So... Twoshotting people from stealth on stamblade is ok, but sorcs are way out of line, right Kas?)Master_Kas wrote: »Sorc is still way out of line compared to the other 3 (current) classes and will be more so in Morrowind.
But keep going, it's entertaining.
So... Twoshotting people from stealth on stamblade is ok, but sorcs are way out of line, right Kas?)Master_Kas wrote: »Sorc is still way out of line compared to the other 3 (current) classes and will be more so in Morrowind.
But keep going, it's entertaining.
@op
You cry about sorcs.....but yet stacked shields last 3.5 secs tops with an og that knows hows to anni-cancel.
There are still sally ass proc sets
Streak is still bugged
Shuffle is still god compared to 98% of the skills in game
We have to build to get the "OP" shields you *** about
You want too complain/***......lets talk about the pets they shoved down our throats and the crazy dps they are now putting out. We "NEVER" asked for it.......at all, *** we asked to get rid of the dam class line cause it has been junk from day one. Now they "overtune" the garbage and all of a sudden its a "nerf sorcs *** fest".
Seriously, we have been nerfed a lot since day one.....look at the true issue before crying nerf.
These dam pets are a joke and always have been......now they are screwing with our main damage skill lines.
Animation cancel won't affect how fast you apply shields because of the global cooldown. Even if you cancel the shield you won't be able to apply another one until the global cooldown ends, and at that point no animation cancel will do just as fine. Animation cancelling abilities does nothing for 90% of the abilities in game as it currently stands. Weaving is needed, but this ain't 1.5 anymore. Animation cancelling just adds an unneeded layer of difficulty to the rotation.
Not disagreeing with you on everything else you wrote, didn't even read your post tbh it's just so triggering when people call themselves skilled just because they do something that's completely unnecessary in most cases.
had you read the post or maybe just that sentence more carefully, you would see the reference to Ac was for the attacker not the shield caster.
At least that is how i read it - Ac speeding up damage done to the shield user.
And had you read mine correctly you would've known that AC speeds up absolutely nothing. Mate u wot
Let's follow the idea to buff classes instead of nerfing them, so:
NBs:
1- Give cloak its purge back
2- Give impale, CW, assa will and cripple frozen dmg and a chance to proc frozen status
3- Reverse strife cost nerf
4- Give grim focus a chance to proc on class skill use while keeping the buff on activation
5- Make agony a stam morph
6- Make power extraction return stam for each enemy hit and buff its dmg on a 10%
7- Allow casting shadow out of combat and make twin shadows a toggle like sorc pets (if you want)
8- Reverse any change done to Manifestation of terror... we want the trap back (invis to enemies)
9- Reverse any changes to be done on Siphoning strikes
DKs
1- Bring inferno back to its original form. Make FOO work on flame dmg and get rid of cauterize, instead make it a poison dmg skills (poison cloud)
2- Reduce magicka cost for each skill in a 10%
3- Make the combustion passive work on flame or poison dmg and not on statuses. A 5% dmg increase would be nice
4- Reverse most of the changes done to flappy wings, except reflecting ultis.
5- Make choking talons a stam morph doing poison dmg. Keep the cost
6- Increase base heal of GDB a 40%
7- Get rid of obsidian shard healing and make it heal the caster, make stonegiant a physical dmg skill (costing stam)
8- change the 40% extra dmg on full heavy attackson Armaments for a 20% extra dmg on light and heavy attacks
9- Get rid of fragmented shield, change it for a flame cloak
10- Reverse any change done to ash cloud (give back the missing chance on attacker)
Temps
1- Reverse any changes done this morrowind patch. You are killing a class that doesn't deserve it.
Ok sorcs, do you agree with those suggestions?
This right here. If the devs want to do all this, then fine, leave Sorcs how they are. In fact, I would prefer these changes (for some reason they gave my Inferno away to Stam Sorcs and gave me some ghetto inner-light instead).
But realistically it is just easier to nerf a broken class.
@op
You cry about sorcs.....but yet stacked shields last 3.5 secs tops with an og that knows hows to anni-cancel.
There are still sally ass proc sets
Streak is still bugged
Shuffle is still god compared to 98% of the skills in game
We have to build to get the "OP" shields you *** about
You want too complain/***......lets talk about the pets they shoved down our throats and the crazy dps they are now putting out. We "NEVER" asked for it.......at all, *** we asked to get rid of the dam class line cause it has been junk from day one. Now they "overtune" the garbage and all of a sudden its a "nerf sorcs *** fest".
Seriously, we have been nerfed a lot since day one.....look at the true issue before crying nerf.
These dam pets are a joke and always have been......now they are screwing with our main damage skill lines.
Animation cancel won't affect how fast you apply shields because of the global cooldown. Even if you cancel the shield you won't be able to apply another one until the global cooldown ends, and at that point no animation cancel will do just as fine. Animation cancelling abilities does nothing for 90% of the abilities in game as it currently stands. Weaving is needed, but this ain't 1.5 anymore. Animation cancelling just adds an unneeded layer of difficulty to the rotation.
Not disagreeing with you on everything else you wrote, didn't even read your post tbh it's just so triggering when people call themselves skilled just because they do something that's completely unnecessary in most cases.
had you read the post or maybe just that sentence more carefully, you would see the reference to Ac was for the attacker not the shield caster.
At least that is how i read it - Ac speeding up damage done to the shield user.
And had you read mine correctly you would've known that AC speeds up absolutely nothing. Mate u wot
one form of Ac is weaving and weaving does generate more damage than not weaving. or do folks weave just for the heck of it?
Master_Kas wrote: »So... Twoshotting people from stealth on stamblade is ok, but sorcs are way out of line, right Kas?)Master_Kas wrote: »Sorc is still way out of line compared to the other 3 (current) classes and will be more so in Morrowind.
But keep going, it's entertaining.
That twoshot build dies in one rotation If caught in the open, has 0 sustain and can't tank damage. Atleast it has it's tradeoff.
Master_Kas wrote: »So... Twoshotting people from stealth on stamblade is ok, but sorcs are way out of line, right Kas?)Master_Kas wrote: »Sorc is still way out of line compared to the other 3 (current) classes and will be more so in Morrowind.
But keep going, it's entertaining.
That twoshot build dies in one rotation If caught in the open, has 0 sustain and can't tank damage. Atleast it has it's tradeoff.
Just like every sorc that does not use harness + pirate.
But sorcs the problem. Sure.
Also if sorcs are so op why are you still jumping into zergs with your magblade?
Master_Kas wrote: »So... Twoshotting people from stealth on stamblade is ok, but sorcs are way out of line, right Kas?)Master_Kas wrote: »Sorc is still way out of line compared to the other 3 (current) classes and will be more so in Morrowind.
But keep going, it's entertaining.
That twoshot build dies in one rotation If caught in the open, has 0 sustain and can't tank damage. Atleast it has it's tradeoff.
Just like every sorc that does not use harness + pirate.
But sorcs the problem. Sure.
Also if sorcs are so op why are you still jumping into zergs with your magblade?
The reality is that if Sorc gets nerfed hard(er) every class will be equal. In misery. Go ahead if you want the game to be *** for everyone. If you don't want that, don't call for nerfs but for buffs instead.
The reality is that if Sorc gets nerfed hard(er) every class will be equal. In misery. Go ahead if you want the game to be *** for everyone. If you don't want that, don't call for nerfs but for buffs instead.
You really don't get the flavour of this patch, do you? This patch is to nerf everything because tha game is way too easy, there won't be any buffs and now the game is *** for 4 of 5 classes, Warden is tbh not really overperforming.
You better start giving good advices how to nerf sorcs properly and don't let ZoS do the job because your beloved sorc will be dead just like stamnb is in pve or magdk was for almost 1 and a half years
Chilly-McFreeze wrote: »The reality is that if Sorc gets nerfed hard(er) every class will be equal. In misery. Go ahead if you want the game to be *** for everyone. If you don't want that, don't call for nerfs but for buffs instead.
You really don't get the flavour of this patch, do you? This patch is to nerf everything because tha game is way too easy, there won't be any buffs and now the game is *** for 4 of 5 classes, Warden is tbh not really overperforming.
You better start giving good advices how to nerf sorcs properly and don't let ZoS do the job because your beloved sorc will be dead just like stamnb is in pve or magdk was for almost 1 and a half years
Soo, what's the prob? Streak is the only skill that has doubling cost for using it. Shields duration was nerfed. Hurricane DoT was nerfed. Crystal Frag 10% dmg nerf.
Pet were buffed, curse got one DoT.
Are shields overperforming bc of pirate skeleton? Is the dmg higher bc of destro buffs? Or are these truly sorc issues?
Just don't apply the pirate skeleton buff to shields and the perspective on OP shields will change a lot. Shield stacking demands a lot of time you can't use to attack. Wiki says 3 shields cost (4590 Harness + 4590 Resto + 3405 Hardened) 12.585 Magicka.
Dark exchange? Let it cost resources if interrupted and make it a resource-regen over time with an burst heal or a hot. Is a Over-Time skill with an resource-costing interruptable channel still over the top?
Lower the familiar pulse dmg a bit. The second curse explosion, don't know if it has to go. It's annoying but it takes 12secs to go off (you can purge it) and most sorcs reapply it anyway after the first.
There you have it. Streak, hurricane, dark exhange, frags, pets, curse and shields toned down. Anything else you want to see nerfed?
Master_Kas wrote: »Master_Kas wrote: »So... Twoshotting people from stealth on stamblade is ok, but sorcs are way out of line, right Kas?)Master_Kas wrote: »Sorc is still way out of line compared to the other 3 (current) classes and will be more so in Morrowind.
But keep going, it's entertaining.
That twoshot build dies in one rotation If caught in the open, has 0 sustain and can't tank damage. Atleast it has it's tradeoff.
Just like every sorc that does not use harness + pirate.
But sorcs the problem. Sure.
Also if sorcs are so op why are you still jumping into zergs with your magblade?
But sure Derra. I'm sure you don't see all the reroll sorcs popping up in cyro nowadays.
Buff sorcs, nerf magblades some more!
Chilly-McFreeze wrote: »The reality is that if Sorc gets nerfed hard(er) every class will be equal. In misery. Go ahead if you want the game to be *** for everyone. If you don't want that, don't call for nerfs but for buffs instead.
You really don't get the flavour of this patch, do you? This patch is to nerf everything because tha game is way too easy, there won't be any buffs and now the game is *** for 4 of 5 classes, Warden is tbh not really overperforming.
You better start giving good advices how to nerf sorcs properly and don't let ZoS do the job because your beloved sorc will be dead just like stamnb is in pve or magdk was for almost 1 and a half years
Soo, what's the prob? Streak is the only skill that has doubling cost for using it. Shields duration was nerfed. Hurricane DoT was nerfed. Crystal Frag 10% dmg nerf.
Pet were buffed, curse got one DoT.
Are shields overperforming bc of pirate skeleton? Is the dmg higher bc of destro buffs? Or are these truly sorc issues?
Just don't apply the pirate skeleton buff to shields and the perspective on OP shields will change a lot. Shield stacking demands a lot of time you can't use to attack. Wiki says 3 shields cost (4590 Harness + 4590 Resto + 3405 Hardened) 12.585 Magicka.
Dark exchange? Let it cost resources if interrupted and make it a resource-regen over time with an burst heal or a hot. Is a Over-Time skill with an resource-costing interruptable channel still over the top?
Lower the familiar pulse dmg a bit. The second curse explosion, don't know if it has to go. It's annoying but it takes 12secs to go off (you can purge it) and most sorcs reapply it anyway after the first.
There you have it. Streak, hurricane, dark exhange, frags, pets, curse and shields toned down. Anything else you want to see nerfed?
Yes a dark exchange nerf is needed along with it changed to restore resources over time. It was over buffed aswell as hurricane, streak and curse plus pets in pve. You can't list things which got nerfed event though they were simply overperforming and still are.
Dodge roll has the same cost penalty as streak and it is truely needed. Maybe you never played before the nerfs but it was impossible to kill a sorc back then they could streak from warden to drake with the right gear, same goes for dodge roll you could easily dodge endlessly and no one could stop you.
Pets are just crazy op now, yes they were weak and unusable for ages but they got simply too good.
The echo from curse is often seen as useless but as you said as long as you spam shields you can't attack but your curse will be on the enemy and your frags are surely ready after 4 seconds of shieldstacking so you can go defensive or streak away and just attack when the curse explodes.
You have good points but your post changes from good to crying about the nerfs too fast.
Don't see this as personal attack just a small advice to make it easier for others to react calmly to your post
0.2 seconds LOL
0.2 seconds LOL
Izanagi.Xiiib16_ESO wrote: »
Careful it could be like the last sorc nerf to curse where next week dark deal only takes 0.8s to cast and it casts again for free instantly 4 seconds later. PTS isn't over yet.
Master_Kas wrote: »Master_Kas wrote: »So... Twoshotting people from stealth on stamblade is ok, but sorcs are way out of line, right Kas?)Master_Kas wrote: »Sorc is still way out of line compared to the other 3 (current) classes and will be more so in Morrowind.
But keep going, it's entertaining.
That twoshot build dies in one rotation If caught in the open, has 0 sustain and can't tank damage. Atleast it has it's tradeoff.
Just like every sorc that does not use harness + pirate.
But sorcs the problem. Sure.
Also if sorcs are so op why are you still jumping into zergs with your magblade?
But sure Derra. I'm sure you don't see all the reroll sorcs popping up in cyro nowadays.
Buff sorcs, nerf magblades some more!
Which is a stupid statement to make again.
I´m not saying nothing about sorc is problematic. What i say is: When you take away harness and pirate skeleton nothing about sorc is overperforming (apart from pets in duels) imo.
Apart from that - no i don´t see a lot of reroll sorcs stick around. 90% of the accountnames i know that suddenly show up on sorc are in for a very harsh reality check when they still get toasted on the "OP" class while not being able to kill anything.
Furthermore i think the popularity of sorc also relates to the permanent nerf of all mobility skills with streak being the last semi vaible tool. People want to play solo and in small groups and sorc is the only non stealth class that can still do that.
So how about making some real arguments instead of hopping onto the nerfbandwagon?
I won´t go in too deep on your comparison of a stealth gank template to a permanently visibile open world build apart from: You should probably really sleep more.
It's a bit interesting that sorc seems to be the least common "most played" class:
https://forums.elderscrollsonline.com/en/discussion/340344/which-is-class-do-you-have-the-longest-gameplay-on/p1
Which could be why ZOS is taking the measures they are. I completely agree that it is an absolutely tiny and likely skewed sample, but the correlation with the class nerfs relative to a rebalancing of the overall class distribution is what I found interesting. However, I draw no conclusion from it.It's a bit interesting that sorc seems to be the least common "most played" class:
https://forums.elderscrollsonline.com/en/discussion/340344/which-is-class-do-you-have-the-longest-gameplay-on/p1
@smacx250
Respondents are self-selecting and sample size is too small to be representative. There are tens of thousands of players without access to the forums, to say nothing of those who 1) aren't on the English forums and 2) never saw that thread.
Poll results not viable basis for drawing conclusions as to actual play-time by class.
Moreover, even if sorcs are the "least common 'most played' class," then the poll results would lend credence to the idea that the sorc population is benefitting from more and more rerolls due to class imbalance, i.e. people haven't been playing sorcs for a long time and are just picking them up now.
IzakiBrotherSs wrote: »@IzakiBrotherSs
Do you really think this is some sort of conspiracy against Sorcs that the entire community is in on? You go on any part of the forum, Reddit, TF, etc, and you will see the same thing. EVERYBODY who has played against a competent Sorc knows how game breaking this class is. Even streamers, who try to stay unbiased, will straight up tell you Sorcs are insane right now. Here is one example:
https://youtu.be/u-uvmYxHBN0?t=1h39m45s
I'm not thinking anything. I'm asking to give me evidence. So far you've given none to prove your point.
Where do you think all of this "Sorc Hate" is coming from? Do you think it is a conspiracy? Or maybe there is an underlying reason that has been quietly building up...
I'll tell you exactly what makes Sorc one of the most overpowered classes in the game. And most of it has nothing to do with the Sorc itself.
It started with the the nerf to shields everyone likes to remind us about. However annulment was buffed to resist physical damage at the same time giving Sorcs 3 universal shields instead of 2. Sorcs do not like to mention this. Most Sorcs could care less about the duration nerf other than to use it in "you see we are not OP!" arguments. Then came the change to armor sets in One Tamriel allowing Lich to be run in a 5/5/2 set up and therefore granting access to a monster set, damage set, and arguably the best sustain set in the game. Next is access to 3 of the best Ultimates in the game in the form of Eye of the Storm, Negate, and Soul Assault. Then comes the 8% damage buff to Fire destro and curse becoming undodeable and unblockable. All of these above mentioned things are packed into a class that can do it all from range, enjoys some of the best maneuverability in the game, and one of the best executes. I won't even get into PvE. It is an accepted fact that Mag Sorc is the best. Hands down. Most of the things I listed have absolutely nothing to do with Sorc class itself, except for one thing. All of the things I listed synergize with the Sorc FAR better than any other class. Top tier damage, top tier defense, top tier mobility, all wrapped up into one class. And throw in best PvE class for the cherry on top.