Defending Lich restro staff is better you want to run 4 BSW Body with a sharpened flame staff.With 3 lich jewelry 1 lich body and than you have access to your monster set.With a lich on the back bar you can proc the resources return there pop a healing ward and switch back and be fine.
why not a sharpen lich staff?
Well on a sorc Harness magic refunds its own cost and the cost of hardened ward when facing a magic build currently on live,have to test it more on PTs but it still pretty much refunds its own cost when I used it.While any magic build can use Harness most use Dampened for the bigger shield which they are not able to stack with a magic scaling shield.
Harness can be slotted by virtually everyone.
Even heavy armor guys with a 5+1+1 setup.
Doesn't have anything to do with the sorcs.
Well on a sorc Harness magic refunds its own cost and the cost of hardened ward when facing a magic build currently on live,have to test it more on PTs but it still pretty much refunds its own cost when I used it.While any magic build can use Harness most use Dampened for the bigger shield which they are not able to stack with a magic scaling shield.
Harness can be slotted by virtually everyone.
Even heavy armor guys with a 5+1+1 setup.
Doesn't have anything to do with the sorcs.
Nerfing the resource return on Harness not will kill every magic build lol what are you talking about.In PVE we use Dampened anyway for the bigger shield unless you're a sorc you use Hardened.Magic will still be better for pve than stam.Well on a sorc Harness magic refunds its own cost and the cost of hardened ward when facing a magic build currently on live,have to test it more on PTs but it still pretty much refunds its own cost when I used it.While any magic build can use Harness most use Dampened for the bigger shield which they are not able to stack with a magic scaling shield.
Harness can be slotted by virtually everyone.
Even heavy armor guys with a 5+1+1 setup.
Doesn't have anything to do with the sorcs.
Nerfing Harness means putting the final nail in the coffin for every magicka declination in every class.
Everybody can have Harness Magic's cost refunded and have a little sustain relief, not just the sorcs.
And no, not everybody use Dampen, it's more like a 50/50. Tops.
Your realize I said if they nerf the resource return on Harness it wouldn't affect PVE right?Most Sorc I know use Hardened.For other classes If you're struggling sustain wise you use Harness if not Dampened Dampened better in PVE all in all it doesn't matter which shield you use in pve as long as you have one.I don't know what you and your buddies use but if you check each and every one of Alcast, Deltia or whoever you want build and it's ALWAYS Harness. Dampen it's not even mentioned not a single time.
Maybe they don't represent a statistical relevant number but hey, I believe it's a little bit preposterous saying that EVERYONE use Dampen for PvE and PvP. It's not. Some like a better shield and some like to have better sustain at the cost of slotting a slightly smaller shield.
So yeah, once again, if you want Harness Magicka to be nerfed because you think it's too powerful ok, but if you're suggesting it should be nerfed just because in your mind only the sorcs use it, think more about it.
I don't know what you and your buddies use but if you check each and every one of Alcast, Deltia or whoever you want build and it's ALWAYS Harness. Dampen it's not even mentioned not a single time.
Maybe they don't represent a statistical relevant number but hey, I believe it's a little bit preposterous saying that EVERYONE use Dampen for PvE and PvP. It's not. Some like a better shield and some like to have better sustain at the cost of slotting a slightly smaller shield.
So yeah, once again, if you want Harness Magicka to be nerfed because you think it's too powerful ok, but if you're suggesting it should be nerfed just because in your mind only the sorcs use it, think more about it.
Your realize I said if they nerf the resource return on Harness it wouldn't affect PVE right?Most Sorc I know use Hardened.For other classes If you're struggling sustain wise you use Harness if not Dampened Dampened better in PVE all in all it doesn't matter which shield you use in pve as long as you have one.
In PVP this is where the issue arise because it gives sorc free sustain.Plus reason why people talk about sorc using harness in pvp because only sorc use harness in conjunction with Hardened in PVp everyone else use Dampened or no shield at all.
Waffennacht wrote: »I don't know what you and your buddies use but if you check each and every one of Alcast, Deltia or whoever you want build and it's ALWAYS Harness. Dampen it's not even mentioned not a single time.
Maybe they don't represent a statistical relevant number but hey, I believe it's a little bit preposterous saying that EVERYONE use Dampen for PvE and PvP. It's not. Some like a better shield and some like to have better sustain at the cost of slotting a slightly smaller shield.
So yeah, once again, if you want Harness Magicka to be nerfed because you think it's too powerful ok, but if you're suggesting it should be nerfed just because in your mind only the sorcs use it, think more about it.
It's not always harness... Maybe with those two players you listed, but not everyone. Believe it or not, just because you make a website, it doesn't make you the best.
Your realize I said if they nerf the resource return on Harness it wouldn't affect PVE right?Most Sorc I know use Hardened.For other classes If you're struggling sustain wise you use Harness if not Dampened Dampened better in PVE all in all it doesn't matter which shield you use in pve as long as you have one.
In PVP this is where the issue arise because it gives sorc free sustain.Plus reason why people talk about sorc using harness in pvp because only sorc use harness in conjunction with Hardened in PVp everyone else use Dampened or no shield at all.
It gives EVERYONE free sustain.
And it would also affect PvE. It would basically affect every aspect of the game where you can run a magicka build and have free sustain in case you encounter boss with magical AoE or projectiles.
If you want it nerfed because you believe it's too powerful it's one thing, if you want it nerf just because in your mind EVERY class runs Dampen except for Sorcs, than you're mistaken because I run it with EVERY class and I'll always put the possibility to have a "free" shield up all time over having a shield 4k, 6k bigger but with the risk of not having it up when it's needed because I don't have enough sustain.
And I don't think the problem is only Harness instead of Dampen, the problem is they can stack up Harness with the biggest shield of the game. And again, not everyone use Dampen. Some use Harness, some use Dampen.Waffennacht wrote: »I don't know what you and your buddies use but if you check each and every one of Alcast, Deltia or whoever you want build and it's ALWAYS Harness. Dampen it's not even mentioned not a single time.
Maybe they don't represent a statistical relevant number but hey, I believe it's a little bit preposterous saying that EVERYONE use Dampen for PvE and PvP. It's not. Some like a better shield and some like to have better sustain at the cost of slotting a slightly smaller shield.
So yeah, once again, if you want Harness Magicka to be nerfed because you think it's too powerful ok, but if you're suggesting it should be nerfed just because in your mind only the sorcs use it, think more about it.
It's not always harness... Maybe with those two players you listed, but not everyone. Believe it or not, just because you make a website, it doesn't make you the best.
That's what I'm saying.
It's not always Dampen, it's not always Harness. It's situationary and it's based on the player's preference.
I'd go with sustain all the time, someone will go with a bigger shield.
Waffennacht wrote: »I don't know what you and your buddies use but if you check each and every one of Alcast, Deltia or whoever you want build and it's ALWAYS Harness. Dampen it's not even mentioned not a single time.
Maybe they don't represent a statistical relevant number but hey, I believe it's a little bit preposterous saying that EVERYONE use Dampen for PvE and PvP. It's not. Some like a better shield and some like to have better sustain at the cost of slotting a slightly smaller shield.
So yeah, once again, if you want Harness Magicka to be nerfed because you think it's too powerful ok, but if you're suggesting it should be nerfed just because in your mind only the sorcs use it, think more about it.
It's not always harness... Maybe with those two players you listed, but not everyone. Believe it or not, just because you make a website, it doesn't make you the best.
That's what I'm saying.
It's not always Dampen, it's not always Harness. It's situationary and it's based on the player's preference.
I'd go with sustain all the time, someone will go with a bigger shield.
Reducing the magic return of Harness will not kill magic builds in PVE which was your original statement, if they nerf it to bad they will just switch to Dampened only reason people use it is for the shield and why stam builds aren't invited in to leaderboards runs .It will balanced magic sorc in pvp that's why nerfing the resource return is a good idea.Like I said In pvp only sorcs and @thankyourat use Harness magic while other magic build use Dampened.Your realize I said if they nerf the resource return on Harness it wouldn't affect PVE right?Most Sorc I know use Hardened.For other classes If you're struggling sustain wise you use Harness if not Dampened Dampened better in PVE all in all it doesn't matter which shield you use in pve as long as you have one.
In PVP this is where the issue arise because it gives sorc free sustain.Plus reason why people talk about sorc using harness in pvp because only sorc use harness in conjunction with Hardened in PVp everyone else use Dampened or no shield at all.
It gives EVERYONE free sustain.
And it would also affect PvE. It would basically affect every aspect of the game where you can run a magicka build and have free sustain in case you encounter boss with magical AoE or projectiles.
If you want it nerfed because you believe it's too powerful it's one thing, if you want it nerf just because in your mind EVERY class runs Dampen except for Sorcs, than you're mistaken because I run it with EVERY class and I'll always put the possibility to have a "free" shield up all time over having a shield 4k, 6k bigger but with the risk of not having it up when it's needed because I don't have enough sustain.
And I don't think the problem is only Harness instead of Dampen, the problem is they can stack up Harness with the biggest shield of the game. And again, not everyone use Dampen. Some use Harness, some use Dampen.Waffennacht wrote: »I don't know what you and your buddies use but if you check each and every one of Alcast, Deltia or whoever you want build and it's ALWAYS Harness. Dampen it's not even mentioned not a single time.
Maybe they don't represent a statistical relevant number but hey, I believe it's a little bit preposterous saying that EVERYONE use Dampen for PvE and PvP. It's not. Some like a better shield and some like to have better sustain at the cost of slotting a slightly smaller shield.
So yeah, once again, if you want Harness Magicka to be nerfed because you think it's too powerful ok, but if you're suggesting it should be nerfed just because in your mind only the sorcs use it, think more about it.
It's not always harness... Maybe with those two players you listed, but not everyone. Believe it or not, just because you make a website, it doesn't make you the best.
That's what I'm saying.
It's not always Dampen, it's not always Harness. It's situational and it's based on the player's preference.
I'd go with sustain all the time, someone will go with a bigger shield.
There's one more point. Templar, dk and nb have skills to attack closely, sorcerer only has ranged attack, does not have a skill to attack nearby. Taking out the shield and the telepore basically ends the class. Think well before asking for a class nerf, you have to look at the whole.
Seeing this discussion on the socerer's shield, I see that many of you do not play sorcerer on pvp. First the sorcerer's shell for situations 1 v X is worthless, even with two shields stacked. Finish in 2 seconds. Remembering that sorcerer uses light armor, 10k of resistance, be anything. If you do not have the shield the Sorcerer died in pvp. Now a good 1v1 shield is really strong, but let's compare with the templar. He has the best healing of the game. Against a NB it has the invisibility and the dk has the wings without counting that each skill is a dot. What skills does the sorcerer have to attack? The Crystal, execution and curse the rest are skill of the staff or defense. Crystal can be flexed, curse strips with purge, accessible to all classes, ie it only has execution that can not be avoided. Sorcerer only kills with the well executed combo, a good templar player or dk practically does not die to sorcerer solo. Sorcerer has nothing to deny.
There's one more point. Templar, dk and nb have skills to attack closely, sorcerer only has ranged attack, does not have a skill to attack nearby. Taking out the shield and the telepore basically ends the class. Think well before asking for a class nerf, you have to look at the whole.
There's one more point. Templar, dk and nb have skills to attack closely, sorcerer only has ranged attack, does not have a skill to attack nearby. Taking out the shield and the telepore basically ends the class. Think well before asking for a class nerf, you have to look at the whole.
There's one more point. Templar, dk and nb have skills to attack closely, sorcerer only has ranged attack, does not have a skill to attack nearby. Taking out the shield and the telepore basically ends the class. Think well before asking for a class nerf, you have to look at the whole.
All of Sorcs range skills work in close as well. It's not like they have a minimum range requirement.
Merlin13KAGL wrote: »@Subversus , stop with the gear set talk. You're going to distract them from the whining.This actually baffles me a bit. Seems to me that would be the best way to balance (factoring skills used, etc, of course.)Malamar1229 wrote: »Have you every played a Magdk?A equally skilled Magic DK will not beat a Magsorc in a 1v1.They best they can hope for is a stalemate. They don't have the burst to get through a sorc shields and they give sorcs magic back to shield stack more whenever they attack them.Remove the shields. Nerf the all the damage input -50% and make everything cost 80% more. That would make salty people happy.
Sarcastic? Yes. The sorcs aren't the problem the problem is heavy meta builds you have forced people to play with.
Actually Sorc has been somewhat playable at recent times and it went tons of nerfs already. Shields down to 6s... etc etc.
Also yet to see single sorc that was not killable nor anything even remotely like that.
Have seen 100's of various ridicilious tanks and such that can sustain so much damage that sorc shields are laughable at best.
Also yet to see Sorc that was not beatable in 1v1 and the damage output is not that HIGH on PvP.
If you are having troubles with sorcs at current state of the game maybe it is not Sorcs but you and your skill to play? There is your answer.
Also as said the problem is not sorcs it the damn META game with it's heavy armour focus that has broken the game.
Every stam build plus magdk,magplar and maybe magic NB will have to run heavy next patch you take way to much damage as anything but a sorc in medium or light armor. Watch if nothing change about sorc before the PTS ends people asking for sorc nerfs will skyrocket.
games not supposed to be balanced around 1v1....
Waffennacht wrote: »Mines stops players again? Gees I thought they l2p mines awhile ago
@op
You cry about sorcs.....but yet stacked shields last 3.5 secs tops with an og that knows hows to anni-cancel.
There are still sally ass proc sets
Streak is still bugged
Shuffle is still god compared to 98% of the skills in game
We have to build to get the "OP" shields you *** about
You want too complain/***......lets talk about the pets they shoved down our throats and the crazy dps they are now putting out. We "NEVER" asked for it.......at all, *** we asked to get rid of the dam class line cause it has been junk from day one. Now they "overtune" the garbage and all of a sudden its a "nerf sorcs *** fest".
Seriously, we have been nerfed a lot since day one.....look at the true issue before crying nerf.
These dam pets are a joke and always have been......now they are screwing with our main damage skill lines.
IzakiBrotherSs wrote: »IzakiBrotherSs wrote: »RinaldoGandolphi wrote: »Folks complain about Sorc damage, but 22k Frags is nothing...my Mag DK can land one shot 30k hits on people...I have one hit KO cp 600 mag Sorcs for 30k.
Elemental drain will allow me to hit heavy armor builds for 20-25k depending.
I have kept this build to myself but it will be even more powerful next patch. Sorcs are not the end all be all bogey man folks think. They are in a good place, Dark deal/conversion needs changed but other then that they are probably fine with real pros and cons
Please enlighten me, how you reach a 22k frag hit in Cyrodiil, while the tooltip itself is barely 22k.
And I highly doubt, you have around 60k magicka and over 3k spell damage, which only results in my frags hitting for around 10k crit if at all.
Dual Wield 58k Magicka + Dual wield allows you to reach those numbers. But it obviously has very easy hard counters. And you have to sacrifice lots of things on your bars for Inner Light and Aegis.
Not possible though. Please don't count your hits on light armor 0 Cp enemies. Records are nice, but rarely realistic.
The values I have toyed around with are higher and never even came close to the numbers you guys are kicking around here.
You didn't "toy" with your numbers properly then.
I now know, that I did nothing wrong. I've watched this guys video and his frags don't hit any harder than mine.
Sure, even I have the potential to insta gib light armor players with no proper CP. Shows that gossip is only gossip after all.
@op
You cry about sorcs.....but yet stacked shields last 3.5 secs tops with an og that knows hows to anni-cancel.
There are still sally ass proc sets
Streak is still bugged
Shuffle is still god compared to 98% of the skills in game
We have to build to get the "OP" shields you *** about
You want too complain/***......lets talk about the pets they shoved down our throats and the crazy dps they are now putting out. We "NEVER" asked for it.......at all, *** we asked to get rid of the dam class line cause it has been junk from day one. Now they "overtune" the garbage and all of a sudden its a "nerf sorcs *** fest".
Seriously, we have been nerfed a lot since day one.....look at the true issue before crying nerf.
These dam pets are a joke and always have been......now they are screwing with our main damage skill lines.
Animation cancel won't affect how fast you apply shields because of the global cooldown. Even if you cancel the shield you won't be able to apply another one until the global cooldown ends, and at that point no animation cancel will do just as fine. Animation cancelling abilities does nothing for 90% of the abilities in game as it currently stands. Weaving is needed, but this ain't 1.5 anymore. Animation cancelling just adds an unneeded layer of difficulty to the rotation.
Not disagreeing with you on everything else you wrote, didn't even read your post tbh it's just so triggering when people call themselves skilled just because they do something that's completely unnecessary in most cases.
@op
You cry about sorcs.....but yet stacked shields last 3.5 secs tops with an og that knows hows to anni-cancel.
There are still sally ass proc sets
Streak is still bugged
Shuffle is still god compared to 98% of the skills in game
We have to build to get the "OP" shields you *** about
You want too complain/***......lets talk about the pets they shoved down our throats and the crazy dps they are now putting out. We "NEVER" asked for it.......at all, *** we asked to get rid of the dam class line cause it has been junk from day one. Now they "overtune" the garbage and all of a sudden its a "nerf sorcs *** fest".
Seriously, we have been nerfed a lot since day one.....look at the true issue before crying nerf.
These dam pets are a joke and always have been......now they are screwing with our main damage skill lines.
Animation cancel won't affect how fast you apply shields because of the global cooldown. Even if you cancel the shield you won't be able to apply another one until the global cooldown ends, and at that point no animation cancel will do just as fine. Animation cancelling abilities does nothing for 90% of the abilities in game as it currently stands. Weaving is needed, but this ain't 1.5 anymore. Animation cancelling just adds an unneeded layer of difficulty to the rotation.
Not disagreeing with you on everything else you wrote, didn't even read your post tbh it's just so triggering when people call themselves skilled just because they do something that's completely unnecessary in most cases.
had you read the post or maybe just that sentence more carefully, you would see the reference to Ac was for the attacker not the shield caster.
At least that is how i read it - Ac speeding up damage done to the shield user.
So... Twoshotting people from stealth on stamblade is ok, but sorcs are way out of line, right Kas?)Master_Kas wrote: »Sorc is still way out of line compared to the other 3 (current) classes and will be more so in Morrowind.
But keep going, it's entertaining.
So... Twoshotting people from stealth on stamblade is ok, but sorcs are way out of line, right Kas?)Master_Kas wrote: »Sorc is still way out of line compared to the other 3 (current) classes and will be more so in Morrowind.
But keep going, it's entertaining.