Doctordarkspawn wrote: »Doctordarkspawn wrote: »Lord_Etrigan wrote: »I have been reading alot of post in trying to get both sides of the proc set nerfing. On the one side you have PVP jumping for joy as they will still be able to use the proc sets with little to no difference in performance whilst stakking sets that are capable of one-shoting players with 20k health.
On the other side you have PVE players having to go up against one-shotting bosses with over 2 mil health.
Yes, I have heard the arguments about PVE players were able to do Dungeons and trails before the monster and proc sets came along. What most people seem to forget is that the game has evolved and so so has to content. Some will argue this so ask around a chat who wants to run vet Gold Towers or Imperial Prison and listen to the excuses of its their turn to do the dishes.
It's not that its so hard (OK, it is as I have seen many a rage quit.LOL),but makes you feel like you have just worked your butt of to get a monster piece that has a training trait ( yeah it sucks, I know). Even with monster sets there is still a lot of mecanics you need to know before you can bring that boss down and by nerfing PVE you are making it even harder to the point were no one is going to be interested in doing vet or even trail except for the elite among us.
Now lets put the shoe on the other foot. PVP: lets take of impen trait and for good cause nerf those poison, vipers, Jesus beams, two handed abilities....(you get my drift) and lets see if PVP players can still perform the way that they do.
Now you tell me who is getting the short end of the straw?
PVP did when they introduced all of those new sets. If PVE suffered the same way that PVP has, there would be a mass exodus from the game.
It really is that bad.
And it's not the PVP crowd who are making the decisions. I'm all for separating abilities and gear depending on which environment you're in. No PVPer with half a brain wants to see PVE wrecked the way that PVP has been for pretty much every update since IC.
Lemme put this in simple terms you'll understand @reiverx
This wont solve your problem. A dude wearing viper, red mountain and Veli will still do upwards of 10 K through the sheer volume of procs. Multiply it by five and that's still bad. This solves nothing.
And PVE isn't yours to *** with. We dont want this change. Your not helping us, stop pretending your the lightbringer trying to spread enlightenment to a disraught people.
Your a Conqueror, tramping the native people for your own greed. Stop acting like a savior on our behalf. The people yelling about how proc sets suck in PVE, usually dont PVE. So little about a build revolves around these proc sets that anyone who does think they do is provibly stupid.
So stop. Stop trying to 'save us from ourselves' or some such nonsense. We see right through it.
Jesus Christ dude. I'm on your side. I PVE half the time. I do the undaunted pledges every day. Did you just pick out random phrases from a lucky bag because they look cool?
No. I looked at the whole message that screams "I'm doing this for your own good" and I'm calling like it is. Your doing it for your own greed. Dont use the rest of us to justify said greed.
You looked. Understanding is your problem.
Doctordarkspawn wrote: »Doctordarkspawn wrote: »Doctordarkspawn wrote: »Lord_Etrigan wrote: »I have been reading alot of post in trying to get both sides of the proc set nerfing. On the one side you have PVP jumping for joy as they will still be able to use the proc sets with little to no difference in performance whilst stakking sets that are capable of one-shoting players with 20k health.
On the other side you have PVE players having to go up against one-shotting bosses with over 2 mil health.
Yes, I have heard the arguments about PVE players were able to do Dungeons and trails before the monster and proc sets came along. What most people seem to forget is that the game has evolved and so so has to content. Some will argue this so ask around a chat who wants to run vet Gold Towers or Imperial Prison and listen to the excuses of its their turn to do the dishes.
It's not that its so hard (OK, it is as I have seen many a rage quit.LOL),but makes you feel like you have just worked your butt of to get a monster piece that has a training trait ( yeah it sucks, I know). Even with monster sets there is still a lot of mecanics you need to know before you can bring that boss down and by nerfing PVE you are making it even harder to the point were no one is going to be interested in doing vet or even trail except for the elite among us.
Now lets put the shoe on the other foot. PVP: lets take of impen trait and for good cause nerf those poison, vipers, Jesus beams, two handed abilities....(you get my drift) and lets see if PVP players can still perform the way that they do.
Now you tell me who is getting the short end of the straw?
PVP did when they introduced all of those new sets. If PVE suffered the same way that PVP has, there would be a mass exodus from the game.
It really is that bad.
And it's not the PVP crowd who are making the decisions. I'm all for separating abilities and gear depending on which environment you're in. No PVPer with half a brain wants to see PVE wrecked the way that PVP has been for pretty much every update since IC.
Lemme put this in simple terms you'll understand @reiverx
This wont solve your problem. A dude wearing viper, red mountain and Veli will still do upwards of 10 K through the sheer volume of procs. Multiply it by five and that's still bad. This solves nothing.
And PVE isn't yours to *** with. We dont want this change. Your not helping us, stop pretending your the lightbringer trying to spread enlightenment to a disraught people.
Your a Conqueror, tramping the native people for your own greed. Stop acting like a savior on our behalf. The people yelling about how proc sets suck in PVE, usually dont PVE. So little about a build revolves around these proc sets that anyone who does think they do is provibly stupid.
So stop. Stop trying to 'save us from ourselves' or some such nonsense. We see right through it.
Jesus Christ dude. I'm on your side. I PVE half the time. I do the undaunted pledges every day. Did you just pick out random phrases from a lucky bag because they look cool?
No. I looked at the whole message that screams "I'm doing this for your own good" and I'm calling like it is. Your doing it for your own greed. Dont use the rest of us to justify said greed.
You looked. Understanding is your problem.
Next time dont use the rest of us to justify your advancment of your build in PVP. Dont *** on my head and tell me it's colovian ale.
Doctordarkspawn wrote: »Why is it so hard to understand that these are only a sneak peak. They say we have some changes for the proc sets the crit damage is not the only one so calm down and wait for the complete patch notes.
They have so many things that can be changed to compensate for the loss in damage like duration, overall damage, cooldown, additional buffs/ debuffs etc.
This thread has gone to great lengths to expose those with no ability to understand what they are reading.Doctordarkspawn wrote: »FuriousMonk313 wrote: »No pve crit. Wow thanks for Fixing burst in PVP. But still all my farming for a set that can't crit now. Waste of my Christmas weekend. All of it. Goodbye llambris.
That was the first thing I said to myself when I first heard of this post early today. I spent so much time farming undaunted keys for divine Llambris shoulders, only for it to get nerfed in PvE... kinda sucks. I spent over two months building up my mag sorc in anticipation for a Llambris PvE build. And now the only thing that made this class relevant is getting put on the chopping block -_-
The only thing that made mag sorc relevant is ilambris crit? Really?
Quite frankly yeah. Sorcs sucked before Illambris due to a combination of nerfs.
Someone should tell my mSorc she sucks
Bad troll, trolling badly.
Anyone can see the only one who dont know what's going on, is you. Then again, considering your with the Malicious PVPer crowd in this thread I doubt you even PVE.
This year, I have PVE'd considerably more than I have PVP'd. Previously I would say half and half, I spent a lot of time making/remaking characters for blackwater lowbie pvp.
my main character is only alliance war rank veteran (9)
While not a top tier DPS/player, I have almost all of the original pledge dungeons on farm as solo normal, and have solo'd a few on vet.
So your doubt that I even PVE is incorrect.
I see exactly what is going on here. Crit is being removed from set proc'd damage. People who use it as a crutch are having a hissy fit about it because apparently it is what made them viable. Sucks easy mode is being impacted for you I guess?
I hope more is done to bring damage focus back to players using their skills, good builds and good rotations, rather than single attacks and letting proc's do the work.
Proc bonuses from gear sets should be just that, a bonus, it should not be so important it is relied upon.
Doctordarkspawn wrote: »Doctordarkspawn wrote: »Why is it so hard to understand that these are only a sneak peak. They say we have some changes for the proc sets the crit damage is not the only one so calm down and wait for the complete patch notes.
They have so many things that can be changed to compensate for the loss in damage like duration, overall damage, cooldown, additional buffs/ debuffs etc.
This thread has gone to great lengths to expose those with no ability to understand what they are reading.Doctordarkspawn wrote: »FuriousMonk313 wrote: »No pve crit. Wow thanks for Fixing burst in PVP. But still all my farming for a set that can't crit now. Waste of my Christmas weekend. All of it. Goodbye llambris.
That was the first thing I said to myself when I first heard of this post early today. I spent so much time farming undaunted keys for divine Llambris shoulders, only for it to get nerfed in PvE... kinda sucks. I spent over two months building up my mag sorc in anticipation for a Llambris PvE build. And now the only thing that made this class relevant is getting put on the chopping block -_-
The only thing that made mag sorc relevant is ilambris crit? Really?
Quite frankly yeah. Sorcs sucked before Illambris due to a combination of nerfs.
Someone should tell my mSorc she sucks
Bad troll, trolling badly.
Anyone can see the only one who dont know what's going on, is you. Then again, considering your with the Malicious PVPer crowd in this thread I doubt you even PVE.
This year, I have PVE'd considerably more than I have PVP'd. Previously I would say half and half, I spent a lot of time making/remaking characters for blackwater lowbie pvp.
my main character is only alliance war rank veteran (9)
While not a top tier DPS/player, I have almost all of the original pledge dungeons on farm as solo normal, and have solo'd a few on vet.
So your doubt that I even PVE is incorrect.
I see exactly what is going on here. Crit is being removed from set proc'd damage. People who use it as a crutch are having a hissy fit about it because apparently it is what made them viable. Sucks easy mode is being impacted for you I guess?
I hope more is done to bring damage focus back to players using their skills, good builds and good rotations, rather than single attacks and letting proc's do the work.
Proc bonuses from gear sets should be just that, a bonus, it should not be so important it is relied upon.
Only relied on for PVP.
Most PVE-ers I know only run one proc set. The increase is usually just a 1-4 K increase and only with a good rotation.
Project more.
Doctordarkspawn wrote: »Doctordarkspawn wrote: »Why is it so hard to understand that these are only a sneak peak. They say we have some changes for the proc sets the crit damage is not the only one so calm down and wait for the complete patch notes.
They have so many things that can be changed to compensate for the loss in damage like duration, overall damage, cooldown, additional buffs/ debuffs etc.
This thread has gone to great lengths to expose those with no ability to understand what they are reading.Doctordarkspawn wrote: »FuriousMonk313 wrote: »No pve crit. Wow thanks for Fixing burst in PVP. But still all my farming for a set that can't crit now. Waste of my Christmas weekend. All of it. Goodbye llambris.
That was the first thing I said to myself when I first heard of this post early today. I spent so much time farming undaunted keys for divine Llambris shoulders, only for it to get nerfed in PvE... kinda sucks. I spent over two months building up my mag sorc in anticipation for a Llambris PvE build. And now the only thing that made this class relevant is getting put on the chopping block -_-
The only thing that made mag sorc relevant is ilambris crit? Really?
Quite frankly yeah. Sorcs sucked before Illambris due to a combination of nerfs.
Someone should tell my mSorc she sucks
Bad troll, trolling badly.
Anyone can see the only one who dont know what's going on, is you. Then again, considering your with the Malicious PVPer crowd in this thread I doubt you even PVE.
This year, I have PVE'd considerably more than I have PVP'd. Previously I would say half and half, I spent a lot of time making/remaking characters for blackwater lowbie pvp.
my main character is only alliance war rank veteran (9)
While not a top tier DPS/player, I have almost all of the original pledge dungeons on farm as solo normal, and have solo'd a few on vet.
So your doubt that I even PVE is incorrect.
I see exactly what is going on here. Crit is being removed from set proc'd damage. People who use it as a crutch are having a hissy fit about it because apparently it is what made them viable. Sucks easy mode is being impacted for you I guess?
I hope more is done to bring damage focus back to players using their skills, good builds and good rotations, rather than single attacks and letting proc's do the work.
Proc bonuses from gear sets should be just that, a bonus, it should not be so important it is relied upon.
Only relied on for PVP.
Most PVE-ers I know only run one proc set. The increase is usually just a 1-4 K increase and only with a good rotation.
Project more.
Soooooo then it's really not an issue, is it?
Lmao another pvp fix that affects pve. You guys are ***.
@Mojmir For once, I COMPLETELY agree with you. I have agreed with you in the past on things, but not completely. I mean it's nice that PvP'ers are getting something, but I just thought about things more in-depth. And honestly, this is going to hurt the community overall than help.
Doctordarkspawn wrote: »Doctordarkspawn wrote: »Doctordarkspawn wrote: »Why is it so hard to understand that these are only a sneak peak. They say we have some changes for the proc sets the crit damage is not the only one so calm down and wait for the complete patch notes.
They have so many things that can be changed to compensate for the loss in damage like duration, overall damage, cooldown, additional buffs/ debuffs etc.
This thread has gone to great lengths to expose those with no ability to understand what they are reading.Doctordarkspawn wrote: »FuriousMonk313 wrote: »No pve crit. Wow thanks for Fixing burst in PVP. But still all my farming for a set that can't crit now. Waste of my Christmas weekend. All of it. Goodbye llambris.
That was the first thing I said to myself when I first heard of this post early today. I spent so much time farming undaunted keys for divine Llambris shoulders, only for it to get nerfed in PvE... kinda sucks. I spent over two months building up my mag sorc in anticipation for a Llambris PvE build. And now the only thing that made this class relevant is getting put on the chopping block -_-
The only thing that made mag sorc relevant is ilambris crit? Really?
Quite frankly yeah. Sorcs sucked before Illambris due to a combination of nerfs.
Someone should tell my mSorc she sucks
Bad troll, trolling badly.
Anyone can see the only one who dont know what's going on, is you. Then again, considering your with the Malicious PVPer crowd in this thread I doubt you even PVE.
This year, I have PVE'd considerably more than I have PVP'd. Previously I would say half and half, I spent a lot of time making/remaking characters for blackwater lowbie pvp.
my main character is only alliance war rank veteran (9)
While not a top tier DPS/player, I have almost all of the original pledge dungeons on farm as solo normal, and have solo'd a few on vet.
So your doubt that I even PVE is incorrect.
I see exactly what is going on here. Crit is being removed from set proc'd damage. People who use it as a crutch are having a hissy fit about it because apparently it is what made them viable. Sucks easy mode is being impacted for you I guess?
I hope more is done to bring damage focus back to players using their skills, good builds and good rotations, rather than single attacks and letting proc's do the work.
Proc bonuses from gear sets should be just that, a bonus, it should not be so important it is relied upon.
Only relied on for PVP.
Most PVE-ers I know only run one proc set. The increase is usually just a 1-4 K increase and only with a good rotation.
Project more.
Soooooo then it's really not an issue, is it?
Lol.
You dont get the fact it's a pointless nerf because it suits you to see other people nerfed. And anyone with a functioning brain can see it.
Last time I'ma respond to you. Bad troll trolling badly. Consider it your honorary tribal name.
Doctordarkspawn wrote: »Doctordarkspawn wrote: »Doctordarkspawn wrote: »Why is it so hard to understand that these are only a sneak peak. They say we have some changes for the proc sets the crit damage is not the only one so calm down and wait for the complete patch notes.
They have so many things that can be changed to compensate for the loss in damage like duration, overall damage, cooldown, additional buffs/ debuffs etc.
This thread has gone to great lengths to expose those with no ability to understand what they are reading.Doctordarkspawn wrote: »FuriousMonk313 wrote: »No pve crit. Wow thanks for Fixing burst in PVP. But still all my farming for a set that can't crit now. Waste of my Christmas weekend. All of it. Goodbye llambris.
That was the first thing I said to myself when I first heard of this post early today. I spent so much time farming undaunted keys for divine Llambris shoulders, only for it to get nerfed in PvE... kinda sucks. I spent over two months building up my mag sorc in anticipation for a Llambris PvE build. And now the only thing that made this class relevant is getting put on the chopping block -_-
The only thing that made mag sorc relevant is ilambris crit? Really?
Quite frankly yeah. Sorcs sucked before Illambris due to a combination of nerfs.
Someone should tell my mSorc she sucks
Bad troll, trolling badly.
Anyone can see the only one who dont know what's going on, is you. Then again, considering your with the Malicious PVPer crowd in this thread I doubt you even PVE.
This year, I have PVE'd considerably more than I have PVP'd. Previously I would say half and half, I spent a lot of time making/remaking characters for blackwater lowbie pvp.
my main character is only alliance war rank veteran (9)
While not a top tier DPS/player, I have almost all of the original pledge dungeons on farm as solo normal, and have solo'd a few on vet.
So your doubt that I even PVE is incorrect.
I see exactly what is going on here. Crit is being removed from set proc'd damage. People who use it as a crutch are having a hissy fit about it because apparently it is what made them viable. Sucks easy mode is being impacted for you I guess?
I hope more is done to bring damage focus back to players using their skills, good builds and good rotations, rather than single attacks and letting proc's do the work.
Proc bonuses from gear sets should be just that, a bonus, it should not be so important it is relied upon.
Only relied on for PVP.
Most PVE-ers I know only run one proc set. The increase is usually just a 1-4 K increase and only with a good rotation.
Project more.
Soooooo then it's really not an issue, is it?
Lol.
You dont get the fact it's a pointless nerf because it suits you to see other people nerfed. And anyone with a functioning brain can see it.
Last time I'ma respond to you. Bad troll trolling badly. Consider it your honorary tribal name.
You don't get the fact that it's ONE change that will be occurring among others. We don't know the full picture yet and on it's own it is not hurting that much.
Power creep in PVE IS an issue, this is one step towards reigning it in, from the looks of things.
And that's fine. Call me whatever makes you feel better about yourself.
Flameheart wrote: »Doctordarkspawn wrote: »Doctordarkspawn wrote: »Doctordarkspawn wrote: »Why is it so hard to understand that these are only a sneak peak. They say we have some changes for the proc sets the crit damage is not the only one so calm down and wait for the complete patch notes.
They have so many things that can be changed to compensate for the loss in damage like duration, overall damage, cooldown, additional buffs/ debuffs etc.
This thread has gone to great lengths to expose those with no ability to understand what they are reading.Doctordarkspawn wrote: »FuriousMonk313 wrote: »No pve crit. Wow thanks for Fixing burst in PVP. But still all my farming for a set that can't crit now. Waste of my Christmas weekend. All of it. Goodbye llambris.
That was the first thing I said to myself when I first heard of this post early today. I spent so much time farming undaunted keys for divine Llambris shoulders, only for it to get nerfed in PvE... kinda sucks. I spent over two months building up my mag sorc in anticipation for a Llambris PvE build. And now the only thing that made this class relevant is getting put on the chopping block -_-
The only thing that made mag sorc relevant is ilambris crit? Really?
Quite frankly yeah. Sorcs sucked before Illambris due to a combination of nerfs.
Someone should tell my mSorc she sucks
Bad troll, trolling badly.
Anyone can see the only one who dont know what's going on, is you. Then again, considering your with the Malicious PVPer crowd in this thread I doubt you even PVE.
This year, I have PVE'd considerably more than I have PVP'd. Previously I would say half and half, I spent a lot of time making/remaking characters for blackwater lowbie pvp.
my main character is only alliance war rank veteran (9)
While not a top tier DPS/player, I have almost all of the original pledge dungeons on farm as solo normal, and have solo'd a few on vet.
So your doubt that I even PVE is incorrect.
I see exactly what is going on here. Crit is being removed from set proc'd damage. People who use it as a crutch are having a hissy fit about it because apparently it is what made them viable. Sucks easy mode is being impacted for you I guess?
I hope more is done to bring damage focus back to players using their skills, good builds and good rotations, rather than single attacks and letting proc's do the work.
Proc bonuses from gear sets should be just that, a bonus, it should not be so important it is relied upon.
Only relied on for PVP.
Most PVE-ers I know only run one proc set. The increase is usually just a 1-4 K increase and only with a good rotation.
Project more.
Soooooo then it's really not an issue, is it?
Lol.
You dont get the fact it's a pointless nerf because it suits you to see other people nerfed. And anyone with a functioning brain can see it.
Last time I'ma respond to you. Bad troll trolling badly. Consider it your honorary tribal name.
You don't get the fact that it's ONE change that will be occurring among others. We don't know the full picture yet and on it's own it is not hurting that much.
Power creep in PVE IS an issue, this is one step towards reigning it in, from the looks of things.
And that's fine. Call me whatever makes you feel better about yourself.
Can we have a B.u.l.l.s.h.i.t.-Button to rate such a comment please ?
7-8 percent dps reduction sounds like an awful lot to me.
Lord_Etrigan wrote: »ZOS, while you in the nerfing mood. Why don't you just remove PVE completely and just make this a PVP game. Hell, you're already halfway there!
7-8 percent dps reduction sounds like an awful lot to me.
I am sorry but disabling crits on proc sets in PvE is not the right thing to do. As I am sure many have pointed out by now that crit damage is very important in PvE.
1 ) Leave as is in PvE
2 ) Once entering Cyrodil disable gear gotten outside of Cyrodil and vice versa as well
3 ) Create Cyordil ONLY gear
4 ) Put beginner gear on an NPC at the zone ins bought for gold
5 ) New Gear is bought with AP / TV
Boom. Done.
I just saved you a headache ZOS for free.
Why is it so hard to understand that these are only a sneak peak. They say we have some changes for the proc sets the crit damage is not the only one so calm down and wait for the complete patch notes.
They have so many things that can be changed to compensate for the loss in damage like duration, overall damage, cooldown, additional buffs/ debuffs etc.
Why is it so hard to understand that these are only a sneak peak. They say we have some changes for the proc sets the crit damage is not the only one so calm down and wait for the complete patch notes.
They have so many things that can be changed to compensate for the loss in damage like duration, overall damage, cooldown, additional buffs/ debuffs etc.
Clarkieson wrote: »Why is it so hard to understand that these are only a sneak peak. They say we have some changes for the proc sets the crit damage is not the only one so calm down and wait for the complete patch notes.
They have so many things that can be changed to compensate for the loss in damage like duration, overall damage, cooldown, additional buffs/ debuffs etc.Why is it so hard to understand that these are only a sneak peak. They say we have some changes for the proc sets the crit damage is not the only one so calm down and wait for the complete patch notes.
They have so many things that can be changed to compensate for the loss in damage like duration, overall damage, cooldown, additional buffs/ debuffs etc.
This is not a sneek peek
This crap is set in stone already
Ah another day of outrage that zos dont give a *** about, im looking forward to it
This is way better than playing the game atm
Clarkieson wrote: »Why is it so hard to understand that these are only a sneak peak. They say we have some changes for the proc sets the crit damage is not the only one so calm down and wait for the complete patch notes.
They have so many things that can be changed to compensate for the loss in damage like duration, overall damage, cooldown, additional buffs/ debuffs etc.Why is it so hard to understand that these are only a sneak peak. They say we have some changes for the proc sets the crit damage is not the only one so calm down and wait for the complete patch notes.
They have so many things that can be changed to compensate for the loss in damage like duration, overall damage, cooldown, additional buffs/ debuffs etc.
This is not a sneek peek
This crap is set in stone already
Ah another day of outrage that zos dont give a *** about, im looking forward to it
This is way better than playing the game atm
DMuehlhausen wrote: »Once again a bad change on the proc sets to try and make PvP happy. The burst is fine when fightning mobs with millions of health or that one shot or nearly one shot players. This should had either been left alone or figured out a way to turn the crit off while in Cyrodiil only.
You will never be able to balance PvE items in PvP settings it's impossible stop trying to do so, and just make items and skills that can only be used in PvE or PvP content.
^ This. ^
Yet again, PvPers cry a river and get stuff nerfed. Just turning off the crit in Cyrodiil would have sorted it. I was enjoying my Ilambris set.
Ha! I know that laughter, its the comedy at the expense of of a dimwitted and dumbfounded zenimaxcpuScientist wrote: »Clarkieson wrote: »Why is it so hard to understand that these are only a sneak peak. They say we have some changes for the proc sets the crit damage is not the only one so calm down and wait for the complete patch notes.
They have so many things that can be changed to compensate for the loss in damage like duration, overall damage, cooldown, additional buffs/ debuffs etc.Why is it so hard to understand that these are only a sneak peak. They say we have some changes for the proc sets the crit damage is not the only one so calm down and wait for the complete patch notes.
They have so many things that can be changed to compensate for the loss in damage like duration, overall damage, cooldown, additional buffs/ debuffs etc.
This is not a sneek peek
This crap is set in stone already
Ah another day of outrage that zos dont give a *** about, im looking forward to it
This is way better than playing the game atm
Lololol