SunfireKnight86 wrote: »Every time I get back on this thread I'm amazed at how many people are using the same arguments ad nasueum.
PEOPLE WILL QUIT!
CRIT IS USELESS NOW!
I HAVE TO EXPLAIN THING TO NEW PLAYERS!
This is why devs don't bother reading forums. Instead of measured discussion you weirdos jump to the most random, unlikely chain of events possible. You attack them. You *** constantly. YOU are the reason nobody listens to you.
SunfireKnight86 wrote: »Every time I get back on this thread I'm amazed at how many people are using the same arguments ad nasueum.
PEOPLE WILL QUIT!
CRIT IS USELESS NOW!
I HAVE TO EXPLAIN THING TO NEW PLAYERS!
This is why devs don't bother reading forums. Instead of measured discussion you weirdos jump to the most random, unlikely chain of events possible. You attack them. You *** constantly. YOU are the reason nobody listens to you.
Evasion: Casting this ability and its morphs now requires that you wear 5 pieces of Medium Armor.
I want to voice my concern being a player that PvEs and PvPs.
The nerf to proc sets is a mistake for PvE. My current build runs viper and nightmothers/tbs in PvE because I dont want to run the stam DPS Meta (med div Kraughs and 3 or more pieces of Vicious Serpent). So why make a major change whose only result will force MORE players to play with a single build in PvE? Moreover, for the "newer" players you so desire to keep, it is much easier for them to acquire decent proc gear and still run with good groups (harder from the to get raid gear though). But so much for diversity of options - something the proc gear offers. And what happened to your cheesy " play as you want" goal?
I do not run viper in PvP so I think this move is going in the right direction, but not if its at the expense of quality PvE.
Also, we all know that all you care about in PvP is the lag caused by large groups (you think stacking is the sole problem lol). Changing the aoe cap, like Vicious Death set and cheapening the Alliance skill line so players get Magicka Det sooner, will also backfire and not correct the problem. Why not get better servers and allow large scale battles like you originally promised?
This is just another potato patch which doesn't actually solve the problem with proc sets..
Experienced pvpers already run impen (or shields which can't be crit) so the primary beneficiaries are players who don't. The real issue is proc stacking and procs that occur when they shouldn't (e.g. viper proccing from ranged attacks).
One day ZOS will get it right, today is not that day.. @ZOS_RichLambert
The way I see it with the proc nerf to PVE, they are basically killing content more than anything. When it comes to end-game dps, the majority of people I know are still wearing a 5 piece trial or dungeon set like VO/Burning Spellweave, a 5 piece TBS set, and vMA weapons. So for these people, the change to proc damage won't do a thing. The people it will affect are those who may not have maelstrom weapons and like to run a monster set to have almost comparable damage.
I am that way on some of my builds. I have a stam set-up that is 5 VO/5 Night Mother's Gaze with random monster set to fit my needs. When it is trial DPS, I tend to run Velidreth, Kragh, or Selene. It is still not quite up there with 5 VO/5 TBS/vMA weapons, but it is good enough to change things up a little and have some build diversity.
Problem being, if they make this change and fail to re-balance the damage numbers for many of these sets, they will fall even further behind the meta. This will cause both a loss in build diversity and a loss in people running content (daily pledges) to obtain these sets because they become useless.
TL:DR - Without a serious amount of changes and re-balancing to proc sets to go along with the crit nerf, this will kill build diversity and pledge running in PVE while having no major impact on its target PVP!
cpuScientist wrote: »Also posting that 7-8% is no biggie with a bad warhorn rotation is just silly. Especially when people farmed minor Slayer.
However the real number will be more towards 4% as no trial player is wearing only proc sets. So we will be getting a 3-4% DPS nerf to magicka, stamina will see a smaller nerf as kraghs real benefit is the pen. But still a 4% decrease is not going to nerf anyone to the ground, but if it's so insignificant why do it? Why break CRIT up to affecting this or that? Or why stop at CRIT for proc sets, why not take it out of all outside sources of damage like spell or weapon damage, and max stats?
Just a silly band-aid that isn't even really applied on the actual wound. Which is CRIT set stacking.... Ahh silly zos
Jazbay_Grape wrote: »As bad as all of this might end up being, I'm more concerned about the constant crashes and the never ending lag. I'm a sub and I've purchased crowns for no other reason than to support the game (because I don't even want any of the stuff that they sell), but I honestly don't know how I can keep supporting the game when I spend more time restarting my console then actually playing.
Jazbay_Grape wrote: »As bad as all of this might end up being, I'm more concerned about the constant crashes and the never ending lag. I'm a sub and I've purchased crowns for no other reason than to support the game (because I don't even want any of the stuff that they sell), but I honestly don't know how I can keep supporting the game when I spend more time restarting my console then actually playing.
The game still crashes on console...? Damn bruh. I was hoping that some sort of hotfix or patch would've been put forward by now to at least ease some of the poor performance on console, but I suppose I was mistaken. Haven't played in a long time, so I'm out of the loop in that regards. Though it's very discouraging to know that.
Sheesh ZOS. Are you trying to kill your own game, and make your playerbase revile you? You have yet to fix performance apparently on console, and with changes like what you have planned for proc-based sets no longer being able to crit — you just keep shooting yourself in the foot.
I said it before months ago, and I'll say it again. I highly doubt you all actually play your own game, because if you did...? A lot of this nonsense wouldn't be occurring. One step forward, five steps backward.