WuffyCerulei wrote: »The other classes need serious buffing and reworking to be on par with magsorcs. Whether it be active skills, damage output, or passives, most of the other mag classes can't perform as well. I think magDKs are up there, but the issue is that they're melee, while sorcs can stand a fair distance away.
Buff other classes (or introduce skills/item sets) to achieve fair gameplay and balance:
-Give MagPlars a decent CC.
-Give mDKs and Wardens an execute.
-Give a stamina-based "purge" ability.
-Give mWardens a gapcloser.
-Provide a something that allows Templars and DKs the ability to use Necropotence. (they have no access to "pets")
I'm not one to cry for Nerfs. But, at least allow everyone to have access to common abilities through weapon skills, guild skills, or armor sets.
At this moment , if you want everyone to have acess to common abilities , magsorc should get a spammable.
Buff other classes (or introduce skills/item sets) to achieve fair gameplay and balance:
-Give MagPlars a decent CC.
-Give mDKs and Wardens an execute.
-Give a stamina-based "purge" ability.
-Give mWardens a gapcloser.
-Provide a something that allows Templars and DKs the ability to use Necropotence. (they have no access to "pets")
I'm not one to cry for Nerfs. But, at least allow everyone to have access to common abilities through weapon skills, guild skills, or armor sets.
At this moment , if you want everyone to have acess to common abilities , magsorc should get a spammable.
They have access to a spammable magicka-based attacks. MagSorcs use Force Pulse all the time. Heck, Sorcs even spam Mage's Fury in Cyro/BG for those killing blows. (Noob move, I know.) They're not completely restricted from a magicka-based spammable ability. Unlike a mDK is completely restricted from a magicka-based execute. None-whatsoever.
Buff other classes (or introduce skills/item sets) to achieve fair gameplay and balance:
-Give MagPlars a decent CC.
-Give mDKs and Wardens an execute.
-Give a stamina-based "purge" ability.
-Give mWardens a gapcloser.
-Provide a something that allows Templars and DKs the ability to use Necropotence. (they have no access to "pets")
I'm not one to cry for Nerfs. But, at least allow everyone to have access to common abilities through weapon skills, guild skills, or armor sets.
At this moment , if you want everyone to have acess to common abilities , magsorc should get a spammable.
They have access to a spammable magicka-based attacks. MagSorcs use Force Pulse all the time. Heck, Sorcs even spam Mage's Fury in Cyro/BG for those killing blows. (Noob move, I know.) They're not completely restricted from a magicka-based spammable ability. Unlike a mDK is completely restricted from a magicka-based execute. None-whatsoever.
MWardens also have acess to a gapcloser , critical rush ... invasion , so i deduced that you was talking about class skill ( or not ? my bad ) . i know that the sorcerer have acess to force pulse but it's a weapon spammable , but a new ( class skill ) melee spamable could obblige sorcerer to be melee and fix these damn " range should not be able to pull more dps than melee " thread .
Buff other classes (or introduce skills/item sets) to achieve fair gameplay and balance:
-Give MagPlars a decent CC.
-Give mDKs and Wardens an execute.
-Give a stamina-based "purge" ability.
-Give mWardens a gapcloser.
-Provide a something that allows Templars and DKs the ability to use Necropotence. (they have no access to "pets")
I'm not one to cry for Nerfs. But, at least allow everyone to have access to common abilities through weapon skills, guild skills, or armor sets.
At this moment , if you want everyone to have acess to common abilities , magsorc should get a spammable.
They have access to a spammable magicka-based attacks. MagSorcs use Force Pulse all the time. Heck, Sorcs even spam Mage's Fury in Cyro/BG for those killing blows. (Noob move, I know.) They're not completely restricted from a magicka-based spammable ability. Unlike a mDK is completely restricted from a magicka-based execute. None-whatsoever.
Buff other classes (or introduce skills/item sets) to achieve fair gameplay and balance:
-Give MagPlars a decent CC.
-Give mDKs and Wardens an execute.
-Give a stamina-based "purge" ability.
-Give mWardens a gapcloser.
-Provide a something that allows Templars and DKs the ability to use Necropotence. (they have no access to "pets")
I'm not one to cry for Nerfs. But, at least allow everyone to have access to common abilities through weapon skills, guild skills, or armor sets.
At this moment , if you want everyone to have acess to common abilities , magsorc should get a spammable.
They have access to a spammable magicka-based attacks. MagSorcs use Force Pulse all the time. Heck, Sorcs even spam Mage's Fury in Cyro/BG for those killing blows. (Noob move, I know.) They're not completely restricted from a magicka-based spammable ability. Unlike a mDK is completely restricted from a magicka-based execute. None-whatsoever.
With next patch and nice setup, this forcepulse will be very good with proccing all effects on the target. Magicka sorcs and Magicka Warden will rule with it, if there CP choosen right! Maybe Nightblades can do it too, but DKs and Templar need much points into traumaturge and dont have access to use force pulse well...
Buff other classes (or introduce skills/item sets) to achieve fair gameplay and balance:
-Give MagPlars a decent CC.
-Give mDKs and Wardens an execute.
-Give a stamina-based "purge" ability.
-Give mWardens a gapcloser.
-Provide a something that allows Templars and DKs the ability to use Necropotence. (they have no access to "pets")
I'm not one to cry for Nerfs. But, at least allow everyone to have access to common abilities through weapon skills, guild skills, or armor sets.
At this moment , if you want everyone to have acess to common abilities , magsorc should get a spammable.
They have access to a spammable magicka-based attacks. MagSorcs use Force Pulse all the time. Heck, Sorcs even spam Mage's Fury in Cyro/BG for those killing blows. (Noob move, I know.) They're not completely restricted from a magicka-based spammable ability. Unlike a mDK is completely restricted from a magicka-based execute. None-whatsoever.
With next patch and nice setup, this forcepulse will be very good with proccing all effects on the target. Magicka sorcs and Magicka Warden will rule with it, if there CP choosen right! Maybe Nightblades can do it too, but DKs and Templar need much points into traumaturge and dont have access to use force pulse well...
what are you talking about ?
Buff other classes (or introduce skills/item sets) to achieve fair gameplay and balance:
-Give MagPlars a decent CC.
-Give mDKs and Wardens an execute.
-Give a stamina-based "purge" ability.
-Give mWardens a gapcloser.
-Provide a something that allows Templars and DKs the ability to use Necropotence. (they have no access to "pets")
I'm not one to cry for Nerfs. But, at least allow everyone to have access to common abilities through weapon skills, guild skills, or armor sets.
At this moment , if you want everyone to have acess to common abilities , magsorc should get a spammable.
They have access to a spammable magicka-based attacks. MagSorcs use Force Pulse all the time. Heck, Sorcs even spam Mage's Fury in Cyro/BG for those killing blows. (Noob move, I know.) They're not completely restricted from a magicka-based spammable ability. Unlike a mDK is completely restricted from a magicka-based execute. None-whatsoever.
With next patch and nice setup, this forcepulse will be very good with proccing all effects on the target. Magicka sorcs and Magicka Warden will rule with it, if there CP choosen right! Maybe Nightblades can do it too, but DKs and Templar need much points into traumaturge and dont have access to use force pulse well...
what are you talking about ?
We have 3 classes who have many class skill, which are buffed over master at arms and not over traumaturge. Force Pulse is buffed over Master at arms too.
Especially Magicka Sorcs nearly have ony skills, which damage is increased only from master at arms.
When you interested and readed a lot things in theorycrafting last time, you will know, that all weapontraits can be useful. For example charged together with a elementarenchant and force pulse will grant you nearly 100% uptime for 2-3 statuseffects on your focustarget. This can bring amazing damage. That is the point i speak about... Maybe this is as more effective as infused next patch. But only when your build and your CP works well with force pulse.
Electrone_Magnus wrote: »If you think mag sorc is easy mode and can't be killed why not play one yourself?
Bryong9ub17_ESO wrote: »Another PvP cry baby post...
You do relize that a nerf would hurt PvE right? Which is a larger population.
Learn to play your class and you wont have a problem.
RinaldoGandolphi wrote: »Unreal Mag Sorc is the most nerfed class in the game by a long shot and it still isn't enough either. It will never end I swear
My mag nightblade is every bit as strong as my mag Sorc, in some ways he is stronger. My mag blade can face tank people without shields in light armor and duel staffs where my Sorc would be dead in the same conditions with no shields...did I mention my Soul Hsrvest hits heavy impen targets for 10k or so and is up all the time?
My point is EVERY class and Sorc is as strong as Mag Sorc if built and played to their strengths.
You keep asking for needs your going to end up with a game no one wants to play, with solo play killed off completely and nothing viable but zergs. Just let it go already
RinaldoGandolphi wrote: »Unreal Mag Sorc is the most nerfed class in the game by a long shot and it still isn't enough either. It will never end I swear
My mag nightblade is every bit as strong as my mag Sorc, in some ways he is stronger. My mag blade can face tank people without shields in light armor and duel staffs where my Sorc would be dead in the same conditions with no shields...did I mention my Soul Hsrvest hits heavy impen targets for 10k or so and is up all the time?
My point is EVERY class and Sorc is as strong as Mag Sorc if built and played to their strengths.
You keep asking for needs your going to end up with a game no one wants to play, with solo play killed off completely and nothing viable but zergs. Just let it go already
Everything about your point is wrong. DK is the most nerfed class. (Inferno, talons, chain height nerf, leap2keep length "fix" still not tuned back, scale nerfed to ***, cinder nerf, Igneous nerf, combustion nerf, helping hands nerf to stam, battle roar nerf.)
Not sure how a light armour magblade can apparently "facetank" with staves. Oh, wait, it can't. Magblade is strong if played well, but that is utter ***.
Sorc had negate nerfed but it still provides some of the best group utility. 10% frags damage nerf, and streak nerf. (Your flair is off too, since NBs were punished for using cloak since near everything used to break it, DKs are punished for using wings since it reflects little. Fwiw I say unnerf streak but nerf shields, sorcs should be mobile, not tanks.) Can't forget the .2 sec addition to dark deal. ruined. Now look at the pet buff, the buff to curse, the fact that pulse is unreflectable. Add that to everything sorc has, and they are by far the easiest safety blanket class in ESO. Just look at the amount of people playing magsorc, the scoreboards, and how they are mvp in PvE dps.
Shokasegambit1 wrote: »Increase shattering blows in the cp tree to 50% instead of 25% fixed.
with the upcoming changes to weapon traits i think its fine for now.
Sharpen nerf hurts magica player more than any other as we need penetration to fight stamina players.
Stamina players on the other hand does not need as much penetration to fight magica.
lets wait and see how it plays out.
scipionumatia wrote: »with the upcoming changes to weapon traits i think its fine for now.
Sharpen nerf hurts magica player more than any other as we need penetration to fight stamina players.
Stamina players on the other hand does not need as much penetration to fight magica.
lets wait and see how it plays out.
@Araviel2 this is exactly what I've been saying! Since the sharpened meta is in the can, infused and nirnhoned will be the go to of choice for pvp and that will effect shields. Hitting a damage shield user with a sharp weapon is like hitting them with a weapon with no trait at all. Really happy for impending changes
Mates
Looks this thread is under radar and being observed by higher powers as such please provide your feedback with respect to how imba Mag Sorcs have become without flaming
Nelson_Rebel wrote: »All these sorcs defending the most overpowered class in the game
F it. Ima just make one and go with it. If enough people play one it'll finally get nerfed when no one is playing anything else.