BlazingDynamo wrote: »Final week for PTS what the hell did you guys expect?
BlazingDynamo wrote: »So does the Shield Wall fix mean you will now be able to block CCs when it's active?
Incubusphan wrote: »SOOOOOOOOOOOOOOOOO much salt in the forums already, this update is bringing major changes to both pvp and pve. Good job @ZOS_RichLambert @ZOS_GinaBruno
ZOS_GinaBruno wrote: »Crafting & Economy
General
- Updated Alchemy Survey Reports to no longer provide Alchemical Resin. This brings them in line with other Survey Reports.
Agreed. Getting all the gold needed to buy stuff, getting all the mats needed to craft stuff, completing all the quests needed to unlock stuff, finding all the plans needed to make stuff -- there's just too much to do even to get started. I understand that it's supposed to be a big time sink, but there's not even a small amount of things to get you started. You don't know any crafting plans and the furnishings available at the vendors are not substantial enough (most of them are plants and rocks anyway, which is completely useless for the first few houses which are interiors only).If it remains this grindy...I doubt Homestead will be so well received.
I don't think the grind would be so bad if we had a better starting point to build from. We really need a few crafting plans and some mats to get started. The logical crafting plans to give would be the ones for white-quality furnishings in your own racial style. And maybe you could come across a bundle of mats during that housing introductory quest.
Oh NO! Please don't do this! Please have housing mats at LEAST have the same chance to appear in survey nodes as they do in normal nodes. Please!ZOS_GinaBruno wrote: »FIXES & IMPROVEMENTS, BASE GAME PATCH
Crafting & Economy
General
- Updated Alchemy Survey Reports to no longer provide Alchemical Resin. This brings them in line with other Survey Reports.
MLGProPlayer wrote: »The lighting in some of the houses is still bugged. Please fix this before launch or no one is going to buy those houses.
BlazingDynamo wrote: »Final week for PTS what the hell did you guys expect? They already explained that they can not implement any major changes on the final week as there is not enough time to test and correct before it goes live.
Incubusphan wrote: »SOOOOOOOOOOOOOOOOO much salt in the forums already, this update is bringing major changes to both pvp and pve. Good job @ZOS_RichLambert @ZOS_GinaBruno
Found the zo$ employee
Incubusphan wrote: »Incubusphan wrote: »SOOOOOOOOOOOOOOOOO much salt in the forums already, this update is bringing major changes to both pvp and pve. Good job @ZOS_RichLambert @ZOS_GinaBruno
Found the zo$ employee
HA! not even close, try pve pro.
Oh great, there goes another source of furnishing mats. You guys should have fixed this bug the other way around, so that every survey report node gave a guaranteed furnishing material.ZOS_GinaBruno wrote: »Crafting & Economy
General
- Updated Alchemy Survey Reports to no longer provide Alchemical Resin. This brings them in line with other Survey Reports.
Oh NO! Please don't do this! Please have housing mats at LEAST have the same chance to appear in survey nodes as they do in normal nodes. Please!ZOS_GinaBruno wrote: »FIXES & IMPROVEMENTS, BASE GAME PATCH
Crafting & Economy
General
- Updated Alchemy Survey Reports to no longer provide Alchemical Resin. This brings them in line with other Survey Reports.
RE this
Updated Alchemy Survey Reports to no longer provide Alchemical Resin.
So let me get this straight, ZoS.
i have the following surveys on hand right now with likely a couple dozen more by launch:
135 ench
30 cloth
60 wood
44 blacksmith
63 alchemy
So with this change that means that when the brand new sub-game of housing drops, i wont have an advantage of this magnitude over anyone else including the role-player types who might be more inclined to really get into housing?
I will be starting on maybe even footing with all those folks?
Well, if thats the case then i have to say... thats a wonderful move and i applaud you.
Well done sirs and madames.
Well done.
#ThisIsNotSarcasm
Oh NO! Please don't do this! Please have housing mats at LEAST have the same chance to appear in survey nodes as they do in normal nodes. Please!ZOS_GinaBruno wrote: »FIXES & IMPROVEMENTS, BASE GAME PATCH
Crafting & Economy
General
- Updated Alchemy Survey Reports to no longer provide Alchemical Resin. This brings them in line with other Survey Reports.
RE this
Updated Alchemy Survey Reports to no longer provide Alchemical Resin.
So let me get this straight, ZoS.
i have the following surveys on hand right now with likely a couple dozen more by launch:
135 ench
30 cloth
60 wood
44 blacksmith
63 alchemy
So with this change that means that when the brand new sub-game of housing drops, i wont have an advantage of this magnitude over anyone else including the role-player types who might be more inclined to really get into housing?
I will be starting on maybe even footing with all those folks?
Well, if thats the case then i have to say... thats a wonderful move and i applaud you.
Well done sirs and madames.
Well done.
#ThisIsNotSarcasm
And it makes what kind of difference whatsoever that some people had the foresight to stock up on surveys in the futile hope that they MAY have gotten enuff mats to make a bed? Is it a race to see who can decorate fastest? Maybe the people who stocked their surveys are really into the crafting and wanted to play their way without the (obviously) boring grind that ZOS is forcing on us?
Now we have another inconsistency. Surveys will only drop the mats that the survey is intended for.. EXCEPT IN CRAGLORN. You can still get nirn. Bad move ZOS.
Grumble_and_Grunt wrote: »It isn't about gaining advantage over people, it's about having more than ONE source of obtaining the materials. Not everyone wants to or should be forced to run around zones picking up every node for hours to decorate their homes.
WhiteCoatSyndrome wrote: »Grumble_and_Grunt wrote: »It isn't about gaining advantage over people, it's about having more than ONE source of obtaining the materials. Not everyone wants to or should be forced to run around zones picking up every node for hours to decorate their homes.
Especially when we know EVERYONE ELSE is going to be doing the same thing, because that's what always happens with new content.
- No fixing bugs, just removing the "problem"
- ABSOLUTELY (a-b-s-o-l-u-t-e-l-y) full ignorance of classes threads, players opinions, suggestions and constructive criticism
- Forcing people to grind more and more, because there's no new content instead of small 2 DLC (Thieves Guild and DB, the last one has veeeery boring questline) + SoH with (wow, omg, so much content!) 2 dungeons. Of course we have nothing to do and nothing to explore. Half of Tamriel map is empty. Pffffffffff, you don't say so. Go and farm several hours to make a fancy cup for your new house.
- At first we have 2500 crowns for mounts. Then 4000-5000 for them. Then - Crown Crates. Now - 6000 for motif (SIX!). What's next? Is it because people are leaving or using crown store less than expected previously?
- Nerfing, nerfing, nerfing everything. Instead of finding a solution, instead of listeting to ANYONE EXCEPT YOURSELVES, you just nerfing everything you see. First - multiplying everything (old players remember days when they had ~2,5k of hp), then - veteran system, then - champion, then - 1T (of course, locations been so empty without it). Do you even have a plan? I'm pretty sure that so many global changes weren't in your plans at first.
- Destroying stamina as a class. While playing with magicka I can get at least the same results (usually - better) doing LESS THINGS. It's like to earn a million of $ while picking your nose and earn $500k working for many years.
ZOS, seems, thinking about money, not the content and quality. And I hope that they realise that even with such quality (yes, ESO is one of the best and top MMOs for now) they can fail. People are not idiots overall, and such system with be ruined at the end with the way you're going in. You don't listen to players, who know BETTER THAN YOU what's wrong in the game. You're worrying only about Crown Store (just check that every thread with Crown Store problems/questions has an answer from ZOS). For the last year all we got is 2 small poor locations. You're ruining PvE game, because of PvP crying girls. Instead of balancing and finding a solution just cut a part of the game - "should work, they'll eat this anyway".
That's a fact. I'm telling only facts and what I see since BETA. I see how extremely promising and high-quality MMO came to "The Elder Sims Online" (still TESO anyway) as a simulator of:
- Grinding. Grinding everything. We've been grinding trial first. Then experience (hello, champion system). Then sets (hello, 1T). And now we're gonna grind fancy cups.
- PvP. Want to play ESO? There're 2 thing for you: either PvP or Grinding simulator. Sorry, but we have a poor PvE content here. Oh, u wanna pick a stamina class? ("Should we tell him or just look what will happen?")
I'm crying, ZOS. To see how Creators consciously are destroying their child... The child we loved so much for the first time.
P.S. That's only my opinion, and many of you could disagree with this. It's okay.
bikerangelo wrote: »@ZOS_GinaBruno No mention of broken CC's, are you guys aware that CC's are not performing properly? Just got off the PTS a minute ago and they're still not working.
https://www.youtube.com/watch?v=Jqysog_K-aY
I'll post this... again. If this is what we can expect from the game for the next six months, then say goodbye to the majority of your subscribers and the entire population of Cyrodiil, or what's left of it.
Supersnake_Lx wrote: »Underwhelming, to say the least.
Now I'm really skeptical about tomorrow's announcement.Hopefully they don't [snip] that up as well.
I have no idea what you guys were expecting with one week before release. There is not enough time for any additional major changes to be tested properly, and if they introduce new bugs, GG.