Rugz_Maulgoth wrote: »Doctordarkspawn wrote: »paulsimonps wrote: »Personofsecrets wrote: »S&B ult basically doesn't do anything
What do you mean? It blocks 50% of all incoming damage for 7s without using up your stamina and at the same time you can heavy attack to regain stamina, and as a DK using it whenever it procs also of course activates Battle Roar. One of the morphs reflect all incoming hits that are blocked during its time period and will be very useful in PvP I would say, especially for non-DK's. And the other one makes all of your One Hand and Shield Abilities cost nothing for the duration. I look forward to using this ultimate.
Oh and it counts as blocking so it will apply all block increase mitigation such as Defensive Posture or Sword and Board.
The duration varies between picutres and what I see ingame, so, 5-7 seconds.
I think it needs a bigger duration for what it is. Again, if you need that ult, five seconds is probs not enough (Considering one or two seconds is eaten by the animation). Ten, maybe twelve might be better. And lets be honest, a purely defensive ultimate like that wouldn't need a much higher cost to compensate.
They couldn't make it last longer.
It only costs 80 ultimate and everybody is already running Tava's and whatever.
I saw some math awhile ago and apparently DK tanks can already generate 9.7 ult/sec. If the SnB ult lasted longer it would completely ruin the game.
Doctordarkspawn wrote: »Okay. Even then the cost reduction is a better deal, for pve. But I still think it needs a buffed duration.
Agreed @RoyJade, it is totally different, but IMO Rite of Passage was already inferior to Barrier as a reactionary group survivability tool (and doesn't root the user), and now Resto has a cheap-ish single target bomb heal. I see RoP as even more obsolete than before.
Rugz_Maulgoth wrote: »Doctordarkspawn wrote: »paulsimonps wrote: »Personofsecrets wrote: »S&B ult basically doesn't do anything
What do you mean? It blocks 50% of all incoming damage for 7s without using up your stamina and at the same time you can heavy attack to regain stamina, and as a DK using it whenever it procs also of course activates Battle Roar. One of the morphs reflect all incoming hits that are blocked during its time period and will be very useful in PvP I would say, especially for non-DK's. And the other one makes all of your One Hand and Shield Abilities cost nothing for the duration. I look forward to using this ultimate.
Oh and it counts as blocking so it will apply all block increase mitigation such as Defensive Posture or Sword and Board.
The duration varies between picutres and what I see ingame, so, 5-7 seconds.
I think it needs a bigger duration for what it is. Again, if you need that ult, five seconds is probs not enough (Considering one or two seconds is eaten by the animation). Ten, maybe twelve might be better. And lets be honest, a purely defensive ultimate like that wouldn't need a much higher cost to compensate.
They couldn't make it last longer.
It only costs 80 ultimate and everybody is already running Tava's and whatever.
I saw some math awhile ago and apparently DK tanks can already generate 9.7 ult/sec. If the SnB ult lasted longer it would completely ruin the game.
paulsimonps wrote: »Rugz_Maulgoth wrote: »Doctordarkspawn wrote: »paulsimonps wrote: »Personofsecrets wrote: »S&B ult basically doesn't do anything
What do you mean? It blocks 50% of all incoming damage for 7s without using up your stamina and at the same time you can heavy attack to regain stamina, and as a DK using it whenever it procs also of course activates Battle Roar. One of the morphs reflect all incoming hits that are blocked during its time period and will be very useful in PvP I would say, especially for non-DK's. And the other one makes all of your One Hand and Shield Abilities cost nothing for the duration. I look forward to using this ultimate.
Oh and it counts as blocking so it will apply all block increase mitigation such as Defensive Posture or Sword and Board.
The duration varies between picutres and what I see ingame, so, 5-7 seconds.
I think it needs a bigger duration for what it is. Again, if you need that ult, five seconds is probs not enough (Considering one or two seconds is eaten by the animation). Ten, maybe twelve might be better. And lets be honest, a purely defensive ultimate like that wouldn't need a much higher cost to compensate.
They couldn't make it last longer.
It only costs 80 ultimate and everybody is already running Tava's and whatever.
I saw some math awhile ago and apparently DK tanks can already generate 9.7 ult/sec. If the SnB ult lasted longer it would completely ruin the game.
It costs 100 Ultimate without Ultimate cost reduction.
zerosingularity wrote: »OK, if the post above with the pics is any indication, that S&B ult is way to OP. I could keep probably 60-70% up-time on it, imagine what good tanks could do. Ult needs to be ~200 for something like that.
Really? It seems kinda underwhelming to me.
I mean, an ULTIMATE, and the only effect is that it basically saves you some stamina every now and then. And the more block cost reduction you have, the worse the ultimate is(because it saves less stamina).
I cannot even fathom how somebody who does this for a living can come up with these kind of design & balance choices...
I mean seriously... this is their job... its what they do..
How can it be SO badly unbalanced?
It was always going to be stamina biased.. .I mean they have 4 weapons compared to the two magicka choices so were bound to get a better choice... but even more reason to ensure that the magicka options were at least competitive!
The only shred of comfort I have is that surely they can't let these go live in that state.
Can they?
I cannot even fathom how somebody who does this for a living can come up with these kind of design & balance choices...
I mean seriously... this is their job... its what they do..
How can it be SO badly unbalanced?
It was always going to be stamina biased.. .I mean they have 4 weapons compared to the two magicka choices so were bound to get a better choice... but even more reason to ensure that the magicka options were at least competitive!
The only shred of comfort I have is that surely they can't let these go live in that state.
Can they?
luen79rwb17_ESO wrote: »Totally dissapointed with the destro ultimate, it's expensive and feels totally bland... Stamina ultimates have so much utility on the other hand.
Frost and lightning staves... Still almost useless in Update 12! Omg when will this change?!
Doctordarkspawn wrote: »Forestd16b14_ESO wrote: »Doctordarkspawn wrote: »Forestd16b14_ESO wrote: »Doctordarkspawn wrote: »Personofsecrets wrote: »S&B ult basically doesn't do anything
Five seconds of block. It's nice for a very intense battle but bottom line if your going to need that, your allready on your last legs.
Needs buffed to a suitable duration IMO.
Well it's more spell ward is basically dragon scales so isn't all to bad.
If you dont PVP that does bugger all for you.
I dont PVP.
Uh there are alot if NPCs and bosses whos spells can be reflect.
Okay. Even then the cost reduction is a better deal, for pve. But I still think it needs a buffed duration.
Forestd16b14_ESO wrote: »Doctordarkspawn wrote: »Forestd16b14_ESO wrote: »Doctordarkspawn wrote: »Forestd16b14_ESO wrote: »Doctordarkspawn wrote: »Personofsecrets wrote: »S&B ult basically doesn't do anything
Five seconds of block. It's nice for a very intense battle but bottom line if your going to need that, your allready on your last legs.
Needs buffed to a suitable duration IMO.
Well it's more spell ward is basically dragon scales so isn't all to bad.
If you dont PVP that does bugger all for you.
I dont PVP.
Uh there are alot if NPCs and bosses whos spells can be reflect.
Okay. Even then the cost reduction is a better deal, for pve. But I still think it needs a buffed duration.
Well yea no question there... maybe 8 seconds ?
Minute_Waltz wrote: »Just tested the 2h ultimate in pts duel and its garbage basically, hit for 10k and thats it.. Was fighting a mag sorc with shields tho, not sure how it would go against non shield stackers.
Edit: also tried the bow ulti, and couldnt even get the shield down on a mag sorc.. that was quite useless too.. id still prefer dawnbreaker tbh, good damage and keeps the dot up for pressuring.