wimhwimladimf wrote: »haha, suck it peasants.
At any rate, most of the criticism on how sorcs are supposedly OP is misconceived and exaggerated.
People just love to hate on this class and always have. I appreciate that the devs acknowledge this and balance accordingly.
The rest of yall need to seriously just learn to play.
The bias is strong with this one. Have you played on pts with a sorc?
I did and it is laughable how op that thing is I had no sustain/heal/damage problems in 4 hours of bg fights, while seeing other class just light and heavy attack me after 30 seconds. I had no optimal gear and could kill so many ppl in few seconds I even had some 1vX I won with a class I never played on live.
Sorc is too strong in anything from pvp to pve this has go stop
Dont wanna call you a troll, but without video anyone can make the same claim with <insert random class here>.
You know that we are not allowed to share videos about bgs. Ask any competent sorc about the changes and they will tell you the same thing
All these things should be addressed not to make the Mag sorc crappy but to balance them. I don't want another dead class like magblade magdk or stamplar ( last two in respect to the last year)
Does Zenimax even realize how stupid Dark Exchange and shields are right now? A *** frags nerf? Are you kidding me?
What's wrong with them? Anyone can have those.and shields
Have you every played a Magdk?A equally skilled Magic DK will not beat a Magsorc in a 1v1.They best they can hope for is a stalemate. They don't have the burst to get through a sorc shields and they give sorcs magic back to shield stack more whenever they attack them.Remove the shields. Nerf the all the damage input -50% and make everything cost 80% more. That would make salty people happy.
Sarcastic? Yes. The sorcs aren't the problem the problem is heavy meta builds you have forced people to play with.
Actually Sorc has been somewhat playable at recent times and it went tons of nerfs already. Shields down to 6s... etc etc.
Also yet to see single sorc that was not killable nor anything even remotely like that.
Have seen 100's of various ridicilious tanks and such that can sustain so much damage that sorc shields are laughable at best.
Also yet to see Sorc that was not beatable in 1v1 and the damage output is not that HIGH on PvP.
If you are having troubles with sorcs at current state of the game maybe it is not Sorcs but you and your skill to play? There is your answer.
Also as said the problem is not sorcs it the damn META game with it's heavy armour focus that has broken the game.
I'm gonna use some of the salt from this thread to put it on my popcorn. What a read this has been. ZOS killed off my DK so I made a sorc. I've never been happier in PvP lol they pretty much melt everything. 5 lich/5 BSW/2 pirate skeleton. Infinite sustain, 39k magicka, 3600 spell damage 45% critical chance lol. It's not even fair
I'm gonna use some of the salt from this thread to put it on my popcorn. What a read this has been. ZOS killed off my DK so I made a sorc. I've never been happier in PvP lol they pretty much melt everything. 5 lich/5 BSW/2 pirate skeleton. Infinite sustain, 39k magicka, 3600 spell damage 45% critical chance lol. It's not even fair
I am right there with you man. I've been saying this for years now, Reroll to Sorc and this game becomes easy mode. I can watch TV and get the highest PvE DPS barely paying any attention at all. In PvP, no other setup really has a chance as long as my shields are up. The power of Developer Privilege is strong.
Have you every played a Magdk?A equally skilled Magic DK will not beat a Magsorc in a 1v1.They best they can hope for is a stalemate. They don't have the burst to get through a sorc shields and they give sorcs magic back to shield stack more whenever they attack them.Remove the shields. Nerf the all the damage input -50% and make everything cost 80% more. That would make salty people happy.
Sarcastic? Yes. The sorcs aren't the problem the problem is heavy meta builds you have forced people to play with.
Actually Sorc has been somewhat playable at recent times and it went tons of nerfs already. Shields down to 6s... etc etc.
Also yet to see single sorc that was not killable nor anything even remotely like that.
Have seen 100's of various ridicilious tanks and such that can sustain so much damage that sorc shields are laughable at best.
Also yet to see Sorc that was not beatable in 1v1 and the damage output is not that HIGH on PvP.
If you are having troubles with sorcs at current state of the game maybe it is not Sorcs but you and your skill to play? There is your answer.
Also as said the problem is not sorcs it the damn META game with it's heavy armour focus that has broken the game.
Every stam build plus magdk,magplar and maybe magic NB will have to run heavy next patch you take way to much damage as anything but a sorc in medium or light armor. Watch if nothing change about sorc before the PTS ends people asking for sorc nerfs will skyrocket.
This actually baffles me a bit. Seems to me that would be the best way to balance (factoring skills used, etc, of course.)Malamar1229 wrote: »Have you every played a Magdk?A equally skilled Magic DK will not beat a Magsorc in a 1v1.They best they can hope for is a stalemate. They don't have the burst to get through a sorc shields and they give sorcs magic back to shield stack more whenever they attack them.Remove the shields. Nerf the all the damage input -50% and make everything cost 80% more. That would make salty people happy.
Sarcastic? Yes. The sorcs aren't the problem the problem is heavy meta builds you have forced people to play with.
Actually Sorc has been somewhat playable at recent times and it went tons of nerfs already. Shields down to 6s... etc etc.
Also yet to see single sorc that was not killable nor anything even remotely like that.
Have seen 100's of various ridicilious tanks and such that can sustain so much damage that sorc shields are laughable at best.
Also yet to see Sorc that was not beatable in 1v1 and the damage output is not that HIGH on PvP.
If you are having troubles with sorcs at current state of the game maybe it is not Sorcs but you and your skill to play? There is your answer.
Also as said the problem is not sorcs it the damn META game with it's heavy armour focus that has broken the game.
Every stam build plus magdk,magplar and maybe magic NB will have to run heavy next patch you take way to much damage as anything but a sorc in medium or light armor. Watch if nothing change about sorc before the PTS ends people asking for sorc nerfs will skyrocket.
games not supposed to be balanced around 1v1....
Proc BSW with what? Staff attacks and force pulse? I can't imagine the uptime being worthwhile.
Merlin13KAGL wrote: »
Any fire damage can proc BSW, including burning status effect from a flame glyph. There is no 'stacking' though, as that damage is flat value based on glyph, not spell damage.
Malamar1229 wrote: »games not supposed to be balanced around 1v1....
Stamplar don't have have access to a burst heal only HOT.Also after the stamplar use POTL on you Block the DB and streak through him healing ward hardened you shouldn't be a cap and will be fine.Micah_Bayer wrote: »IzakiBrotherSs wrote: »Wait what? Where are you getting the fact that Magicka Sorcs were "god tier" in One Tamriel? This was most definitely not the case. Magicka Templars and DKs were better back then. Now? Magicka Sorcs are still worse than DKs. Pets Sorcs are the strongest class at the moment in AOE and Cleave damage, DKs still outparse them in single target (and single target is more important). Just because you see the highest parses on YT from Pet Sorcs, doesn't mean they are the best. There are plenty of numbers you don't see.
In PvP, as far as shields go, go make a Sorc (cause you obviously don't play one), and shield stack while there are 4 people beating on you. You'll see that you'll vaporise in a matter of seconds if you don't start to kite and play skillfully (and your magicka will vanish too). Shields are strong in 1v1. The more people there are, the worse they get. The cost of shields is already pretty high (roughly 3k per shield on average) and you have to stack 2 or 3 of them every 6 seconds. In Morrowind? Shields will cost 16% more magicka. Try spamming that while maintaining the same damage output as you have now. You won't. The Sorc survivability doesn't come so much from shield stacking, but from Streak for kiting and repositionning, while Healing Ward heals you back to full health, and at that point you're ready to re-engage. Daedric Mines also play a huge part in Sorcs' ability to move, kite and survive. Then there's obviously Pirate Skeleton which was a mistake since the start. Fact is: Sorcs don't have a viable defensive mechanic aside from running away and shield stacking (cause they are the only class with a class shield). Do I like that mechanic? No I ***ing hate it. Is it OP? In certain situations it is, in others its not, including outnumbered situations.
So you provide absolutely no valid arguments about the fact that Magicka Sorcs or Shields are OP.
Wait. What? The more people beating on a Sorc the worse they get?! Does ZOS know this? All joking aside, this holds true for every class, why should Sorcs be any different? And I get that you are saying they aren't any different. It's just that Sorcs can mitigate better than many classes while still being able to lay down crazy damage. This is where the problem is at it's core. This is why there were a million posts complaining about Sorcs before the patch notes were even released. Now that they are released, it is like a slap in the face to anyone who doesn't main Sorc.
Stamplar. Continue to beat down on them for a minute. Burst heal to full they cast a power of the light. Dawn break and then jabs. Ded sorc. They have crazy survivability and no draw backs. They hardly have any regeneration because they kill so fast they must repent the bodies in one combo
Burning Spell weave Lich with Pirate skeleton BIS for a sorc you hit harder than if you're running spinners.The only Issue you will have is getting a Sharpened BSW Flame staff.Force pulse and weaving you can have a really good uptime on it.Even against a magplar just proc the burning effect once and you got it 600 spell damage with a 40% maybe higher uptime.BSW? In PvP? And for a second I thought your post was serious...