Joy_Division wrote: »There is a lot of commentary on how lackluster the Destro ult is - and for good reason. If I want to use an overly expensive large AoE DOT, I most certainly will be using standard, veil, negate, and Nova because they have other important functions besides damage.
There is not enough discussion on how bad the resto staff ultimate. If I am reading the description correctly, only ONE person gets that heal and the buff. It is not replacing warhorn, it doesn't provided nearly as much healing as the Templar ultimate (which is itself not very good), and is something that would not help complete a Raid or Trial faster. Also, who is going to take the Life giver morph? While that at least has the virtue of healing more than one person, it still isn't as good at the templar ultimate and people are going to take Light's Champion morph because the healing provided is poor and the buffs are the only thing valuable about the ultimate in the first place.
Joy_Division wrote: »There is a lot of commentary on how lackluster the Destro ult is - and for good reason. If I want to use an overly expensive large AoE DOT, I most certainly will be using standard, veil, negate, and Nova because they have other important functions besides damage.
There is not enough discussion on how bad the resto staff ultimate. If I am reading the description correctly, only ONE person gets that heal and the buff. It is not replacing warhorn, it doesn't provided nearly as much healing as the Templar ultimate (which is itself not very good), and is something that would not help complete a Raid or Trial faster. Also, who is going to take the Life giver morph? While that at least has the virtue of healing more than one person, it still isn't as good at the templar ultimate and people are going to take Light's Champion morph because the healing provided is poor and the buffs are the only thing valuable about the ultimate in the first place.
The problem with both resto + destro staff is imo that they don´t have "competition". Resto is the only defensive magica weapon option. Destro is the only offensive one.
This leads to the poor state the magica weaponlines are currently in. They´re used anyways and by not having an alternative that should ideally see use aswell there is no need to put any effort into balancing them.
Things don´t need to be desireable if they´re the only option. And zos has gone out of their way assuring thats the case by nerfing possible ways to utilize dw and shields for magica.
Just fyi, the 1h/shield ultimate does not provide CC immunity like normal block does, and worse, it disables normal blocking for the duration, so you are at the mercy of every CC flying your way. That ult is a giant "cc me now" sign.
I sure hope this isn't intended.
Who cares? You gonna be feared anyway.
Tonnopesce wrote: »@Dracane the bat Swarm cost a half ( full vamp stage 4) and teorically deals half the damage (5 sec compared to 10) or i'm missing something?
Even the radius is smaller.
Tonnopesce wrote: »@Dracane the bat Swarm cost a half ( full vamp stage 4) and teorically deals half the damage (5 sec compared to 10) or i'm missing something?
Even the radius is smaller.
Yes, you are missing something.
It might not have the same duration per cast, but it has a higher uptime, so this gets negated completely.
It will actually deal more damage in the same time period, because its base damage is slightly higher. Don't forget, that it can also restore health and you can use it on any weapon you want.
Tonnopesce wrote: »Tonnopesce wrote: »@Dracane the bat Swarm cost a half ( full vamp stage 4) and teorically deals half the damage (5 sec compared to 10) or i'm missing something?
Even the radius is smaller.
Yes, you are missing something.
It might not have the same duration per cast, but it has a higher uptime, so this gets negated completely.
It will actually deal more damage in the same time period, because its base damage is slightly higher. Don't forget, that it can also restore health and you can use it on any weapon you want.
Damn i need to do a dk magika fire template imho with all the dk passives you can reach insane amount of damage.
Another thing, you are stuck in the animation while using the ultimate?
Tonnopesce wrote: »Tonnopesce wrote: »@Dracane the bat Swarm cost a half ( full vamp stage 4) and teorically deals half the damage (5 sec compared to 10) or i'm missing something?
Even the radius is smaller.
Yes, you are missing something.
It might not have the same duration per cast, but it has a higher uptime, so this gets negated completely.
It will actually deal more damage in the same time period, because its base damage is slightly higher. Don't forget, that it can also restore health and you can use it on any weapon you want.
Damn i need to do a dk magika fire template imho with all the dk passives you can reach insane amount of damage.
Another thing, you are stuck in the animation while using the ultimate?
Please consider a morph in the DW skill line for magicka users. As it stands, it is still beneficial to run DW in some builds over Destro, considering how no destro skills were changed this patch.
Additionally, the current system gives stamina users 3 choice (DW, 2H, and Bow) while only giving 1to magicka dps (Destro). One is a very scary number because it creates no build diversity.
If DW was used by magicka types unintentionally (by your design) consider adding a new weapon for magicka users that allow them to have the additional set piece bonus that stamina users can get from DW.
psychotic13 wrote: »Tonnopesce wrote: »Tonnopesce wrote: »@Dracane the bat Swarm cost a half ( full vamp stage 4) and teorically deals half the damage (5 sec compared to 10) or i'm missing something?
Even the radius is smaller.
Yes, you are missing something.
It might not have the same duration per cast, but it has a higher uptime, so this gets negated completely.
It will actually deal more damage in the same time period, because its base damage is slightly higher. Don't forget, that it can also restore health and you can use it on any weapon you want.
Damn i need to do a dk magika fire template imho with all the dk passives you can reach insane amount of damage.
Another thing, you are stuck in the animation while using the ultimate?
Also curious of this, could be decent on a DK if you could swap bars after casting.
AhPook_Is_Here wrote: »So far my favorite is the destruction staff ultimate because it has the phrase "lay waste", and as an anime fan i feel like i'm playing noragami and laying waste to the vast defilement of monsters in tamriel. This kind of RP is of the utmost importance to me or I might be inclined to think that it was a 20% more expensive meteor with 50% of the damage.
Joy_Division wrote: »There is a lot of commentary on how lackluster the Destro ult is - and for good reason. If I want to use an overly expensive large AoE DOT, I most certainly will be using standard, veil, negate, and Nova because they have other important functions besides damage.
There is not enough discussion on how bad the resto staff ultimate. If I am reading the description correctly, only ONE person gets that heal and the buff. It is not replacing warhorn, it doesn't provided nearly as much healing as the Templar ultimate (which is itself not very good), and is something that would not help complete a Raid or Trial faster. Also, who is going to take the Life giver morph? While that at least has the virtue of healing more than one person, it still isn't as good at the templar ultimate and people are going to take Light's Champion morph because the healing provided is poor and the buffs are the only thing valuable about the ultimate in the first place.
The problem with both resto + destro staff is imo that they don´t have "competition". Resto is the only defensive magica weapon option. Destro is the only offensive one.
This leads to the poor state the magica weaponlines are currently in. They´re used anyways and by not having an alternative that should ideally see use aswell there is no need to put any effort into balancing them.
Things don´t need to be desireable if they´re the only option. And zos has gone out of their way assuring thats the case by nerfing possible ways to utilize dw and shields for magica.
Jep
There are 3 DD Stamina weapon lines and only 1 DD Magicka weapon line.
(S&B and Resto being defensive/support)
The solution is perhaps very simple:
Split the Destro up in 3 separate Magicka weapon lines !!!
With different abilities and passives and with 3 different Ultimates.
EDIT:
What we now have is one weapon lines flavored with the 3 kinds of elemental damage.
But once we have really 3 weapon lines, they can each have a truly another character
from more defensive to more offensive
from more sustain to more burst
etc
Tonnopesce wrote: »@Dracane the bat Swarm cost a half ( full vamp stage 4) and teorically deals half the damage (5 sec compared to 10) or i'm missing something?
Even the radius is smaller.
Yes, you are missing something.
It might not have the same duration per cast, but it has a higher uptime, so this gets negated completely.
It will actually deal more damage in the same time period, because its base damage is slightly higher. Don't forget, that it can also restore health and you can use it on any weapon you want.
ZOS_GinaBruno wrote: »This is the official feedback thread for Weapon Ultimates. Specific feedback that the team is looking for includes the following:
- What’s your favorite Weapon Ultimate, and why?
- Are there any Weapon Ultimates that you’d like to see more powerful? Which one, and what would you like to see changed?
- Are you considering using any of these new Ultimates in place of your current Ultimate? If so, why?
- Do you have any other general feedback?
DUTCH_REAPER wrote: »Wish there were some way to make the DW one viable as a magic user since most mag classes run around with 2 swords.
Joy_Division wrote: »There is a lot of commentary on how lackluster the Destro ult is - and for good reason. If I want to use an overly expensive large AoE DOT, I most certainly will be using standard, veil, negate, and Nova because they have other important functions besides damage.
There is not enough discussion on how bad the resto staff ultimate. If I am reading the description correctly, only ONE person gets that heal and the buff. It is not replacing warhorn, it doesn't provided nearly as much healing as the Templar ultimate (which is itself not very good), and is something that would not help complete a Raid or Trial faster. Also, who is going to take the Life giver morph? While that at least has the virtue of healing more than one person, it still isn't as good at the templar ultimate and people are going to take Light's Champion morph because the healing provided is poor and the buffs are the only thing valuable about the ultimate in the first place.
The problem with both resto + destro staff is imo that they don´t have "competition". Resto is the only defensive magica weapon option. Destro is the only offensive one.
This leads to the poor state the magica weaponlines are currently in. They´re used anyways and by not having an alternative that should ideally see use aswell there is no need to put any effort into balancing them.
Things don´t need to be desireable if they´re the only option. And zos has gone out of their way assuring thats the case by nerfing possible ways to utilize dw and shields for magica.
Jep
There are 3 DD Stamina weapon lines and only 1 DD Magicka weapon line.
(S&B and Resto being defensive/support)
The solution is perhaps very simple:
Split the Destro up in 3 separate Magicka weapon lines !!!
With different abilities and passives and with 3 different Ultimates.
EDIT:
What we now have is one weapon lines flavored with the 3 kinds of elemental damage.
But once we have really 3 weapon lines, they can each have a truly another character
from more defensive to more offensive
from more sustain to more burst
etc
Tonnopesce wrote: »Tonnopesce wrote: »@Dracane the bat Swarm cost a half ( full vamp stage 4) and teorically deals half the damage (5 sec compared to 10) or i'm missing something?
Even the radius is smaller.
Yes, you are missing something.
It might not have the same duration per cast, but it has a higher uptime, so this gets negated completely.
It will actually deal more damage in the same time period, because its base damage is slightly higher. Don't forget, that it can also restore health and you can use it on any weapon you want.
... There is even the +% max magika that the meteor have....
Ok base on what i can read/ see Yes meteor outperforms the destro ultimate. I WANT TO GO HOME AND TEST STUFF....
To bad this evening is movie day with my wife so i will stress here a little more.
The destro ultimate Based on a frost weapon does an area stun?
Joy_Division wrote: »There is a lot of commentary on how lackluster the Destro ult is - and for good reason. If I want to use an overly expensive large AoE DOT, I most certainly will be using standard, veil, negate, and Nova because they have other important functions besides damage.
There is not enough discussion on how bad the resto staff ultimate. If I am reading the description correctly, only ONE person gets that heal and the buff. It is not replacing warhorn, it doesn't provided nearly as much healing as the Templar ultimate (which is itself not very good), and is something that would not help complete a Raid or Trial faster. Also, who is going to take the Life giver morph? While that at least has the virtue of healing more than one person, it still isn't as good at the templar ultimate and people are going to take Light's Champion morph because the healing provided is poor and the buffs are the only thing valuable about the ultimate in the first place.
The problem with both resto + destro staff is imo that they don´t have "competition". Resto is the only defensive magica weapon option. Destro is the only offensive one.
This leads to the poor state the magica weaponlines are currently in. They´re used anyways and by not having an alternative that should ideally see use aswell there is no need to put any effort into balancing them.
Things don´t need to be desireable if they´re the only option. And zos has gone out of their way assuring thats the case by nerfing possible ways to utilize dw and shields for magica.
Jep
There are 3 DD Stamina weapon lines and only 1 DD Magicka weapon line.
(S&B and Resto being defensive/support)
The solution is perhaps very simple:
Split the Destro up in 3 separate Magicka weapon lines !!!
With different abilities and passives and with 3 different Ultimates.
EDIT:
What we now have is one weapon lines flavored with the 3 kinds of elemental damage.
But once we have really 3 weapon lines, they can each have a truly another character
from more defensive to more offensive
from more sustain to more burst
etc
I think it'll probably be changed simply because of the whining; I mean it isn't great in PvE, and it sucks for Solo PvP.
But like most AOE's you stack of enough of it, its going to be annoying...Its a 12 meter radius PBAE basically....It's going to get stacked....If they up its damage even more so.
It won't be stacked. Or very rarely. You don't stack nova, veil or standard because you'll likely take a negate on your stack. Same here, except that this ultimate cost more and does less damage.
While it is true Negate will hit them just like every other build its also a lot harder to hit this setup simply because one of the morphs centers it on the caster and follows the caster around. I think it'll be used simply because of that. It'll most certainly be used on Pushes.
Healing bats is better for pushes. Also the 12m radius is only for the fixed position morph of lightning staff. Bats offer more defense with the same dmg and 40% less cost at 50% less duration. Meteor offers more offensive potential at 30 to 70% less cost depending on targets hit.
The point is: Magica does not need another aoe ultimate for whatever purpose. It already has those. Plenty for every imaginable scenario.
They either have to make it better than it´s competitors in one aspect (it does the same (within 10%) dmg as negate atm which is hilarious considering negates "secondary" effects) - utility or dmg - or it won´t be used.
I personally don´t think an ultimate offering more aoe dmg than meteor or bats for magica would do the game any good.
The only use i see personally is frost version + woe frost which will permaroot everyone in it for the duration. I´d still prefer a negate, nova or veil.
WatchYourSixx wrote: »Can someone do a parse comparison between meteor and the destro fire ulti? Just looking at a tooltip doesnt tell you anything.
If no one does by monday i will gladly do it.