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https://forums.elderscrollsonline.com/en/discussion/668861

Scrub mentality in group dungeons

  • vyndral13preub18_ESO
    vyndral13preub18_ESO
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    My points and issues can be summed up in a few sentances.

    One. If your going to offer advise, dont insult people. If you cant do that, your better off leaving. It dosent matter how right you are. It dosent matter how angry it makes you. Be polite or your words will never be heard. And they need to be heard. So say them in a way that will make them be heard.

    Two. Zenimax needs to release sample builds you can view in the help section or somewhere similar. It'd include gear, skills, and where to get these skills and gear. That is it. It would be a major step toward teaching new DPS how to DPS, and new support rolls how to do their jobs.

    This seems like good advice. But before i listen to it, could you list any cool titles and or achievements you have. And maybe belittle me some?
  • LadyNalcarya
    LadyNalcarya
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    Two out of four players, knew what they were doing. Only one of them was a support roll. This game will languish and die becauuse the game does not accuratelly teach how to built for your role and the difficulty has been upped to exaserbate this point, driving away the people who -can- teach. Something. Needs. To give.

    Well, for those who want to learn, there's a lot of opportunities.
    I agree would be great to have tutorials for each role but honestly I dont think that will change some people's mindsets.
    Radical "play as you want" attitude is just as toxic as "you must have top cps, gold gear and Deltia's build to join us for normal pledge". :/
    Dro-m'Athra Destroyer | Divayth Fyr's Coadjutor | Voice of Reason

    PC/EU
  • Doctordarkspawn
    Doctordarkspawn
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    Two out of four players, knew what they were doing. Only one of them was a support roll. This game will languish and die becauuse the game does not accuratelly teach how to built for your role and the difficulty has been upped to exaserbate this point, driving away the people who -can- teach. Something. Needs. To give.

    Well, for those who want to learn, there's a lot of opportunities.
    I agree would be great to have tutorials for each role but honestly I dont think that will change some people's mindsets.
    Radical "play as you want" attitude is just as toxic as "you must have top cps, gold gear and Deltia's build to join us for normal pledge". :/

    That's allways gonna be there. But the only way to undermine those people, is to make that mentality obsolete. As such, that mentality has credence. The more compitent people there are, the less hold this has.
  • raglau
    raglau
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    If your going to offer advise, dont insult people. If you cant do that, your better off leaving. It dosent matter how right you are. It dosent matter how angry it makes you. Be polite or your words will never be heard. And they need to be heard. So say them in a way that will make them be heard.

    It's a tricky thing to get right over Internet comms too. No inflection, no facial expression, none of the social cues that tell us the speaker's intent and help make the message clear as to chastisement/advice. Throw in the fact we have multiple languages logging into each mega-server, and all the subtlety of human comms is gone.

    An example of this happened this AM, someone was in zone chat LFM for CoH and I whispered him, to which he responded rather abruptly, "What do you want?". Obviously, to an Englishman this is quite rude and my instinctive thought was, "sod you, you terse little git", but I realised he was very likely a non-English speaker and this was the most functional way of him literally finding out what I wanted.

    I think it's really no surprise so many offers of advice to players end up going a bit wonky, when you think about all the barriers to decent comms in chat.

    The road to hell and all that...
    Edited by raglau on October 21, 2016 7:35AM
  • MrSausage
    MrSausage
    Soul Shriven
    Do what I did. I switched from DK tank to Stam Sorc tank. Now, I can solo the content, so getting three lowbies in the queue is like having three pets.
  • Solus
    Solus
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    An added thought:

    You cannot do Vet dungeons if you havent already completed the normal version first.

    I tried to do ruins of mazzatun last night (Vet) with half the team not knowing what to do. Like.. why are you trying the harder version of something when you havent done it on normal to begin with?

    Tried quickly explaining the last boss, nobody understood to destroy the totem first. nobody understood, look at the glowing statue if your screen ISNT grey and press X so the person who's screen is grey can destroy it, if you dont he dies. Nobody understood group together and dont be spread apart so when the totem spawns it isnt with the person on the other side of the arena.

    urgh. I help out when people dont understand, but sometimes i just want to do the pledge and move on. You shouldnt be doing vet if you havent done the normal run first.
    Edited by Solus on October 20, 2016 11:01PM
    The-Pumpkin-King // Stamblade

    https://www.twitch.tv/beenerschnitzel

    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

    My PC: http://pcpartpicker.com/b/GGWXsY
  • xXMichonneXx
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    Zyrudin wrote: »
    In random groups we have to accept that we are going to get players from the whole spectrum - but we're still in a group and we're still going to be in a team (even if a bad one). Sure maybe it takes longer or maybe it won't work out at all, but if we offer ourselves to be paired with strangers, the very least we should have is some patience. We shouldn't deny to help because the player lacks understanding of what he's doing.

    This is a game, not the army, right? B)

    Exactly.

    XBoxOne NA
    910 CP
    50 Imperial Stamblade DC
    50 Argonian Templar Healer DC
    50 Altmer Mag Sorc DC
    50 Imperial Stam Templar DC
    50 Dunmer Mag DK DC
    50 Imperial Stam Sorc DC
    50 Nord Stam DK Tank DC
    50 Redguard Stam DK DPS DC
    50 Altmer Mag Templar DPS DC
    50 Imperial Stam Warden DC
  • maxjapank
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    I usually heal for pugs. So the only time I will drop group at the start is if one of the pugs has 16k health or lower. Now I know that some sorcs and nbs can get away with low health. But in today's dungeons, there are numerous times when players can get one-shot with a single hit. Of course, I can heal you to full with one Breath of Life. But there is nothing I can do if you are getting one-shot, except rez you.

    However, I'm usually polite about it. I ask the low health player if they need food. And I will give them one of my purple foods for free. Usually they happily eat it, and boom, they now have 18k+ health. Or if they are a high cp player and they say don't worry. Then I will trust them.

    One thing I have been doing lately, though, is spamming Healing Springs more. And it's been like forever that I have used that spell as a Templar Healer. But it has helped to have the constant ticking and stacking of Healing Springs when fighting the mob packs, especially for the low cp players.
  • Sektion67
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    Zenimax got sooo much right with ESO, but this area of the game needs some attention from the devs. There is a tutorial in this game for learning the very basics of questing right off the bat, great! But why was this approach completely abandoned for any new players wanting to join group content via the group finder tool? The ONLY prerequisite is you must be level ten, that's it, no other information is given.

    This game goes from 0 to 100 the second a new player uses the dungeon finder tool, and it's going to be a frustrating experience for everyone involved, and discourage people from using it all together. Why not simply have low level dungeon content in order to introduce group content for new players? Hell, even allow veteran players to queue for these and give them some extra incentive for helping low level players if that's their thing.

    Perhaps slowly ramp up the difficulty as players level, earn abilities and learn the game? Grouping at low levels and having fun with other players is a GOOD time, we all know the really difficult stuff is coming as we get into those higher ranks. I dunno, crazy talk I suppose! ;)

    Daaaang (sorry for the harsh language), I want this game to reach it's full potential, but this aspect of ESO just seems broken to me. But what do I know?! Well, I know I like waffles, so I'm gonna go eat some.

    Love you. :smile:
  • Ozstryker
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    Lava_Croft wrote: »
    Junipus wrote: »
    If i have to go with inexperienced or noob players I always try and give them a little TLC because I don't want no scrub
    This reply deserves more recognition for being clever.

    A scrub is a Nooob who'll get no love from me. ;)
  • Ozstryker
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    I remember........ Years ago, mustering up the courage to jump into my first dungeon in WoW, I was very wet and had no idea, I was dps and Probably in full white and offspec gear, had few skills and literally no idea!!! For me... it went horribly, but... In a way it forced me to learn my class, resource management etc. and how to behave in a grp....... There were no tutorials.... No advise....... And rarely any patience from the other grp members!
    My point is, I found my way, google is a great resource, Guildies and friendly folks were invaluable.. Eventually if u want it you will find a way.
    It seems to me that Zos is trying to keep us from cookie cutter builds, and trying to encourage our own input (right or wrong) Basically, if we are spoon-fed all the answers.. Where's the fun, or the satisfaction? Personally I prefer it this way.....
  • Zyrudin
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    Pibbles wrote: »
    Zyrudin wrote: »
    One. If your going to offer advise, dont insult people. If you cant do that, your better off leaving. It dosent matter how right you are. It dosent matter how angry it makes you. Be polite or your words will never be heard. And they need to be heard. So say them in a way that will make them be heard.

    It's a tricky thing to get right over Internet comms too. No inflection, no facial expression, none of the social cues that tell us the speaker's intent and help make the message clear as to chastisement/advice. Throw in the fact we have multiple languages logging into each mega-server, and all the subtlety of human comms is gone.

    An example of this happened this AM, someone was in zone chat LFM for CoH and I whispered him, to which he responded rather abruptly, "What do you want?". Obviously, to an Englishman this is quite rude and my instinctive thought was, "sod you, you terse little git", but I realised he was very likely a non-English speaker and this was the most functional way of him literally finding out what I wanted.

    I think it's really no surprise so many offers of advice to players end up going a bit wonky, when you think about all the barriers to decent comms in chat.

    The road to hell and all that...

    I understand your point and agree.

    I just need to say that you got the quote name wrong, that was Dr. Dark and not me ;)
    Edited by Zyrudin on October 21, 2016 8:25AM
  • Zyrudin
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    Ozstryker wrote: »
    I remember........ Years ago, mustering up the courage to jump into my first dungeon in WoW

    Leroy?! Is that you?!

    LEEEEEROOOOOYYYY!!! :smiley:

    *sorry, kidding*
  • raglau
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    Zyrudin wrote: »
    Pibbles wrote: »
    I think it's really no surprise so many offers of advice to players end up going a bit wonky, when you think about all the barriers to decent comms in chat.

    The road to hell and all that...

    I understand your point and agree.

    I just need to say that you got the quote name wrong, that was Dr. Death and not me ;)

    Ah, have fixed the original post. Really not sure how I managed to mess that quoting up, almost like I am some sort of forum 'scrub'!
  • Ozstryker
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    Zyrudin wrote: »
    Ozstryker wrote: »
    I remember........ Years ago, mustering up the courage to jump into my first dungeon in WoW

    Leroy?! Is that you?!

    LEEEEEROOOOOYYYY!!! :smiley:

    *sorry, kidding*

    ;) after soloing Hogger, Leeroy was a cake-walk....
  • Mush55
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    My points and issues can be summed up in a few sentances.

    One. If your going to offer advise, dont insult people. If you cant do that, your better off leaving. It dosent matter how right you are. It dosent matter how angry it makes you. Be polite or your words will never be heard. And they need to be heard. So say them in a way that will make them be heard.

    Two. Zenimax needs to release sample builds you can view in the help section or somewhere similar. It'd include gear, skills, and where to get these skills and gear. That is it. It would be a major step toward teaching new DPS how to DPS, and new support rolls how to do their jobs.

    This is where being in a guild is a major advantage, in my guild we have officers who play multiple roles myself included and often run new players through an easy dungeon just to see skills rotation and how they perform .
    If all is good then we offer advice if asked, if not we go out of our way to help them by letting them know where they need to swap and change skills armour ect.

    We do this not to belittle them but to help which in turn helps us and others in dungeons,

    What am I getting at ? If zos introduced a guild recruitment page in game because not all use this forum then most of what has been posted would improve over time instead of seemingly getting worse.

    But there will always be some who don't want advice or help no matter what.
  • Frenkthevile
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    Usually i have not this problem because i heal AND tank, so i find 3 DDs and even if they are noobs we manage to finish things. SPC, Horn and Combat prayer also help a lot in pugs parties.
  • schroed360
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    It's just a game, people have lives.

    Real good players carry inexperienced ones without qqing.

    Yeah a few times... Then they stop using group finder and go work on master angler because it s more rewarding...
  • Mutagem
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    I was in a dungeon earlier, pledges reset etc someone typed in "lf 2 high dps pledges" I join the group. one healer 1 tank. tank was about 800ish cp healer was 600ish I was consistently doing 25k single target dps the whole time maybe 23-24k at the lowest. They start just saying slight snide remarks here and there, Then after last pledge was done I realized my food ran out [which would also explain why my dps was only 15k on last boss] then asked if we were doing dlc pledges then the tank said no dlc pledges and left then the healer just types "Pleb" then leaves lol

    The whole elitist thing really gets childish in this game sometimes. [I'm 489 cp btw]
    Edited by Mutagem on October 21, 2016 11:17AM
    Mutagem - AD Stamina Nightblade - Prefect
    Mutagentleman - AD Magicka Templar - Palatine
    Mutageneticist - AD Magicka Sorcerer - Corporal
  • BlanketFort
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    Mush55 wrote: »
    My points and issues can be summed up in a few sentances.

    One. If your going to offer advise, dont insult people. If you cant do that, your better off leaving. It dosent matter how right you are. It dosent matter how angry it makes you. Be polite or your words will never be heard. And they need to be heard. So say them in a way that will make them be heard.

    Two. Zenimax needs to release sample builds you can view in the help section or somewhere similar. It'd include gear, skills, and where to get these skills and gear. That is it. It would be a major step toward teaching new DPS how to DPS, and new support rolls how to do their jobs.

    This is where being in a guild is a major advantage, in my guild we have officers who play multiple roles myself included and often run new players through an easy dungeon just to see skills rotation and how they perform .
    If all is good then we offer advice if asked, if not we go out of our way to help them by letting them know where they need to swap and change skills armour ect.

    We do this not to belittle them but to help which in turn helps us and others in dungeons,

    What am I getting at ? If zos introduced a guild recruitment page in game because not all use this forum then most of what has been posted would improve over time instead of seemingly getting worse.

    But there will always be some who don't want advice or help no matter what.

    Would be a nice idea if all guilds were like that. Which they aren't. But a good idea, nonetheless.
  • failkiwib16_ESO
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    @BlanketFort perhaps I've been lucky, but all my social and group-dungeon guilds have been like that, and taken noobs and lowbies to dungeons to introduce them. My own guild does this too.

    Although a few of those guilds only take in noobs & lowbies to show them the dungeon, but don't care much to explain or train them. I usually back off if I don't have an officer role, but I do reply if I get asked questions.

    I do things differently in my guild, because I think new commers and lowbies don't have the same luxurious network of friends and pug a lot, so they need the meta more than personal skill to overcome and beat the odds with bad builds & weird gear. In my experience if the player is open toward advice, the best thing to do is to call them out on their noob mistakes and tell them how to do it better.

    Also not everyone is trained for the same purpose, so there are different measurements within each build/gear/role. I once called my DD friend out for having noob low dps at 30k single target in a WGT run, while the other DD had 25k and I said it was good, because the first DD wore gear and a build that should have pulled 40k minimum, while the other DD wasn't geared for that high dps, but could do reliable off-healing and off-tanking with the same gear.
    -I basically had the 25k dps DD in my group to do a few training runs for the 30k dps DD.
  • Artis
    Artis
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    I do appreciate the advise of more experienced players. But there's a limit on how much abuse I will take before I get loud and start swinging fists. Saying "Hey, can you run this/this/this instead of this" isn't abuse. Saying "Hey screwhead, your only pulling 4 K DPS. Let me correct your rotation so you dont bring us down" is abuse.

    Yeah, no one ever argued about it. But see, in most cases more experienced players don't call other names or anything like that, but scrubs still get offended if someone tells them they are bad. And being direct is not the same as being rude.
    You can give valuable information and not be a *** about it. S'not that hard. And quite frankly I still think the conversation is better off without him.

    Yes, you don't have to be a ***, but you also aren't supposed to beat around the bush.
    Also. Moralist? Having morals and holding them to your heart is a crime now? I dont understand that and never will.

    Whatever works for you. But I also won't understand why scrubs will call players who are more knowledgeable "elitist pricks", like it's a crime to play good and know mechanics. Like a person who you called so - he didn't call anyone screwheads or other names, so what was his crime?
    The sad thing is, I mostly agree with the OP. Just not his attitude, his method of communication, or his Ethics. And I dont agree with yours either.

    Method of communication is nothing. CONTENT is everything. You need to ALWAYS look at that first. And you can disagree with mine all you want. English is not my first language and I won't even pretend I know all the ethics that carebears follow :) All I know is that my method just cuts straight to the point and saves time for everyone.

    Everyone tries to complete his goals in game and their time is not infinite. The function of chat is to exchange information, not to project emotions etc.
    It's like that book Sheo gives you, it gets harder to read the more I try.

    See? That's an abuse of my English. The difference between this quote and your example of "let me fix your rotation" is that the latter is constructive and a person offers to help. You just bash me. So what are you now, grammar prick?


    An interesting thing happened to me just yesterday. A guy in group said directly that we aren't doing something and - surprise- no one got offended, instead, we discussed it and changed our approach.
  • Silver_Strider
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    Some people are outright braindead and cannot be helps whatsoever.

    Take my PUG run of vICP today on my DK tank. The run was going, relatively, smoothly. No major deaths during anything, mechanics were done alright, no real problem thru the whole dungeon. Then, we make it to Lord Warden and everything that could possibly go wrong does.

    It was very clear that the Magplar DPS was new to the fight as he died to every single Death Bomb move of Lord Warden. After we wiped the 1st time due to Portal Feedback, we told him to hop into the portal to avoid the mechanic and so Portal Feedback wouldn't kill us. So he starts doing that and you'd think that would be all it took to get into the clear, right?

    WRONG!!!!

    So, at around ~50%, the healer goes down due to not healing/shield up/standing behind me during Lord Warden's channeled attack and the DPS soon follow. I was just able to get the revive off on the Magplar DPS (as he was the closest person to me to be revived) before a Portal got close enough to force me to move. I figure he'd wait for the portal to go by before reviving so he could go and revive the other DPS and Healer. HE REVIVES WITH THE PORTAL ON TOP OF HIM!!! Instantly gets sucked in, falls to his death and we wipe again.

    That level of idiocy was just too much for me. He didn't even respond while the rest of the group asked why he revived.
    Argonian forever
  • Ch4mpTW
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    Some people are outright braindead and cannot be helps whatsoever.

    Take my PUG run of vICP today on my DK tank. The run was going, relatively, smoothly. No major deaths during anything, mechanics were done alright, no real problem thru the whole dungeon. Then, we make it to Lord Warden and everything that could possibly go wrong does.

    It was very clear that the Magplar DPS was new to the fight as he died to every single Death Bomb move of Lord Warden. After we wiped the 1st time due to Portal Feedback, we told him to hop into the portal to avoid the mechanic and so Portal Feedback wouldn't kill us. So he starts doing that and you'd think that would be all it took to get into the clear, right?

    WRONG!!!!

    So, at around ~50%, the healer goes down due to not healing/shield up/standing behind me during Lord Warden's channeled attack and the DPS soon follow. I was just able to get the revive off on the Magplar DPS (as he was the closest person to me to be revived) before a Portal got close enough to force me to move. I figure he'd wait for the portal to go by before reviving so he could go and revive the other DPS and Healer. HE REVIVES WITH THE PORTAL ON TOP OF HIM!!! Instantly gets sucked in, falls to his death and we wipe again.

    That level of idiocy was just too much for me. He didn't even respond while the rest of the group asked why he revived.

    Lmao. This story made me chuckle. I'm telling you dude. I refuse to be bothered with PUG's nowadays. I absolutely refuse. It's like 9x out of 10 something bizzare happens, and then it just gains momentum into a snowball effect of bad to worse. :D
  • PrinceBoru
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    Lunerdog wrote: »
    You can lead a horse to water, but you cannot make it drink.

    You can lead a man to literature, but you cannot make him think.

    You can try to point out their errors, only to be shot down in flames.

    Then when everything goes arse end up, its you that everybody blames.


    People will be people, oh well :wink:

    You pointed out your own error by editing your post.
    I blame you.
    >:)

    It ain't easy being green.
  • Dubhliam
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    Yesterday I went into vICP with some guildies.
    One was on TS with me, he was healing, I was tanking.

    We had a wipe on the first boss because DDs focused boss and did not kill any adds.

    The second boss was okay, no wipes, although I did have to write some basic tactics in chat before starting.

    Third boss - no issues.

    Fourth boss.
    Oh man. This one DD started attacking both hoarvors at once, and when he got one shot from overlapping red pools, he started raging. As if this was nonsense and that ZOS' design is basically bugged, glitched and just plain nonsensical.
    I asked that he comes to TS (again). His answer was something like "No, I'm cool, I am experienced, I have 5xx CP. Let's just get this over with" to which I asked him if he knew that overlapping red pools = instadeath. "Oh, yeah? Well, I didn't know about THAT, but I can't come to TS" (no reasons given).
    Note that the other DD, around 300 CP came to TS at this point, with no mic, just to listen.
    We managed to kill the Abomination the second time around.

    Council - no issues.

    Warden.
    OH
    Now THIS is where the troubles started.
    This was the first time here for the low CP DD, I could tell, so there were definitely going to be some trial and errors, but all in all, he listened to what was said on TS and learnt pretty quickly.
    The other DD on the other hand had no idea what he was doing, and was being a prick about it too.
    The first time we got into the 4 shades phase, he died, and I told the others on TS that rezzing is risky in this phase (meteors stun, yes we were practicing HM), so that they would be better off to just leave him and finish off the shades.
    After the next wipe on that try, the DD not on TS was being all know-it-all about it, and was "teaching" the low CP guy that every DD should rez as soon as possible if someone dies.
    Now that might be the case in normal circumstances, but not here.
    Anyway, we tried some more times, wiped a few times, after which the guy finally said "okay guys, I've had enough, I'm leaving. Bye."
    At this point I was 100% sure he thought he was playing really good, and it wasn't his fault we could not beat him.

    I got a replacement DD.
    He got on TS.
    We finished the dungeon in the first try. Hard Mode ofc.

    Now this example above is very different from the example in the OP (normal BC2), but I can certainly see some similarities where people are convinced they know it all, and that they play really good, when in fact, it was far from the truth.
    And it is not easy accepting that you lack knowledge, people more often get all defensive and rude about it.
    >>>Detailed Justice System Concept thread<<<
  • failkiwib16_ESO
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    I always brainlag hard when I run ICP as a healer, with low dps on team. I mean I f*ck up those portals soooo bad lol it's the only dungeon I can not adapt to, with low DPS on my team. While the portals spawn, I'll be busy trying to cast Siphon Spirit and Drain, so I never manage to reach for the portals ......I can do it with high dps on the team though, because then I only have to jump down portals 1-2 times max and I get time for all my buffs, otherwise I go down like a fresh pantless noob from Khenarthi's Roost.
  • SquareSausage
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    I always brainlag hard when I run ICP as a healer, with low dps on team. I mean I f*ck up those portals soooo bad lol it's the only dungeon I can not adapt to, with low DPS on my team. While the portals spawn, I'll be busy trying to cast Siphon Spirit and Drain, so I never manage to reach for the portals ......I can do it with high dps on the team though, because then I only have to jump down portals 1-2 times max and I get time for all my buffs, otherwise I go down like a fresh pantless noob from Khenarthi's Roost.

    I find more troubling is people who dont close portals at all. From running this so many times, prob 90% of the time it happens, if it does, is by chars sub 50. When typing instructions there is no response and obv they are not on voice chat, thats a given.

    I find BoL spam if on portal duty best technique, buffs and debuffs can wait until the single most important job is done, which is to close the portals, normal play can resume once they are closed.
    Breakfast King
    PS4 EU
  • Dubhliam
    Dubhliam
    ✭✭✭✭✭
    I always brainlag hard when I run ICP as a healer, with low dps on team. I mean I f*ck up those portals soooo bad lol it's the only dungeon I can not adapt to, with low DPS on my team. While the portals spawn, I'll be busy trying to cast Siphon Spirit and Drain, so I never manage to reach for the portals ......I can do it with high dps on the team though, because then I only have to jump down portals 1-2 times max and I get time for all my buffs, otherwise I go down like a fresh pantless noob from Khenarthi's Roost.

    I find more troubling is people who dont close portals at all. From running this so many times, prob 90% of the time it happens, if it does, is by chars sub 50. When typing instructions there is no response and obv they are not on voice chat, thats a given.

    I find BoL spam if on portal duty best technique, buffs and debuffs can wait until the single most important job is done, which is to close the portals, normal play can resume once they are closed.

    I believe you (or both of you) confused WGT Planar Inhibitor portals with ICP Lord Warden portals.
    @failkiwib16_ESO said ICP, but he might as well be talking about WGT portals.
    EDIT: nope, he's talking about ICP portals.
    Edited by Dubhliam on October 23, 2016 10:00AM
    >>>Detailed Justice System Concept thread<<<
  • MakoFore
    MakoFore
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    Tinus_92 wrote: »
    I've used the halloween plunder skulls event to start grinding a character on the other server (PC/NA instead of EU), and decided to start with a dungeon once I've hit lvl 50. Being on low CP with a relatively weak build, I decided to pug for a normal random instead of the usual vet I'm doing on PC/EU. Got myself some training gear (julianos/torugs) crafted by a grinding mate I've recently met. With a copied build from my main, the mayor difference is the lack of CP, money and access to endgame gear.

    Ended up in fungal II (normal mode):
    - DK tank on lvl 36, unknown CP.
    - Templar healer 300+
    - Nightblade DD 561+
    - And myself, a templar DD on just above 10CP.

    Our nightblade instantly left and got replaced by a magsorc dd 250+.

    Run into the first adds, and continued up to the first boss. Knowing how a magplar works, using a lot of AoE + multi-target attacks, I was doing 75% of our groups damage. Our healer wasn't doing much more then overhealing our group with healing spreaks + BoL and our sorcerer spamming pets, overload and heavy attacks with his lightning staff. Most surprising was the tank, using spiked armor, talons, selfheals, chains and even running molten weapons continuously.

    First boss did take longer as I'm used to but with our healers non-stoppable healing springs we had no problem with this boss. Our sorcerer also stood in the red continuously directly on the boss even if using ranged only. So we moved on to the 2nd boss, which is were things went seriously wrong.

    Although once again the tank did well, keeping aggro constantly without dying, there was no movement at all when players got hit with the lightning chain. Within the first minute, sorcerer down. Other players got chained, still our healer only spamming breath of life with an occasional healing spring, without not-moving-at-all. Lightning chain, sorcerer down once again. I got chained, healer still decides to continue healing instead of rezzing or destroying the adds. Boss split up in shadows, tank trying to ressurect us but had to cancel that to avoid death. Pulling the boss away from us still lying down there was no resurrection at all. Still healing, and ofc none of the adds got killed. Takes a lot of patience, but the tank had to get all adds down on his own. Boss went back, heal got chained and of course our low lvl tank can't manage to get those chains down quick enough. After the healer, tank went down with the next chains too, after a few attempts to resurrect the other members.

    Sorcerer left in rage for a still unknown reason, and told by PM to increase our level first before joining random dungeons. Healer told us that we should play better and to avoid death, without any explanation on that, and left as well. Told the tank he was doing a great job for his level and asked if he was on an alternative character. Answered with that this was his first character and and joined eso just a few weeks back.

    Decided to do a 2nd random with the tank, ended with 2 other lvl 30's and finished spindle II in around 20 minutes, smoothless.


    Nearly hitting 160CP on the NA server, can't wait to do more pugs, pledges & trials and beat those high-lvl CP's after I got myself a proper build.

    can i ask- whats the differences you've found on the NA server? I'm in Asia so when i chose i wasn't sure which server, however i just want a server that is full at all times- and when I'm awake- europe sleeps . considering starting a character on the NA. what are the differences - good and bad you've found? any advice?
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