I certainly will be. F5 is one of my Greymind slots.nathan_bri wrote: »You might want to consider changing the default keybind for house editing from F5 to Home because duh.
Yolokin_Swagonborn wrote: »@ZOS_GinaBruno
All I have to say is please embrace and support all the crazy arenas, platforms, and other crazy things people are building.
Do NOT add invisible walls, ceilings or restrict players from walking outside of where they are supposed to go. People are thinking outside of the skybox (literally) and making amazing structures and buildings.
The videos they will make will attract people who like minecraft and get TONS of views and make a whole new demographic of people interested in this game. If you treat it as a bug and restrict where people can go, it will take something awesome and make it frustrating.
Please resist the standard ZOS urge to restrict and control. Let people run wild with their imaginations and this will bring a ton of excitement and new people to the game.
People are already building amazing arenas to PvP in. But ground effects, (such as daedric mines, wall of elements) and others are dropping through the floor. If you could create an "arena layer" so that peoples abilities wont fall through, that would be awesome.
The fun people will have outweighs any "immersion" argument. Plus its instanced, if you don't want a crazy house, you can make a lore appropriate one.
Embrace the chaos!
If there were a toggle to switch Rotate to Translate, after which you could use 1-6 for linear axial movement, that would be good.Slayer9292_ESO wrote: »It appears you can rotate objects with the widget when placing, is there any way to change it to at translation widget (similar to 3D editors like MAX, Maya, Unreal Engine, Unity, TES Construction Set etc) to fine tune placement.
I'm finding it nearly impossible to line up items, like a table cloth on a table.
NewBlacksmurf wrote: »Crafting station attunement has to be changed so that each station can support multiple sets.
Maybe something around limiting a station to the number of research traits. So each station maybe could support all sets with the same number of trait research requirements.
Otherwise we'll need to attune 105 and place 105 different stations
Was this thought out and actually done during your internal tests cause I don't see how anyone can place that many in One manor
I have "Gamepad mode" OFF and the go-to-edit is sometimes console command and sometimes F5. If i toggle the gamepad mode on, it changes things to gamepad and when back off, they go away except the housing editor start.NewBlacksmurf wrote: »Fudly_budly wrote: »
@Fudly_budly
Looks like you're using the gamepad UI.
If u don't have a controller attached, go into settings and use the default UI