Doctordarkspawn wrote: »My points and issues can be summed up in a few sentances.
One. If your going to offer advise, dont insult people. If you cant do that, your better off leaving. It dosent matter how right you are. It dosent matter how angry it makes you. Be polite or your words will never be heard. And they need to be heard. So say them in a way that will make them be heard.
Two. Zenimax needs to release sample builds you can view in the help section or somewhere similar. It'd include gear, skills, and where to get these skills and gear. That is it. It would be a major step toward teaching new DPS how to DPS, and new support rolls how to do their jobs.
Doctordarkspawn wrote: »Two out of four players, knew what they were doing. Only one of them was a support roll. This game will languish and die becauuse the game does not accuratelly teach how to built for your role and the difficulty has been upped to exaserbate this point, driving away the people who -can- teach. Something. Needs. To give.
KoshkaMurka wrote: »Doctordarkspawn wrote: »Two out of four players, knew what they were doing. Only one of them was a support roll. This game will languish and die becauuse the game does not accuratelly teach how to built for your role and the difficulty has been upped to exaserbate this point, driving away the people who -can- teach. Something. Needs. To give.
Well, for those who want to learn, there's a lot of opportunities.
I agree would be great to have tutorials for each role but honestly I dont think that will change some people's mindsets.
Radical "play as you want" attitude is just as toxic as "you must have top cps, gold gear and Deltia's build to join us for normal pledge".
Doctordarkspawn wrote: »If your going to offer advise, dont insult people. If you cant do that, your better off leaving. It dosent matter how right you are. It dosent matter how angry it makes you. Be polite or your words will never be heard. And they need to be heard. So say them in a way that will make them be heard.
In random groups we have to accept that we are going to get players from the whole spectrum - but we're still in a group and we're still going to be in a team (even if a bad one). Sure maybe it takes longer or maybe it won't work out at all, but if we offer ourselves to be paired with strangers, the very least we should have is some patience. We shouldn't deny to help because the player lacks understanding of what he's doing.
This is a game, not the army, right?
One. If your going to offer advise, dont insult people. If you cant do that, your better off leaving. It dosent matter how right you are. It dosent matter how angry it makes you. Be polite or your words will never be heard. And they need to be heard. So say them in a way that will make them be heard.
It's a tricky thing to get right over Internet comms too. No inflection, no facial expression, none of the social cues that tell us the speaker's intent and help make the message clear as to chastisement/advice. Throw in the fact we have multiple languages logging into each mega-server, and all the subtlety of human comms is gone.
An example of this happened this AM, someone was in zone chat LFM for CoH and I whispered him, to which he responded rather abruptly, "What do you want?". Obviously, to an Englishman this is quite rude and my instinctive thought was, "sod you, you terse little git", but I realised he was very likely a non-English speaker and this was the most functional way of him literally finding out what I wanted.
I think it's really no surprise so many offers of advice to players end up going a bit wonky, when you think about all the barriers to decent comms in chat.
The road to hell and all that...
I think it's really no surprise so many offers of advice to players end up going a bit wonky, when you think about all the barriers to decent comms in chat.
The road to hell and all that...
I understand your point and agree.
I just need to say that you got the quote name wrong, that was Dr. Death and not me
Doctordarkspawn wrote: »My points and issues can be summed up in a few sentances.
One. If your going to offer advise, dont insult people. If you cant do that, your better off leaving. It dosent matter how right you are. It dosent matter how angry it makes you. Be polite or your words will never be heard. And they need to be heard. So say them in a way that will make them be heard.
Two. Zenimax needs to release sample builds you can view in the help section or somewhere similar. It'd include gear, skills, and where to get these skills and gear. That is it. It would be a major step toward teaching new DPS how to DPS, and new support rolls how to do their jobs.
cecibergesnrb18_ESO wrote: »It's just a game, people have lives.
Real good players carry inexperienced ones without qqing.
Doctordarkspawn wrote: »My points and issues can be summed up in a few sentances.
One. If your going to offer advise, dont insult people. If you cant do that, your better off leaving. It dosent matter how right you are. It dosent matter how angry it makes you. Be polite or your words will never be heard. And they need to be heard. So say them in a way that will make them be heard.
Two. Zenimax needs to release sample builds you can view in the help section or somewhere similar. It'd include gear, skills, and where to get these skills and gear. That is it. It would be a major step toward teaching new DPS how to DPS, and new support rolls how to do their jobs.
This is where being in a guild is a major advantage, in my guild we have officers who play multiple roles myself included and often run new players through an easy dungeon just to see skills rotation and how they perform .
If all is good then we offer advice if asked, if not we go out of our way to help them by letting them know where they need to swap and change skills armour ect.
We do this not to belittle them but to help which in turn helps us and others in dungeons,
What am I getting at ? If zos introduced a guild recruitment page in game because not all use this forum then most of what has been posted would improve over time instead of seemingly getting worse.
But there will always be some who don't want advice or help no matter what.
Doctordarkspawn wrote: »
I do appreciate the advise of more experienced players. But there's a limit on how much abuse I will take before I get loud and start swinging fists. Saying "Hey, can you run this/this/this instead of this" isn't abuse. Saying "Hey screwhead, your only pulling 4 K DPS. Let me correct your rotation so you dont bring us down" is abuse.
Doctordarkspawn wrote: »You can give valuable information and not be a *** about it. S'not that hard. And quite frankly I still think the conversation is better off without him.
Doctordarkspawn wrote: »Also. Moralist? Having morals and holding them to your heart is a crime now? I dont understand that and never will.
Doctordarkspawn wrote: »The sad thing is, I mostly agree with the OP. Just not his attitude, his method of communication, or his Ethics. And I dont agree with yours either.
Doctordarkspawn wrote: »It's like that book Sheo gives you, it gets harder to read the more I try.
Silver_Strider wrote: »Some people are outright braindead and cannot be helps whatsoever.
Take my PUG run of vICP today on my DK tank. The run was going, relatively, smoothly. No major deaths during anything, mechanics were done alright, no real problem thru the whole dungeon. Then, we make it to Lord Warden and everything that could possibly go wrong does.
It was very clear that the Magplar DPS was new to the fight as he died to every single Death Bomb move of Lord Warden. After we wiped the 1st time due to Portal Feedback, we told him to hop into the portal to avoid the mechanic and so Portal Feedback wouldn't kill us. So he starts doing that and you'd think that would be all it took to get into the clear, right?
WRONG!!!!
So, at around ~50%, the healer goes down due to not healing/shield up/standing behind me during Lord Warden's channeled attack and the DPS soon follow. I was just able to get the revive off on the Magplar DPS (as he was the closest person to me to be revived) before a Portal got close enough to force me to move. I figure he'd wait for the portal to go by before reviving so he could go and revive the other DPS and Healer. HE REVIVES WITH THE PORTAL ON TOP OF HIM!!! Instantly gets sucked in, falls to his death and we wipe again.
That level of idiocy was just too much for me. He didn't even respond while the rest of the group asked why he revived.
You can lead a horse to water, but you cannot make it drink.
You can lead a man to literature, but you cannot make him think.
You can try to point out their errors, only to be shot down in flames.
Then when everything goes arse end up, its you that everybody blames.
People will be people, oh well
failkiwib16_ESO wrote: »I always brainlag hard when I run ICP as a healer, with low dps on team. I mean I f*ck up those portals soooo bad lol it's the only dungeon I can not adapt to, with low DPS on my team. While the portals spawn, I'll be busy trying to cast Siphon Spirit and Drain, so I never manage to reach for the portals ......I can do it with high dps on the team though, because then I only have to jump down portals 1-2 times max and I get time for all my buffs, otherwise I go down like a fresh pantless noob from Khenarthi's Roost.
SquareSausage wrote: »failkiwib16_ESO wrote: »I always brainlag hard when I run ICP as a healer, with low dps on team. I mean I f*ck up those portals soooo bad lol it's the only dungeon I can not adapt to, with low DPS on my team. While the portals spawn, I'll be busy trying to cast Siphon Spirit and Drain, so I never manage to reach for the portals ......I can do it with high dps on the team though, because then I only have to jump down portals 1-2 times max and I get time for all my buffs, otherwise I go down like a fresh pantless noob from Khenarthi's Roost.
I find more troubling is people who dont close portals at all. From running this so many times, prob 90% of the time it happens, if it does, is by chars sub 50. When typing instructions there is no response and obv they are not on voice chat, thats a given.
I find BoL spam if on portal duty best technique, buffs and debuffs can wait until the single most important job is done, which is to close the portals, normal play can resume once they are closed.
I've used the halloween plunder skulls event to start grinding a character on the other server (PC/NA instead of EU), and decided to start with a dungeon once I've hit lvl 50. Being on low CP with a relatively weak build, I decided to pug for a normal random instead of the usual vet I'm doing on PC/EU. Got myself some training gear (julianos/torugs) crafted by a grinding mate I've recently met. With a copied build from my main, the mayor difference is the lack of CP, money and access to endgame gear.
Ended up in fungal II (normal mode):
- DK tank on lvl 36, unknown CP.
- Templar healer 300+
- Nightblade DD 561+
- And myself, a templar DD on just above 10CP.
Our nightblade instantly left and got replaced by a magsorc dd 250+.
Run into the first adds, and continued up to the first boss. Knowing how a magplar works, using a lot of AoE + multi-target attacks, I was doing 75% of our groups damage. Our healer wasn't doing much more then overhealing our group with healing spreaks + BoL and our sorcerer spamming pets, overload and heavy attacks with his lightning staff. Most surprising was the tank, using spiked armor, talons, selfheals, chains and even running molten weapons continuously.
First boss did take longer as I'm used to but with our healers non-stoppable healing springs we had no problem with this boss. Our sorcerer also stood in the red continuously directly on the boss even if using ranged only. So we moved on to the 2nd boss, which is were things went seriously wrong.
Although once again the tank did well, keeping aggro constantly without dying, there was no movement at all when players got hit with the lightning chain. Within the first minute, sorcerer down. Other players got chained, still our healer only spamming breath of life with an occasional healing spring, without not-moving-at-all. Lightning chain, sorcerer down once again. I got chained, healer still decides to continue healing instead of rezzing or destroying the adds. Boss split up in shadows, tank trying to ressurect us but had to cancel that to avoid death. Pulling the boss away from us still lying down there was no resurrection at all. Still healing, and ofc none of the adds got killed. Takes a lot of patience, but the tank had to get all adds down on his own. Boss went back, heal got chained and of course our low lvl tank can't manage to get those chains down quick enough. After the healer, tank went down with the next chains too, after a few attempts to resurrect the other members.
Sorcerer left in rage for a still unknown reason, and told by PM to increase our level first before joining random dungeons. Healer told us that we should play better and to avoid death, without any explanation on that, and left as well. Told the tank he was doing a great job for his level and asked if he was on an alternative character. Answered with that this was his first character and and joined eso just a few weeks back.
Decided to do a 2nd random with the tank, ended with 2 other lvl 30's and finished spindle II in around 20 minutes, smoothless.
Nearly hitting 160CP on the NA server, can't wait to do more pugs, pledges & trials and beat those high-lvl CP's after I got myself a proper build.