Doctordarkspawn wrote: »Publius_Scipio wrote: »Doctordarkspawn wrote: »Publius_Scipio wrote: »Trashyratchet wrote: »Completely removing crit chance in PvE seems lazy and reckless. PvE pretty much revolves around crit modifiers. Probably going to find very little use for 2 piece monster sets for DD's in PvE.
The no crit chance is only for the monster set procs. Why is this a big issue? You can still crit melee and the rest of your skills as has always been the case.
@Publius_Scipio
1. It is not only monster sets. Stop spreading misinformation. It is any set that has a damage on proc, or heal on proc componant.
2. These changes will do nothing because the sheer volume of procs will be too high. People have allready rightfully suggested a proc cool down for these things to keep them viable in PVE.
STOP SPREADING MISINFORMATION. STOP IGNORING THE PROBLEM.
First off, I apologize if i misunderstood, ANY PROC. Ok. Still big deal! The problem is PvE people talking about a collpase in quality of life because procs won't crit. I mean come on.
Your not sorry. Reread the second line of that message. Reread it until you understand it.
Publius_Scipio wrote: »Doctordarkspawn wrote: »Publius_Scipio wrote: »Doctordarkspawn wrote: »Publius_Scipio wrote: »Trashyratchet wrote: »Completely removing crit chance in PvE seems lazy and reckless. PvE pretty much revolves around crit modifiers. Probably going to find very little use for 2 piece monster sets for DD's in PvE.
The no crit chance is only for the monster set procs. Why is this a big issue? You can still crit melee and the rest of your skills as has always been the case.
@Publius_Scipio
1. It is not only monster sets. Stop spreading misinformation. It is any set that has a damage on proc, or heal on proc componant.
2. These changes will do nothing because the sheer volume of procs will be too high. People have allready rightfully suggested a proc cool down for these things to keep them viable in PVE.
STOP SPREADING MISINFORMATION. STOP IGNORING THE PROBLEM.
First off, I apologize if i misunderstood, ANY PROC. Ok. Still big deal! The problem is PvE people talking about a collpase in quality of life because procs won't crit. I mean come on.
Your not sorry. Reread the second line of that message. Reread it until you understand it.
LET ZOS DO WHAT IT WANTS. REREAD THIS LINE UNTIL IT SINKS IN.
Publius_Scipio wrote: »Doctordarkspawn wrote: »Publius_Scipio wrote: »Trashyratchet wrote: »Completely removing crit chance in PvE seems lazy and reckless. PvE pretty much revolves around crit modifiers. Probably going to find very little use for 2 piece monster sets for DD's in PvE.
The no crit chance is only for the monster set procs. Why is this a big issue? You can still crit melee and the rest of your skills as has always been the case.
@Publius_Scipio
1. It is not only monster sets. Stop spreading misinformation. It is any set that has a damage on proc, or heal on proc componant.
2. These changes will do nothing because the sheer volume of procs will be too high. People have allready rightfully suggested a proc cool down for these things to keep them viable in PVE.
STOP SPREADING MISINFORMATION. STOP IGNORING THE PROBLEM.
First off, I apologize if i misunderstood, ANY PROC. Ok. Still big deal! The problem is PvE people talking about a collpase in quality of life because procs won't crit. I mean come on.
ZOS_RichLambert wrote: »... I wanted to give a quick sneak peak...
Doctordarkspawn wrote: »Publius_Scipio wrote: »Doctordarkspawn wrote: »Publius_Scipio wrote: »Doctordarkspawn wrote: »Publius_Scipio wrote: »Trashyratchet wrote: »Completely removing crit chance in PvE seems lazy and reckless. PvE pretty much revolves around crit modifiers. Probably going to find very little use for 2 piece monster sets for DD's in PvE.
The no crit chance is only for the monster set procs. Why is this a big issue? You can still crit melee and the rest of your skills as has always been the case.
@Publius_Scipio
1. It is not only monster sets. Stop spreading misinformation. It is any set that has a damage on proc, or heal on proc componant.
2. These changes will do nothing because the sheer volume of procs will be too high. People have allready rightfully suggested a proc cool down for these things to keep them viable in PVE.
STOP SPREADING MISINFORMATION. STOP IGNORING THE PROBLEM.
First off, I apologize if i misunderstood, ANY PROC. Ok. Still big deal! The problem is PvE people talking about a collpase in quality of life because procs won't crit. I mean come on.
Your not sorry. Reread the second line of that message. Reread it until you understand it.
LET ZOS DO WHAT IT WANTS. REREAD THIS LINE UNTIL IT SINKS IN.
No.
I will not roll over and die because it pleases you. These changes are bad, solve nothing, and only serve to damage the allready lacking balance this game has. It is not fine, it is not good, it is not -needed-. AND IT SHOULDN'T BE CHANGED THIS WAY.
Thanks for the update @ZOS_RichLambert, feel free to give us a sneak peek at the class balance changes too!
Doctordarkspawn wrote: »Publius_Scipio wrote: »Doctordarkspawn wrote: »Publius_Scipio wrote: »Doctordarkspawn wrote: »Publius_Scipio wrote: »Trashyratchet wrote: »Completely removing crit chance in PvE seems lazy and reckless. PvE pretty much revolves around crit modifiers. Probably going to find very little use for 2 piece monster sets for DD's in PvE.
The no crit chance is only for the monster set procs. Why is this a big issue? You can still crit melee and the rest of your skills as has always been the case.
@Publius_Scipio
1. It is not only monster sets. Stop spreading misinformation. It is any set that has a damage on proc, or heal on proc componant.
2. These changes will do nothing because the sheer volume of procs will be too high. People have allready rightfully suggested a proc cool down for these things to keep them viable in PVE.
STOP SPREADING MISINFORMATION. STOP IGNORING THE PROBLEM.
First off, I apologize if i misunderstood, ANY PROC. Ok. Still big deal! The problem is PvE people talking about a collpase in quality of life because procs won't crit. I mean come on.
Your not sorry. Reread the second line of that message. Reread it until you understand it.
LET ZOS DO WHAT IT WANTS. REREAD THIS LINE UNTIL IT SINKS IN.
No.
I will not roll over and die because it pleases you. These changes are bad, solve nothing, and only serve to damage the allready lacking balance this game has. It is not fine, it is not good, it is not -needed-. AND IT SHOULDN'T BE CHANGED THIS WAY.
Publius_Scipio wrote: »Doctordarkspawn wrote: »Publius_Scipio wrote: »Trashyratchet wrote: »Completely removing crit chance in PvE seems lazy and reckless. PvE pretty much revolves around crit modifiers. Probably going to find very little use for 2 piece monster sets for DD's in PvE.
The no crit chance is only for the monster set procs. Why is this a big issue? You can still crit melee and the rest of your skills as has always been the case.
@Publius_Scipio
1. It is not only monster sets. Stop spreading misinformation. It is any set that has a damage on proc, or heal on proc componant.
2. These changes will do nothing because the sheer volume of procs will be too high. People have allready rightfully suggested a proc cool down for these things to keep them viable in PVE.
STOP SPREADING MISINFORMATION. STOP IGNORING THE PROBLEM.
First off, I apologize if i misunderstood, ANY PROC. Ok. Still big deal! The problem is PvE people talking about a collpase in quality of life because procs won't crit. I mean come on.
Just another excuse to blame another playstyle (ie. PvP) for everything... nothing new.. 7 mil players, there's always bound to be a few of those around.
Publius_Scipio wrote: »Doctordarkspawn wrote: »Publius_Scipio wrote: »Trashyratchet wrote: »Completely removing crit chance in PvE seems lazy and reckless. PvE pretty much revolves around crit modifiers. Probably going to find very little use for 2 piece monster sets for DD's in PvE.
The no crit chance is only for the monster set procs. Why is this a big issue? You can still crit melee and the rest of your skills as has always been the case.
@Publius_Scipio
1. It is not only monster sets. Stop spreading misinformation. It is any set that has a damage on proc, or heal on proc componant.
2. These changes will do nothing because the sheer volume of procs will be too high. People have allready rightfully suggested a proc cool down for these things to keep them viable in PVE.
STOP SPREADING MISINFORMATION. STOP IGNORING THE PROBLEM.
First off, I apologize if i misunderstood, ANY PROC. Ok. Still big deal! The problem is PvE people talking about a collpase in quality of life because procs won't crit. I mean come on.
Just another excuse to blame another playstyle (ie. PvP) for everything... nothing new.. 7 mil players, there's always bound to be a few of those around.
People be acting like they are removing crits from the game. Its just on Proc sets.......calm down ppl.
Typical ZoS nerf. Right now there are two types of stam proc builds in Cyrodiil. The StamNB oneburst from stealth builds which annoy everyone -- and the StamDK/StamSorc 1h/Shield Viper/Tremor build -- which really doesn't oneburst anyone, but are incredible 1v1 & 1vX. This hurts the 1vX build a lot more than it hurts the pure Gank build -- a lot more -- and in my opinion that's typical of ZoS. Hopefully, there are changes to Heavy Armor & Destro Ult.
This is pretty funny though -- the PVE players hate the PVP players because parts of PVE were nerfed due to PVP. I feel like this change is akin to the Brexit/Donald Trump victories. The sort of "Wait... that actually happened?" kind of disbelief. Because it's such a large change in everyone's eyes.
It's a step in the right direction at least, but I can still feel myself getting onecombo'd from stealth if on a light armor magbuild.
So people will not want grothdar cause it same way damage set as any other, what means that it also nerfedLets also see how you will address the imbalance b/w stam and magic once you nerf your bandaid fix that was the buff to stam with these proc sets what will you do next? magic already reigns supreme in PvE and PvP rn no one wants a stam dk or templar in a group when they can just have more VD/destro ultimates/ grothars, so what will you do? give magic sorc a third shield probably and yet another buff to stam nightblade.
Maybe they'll buff magic dk back to 1.5 or even worse than 1.5 which I can already see happening with the amount of crying the uninformed part of this toxic community is doing.
I just wonder will Zenimax ever get a patch right. This is the Last straw for PvP, there is only around 1-1.5k players left in NA pc.ps4.xbox1 that still play pvp in this game, so this patch better fix 90% of the key things they miss out on every patch for the past 2 years.
Time for them to listen to what the PvP community has been saying for the past 2 years instead of just ignoring us like children and than trying the fix things their way when they only make the game worse because they can't swallow their own pride and ask for help for the game they are making for us, the player to enjoy, when truth be told no one has really enjoyed PvP in this game since they broke it those two years ago.
LMAOLord_Dexter wrote: »Indeed a poor change, proc sets are dead in PVE, change is not going to affect much PVP. Ask PVP expert what is his Crit Chance? he may say 30% (which normally comes with CP and some skill), proc sets will remain a problem as crit means nothing to PVP.
AOE change is just crazy, i do not mind it but its not a good solution for EOTS but at least it is ok.
Doctordarkspawn wrote: »Typical ZoS nerf. Right now there are two types of stam proc builds in Cyrodiil. The StamNB oneburst from stealth builds which annoy everyone -- and the StamDK/StamSorc 1h/Shield Viper/Tremor build -- which really doesn't oneburst anyone, but are incredible 1v1 & 1vX. This hurts the 1vX build a lot more than it hurts the pure Gank build -- a lot more -- and in my opinion that's typical of ZoS. Hopefully, there are changes to Heavy Armor & Destro Ult.
This is pretty funny though -- the PVE players hate the PVP players because parts of PVE were nerfed due to PVP. I feel like this change is akin to the Brexit/Donald Trump victories. The sort of "Wait... that actually happened?" kind of disbelief. Because it's such a large change in everyone's eyes.
It's a step in the right direction at least, but I can still feel myself getting onecombo'd from stealth if on a light armor magbuild.
Exept unlike the previous two examples, this was completely expected.