As other people have mentioned, getting objects to be where you want them with the right orientation is nearly impossible. The two main factors in this are:
- Camera angles cannot be changed without moving the object; I really, really, really need to be able to look at an object from more than one point to be able to center it along 3 axes.
- Translating objects is nearly impossible. The mouse scroll wheel seems to be what I need to use to move objects further/closer, along with actually moving my character further/closer, but these controls are extremely (almost unforgivably...) crude.
Placed an attuned (Magnus) BS station and Clothing station in the Daggerfall Overlook House, left for as bit--went to Stormhaven, and when I returned--they were gone. Not in inventory, can't be recovered, nothing--Just gone. If this was a live server, I would certainly be a bit upset!
Additionally, the Attunable Woodworking station deed will not work at the Greenshade Magnus woodworking station --I keep getting a message saying I must be next to a Crafting Station, but would work at the Shadowfin station.
Kikki_Wintersong wrote: »What I think you should fix is the number of items permitted: waaaayyyyyy to low. For example: Twin arches comes without a fireplace, nice ah? So I have to build it, with stone blocks or whatever... If I decor properly the inside, the garden looks like a desert, not a great problem, maybe, if you live in Twin Arches (!), - not true, 'cause the garden in Twin arches is very pretty to decorate - but sure is a problem for the other properties. So, you invented over 2000 items and we have to play with 100 ?!?!?!?! Even 200 eso-plus-item are too few. So unfair, please, increase it. Greatly (!) Thank you.
The improvement of previewing items is great. You can see the whole thing now regardless of size. I know it's missing the background image from the patch notes. We really need a sense of scale though. Will this background have some form of way to known how large the item you are previewing is? It really needs it! Also thanks for allow preview from crating stations!
The improvement of previewing items is great. You can see the whole thing now regardless of size. I know it's missing the background image from the patch notes. We really need a sense of scale though. Will this background have some form of way to known how large the item you are previewing is? It really needs it! Also thanks for allow preview from crating stations!
david19979 wrote: »You can acually loot some type of furnishing items, not plans from the world, I found this "Signed Contract" by stealing from a desk.
david19979 wrote: »You can acually loot some type of furnishing items, not plans from the world, I found this "Signed Contract" by stealing from a desk.
Nice the patch notes said:
Increased the chance to receive furnishing-related rewards from criminal activities like pickpocketing and murder.
I wish they gave us a list. You can also get stuff from fishing.
Stormahawk wrote: »
- I think a Fallout 4-style workshop inventory that you can deposit furniture into will help create teamwork and player interactivity. Any player who has building access to your home would then draw from that workshop inventory to place objects as opposed to the current system where they can only move already-placed objects. Team building is fun
I'm assuming the background, when completed, will have some things in it that are useful for determining scale, otherwise they could just leave it as it is.
This is happening for me now in the preview screen. I'm not sure if this is as intended with the new preview system or not, but just in case it's not!
I do very much appreciate being able to see a complete object now before placing it, but as others mentioned this does also make it impossible currently to know the scale of the object. Maybe adding some sort of static object and ability to zoom in or out? I know I'd love this in the preview system for the crown store as well. The lack of ability to zoom in previews makes it difficult to judge a lot of things!
without reading all 8 pages not sure if anyone mentioned this. I really wish you could drag the object with your mouse and place it, I am finding I am having to move my character to the right position to get it in the right spot.
Wolfenbelle wrote: »The housing editor is severely complicated and has these problems (using PC, keyboard and mouse):I'm sure there are examples of much more intuitive editors in other games. I was a member of Second Life in the early years of that virtual world. Everything in Second Life is created by the members, and the building tools are very robust. Although I would not expect those types of building tools in a game like ESO, surely it must be possible to offer a less complicated, more intuitive housing editor than what currently exists on the PTS.
- No way to easily move an object straight up or down.
- Can't use simple intuitive keyboard controls like the up, down, right and left arrows (and their analogs on PS and Xbox). Must use those six numbered controls (blue, green, pink/red) that only rotate an object.
- The 'T' control doesn't appear to do anything.
- Severe inability to place an object with precision, especially placing something on any surface without having it either float above or wind up under the surface.
- Using the align control (right mouse button) produces strange effects instead of true alignment.
- Some objects can be copied/duplicated and others can't, but why and how they are duplicated remains a mystery. Sometimes it seems to happen just by selecting an object, whether or not you want to duplicate it. Other times no matter how you try to duplicate an object, nothing happens.
- As others have noted, scale is impossible to judge when selecting an object out of the place, purchase and retrieve features.
The 'T' control doesn't appear to do anything.
The T control removes collision with other objects. With it off (the default) an object will automatically sit on top of the nearest surface and will only minimally clip through walls and other objects. With it on you can use the mouse wheel to bring objects closer or further away and could put them under the floor, inside a wall or inside another object. It also makes it easier to put them hovering in mid air.
Severe inability to place an object with precision, especially placing something on any surface without having it either float above or wind up under the surface.
I've always done this by making sure T is off (so they 'stick' to nearby surfaces) and then used the right-click Align option. I agree that option produces weird effects on some items (for example trying to align a tapestry to a wall positions it horizontally, not vertically) and on uneven surfaces if you're not careful where you click. But for things like tables and cabinets it works well.
Some objects can be copied/duplicated and others can't, but why and how they are duplicated remains a mystery. Sometimes it seems to happen just by selecting an object, whether or not you want to duplicate it. Other times no matter how you try to duplicate an object, nothing happens.
As far as I know there is no way to duplicate an object within the editor, and considering we have to buy each individual object with crowns or gold it seems highly unlikely to me that this would be an option.