List the cancer builds on magicka?
- Grothdar...maybe? cause spamming shields is now a damage ability
tbh am agreeing with you.This is way more of a pve nerf then a PVP nerf.BalticBlues wrote: »As before, we have to thank the YouTube PvP streamers for this PvE blow.
It always is the same trend:
Powerful YouTube streamers will become even more powerful (AoE+).
Powerless players (happy with a little monster set) will get less powerful (Proc-).
No pvp player asked for this.
This nerf is mostly affecting pve.
In pvp impen was reducing crit already.
This is intended as a pve nerf it is not planned as a pvp nerf.
lordrichter wrote: »Kr'agh: 3022 to 1717 dps ---> -43.2%.
Red Mountain: 2623 to 1446 dps ---> -44.9%
Viper (who even uses this for PvE?): 2587 to 1616 dps. ---> -37.5%
48079 to 44548 = -7.3%
There is more to life than proc crits, and if that is all people are seeing, then I can see why it needs to be changed.
you realize that this is exactly what we are saying? pve proc sets are not a problem. nerfing them for pve cannot be the goal ( and they are getting majorily nerfed). in pvp proc sets are a major problem. their crit is not the main issue there
I'm still mulling over the proc set nerf, but I wanted to say the main reason, even larger than proc stacking is the way that stam procsets front load for huge opening damage. No one complains about skoria because its randomly occurring damage, not reliable damage. It isn't incorporated into an opener. Its the stacked and reliable opening damage of stam builds that stack proc/trigger sets that is the core issue with proc sets. If you will recal the complaints started with velidreth and viper remember? It is stamina based proc set problem not a general problem.
List the cancer builds on magicka?
- Grothdar...maybe? cause spamming shields is now a damage ability
Now list the cancer on stamina
- Huntcancer
- Tremorcancer
- Viper cancer
- Velidreth cancer
- Selene double cancer.
- any I missed
^your problem is right up there, not procs in general. Add autododge, perma roll, root/snare immunity, double hot ticks from rally/vigor upwards of 5k a tick coupled with tree hugging LOS and massive burst stacking potential and you begin to see exactly where the PvP became broken.
Astanphaeus wrote: »List the cancer builds on magicka?
- Grothdar...maybe? cause spamming shields is now a damage ability
I think you meant Infernal Guardian? Gothdarr procs off damage, not shields.
But I will say I don't mind a nerf to PvE DPS. Hopefully it will result in less stack and burn while ignoring fight mechanics.
Malubeth cancer
ZOS_RichLambert wrote: »
Enjoy your holidays and please be safe on New Years!
Reading all these freak out posts about these proc sets not criting only proves that they were really OP in PvP and PvE, and this nerf was needed. A 2p set should not make your build and if did then you were just exploiting a broken mechanic.
If you want to reduce burst in PVP add a base critical resistance to the battlespirit buff.
ZOS_RichLambert wrote: »@ZOS_RichLambert do you use impen in pvp? why did you nerf proc sets in pve to the ground and only marginally made them weaker on pvp?
Yep I use impen - even with 7 impen, crits still hurt. On the PVE side, It's about a 7-8% nerf to sustain from my internal testing. (using Viper, Red Mountain and Kra on my stam sorc) I wouldn't call that nerfed into the ground.
no I hate proc sets I want them removed from PVp i can link you every thread and am in it saying remove them.No pvper asked for them not to crit PVPERS do not want proc sets to double proc or be able to stack I don't give a dam about proc sets criting i care about getting killed by 3 proc sets in my death recap while your attack only did 3 damage but all your procs did 5-6k damage.Taleof2Cities wrote: »tbh am agreeing with you.This is way more of a pve nerf then a PVP nerf.BalticBlues wrote: »As before, we have to thank the YouTube PvP streamers for this PvE blow.
It always is the same trend:
Powerful YouTube streamers will become even more powerful (AoE+).
Powerless players (happy with a little monster set) will get less powerful (Proc-).
No pvp player asked for this.
This nerf is mostly affecting pve.
In pvp impen was reducing crit already.
This is intended as a pve nerf it is not planned as a pvp nerf.
Let's wait until we see the PTS patch notes before we complain further about the effect of Update 13 on proc sets for PvE ... it is already speculative and getting out of hand.
"No PvP player asked for this." Seriously? Well, if you haven't been in the forums the last three months, you probably wouldn't have seen any complaints from PvP players about proc sets ... but that would also mean you've been living under a rock since OneTamriel.
ZOS_RichLambert wrote: »psychotic13 wrote: »You mentioned poisons double proc'ing, but you haven't mentioned viper or selene and there multiple procs? I hope they're getting fixed.
The sneak peak isn't a list of all the patch notes. There's lots more fixes coming.
Seriously, increasing difficulty is fine in certain context, but don't adversely affect PvE trying to solve PVP issues. First you increase the health of the vast majority of bosses in Update 12 to promote group-play, this I believe is a great approach. Removing crits from proc sets, is NOT how you do this. If you wanted to fix proc sets in Cyrodiil, do so in Cyrodiil and keep the crit capability for the rest to your playerbase. Quit trying to make shortcuts and balance the problems both within PVP and PVE without adversely affecting the other. All those poor monster helms.