Joy_Division wrote: »ZOS_GinaBruno wrote: »itscompton wrote: »So can we assume weapon ultimate's have been finalized since no changes were made in this patch?
For the most part, yes. It's unlikely we'll be making any additional changes to the Weapon Ultimates, barring any outstanding bugs.
Please lock the thread since you are done ignoring our feedback.
This thread should end on this post...
SwaminoNowlino wrote: »Joy_Division wrote: »ZOS_GinaBruno wrote: »itscompton wrote: »So can we assume weapon ultimate's have been finalized since no changes were made in this patch?
For the most part, yes. It's unlikely we'll be making any additional changes to the Weapon Ultimates, barring any outstanding bugs.
Please lock the thread since you are done ignoring our feedback.
This thread should end on this post...
But this implies that they are now listening to feedback whereas they were ignoring it and thus locking the thread would be counter to the comment... Tricky thing words
SwaminoNowlino wrote: »Joy_Division wrote: »ZOS_GinaBruno wrote: »itscompton wrote: »So can we assume weapon ultimate's have been finalized since no changes were made in this patch?
For the most part, yes. It's unlikely we'll be making any additional changes to the Weapon Ultimates, barring any outstanding bugs.
Please lock the thread since you are done ignoring our feedback.
This thread should end on this post...
But this implies that they are now listening to feedback whereas they were ignoring it and thus locking the thread would be counter to the comment... Tricky thing words
Listening to feedback or only reading it, is a big difference though
SwaminoNowlino wrote: »Joy_Division wrote: »ZOS_GinaBruno wrote: »itscompton wrote: »So can we assume weapon ultimate's have been finalized since no changes were made in this patch?
For the most part, yes. It's unlikely we'll be making any additional changes to the Weapon Ultimates, barring any outstanding bugs.
Please lock the thread since you are done ignoring our feedback.
This thread should end on this post...
But this implies that they are now listening to feedback whereas they were ignoring it and thus locking the thread would be counter to the comment... Tricky thing words
Listening to feedback or only reading it, is a big difference though
Listening doesn't imply agreement, big difference
Well you know, its going live. Pretty clear while we may see a minor tweak thats unlikely and certainly no major changes before then.
So over time, especially as they head to U13 and the "balance" update and beyond, they will see metrics they will see how many folks have slotted the ults and how many use them and so on and so forth.
At some point they will either see the ults are OK or they need tweaks and adjustments will be made.
A whole lot of players not on these forums will see these ults and may find ways to use them or just discard them or most likely a lot of in between.
it will all work its way forward.
As with every update, take whats good and works for you, discard what doesn't work and evaluate and adapt and the sun will come up.
SwaminoNowlino wrote: »Joy_Division wrote: »ZOS_GinaBruno wrote: »itscompton wrote: »So can we assume weapon ultimate's have been finalized since no changes were made in this patch?
For the most part, yes. It's unlikely we'll be making any additional changes to the Weapon Ultimates, barring any outstanding bugs.
Please lock the thread since you are done ignoring our feedback.
This thread should end on this post...
But this implies that they are now listening to feedback whereas they were ignoring it and thus locking the thread would be counter to the comment... Tricky thing words
Listening to feedback or only reading it, is a big difference though
Listening doesn't imply agreement, big difference
Not agreeing to reasonable feedback and not implenemting it out of laziness or "fear", big difference.
SwaminoNowlino wrote: »Joy_Division wrote: »ZOS_GinaBruno wrote: »itscompton wrote: »So can we assume weapon ultimate's have been finalized since no changes were made in this patch?
For the most part, yes. It's unlikely we'll be making any additional changes to the Weapon Ultimates, barring any outstanding bugs.
Please lock the thread since you are done ignoring our feedback.
This thread should end on this post...
But this implies that they are now listening to feedback whereas they were ignoring it and thus locking the thread would be counter to the comment... Tricky thing words
Listening to feedback or only reading it, is a big difference though
Listening doesn't imply agreement, big difference
Not agreeing to reasonable feedback and not implenemting it out of laziness or "fear", big difference.
Yea it is because now you are talking about what is called 'personal opinion', huge difference
i'm pretty sure the destro ulti is acutally quite good and will be used a lot. however, it's not what we would have wanted: it's (especially the follow-morph) gonna be a zerg ult and recreate true deathballs. together with the destro passives i guess we will see groups in the style of 1.3 and 1.4 batswarm zergs.
we just haven't see that yet bcause we duelled on pts and didn't brainlessly zerg through a campaign.
imho i would have really preferred a tyical whirlwind ability of 2h and a powerful, non-projectile single target skill that ignores spell resist for destro
WatchYourSixx wrote: »I'm surprised this thread has been so quiet since they said no new changes!
I did some testing on the PTS, with a cp 300 template. Here's roughly what I got for PvE, casting the ults individually.
Fire: 144k, 133k, 128k
Ice: 132k, 123k, 130k
Lightning: 169k, 150k, 170k
to compare to other ultimates.
meteor: 130k, 121k, 115k
standard: 136k, 132k, 121k
Also, keep in mind that fire and ice last 7 seconds. Lightning lasts 9 seconds.
In comparison, meteor lasts 13 seconds, and standard lasts 22 seconds.
The lack of utility really is the main reason i wont use it in PvE.. However, in PvP it's gonna be ridiculous. The burst is WAY higher than that of meteor, even the ice version. Only downside is it takes forever to get it. DK and temps probably wouldnt use it much. NB's get ult so easy so I think they'd use it often.
WatchYourSixx wrote: »I'm surprised this thread has been so quiet since they said no new changes!
I did some testing on the PTS, with a cp 300 template. Here's roughly what I got for PvE, casting the ults individually.
Fire: 144k, 133k, 128k
Ice: 132k, 123k, 130k
Lightning: 169k, 150k, 170k
to compare to other ultimates.
meteor: 130k, 121k, 115k
standard: 136k, 132k, 121k
Also, keep in mind that fire and ice last 7 seconds. Lightning lasts 9 seconds.
In comparison, meteor lasts 13 seconds, and standard lasts 22 seconds.
The lack of utility really is the main reason i wont use it in PvE.. However, in PvP it's gonna be ridiculous. The burst is WAY higher than that of meteor, even the ice version. Only downside is it takes forever to get it. DK and temps probably wouldnt use it much. NB's get ult so easy so I think they'd use it often.
Contraptions wrote: »Snip.
ZOS_GinaBruno wrote: »
[*]Restoration Staff
- Life Giver (Panacea morph): Fixed an issue where this morph’s heal was not being increased by the Restoration Master passive ability.
- Panacea: Reduced the cost of this ability and its morphs to 100 Ultimate from 125 Ultimate.
Looking back this topic is ridiculous "worthless destro ulti noone will ever use" and "owerpovered 2H ulti"... well, maybe its good think zos does not listen to player feedback, it is mostly rubbish.
Shadesofkin wrote: »Devs, you threw us a bone with the Undaunted Plunder and the Revese on Lightnings Splash damage. For that I remain ever grateful.
That being said, you're letting the Destruction Ultimate go live?
Are you high?
No Dragonknight will use this. Not, a single one. For the same ult cost we can throw down a longer lasting, harder hitting and protective Ultimate.
Destruction Staves get passed over for DW swords by a lot of magicka users anymore, but those of us who rely on the Destro for our DPS would have loved to have seen something that wasn't an absolute slap in the face to the skill line.
I'm fully in support of a high cost high damage Ult sure, but 250 should be giving me buffs and debuffs. Whole time it's active I should have crazy regen, or some sort of powerful boost to my spell damage that stacks with major sorcery.
This ultimate is an insult to the Destruction staff line.