Will punishments be worse if any of these people were repeat offenders?
As I feel whilst this issue was reversible the fact we often see suspensions only leads people to promote exploiting, cash out before the suspension, take a suspension and enjoy the rewards still.
As I have posted many times in other threads about exploiting I feel ZOS would do well to adopt a strike system (if not already) to make sure first time offended who may not know better learn, but repeat offenders are eventually removed from the game.
ZOS_GinaBruno wrote: »Last week, there was an exploit reported on PC that allowed you to repeatedly gain skill points from a single location. We have since fixed this issue as of our most recent incremental patch, but accounts had not yet been actioned… until now. This afternoon, we’ll be suspending close to 300 PC accounts that were found exploiting this issue. In addition to a 3-day suspension, affected accounts will have all skill points reset to their original state before this exploit occurred.
We encourage everyone to review the Terms of Service and Code of Conduct. If you’re unsure if you’ve found an exploit in ESO, please reach out to a staff member or contact Support.
Will punishments be worse if any of these people were repeat offenders?
As I feel whilst this issue was reversible the fact we often see suspensions only leads people to promote exploiting, cash out before the suspension, take a suspension and enjoy the rewards still.
As I have posted many times in other threads about exploiting I feel ZOS would do well to adopt a strike system (if not already) to make sure first time offended who may not know better learn, but repeat offenders are eventually removed from the game.
This is the procedure for almost every other MMO, there are clear ToS rules stating you are not to exploit bugs if encountered.Will punishments be worse if any of these people were repeat offenders?
As I feel whilst this issue was reversible the fact we often see suspensions only leads people to promote exploiting, cash out before the suspension, take a suspension and enjoy the rewards still.
As I have posted many times in other threads about exploiting I feel ZOS would do well to adopt a strike system (if not already) to make sure first time offended who may not know better learn, but repeat offenders are eventually removed from the game.
No. Just No.
Repeat offenders should not be removed from the game. As long as it is game expirienced-related the punishments should stay ingame related and not account related.
Suspending someone from the game permanently is never to take in action just because someone abusing a bug in game. Permanently bans are reserved for Bots and system hacks ONLY.
Well this kinda sucks because we just happened to be doing that public dungeon (myself and 2 others) that day. One of us had missed the group event boss when it was up so we went back to kill it again. We also were around the dungeon several times in order to get all the bosses for the achievement and and passed by the group event many times. We did not camp it like so many others did but are getting punished because their programming was *** up. Thanks a lot ZOS. There was NO WAY to prevent from getting an extra skill point when we killed it again for the other group members that missed it...
I have a guildmate you've just suspended for this and he's 100% oblivious as to what he's done, nor where it happened and he's not the sort of person to lie about these things so it might be an idea to look a bit further into this instead of throwing out blanket suspensions that may catch people who are innocent of any wrongdoing. If he has partaken in this, he was not aware that it was going on, nor where it happened. I realise it is my word about him against whatever exploit this is but are you sure you haven't just taken anyone who was in this particular area at the general time leveling, especially if it was in the new expansion and decided to suspend them because they somehow inadvertantly managed to glean some extra skill without even noticing.
I don't think he's bothered about the skill points at all, its more the fact that he can't play for the next 3 days because of something he's not even aware of.
@ZOS_GinaBruno
I did the group event with my main and do not remember getting an additional skill point when I ran through it again with my gf. Is it confirmed that it only happened on newly created characters? I would really hate to have to fight a three day ban for playing the game the way it was intended and not abusing anything.
@ZOS_GinaBruno
Were you just going by Skillpoints earned / timeframe as a reason do ban people? Or did you just blanket ban everyone coming by a paticular place?
We did not grind _any_ boss, as Grashek said. We did the MQ, every public dungeon in the game apart from the new Morrowind ones, on a single day. You can easily check the achievements for that. On top of that, all in the span of the one week since Morrowind release, is all DC zones, 3/4 of EP, one or two AD, Hews Bane, Gold Coast, a few TG & DB quests that give points, every single dungeon in the game and a few on top of that from pvp.
All easily proven with the dungeon, quest, skyshard, alliance rank achievements.
So are you telling me now that you are going to delete all that progress back to a state of last week when the char was like level 10? On top of that completely unjustified 3 day suspension?
You can't be serious...
This is the procedure for almost every other MMO, there are clear ToS rules stating you are not to exploit bugs if encountered.Will punishments be worse if any of these people were repeat offenders?
As I feel whilst this issue was reversible the fact we often see suspensions only leads people to promote exploiting, cash out before the suspension, take a suspension and enjoy the rewards still.
As I have posted many times in other threads about exploiting I feel ZOS would do well to adopt a strike system (if not already) to make sure first time offended who may not know better learn, but repeat offenders are eventually removed from the game.
No. Just No.
Repeat offenders should not be removed from the game. As long as it is game expirienced-related the punishments should stay ingame related and not account related.
Suspending someone from the game permanently is never to take in action just because someone abusing a bug in game. Permanently bans are reserved for Bots and system hacks ONLY.
The issue we have with ESO and exploiting is that because ZOS has rarely ever made a harsh stance we literally see people telling one another to abuse bugs on the forums and have active groups within the game which find them and abuse for massive gains yet face only a temporary suspension.
I've been banging on about this for over a year now linking the same old information again and again. If ZOS wants ESO to have a reputation of a fair and competitive online game then they need to start taking actual actions against people who continuously exploit bugs for advantages in the game.
Here are some examples to prove I am not just touting rubbish.
https://community.eveonline.com/support/policies/suspension-and-ban-policy/
https://www.guildwars2.com/en/legal/guild-wars-2-conduct-breaches-outcomes/
http://www.playonline.com/ff11eu/rule/manner05.html?pageID=manner
The issue and the reason a ToS exists is because not all bugs can be foreseen and fixed instantly. You have to remember there are groups who go on PTS to find issues, don't report them then abuse in the live game.LiquidPony wrote: »This is the procedure for almost every other MMO, there are clear ToS rules stating you are not to exploit bugs if encountered.Will punishments be worse if any of these people were repeat offenders?
As I feel whilst this issue was reversible the fact we often see suspensions only leads people to promote exploiting, cash out before the suspension, take a suspension and enjoy the rewards still.
As I have posted many times in other threads about exploiting I feel ZOS would do well to adopt a strike system (if not already) to make sure first time offended who may not know better learn, but repeat offenders are eventually removed from the game.
No. Just No.
Repeat offenders should not be removed from the game. As long as it is game expirienced-related the punishments should stay ingame related and not account related.
Suspending someone from the game permanently is never to take in action just because someone abusing a bug in game. Permanently bans are reserved for Bots and system hacks ONLY.
The issue we have with ESO and exploiting is that because ZOS has rarely ever made a harsh stance we literally see people telling one another to abuse bugs on the forums and have active groups within the game which find them and abuse for massive gains yet face only a temporary suspension.
I've been banging on about this for over a year now linking the same old information again and again. If ZOS wants ESO to have a reputation of a fair and competitive online game then they need to start taking actual actions against people who continuously exploit bugs for advantages in the game.
Here are some examples to prove I am not just touting rubbish.
https://community.eveonline.com/support/policies/suspension-and-ban-policy/
https://www.guildwars2.com/en/legal/guild-wars-2-conduct-breaches-outcomes/
http://www.playonline.com/ff11eu/rule/manner05.html?pageID=manner
Maybe I'm a jerk, but, I feel like a more reasonable solution to this problem would be ... fix the bugs? Invest in a competent QA team? Hold the developers responsible for consistently releasing bug-riddled code that never gets fixed?
It just seems to me that if ZOS "wants ESO to have a reputation of a fair and competitive online game," then they should produce a game that isn't a donkey show of bugs, crashes, and lag.
Stuff like this leading to permabans would be a great way to let ESO rest in pepperoni. I've spent many an evening grinding Public Dungeons for various purposes (guild events, gear farm, gold farm, etc.).
ZOS_GinaBruno wrote: »affected accounts will have all skill points reset to their original state before this exploit occurred
The issue and the reason a ToS exists is because not all bugs can be foreseen and fixed instantly. You have to remember there are groups who go on PTS to find issues, don't report them then abuse in the live game.LiquidPony wrote: »This is the procedure for almost every other MMO, there are clear ToS rules stating you are not to exploit bugs if encountered.Will punishments be worse if any of these people were repeat offenders?
As I feel whilst this issue was reversible the fact we often see suspensions only leads people to promote exploiting, cash out before the suspension, take a suspension and enjoy the rewards still.
As I have posted many times in other threads about exploiting I feel ZOS would do well to adopt a strike system (if not already) to make sure first time offended who may not know better learn, but repeat offenders are eventually removed from the game.
No. Just No.
Repeat offenders should not be removed from the game. As long as it is game expirienced-related the punishments should stay ingame related and not account related.
Suspending someone from the game permanently is never to take in action just because someone abusing a bug in game. Permanently bans are reserved for Bots and system hacks ONLY.
The issue we have with ESO and exploiting is that because ZOS has rarely ever made a harsh stance we literally see people telling one another to abuse bugs on the forums and have active groups within the game which find them and abuse for massive gains yet face only a temporary suspension.
I've been banging on about this for over a year now linking the same old information again and again. If ZOS wants ESO to have a reputation of a fair and competitive online game then they need to start taking actual actions against people who continuously exploit bugs for advantages in the game.
Here are some examples to prove I am not just touting rubbish.
https://community.eveonline.com/support/policies/suspension-and-ban-policy/
https://www.guildwars2.com/en/legal/guild-wars-2-conduct-breaches-outcomes/
http://www.playonline.com/ff11eu/rule/manner05.html?pageID=manner
Maybe I'm a jerk, but, I feel like a more reasonable solution to this problem would be ... fix the bugs? Invest in a competent QA team? Hold the developers responsible for consistently releasing bug-riddled code that never gets fixed?
It just seems to me that if ZOS "wants ESO to have a reputation of a fair and competitive online game," then they should produce a game that isn't a donkey show of bugs, crashes, and lag.
Stuff like this leading to permabans would be a great way to let ESO rest in pepperoni. I've spent many an evening grinding Public Dungeons for various purposes (guild events, gear farm, gold farm, etc.).
ToS which gives a company freedom to suspend or ban due to unforeseen bugs. It should only lead to a perma ban if a player constantly after one or two strikes continues to exploit bugs.
If you find a bug which can be exploited, report it, don't use it, don't get banned. It's that simple.
I agree with you on some parts. I do wish ZOS would announce when an exploit is found and warn everyone that if they use it they will face actions, then take action against those who did to some level.LiquidPony wrote: »The issue and the reason a ToS exists is because not all bugs can be foreseen and fixed instantly. You have to remember there are groups who go on PTS to find issues, don't report them then abuse in the live game.LiquidPony wrote: »This is the procedure for almost every other MMO, there are clear ToS rules stating you are not to exploit bugs if encountered.Will punishments be worse if any of these people were repeat offenders?
As I feel whilst this issue was reversible the fact we often see suspensions only leads people to promote exploiting, cash out before the suspension, take a suspension and enjoy the rewards still.
As I have posted many times in other threads about exploiting I feel ZOS would do well to adopt a strike system (if not already) to make sure first time offended who may not know better learn, but repeat offenders are eventually removed from the game.
No. Just No.
Repeat offenders should not be removed from the game. As long as it is game expirienced-related the punishments should stay ingame related and not account related.
Suspending someone from the game permanently is never to take in action just because someone abusing a bug in game. Permanently bans are reserved for Bots and system hacks ONLY.
The issue we have with ESO and exploiting is that because ZOS has rarely ever made a harsh stance we literally see people telling one another to abuse bugs on the forums and have active groups within the game which find them and abuse for massive gains yet face only a temporary suspension.
I've been banging on about this for over a year now linking the same old information again and again. If ZOS wants ESO to have a reputation of a fair and competitive online game then they need to start taking actual actions against people who continuously exploit bugs for advantages in the game.
Here are some examples to prove I am not just touting rubbish.
https://community.eveonline.com/support/policies/suspension-and-ban-policy/
https://www.guildwars2.com/en/legal/guild-wars-2-conduct-breaches-outcomes/
http://www.playonline.com/ff11eu/rule/manner05.html?pageID=manner
Maybe I'm a jerk, but, I feel like a more reasonable solution to this problem would be ... fix the bugs? Invest in a competent QA team? Hold the developers responsible for consistently releasing bug-riddled code that never gets fixed?
It just seems to me that if ZOS "wants ESO to have a reputation of a fair and competitive online game," then they should produce a game that isn't a donkey show of bugs, crashes, and lag.
Stuff like this leading to permabans would be a great way to let ESO rest in pepperoni. I've spent many an evening grinding Public Dungeons for various purposes (guild events, gear farm, gold farm, etc.).
ToS which gives a company freedom to suspend or ban due to unforeseen bugs. It should only lead to a perma ban if a player constantly after one or two strikes continues to exploit bugs.
If you find a bug which can be exploited, report it, don't use it, don't get banned. It's that simple.
My point is that bugs like this one can easily be accidentally "exploited" by people who had no ill intent.
And there are other bugs that are "exploited" to work around broken content that can't be played otherwise.
And there are many potential bugs that are, by some definition, being "exploited" in competitive end-game content ... but of course we have no idea if those are actually bugs that we are exploiting or intentional mechanics.
Anyway, all I'm saying is that it cuts both ways. People should be banned for repeatedly exploiting known bugs, but ZOS should do a better job of communicating the existence of those bugs and then fixing them. The sheer number of bugs and exploits in this game is astounding.
If ZOS wants this to be a fair and competitive online game, the buck starts and stops with ZOS. Putting all of the blame on players, especially in cases like this, just allows ZOS to continue raking in cash for delivering broken content.