammable...
Where's that counterplay again?
Oh right all that's left is for everyone to use magic shields, that sorcs will utilize 100% more effectively because THEY have shields that scale to their max Magic upwards of 30k plus shields even with the cyrodiil DEBUF. No one can even come close to that ...
Really solid counterplay there
Rarely I find a gem like this, but when I do, it's in a nerf sorc thread.
Every experienced PvP'er will know when a sorc fires of their crystal shard. It's the moment when Curse will go off. So either dodge then or use your scales a second before the curse proc.
Neither is Force Pulse undodgeable nor is it a Sorc exclusive.
Heals, attacks, etc. all scale with max stats.
30K+ shields.. of course...
What scales?
Dragon Fire Scale. Dk Draconic Power tree skill.
4k magika cost.
Cost/efficiency wise dead, if you are a stam. based char.