Merlin13KAGL wrote: »You mean aside from Battle Roar, Mountain's Blessing, Helping Hands, and Elder Dragon?Ok since you really dont understand why lets list the passives.
1.) Capacitor- Increases the Vestige's Magicka regeneration by 5%.
2.) Expert Mage- Reduces the cost of Storm Calling spells by 5%.
3.) Unholy Knowledge- Reduces Magicka and Stamina costs by 3%.
4.) Rebate- Player receives 10% max Magicka when one their summoned creatures is killed.
5.) Reduces the cost of Ultimate skills by 8%.
6.) Daderic Protection- Increases the Vestige's Health regeneration rate by 10% with any Summoning skill slotted.
7.) Implosion- OP Plain and simple(Not a resource one but extermely OP)
So again Please list all the DK sustain Passive! They touch every other classes passives but leave all these sorc passives completely untouched???? WHY ZOS WHY????
Well, I suppose there are none, then.
Can you show me which Sorc passives returned a percentage of resource(s) other than Blood Magic?
Perhaps that's why DK passives got changed to flat rate and Sorc passives got changed from %...well, I guess most of those were already flat rate?
Care to compare the passives that add snares, mitigation, additional damage? Care to compare the skills that add damage, mitigation, healing, regen, or enemy debuffs? How about the Sorc Ult that basically makes incoming damage null and void for 9 seconds?
You got cost reductions on two different spells on DK. I don't recall any Sorc threads whining "Why didn't we get any reductions? *sadface* "
The classes are built differently for different purposes - always have been. WTF is your point?As indicated above, Sorcs had only one % based return in Blood Magic, so short of stacking Health (which no Sorc does), there were no % based return passives to change to flat rate. They were already there.But again Not ONE sorc has gave a rational argument as to why they didnt get any changes in both pts patch notes.
You act as if you have no useful skills and no useful passives. You're pissed because you lost your OP % based returns. Those don't have, nor have ever had, anything to do with Sorcs.
Well, 385 magic a per attack... you will never need to worry about magic hm. Pve or pvp? Let's face it that there is not so many of them, magnb is a rare person in pve groups. However they are really strong in ma but after changes = no sustain from sypho. Same as stamina nightblades(especially stamnb).Dude above is trying to say that sorcs are fine cause they run out of magicka fast on the pts while stacking shields. Uhm hello sorcs aren't the only ones stacking shields, but they are THE ONLY shieldstacker that didn't get class specific nerfs. Come again, tell my magblade how bad your shield stacking sustain is.
@Zarrakon
But no really, at this point this becomes a problem with the actual changes than with the classes, and we're just throwing *** at each other. No nerfs should negate like 80% of the playstyles and builds in a game that is bragging about the freedom to create your own build.
Omg. Nightblade has soooo much better in combat sustain.
Please, show me a magicka Sorc who uses dark conversion in combat, or at all. It's only the stamina crowd who can afford to use it.
No magicka Sorc will take the risk of casting this inside of combat (unless you are a notorious line of sight breaker or when you can stand safely in the back), resulting in mag sorc having the WORST sustain of all class, the worst by far. Dark conversion is just so risky to use as a mag sorc, it's not wise.
Sorcerer has no sustain utility at all. Our only sustain is locked behind a 1 second cast, while all other classes get their sustain rather passively while using their regular stuff. It's so ridiculous.
LOL I can't even
Exactly, you can't.
Try using dark conversion against me as a magicka Sorcerer. You will not get it off and then you'll see your "superior and infinite" sustain-
Your comments are honestly beyond ridiculous. I don't take you seriously.
Ah so you say that sacrifising your precious stamina to restore some magicka with a 1 second cast is convenient ? When focus by enemies who only need to interrupt you ? You should take it very seriously. I, unlike you, do play mag sorc all the time and I know that this spell is not usable during combat. You don't have the stam nor the safety to use it.
YUP THOSE RESOURCES PLUS HEAL ON DEMAND SOOOOOOOOOO INCONVENIENT. GAWD GUYS DO I REALLY NEED TO USE AN ABILITY WHEN PLAYING? VERY UNFAIR! SAD!
For a class that needs to be so cautious with their stamina, yes, it definately is.
Nightblades activate siphoning and are good to go and receive it all passively, Dks get ressource just by using their regular shield and ults and templar has rune focus and radiant aura+ morphs.
Only Sorc has its ressources locked behind a 1 second cast. I too think the stamina version of dark exchange is too easy to use and with no risk. Because magicka is not needed for a stam Sorc to survive and they have shuffle which can dodge bashes and interrupt attacks. But the magicka version is a complete different story, not compareable to dark deal easy mode.
What syphoning? That that restores 385 magicka only in basic attacks?
[*]Siphoning
- Leeching Strikes (Siphoning Strikes morph): This morph now converts the ability into a Stamina ability and causes your Light and Heavy Attacks to restore Stamina based on your character level.
- Siphoning Attacks (Siphoning Strikes morph): This morph now causes your Light and Heavy Attacks to also restore Magicka based on your character level.
- Siphoning Strikes:
- This ability now causes your Light and Heavy Attacks to restore Health instead of Magicka or Stamina.
- Increased the duration of this ability and its morphs to 20 seconds from 15 seconds.
Developer Comments:This is a significant reduction to the Magicka and Stamina restored by these abilities, but the addition of Health restore should give Nightblades more healing to improve their survivability.
What dks Shields? Those that don't provide mending if they're not active? what ults? those that restore a fixed amount of magicka, stamina and health now? What helping hands? A skill that restore less stam if you have a stam pool higher than 20k?
[*]Earthen Heart
- Battle Roar: This passive ability now restores an equal amount of Health, Magicka, and Stamina when you use an Ultimate ability, and the amounts are now based on your character level instead of your Max Resource(s).
Developer Comments:This will be a buff for each particular resource if your maximum is below 26,000, and a reduction if it is above. This will generally result in a buff to overall resources restored, but a reduction to the specific resource you are stacking.
- Helping Hands: This passive ability now restores Stamina based on your character level instead of your Max Stamina.
Developer Comments:This will be a buff if your Maximum Stamina is below 19,800 and a reduction if it is above.
- Igneous Shield (Obsidian Shield morph): The Major Mending buff granted by this morph is now tied to your own damage shield. If the damage shield is removed, the Major Mending bonus will also be removed.
Developer Comment:Major Mending is an extremely potent buff category for healing. The ease at which you are able to maintain it creates a system where only extreme damage can kill you because your health bar rapidly swings from near-empty to full. Adjusting the uptime on Igneous Shield’s Major Mending means you will need to think more tactically about when to use your healing abilities while also giving enemies counterplay towards stopping them.3 And you dare to say DKs and NBs have better resource management than sorcs? The class tha can pop a shield to heal and recover resources in ONE skill? Maybe on live they can... but from now on, resource management is a sorc department thanks to your beloved @Wroebel
Which is a lot O.o
385 magicka per base attack is so huge. If I had this as a Sorc, I would never need to worry about regen again.
And it makes perfect sense, that you gain no major mending while that shield is not active. Why would you anyway ?
Actually, I thought it was like that all the time. I didn't know that major mending actually lingers on you even when the shield is gone. It should have never been this way in the first place.
WHAT ARE YOU TALKING ABOUT???
Sorcs were getting curse NERFED, they cried and they BUFFED CURSE INSTEAD OF NERFING!!!
Umm what about the millions of patch they gutted everyother class. The last time the gutted sorc they became the top PVE AND PVP DPS..
You are crazy my friend.
The change to haunting curse is literally irrelevant as far as I'm concerned. I still reapply curse every 3.5 seconds and the times that the echo is beneficial is so miniscule. It's hardly a buff. Meanwhile, DKs, Templars, and Nightblades got functional buffs that actually improved the class.
I am not at all complaining about the state of sorc, and I didn't cry when we didn't get any buffs last cycle. My issue is that the rhetoric on the forums is blown way out of proportion, because I fight against sorcs all the time and never struggle or feel an imbalance. The people that are whining right now do so because either:
A.) they have no idea how to fight sorcs and its a l2p issue
B.) They are just salty that sorcs aren't seeing nerfs and are on this crusade out of a petty agenda rather than logical and credible balance concerns.
Both of which are hella lame reasons to make new nerf sorcs threads every single god damn day.
I like how when a legitimate sorc buff doesn't fit your narrative you call it "irrelevant"
It's irrelevant because I get no functionality out of it. Yes, technically it is a 'buff'. But its not a buff in the way that backlash, fire leap, coag blood, 5% damage to whip, improved shadowy path, or ranged impale are buffs.
The curse 'buff' was literally intended to help inept sorcs use the skill more easily, not improve the power of the class . It was a quality of life change for bad sorcs, not a true buff.
So I stand by my point that every class got functional buffs besides sorc last patch, which only saw a nerf to overload. So its cool if everyone gets a nerf but sorcs this time around far as I care.
Well, 385 magic a per attack... you will never need to worry about magic hm. Pve or pvp? Let's face it that there is not so many of them, magnb is a rare person in pve groups. However they are really strong in ma but after changes = no sustain from sypho. Same as stamina nightblades(especially stamnb).Dude above is trying to say that sorcs are fine cause they run out of magicka fast on the pts while stacking shields. Uhm hello sorcs aren't the only ones stacking shields, but they are THE ONLY shieldstacker that didn't get class specific nerfs. Come again, tell my magblade how bad your shield stacking sustain is.
@Zarrakon
But no really, at this point this becomes a problem with the actual changes than with the classes, and we're just throwing *** at each other. No nerfs should negate like 80% of the playstyles and builds in a game that is bragging about the freedom to create your own build.
Omg. Nightblade has soooo much better in combat sustain.
Please, show me a magicka Sorc who uses dark conversion in combat, or at all. It's only the stamina crowd who can afford to use it.
No magicka Sorc will take the risk of casting this inside of combat (unless you are a notorious line of sight breaker or when you can stand safely in the back), resulting in mag sorc having the WORST sustain of all class, the worst by far. Dark conversion is just so risky to use as a mag sorc, it's not wise.
Sorcerer has no sustain utility at all. Our only sustain is locked behind a 1 second cast, while all other classes get their sustain rather passively while using their regular stuff. It's so ridiculous.
LOL I can't even
Exactly, you can't.
Try using dark conversion against me as a magicka Sorcerer. You will not get it off and then you'll see your "superior and infinite" sustain-
Your comments are honestly beyond ridiculous. I don't take you seriously.
Ah so you say that sacrifising your precious stamina to restore some magicka with a 1 second cast is convenient ? When focus by enemies who only need to interrupt you ? You should take it very seriously. I, unlike you, do play mag sorc all the time and I know that this spell is not usable during combat. You don't have the stam nor the safety to use it.
YUP THOSE RESOURCES PLUS HEAL ON DEMAND SOOOOOOOOOO INCONVENIENT. GAWD GUYS DO I REALLY NEED TO USE AN ABILITY WHEN PLAYING? VERY UNFAIR! SAD!
For a class that needs to be so cautious with their stamina, yes, it definately is.
Nightblades activate siphoning and are good to go and receive it all passively, Dks get ressource just by using their regular shield and ults and templar has rune focus and radiant aura+ morphs.
Only Sorc has its ressources locked behind a 1 second cast. I too think the stamina version of dark exchange is too easy to use and with no risk. Because magicka is not needed for a stam Sorc to survive and they have shuffle which can dodge bashes and interrupt attacks. But the magicka version is a complete different story, not compareable to dark deal easy mode.
What syphoning? That that restores 385 magicka only in basic attacks?
[*]Siphoning
- Leeching Strikes (Siphoning Strikes morph): This morph now converts the ability into a Stamina ability and causes your Light and Heavy Attacks to restore Stamina based on your character level.
- Siphoning Attacks (Siphoning Strikes morph): This morph now causes your Light and Heavy Attacks to also restore Magicka based on your character level.
- Siphoning Strikes:
- This ability now causes your Light and Heavy Attacks to restore Health instead of Magicka or Stamina.
- Increased the duration of this ability and its morphs to 20 seconds from 15 seconds.
Developer Comments:This is a significant reduction to the Magicka and Stamina restored by these abilities, but the addition of Health restore should give Nightblades more healing to improve their survivability.
What dks Shields? Those that don't provide mending if they're not active? what ults? those that restore a fixed amount of magicka, stamina and health now? What helping hands? A skill that restore less stam if you have a stam pool higher than 20k?
[*]Earthen Heart
- Battle Roar: This passive ability now restores an equal amount of Health, Magicka, and Stamina when you use an Ultimate ability, and the amounts are now based on your character level instead of your Max Resource(s).
Developer Comments:This will be a buff for each particular resource if your maximum is below 26,000, and a reduction if it is above. This will generally result in a buff to overall resources restored, but a reduction to the specific resource you are stacking.
- Helping Hands: This passive ability now restores Stamina based on your character level instead of your Max Stamina.
Developer Comments:This will be a buff if your Maximum Stamina is below 19,800 and a reduction if it is above.
- Igneous Shield (Obsidian Shield morph): The Major Mending buff granted by this morph is now tied to your own damage shield. If the damage shield is removed, the Major Mending bonus will also be removed.
Developer Comment:Major Mending is an extremely potent buff category for healing. The ease at which you are able to maintain it creates a system where only extreme damage can kill you because your health bar rapidly swings from near-empty to full. Adjusting the uptime on Igneous Shield’s Major Mending means you will need to think more tactically about when to use your healing abilities while also giving enemies counterplay towards stopping them.3 And you dare to say DKs and NBs have better resource management than sorcs? The class tha can pop a shield to heal and recover resources in ONE skill? Maybe on live they can... but from now on, resource management is a sorc department thanks to your beloved @Wroebel
Which is a lot O.o
385 magicka per base attack is so huge. If I had this as a Sorc, I would never need to worry about regen again.
And it makes perfect sense, that you gain no major mending while that shield is not active. Why would you anyway ?
Actually, I thought it was like that all the time. I didn't know that major mending actually lingers on you even when the shield is gone. It should have never been this way in the first place.
In pvp, as a magblade I promise you that I'll replace my sypho with elemental drain(which is worse than old sipho just because it won't give you a steam back to deal with all cc but a lot more magic a with just crippling grasp and ele than by weaving with trash sipho attacks.
Like I said, it's funny how you call buff irrelevant to fit your narrative. Buffs are buffs. Some are more potent than others. But a buff is a buff.
To put that in perspective; I agree that Fire Leap is a buff. But I don't get much functionality out of it because Shooting Star is still far superior for mDK burst. I nevertheless agree that it is a buff however because I'm a reasonable person. This thread wouldn't have derailed like it did if Sorcs could be reasonable. But apparently you guys can't be.
Highly debatable whether meteor or leap is better. Theres no debate that the standard application of curse is superior to utilizing the echo. Bad argument.
If you look at how much people are frothing at the mouth and some of the demands they are making for nerfs, I don't think its sorcs that are being the unreasonable ones here. People are being driven by a vandetta, not logic or true understanding of balance right now.
The only problem with the class is that people would rather cry for nerfs to it than learn how to counter it. Im sorry, you cant fix incompetence with balance changes. Sorcs are perfectly fine if you know how to play against em. But if you don't, then ya I totally get the rabid hatred.
You bet. Check the top character of your own signature line...YES GIVE ME IMPLOSION AND ILL SHUT UP
Lol, if a 6 percent proc chance is killing you at 15% health, you were already dead.NO DONT WANT TO GIVE IT TO ME?? Then LETS TAKE IT FROM YOU BC you dont need it right?
Hmmm...seems like you could do the same thing on a Sorc, with no way to recover stamina, using a damage/drain stamina poison.@to all sorcs: Let me give you a trick to kill any stamblade on PvP with this changes. Since Stamblade has no way to recover magicka, unless they slot a 2.7K magicka skill, the only thing you need to do is to slot a damage/drain magicka poison. After it procs, just laught at them, trying to use cloak or fear...
edit: anyway, if you find a stamblade in cyro after Morrowind, take a picture of them, maybe it's worth a Pulitzer....
Merlin13KAGL wrote: »You bet. Check the top character of your own signature line...YES GIVE ME IMPLOSION AND ILL SHUT UPLol, if a 6 percent proc chance is killing you at 15% health, you were already dead.NO DONT WANT TO GIVE IT TO ME?? Then LETS TAKE IT FROM YOU BC you dont need it right?
But seriously, good luck on your tirade.
Well, 385 magic a per attack... you will never need to worry about magic hm. Pve or pvp? Let's face it that there is not so many of them, magnb is a rare person in pve groups. However they are really strong in ma but after changes = no sustain from sypho. Same as stamina nightblades(especially stamnb).Dude above is trying to say that sorcs are fine cause they run out of magicka fast on the pts while stacking shields. Uhm hello sorcs aren't the only ones stacking shields, but they are THE ONLY shieldstacker that didn't get class specific nerfs. Come again, tell my magblade how bad your shield stacking sustain is.
@Zarrakon
But no really, at this point this becomes a problem with the actual changes than with the classes, and we're just throwing *** at each other. No nerfs should negate like 80% of the playstyles and builds in a game that is bragging about the freedom to create your own build.
Omg. Nightblade has soooo much better in combat sustain.
Please, show me a magicka Sorc who uses dark conversion in combat, or at all. It's only the stamina crowd who can afford to use it.
No magicka Sorc will take the risk of casting this inside of combat (unless you are a notorious line of sight breaker or when you can stand safely in the back), resulting in mag sorc having the WORST sustain of all class, the worst by far. Dark conversion is just so risky to use as a mag sorc, it's not wise.
Sorcerer has no sustain utility at all. Our only sustain is locked behind a 1 second cast, while all other classes get their sustain rather passively while using their regular stuff. It's so ridiculous.
LOL I can't even
Exactly, you can't.
Try using dark conversion against me as a magicka Sorcerer. You will not get it off and then you'll see your "superior and infinite" sustain-
Your comments are honestly beyond ridiculous. I don't take you seriously.
Ah so you say that sacrifising your precious stamina to restore some magicka with a 1 second cast is convenient ? When focus by enemies who only need to interrupt you ? You should take it very seriously. I, unlike you, do play mag sorc all the time and I know that this spell is not usable during combat. You don't have the stam nor the safety to use it.
YUP THOSE RESOURCES PLUS HEAL ON DEMAND SOOOOOOOOOO INCONVENIENT. GAWD GUYS DO I REALLY NEED TO USE AN ABILITY WHEN PLAYING? VERY UNFAIR! SAD!
For a class that needs to be so cautious with their stamina, yes, it definately is.
Nightblades activate siphoning and are good to go and receive it all passively, Dks get ressource just by using their regular shield and ults and templar has rune focus and radiant aura+ morphs.
Only Sorc has its ressources locked behind a 1 second cast. I too think the stamina version of dark exchange is too easy to use and with no risk. Because magicka is not needed for a stam Sorc to survive and they have shuffle which can dodge bashes and interrupt attacks. But the magicka version is a complete different story, not compareable to dark deal easy mode.
What syphoning? That that restores 385 magicka only in basic attacks?
[*]Siphoning
- Leeching Strikes (Siphoning Strikes morph): This morph now converts the ability into a Stamina ability and causes your Light and Heavy Attacks to restore Stamina based on your character level.
- Siphoning Attacks (Siphoning Strikes morph): This morph now causes your Light and Heavy Attacks to also restore Magicka based on your character level.
- Siphoning Strikes:
- This ability now causes your Light and Heavy Attacks to restore Health instead of Magicka or Stamina.
- Increased the duration of this ability and its morphs to 20 seconds from 15 seconds.
Developer Comments:This is a significant reduction to the Magicka and Stamina restored by these abilities, but the addition of Health restore should give Nightblades more healing to improve their survivability.
What dks Shields? Those that don't provide mending if they're not active? what ults? those that restore a fixed amount of magicka, stamina and health now? What helping hands? A skill that restore less stam if you have a stam pool higher than 20k?
[*]Earthen Heart
- Battle Roar: This passive ability now restores an equal amount of Health, Magicka, and Stamina when you use an Ultimate ability, and the amounts are now based on your character level instead of your Max Resource(s).
Developer Comments:This will be a buff for each particular resource if your maximum is below 26,000, and a reduction if it is above. This will generally result in a buff to overall resources restored, but a reduction to the specific resource you are stacking.
- Helping Hands: This passive ability now restores Stamina based on your character level instead of your Max Stamina.
Developer Comments:This will be a buff if your Maximum Stamina is below 19,800 and a reduction if it is above.
- Igneous Shield (Obsidian Shield morph): The Major Mending buff granted by this morph is now tied to your own damage shield. If the damage shield is removed, the Major Mending bonus will also be removed.
Developer Comment:Major Mending is an extremely potent buff category for healing. The ease at which you are able to maintain it creates a system where only extreme damage can kill you because your health bar rapidly swings from near-empty to full. Adjusting the uptime on Igneous Shield’s Major Mending means you will need to think more tactically about when to use your healing abilities while also giving enemies counterplay towards stopping them.3 And you dare to say DKs and NBs have better resource management than sorcs? The class tha can pop a shield to heal and recover resources in ONE skill? Maybe on live they can... but from now on, resource management is a sorc department thanks to your beloved @Wroebel
Which is a lot O.o
385 magicka per base attack is so huge. If I had this as a Sorc, I would never need to worry about regen again.
And it makes perfect sense, that you gain no major mending while that shield is not active. Why would you anyway ?
Actually, I thought it was like that all the time. I didn't know that major mending actually lingers on you even when the shield is gone. It should have never been this way in the first place.
In pvp, as a magblade I promise you that I'll replace my sypho with elemental drain(which is worse than old sipho just because it won't give you a steam back to deal with all cc but a lot more magic a with just crippling grasp and ele than by weaving with trash sipho attacks.
It is NOT per attack, it is per basic (light or heavy) attack. Light and heavy attacks are easily dodge on live.
@to all sorcs: Let me give you a trick to kill any stamblade on PvP with this changes. Since Stamblade has no way to recover magicka, unless they slot a 2.7K magicka skill, the only thing you need to do is to slot a damage/drain magicka poison. After it procs, just laught at them, trying to use cloak or fear...
edit: anyway, if you find a stamblade in cyro after Morrowind, take a picture of them, maybe it's worth a Pulitzer....
Emma_Overload wrote: »I'd image with how much people are upset about sorcs well see some nerfs on the PTS
You'd think so, but every time PTS Cycle rolls around, everyone is like "uhh.. can you maybe balance the game so PvP is not 90% Sorcs and Trials don't consist of 8 Sorcs 1 DK for the DPS?"
And somehow Sorcs never get nerfed, and they get the most benefit from the patch.
It is like this every. single. time.
Have you only been playing ESO for the last 3 months? Because otherwise this is a ridiculous lie. Sorcs got continuous nerfs for TWO YEARS straight (2015 and 2016)! I guess you weren't here when Bolt Escape got hot hit with the worst nerf in MMO history, an exponentially increasing cost! And where were you when Surge got nerfed into uselessness? Believe it or not, Sorcs never used wards in 2014, we could survive on Surge alone.
Sorcs have been crap since the Imperial City DLC. The only thing that's changed in the last few months is that Stamina got nerfed a little and Destro staff got buffed a little. The ONLY buff PvP Sorcs have seen is the tiniest little change to Curse. The only buff for PvE Sorcs was a slight increase to Volatile Familiar damage, finally making it a viable DOT.
Cyrodiil is full of unkillable DKs and Templars in heavy armor, so I guess most of the whining is coming from Nightblades. NBs were literal god-mode since the IC dropped, so there's a lot of crying ever since Stamina got balanced with Magicka a few months ago. Did these guys really think they were going to be OP forever?
Sorcs are fine. If you got nerfed then complain to ZOS about THAT, but leave Sorcs alone!
I wonder where all these social justice warriors were when streak and shield durations got gutted but other classes were untouched. Or last patch cycle when sorc was the only class that saw nerfs while everything else got tangible buffs. That was like the exact situation we face now in reverse. Where was the outcry then about how it's unfair that everyone else get class specific buffs besides sorcs?
These vindictive peasants have such short memory.
@IzakiBrotherSs
Do you really think this is some sort of conspiracy against Sorcs that the entire community is in on? You go on any part of the forum, Reddit, TF, etc, and you will see the same thing. EVERYBODY who has played against a competent Sorc knows how game breaking this class is. Even streamers, who try to stay unbiased, will straight up tell you Sorcs are insane right now. Here is one example:
https://youtu.be/u-uvmYxHBN0?t=1h39m45s
I understand that you main a sorc so you're biased. I get that. But I am legitimately concerned for the health of this game. If these changes go live, Sorc will go from the most popular and already dominant class to being basically the only class.
@IzakiBrotherSs
Do you really think this is some sort of conspiracy against Sorcs that the entire community is in on? You go on any part of the forum, Reddit, TF, etc, and you will see the same thing. EVERYBODY who has played against a competent Sorc knows how game breaking this class is. Even streamers, who try to stay unbiased, will straight up tell you Sorcs are insane right now. Here is one example:
https://youtu.be/u-uvmYxHBN0?t=1h39m45s
Though it bares the question, what seems to make Sorcs so problematic for you all.
It's the most predictable class and has no surprises to it. It's a straight forward class with very streamlined and unspecialized abilities.
I always hear people complaining, but nobody seems to be able to give me a clear answer for why it is such a strong class. Especially since it was so bad for a long time and Sorc has not received any personal buffs that would lift it. I think, Sorcs only benefit so much from non class mechanics and changes. The class itself is very unspectacular.
I'll spell it out a bit for you. I'll even do it s l o w l y.Merlin13KAGL wrote: »You bet. Check the top character of your own signature line...YES GIVE ME IMPLOSION AND ILL SHUT UPLol, if a 6 percent proc chance is killing you at 15% health, you were already dead.NO DONT WANT TO GIVE IT TO ME?? Then LETS TAKE IT FROM YOU BC you dont need it right?
But seriously, good luck on your tirade.
LOL you can be cute all you want doesnt change the fact sorcs are OP and deserve nerfs just like the rest of the classes.
Ok 15% Im auto dead? Ok Lets change it so if you are 25% HP or less all damage done to you is oblivion damage, bc if you cast a shield at 15% you dont need to live bc your dead already so lets make it oblivion damage.
grim_tactics wrote: »We should just join up to ask them to remove Nightblades. They complain too much.
grim_tactics wrote: »We should just join up to ask them to remove Nightblades. They complain too much.
You know why? Because the class has suffered only nerfs each patch since Orsinum, and without any reason.
Let's follow the idea to buff classes instead of nerfing them, so:
DKs
8- change the 40% extra dmg on full heavy attackson Armaments for a 20% extra dmg on light and heavy attacks
Ok sorcs, do you agree with those suggestions?
Merlin13KAGL wrote: »I'll spell it out a bit for you. I'll even do it s l o w l y.Merlin13KAGL wrote: »You bet. Check the top character of your own signature line...YES GIVE ME IMPLOSION AND ILL SHUT UPLol, if a 6 percent proc chance is killing you at 15% health, you were already dead.NO DONT WANT TO GIVE IT TO ME?? Then LETS TAKE IT FROM YOU BC you dont need it right?
But seriously, good luck on your tirade.
LOL you can be cute all you want doesnt change the fact sorcs are OP and deserve nerfs just like the rest of the classes.
Ok 15% Im auto dead? Ok Lets change it so if you are 25% HP or less all damage done to you is oblivion damage, bc if you cast a shield at 15% you dont need to live bc your dead already so lets make it oblivion damage.
If you've been taken down to 15%, they probably don't need implosion to finish you off - hence, already dead, and Sorc execute is the only one that doesn't start until 5% lower health than every other class.
Implosion has a 0% chance to proc for another 5% after that.
Good job on the no-caps reply though!
Merlin13KAGL wrote: »I'll spell it out a bit for you. I'll even do it s l o w l y.Merlin13KAGL wrote: »You bet. Check the top character of your own signature line...YES GIVE ME IMPLOSION AND ILL SHUT UPLol, if a 6 percent proc chance is killing you at 15% health, you were already dead.NO DONT WANT TO GIVE IT TO ME?? Then LETS TAKE IT FROM YOU BC you dont need it right?
But seriously, good luck on your tirade.
LOL you can be cute all you want doesnt change the fact sorcs are OP and deserve nerfs just like the rest of the classes.
Ok 15% Im auto dead? Ok Lets change it so if you are 25% HP or less all damage done to you is oblivion damage, bc if you cast a shield at 15% you dont need to live bc your dead already so lets make it oblivion damage.
If you've been taken down to 15%, they probably don't need implosion to finish you off - hence, already dead, and Sorc execute is the only one that doesn't start until 5% lower health than every other class.
Implosion has a 0% chance to proc for another 5% after that.
Good job on the no-caps reply though!
Ill spell it out slowly how many times can a sorc drop below 25% HP and not die? Let me tell you too many times...
So again you have proved nothing....
LMFAO try again.
DK dont even have an execute period, u have 3 executes alone, and 2 are passive!!!!!
And about mages wrath yes it only works after 20% BUT it the only one u can put on someone at 100% and it can proc later when ur in death range and insta kill you... Not one other excute does that. Not to mention the speed at which it now hits is faster than any other ranged skill period oh and 1 more thing its a aoe explosion Da faq???
So again try harder....LMFAO
Let's follow the idea to buff classes instead of nerfing them, so:
DKs
8- change the 40% extra dmg on full heavy attackson Armaments for a 20% extra dmg on light and heavy attacks
Ok sorcs, do you agree with those suggestions?
LMFAO!!!!!! Lets buff them.....Number 8 a clear nerf....WTF LMFAO
Let's follow the idea to buff classes instead of nerfing them, so:
DKs
8- change the 40% extra dmg on full heavy attackson Armaments for a 20% extra dmg on light and heavy attacks
Ok sorcs, do you agree with those suggestions?
LMFAO!!!!!! Lets buff them.....Number 8 a clear nerf....WTF LMFAO
a 20 % extra dmg on light attack + elegance is a 40% extra dmg on light and heavy attacks. You don't need full cast, just weaving will be enough.
And about mages wrath yes it only works after 20% BUT it the only one u can put on someone at 100% and it can proc later when ur in death range and insta kill you... Not one other excute does that.
Let's follow the idea to buff classes instead of nerfing them, so:
DKs
8- change the 40% extra dmg on full heavy attackson Armaments for a 20% extra dmg on light and heavy attacks
Ok sorcs, do you agree with those suggestions?
LMFAO!!!!!! Lets buff them.....Number 8 a clear nerf....WTF LMFAO
a 20 % extra dmg on light attack + elegance is a 40% extra dmg on light and heavy attacks. You don't need full cast, just weaving will be enough.