Joy_Division wrote: »
@Gilliamtherogue - I agree with most of your points and I believe we see eye to eye on most issues. And you do bring up an important point that the heals from DPS cannot crit anymore (something I believe is a mistake as there are enough stacking healing debuffs to go around but I digress). I do, however, think you overestimate Surge - the way you refer to it as being able to heal through legions of enemies was true in 1.5, but the changes in 1.6 have put an end to all that. Even in its current form, sorcerers cannot rely upon it the way templars can with jabs, NB cans with funnel/sap, and DKs can with embers/inhale because the actual heal+dps skills are on heal on demand whereas surge is not.
In a Raid context in which I have every buff active, I would agree that a surge+crushing shock is superior (at least to the sorcerer's perspective) to NB's funnel (the person receiving the off heal might disagree). If I am alone or even in PuG instanced dungeon, I would rather have funnel because at the point my objective is not optimized DPS / group function, rather self-sustain and survival. That's my perspective, admittedly from someone who spends much more time in situations that place a premium on self sustain than raid efficiency.
Joy_Division wrote: »@Minalan - No, I did not try the Empowered variant of ward (an odd name considering the ward is smaller) because I PvP and in my perspective the larger shield from Hardened is not negotiable. I have zero desire to take a smaller shield that will get me killed in PvP just so I can run my sorcerer through Maelstrom. I'll just log my templar or DK.
Very thoughtful post, but I'm not sure why you paired a legitimate vMA sorcerer efficacy test with an obviously garbage item set, lol.
Also, the nerf hammer did come down hard on Surge and shields, but the sky certainly hasn't fallen and I am confident that Sorcs will be able to adapt. Sorcs finally have to make some sacrifices in choosing how they build rather than being maximally effective at self-healing, resource management, and damage mitigation while in full DPS mode.
Very thoughtful post, but I'm not sure why you paired a legitimate vMA sorcerer efficacy test with an obviously garbage item set, lol.
Also, the nerf hammer did come down hard on Surge and shields, but the sky certainly hasn't fallen and I am confident that Sorcs will be able to adapt. Sorcs finally have to make some sacrifices in choosing how they build rather than being maximally effective at self-healing, resource management, and damage mitigation while in full DPS mode.
I find it funny how you say that without having a max level sorcerer to know how much we already had to sacrifice before this new batch of nerfs. You clearly have so much knowledge of the class, no?
Sorcerers have absurdly rigid builds, most of which are not truly viable, but hey, we will adapt, right? Great...
Very thoughtful post, but I'm not sure why you paired a legitimate vMA sorcerer efficacy test with an obviously garbage item set, lol.
Also, the nerf hammer did come down hard on Surge and shields, but the sky certainly hasn't fallen and I am confident that Sorcs will be able to adapt. Sorcs finally have to make some sacrifices in choosing how they build rather than being maximally effective at self-healing, resource management, and damage mitigation while in full DPS mode.
I find it funny how you say that without having a max level sorcerer to know how much we already had to sacrifice before this new batch of nerfs. You clearly have so much knowledge of the class, no?
Sorcerers have absurdly rigid builds, most of which are not truly viable, but hey, we will adapt, right? Great...
Yea, I used to be one of those people who thought that sorcs were OP. And then I finally got my sorc to VR16. And boy was that an eye-opener. With VR16s in every class, I can say without hesitation that sorcs are the least fun to play and have the most issues. And with the changes I'm seeing on the PTS, this is only going to get worse.
Thank you for this Joy. I'm not as active on ESO as I used to be but I've been around since launch and my Sorc (AD: Omelette Du Fromage) has been my main. I've tried vMA on the PTS with the typical Willpower/Julianos setup as well and no dice. For those who don't play Sorc, this is essentially taking away the Sorc's bread and butter. Sorcs have already been gimped by being forced into a destro ability for DPS by not having an effective class ability as a main DPS. Already with low(er) damage output, Sorcs were able to survive in vMA and PvP with their defensive abilities. With the nerfs to ward and surge, what you have left is lackluster DPS and no effective abilities for suitability. What's left? Pets I guess...
Nightblades have a single target DPS w/ heals (funnel) + an AOE DPS w/ heals (sap) + an Ultimate w/ heals (tether)
Templars have a conal DPS w/ heals (jabs) + a plethora of heal abilities + a healing Ultimate
Dragonknights have a burst heal (blood) + an AOE DPS w/ heals (essence) + heals scaled to Ultimate cost
Sorcs on the other hand was comparable as surge allowed an single target, AOE, or Ultimate DPS ability to heal. Now, the surge heals are pretty much flat while the heals from other classes are all somewhat scaled.
If these changes to surge and ward remain, I won't go as extreme to that it will be the end of Sorcs, but it will effectively make Sorcs less competitive to the other classes.
luen79rwb17_ESO wrote: »Such awesome and detailed post and totally explain (in a much better way than I did) my exact same experience when I tested surge changes last week.
I really do hope we get a detailed explanation on magicka sorc changes soon or next ESO Live and see if we all can understand the logic behind all these nerfs.
Would just like to add a thanks to @Joy_Division for the extremely well written post. It may just be me, but it looks like you are not running many (any?) DoTs which is basically a requirement for the new Surge to proc. I don't think it will change the outcome significantly, but unless our tests can be called "credible" zos won't feel compelled to listen.
Very thoughtful post, but I'm not sure why you paired a legitimate vMA sorcerer efficacy test with an obviously garbage item set, lol.
Also, the nerf hammer did come down hard on Surge and shields, but the sky certainly hasn't fallen and I am confident that Sorcs will be able to adapt. Sorcs finally have to make some sacrifices in choosing how they build rather than being maximally effective at self-healing, resource management, and damage mitigation while in full DPS mode.
I find it funny how you say that without having a max level sorcerer to know how much we already had to sacrifice before this new batch of nerfs. You clearly have so much knowledge of the class, no?
Sorcerers have absurdly rigid builds, most of which are not truly viable, but hey, we will adapt, right? Great...
Sorcs finally have to make some sacrifices in choosing how they build rather than being maximally effective at self-healing, resource management, and damage mitigation while in full DPS mode
Very thoughtful post, but I'm not sure why you paired a legitimate vMA sorcerer efficacy test with an obviously garbage item set, lol.
Also, the nerf hammer did come down hard on Surge and shields, but the sky certainly hasn't fallen and I am confident that Sorcs will be able to adapt. Sorcs finally have to make some sacrifices in choosing how they build rather than being maximally effective at self-healing, resource management, and damage mitigation while in full DPS mode.
I find it funny how you say that without having a max level sorcerer to know how much we already had to sacrifice before this new batch of nerfs. You clearly have so much knowledge of the class, no?
Sorcerers have absurdly rigid builds, most of which are not truly viable, but hey, we will adapt, right? Great...
Hey @Grao, I don't claim to be the sorc expert, and I realize my experience is especially one-sided since I leveled mine exclusively in IC and Cyrodiil. However, as "rigid" as the cookie-cutter builds may be, they are INSANELY effective. They aren't necessarily over-powered in any one aspect, but they are vastly over-performing because they can build for maximum effectiveness in all modalities simultaneously.
As soon as I hit V1 on my sorc though, I did vMA to see how much easier it was than on my stamplar main. For crap sake, it was a damn breeze comparatively - Sorcs have it so easy, sitting back in that shielded ivory tower Crushing Shocking anything casting across the map and easy-button Overloading all the bosses down.
Just because I don't find the playstyle particularly fun for me doesn't mean I don't have a really excellent understanding of the class and how it's played and how good players generally build. I've spent a ton of time dueling Sorcs and talking talking shop with Sorc players.
You don't have to believe it yet, but I'm telling you Sorcs will still be in a good place after the upcoming patch.
Very thoughtful post, but I'm not sure why you paired a legitimate vMA sorcerer efficacy test with an obviously garbage item set, lol.
Also, the nerf hammer did come down hard on Surge and shields, but the sky certainly hasn't fallen and I am confident that Sorcs will be able to adapt. Sorcs finally have to make some sacrifices in choosing how they build rather than being maximally effective at self-healing, resource management, and damage mitigation while in full DPS mode.
Very thoughtful post, but I'm not sure why you paired a legitimate vMA sorcerer efficacy test with an obviously garbage item set, lol.
Also, the nerf hammer did come down hard on Surge and shields, but the sky certainly hasn't fallen and I am confident that Sorcs will be able to adapt. Sorcs finally have to make some sacrifices in choosing how they build rather than being maximally effective at self-healing, resource management, and damage mitigation while in full DPS mode.
I find it funny how you say that without having a max level sorcerer to know how much we already had to sacrifice before this new batch of nerfs. You clearly have so much knowledge of the class, no?
Sorcerers have absurdly rigid builds, most of which are not truly viable, but hey, we will adapt, right? Great...
Hey @Grao, I don't claim to be the sorc expert, and I realize my experience is especially one-sided since I leveled mine exclusively in IC and Cyrodiil. However, as "rigid" as the cookie-cutter builds may be, they are INSANELY effective. They aren't necessarily over-powered in any one aspect, but they are vastly over-performing because they can build for maximum effectiveness in all modalities simultaneously.
As soon as I hit V1 on my sorc though, I did vMA to see how much easier it was than on my stamplar main. For crap sake, it was a damn breeze comparatively - Sorcs have it so easy, sitting back in that shielded ivory tower Crushing Shocking anything casting across the map and easy-button Overloading all the bosses down.
Just because I don't find the playstyle particularly fun for me doesn't mean I don't have a really excellent understanding of the class and how it's played and how good players generally build. I've spent a ton of time dueling Sorcs and talking talking shop with Sorc players.
You don't have to believe it yet, but I'm telling you Sorcs will still be in a good place after the upcoming patch.
Joy_Division wrote: »@Solariken - I don't believe you have as keen grasp on sorcerers of you think you do. Your posts reveal more frustration fighting against them than actually playing them.
You say:Sorcs finally have to make some sacrifices in choosing how they build rather than being maximally effective at self-healing, resource management, and damage mitigation while in full DPS mode
Sorcs? Tell me ... exactly what sacrifice do I have to make on my templar standing in my Focus/Ritual while puncturing sweeping stuff? Or a NB siphoning while in her path? And in those two cases, that is actual "full DPS" mode, far more self-healing than a sorc will get and better resource-management that a sorcerer can obtain (in particular the NB).
The fact of the matter is that Sorcerers are the *worst* of the magicka classes at self-healing while in full DPS mode and also the worst at healing themselves in general. In order for a sorcerer to mitigate incoming damage, they have to break "full DPS mode" and constantly reapply their shields, a step templars, NBs, and even DKs do not necessarily have to do.
What evidence can you forward that sorcerers are distinctive from other classes in that their "INSANELY effective" cookie-cutter build is "vastly over-performing" the other three classes? This sounds like an opinion to me. One that your entitled too, but if you are going to present it as a fact, it is your responsibility to substantiate it. How is a sorcerer over-performing relative to say the heavy armor puncturing sweeping, breath of lifing, and Jesus Beaming magicka templar? In the next patch, are you going to contend a stam DK decked out in Morag Tong won't also be insanely effective?
It's always easy for people who main other classes to tell the one getting nerfed, and there is no question the sorcerer is getting a net nerf, that they will be fine. If doing vMA is so easy on your sorcerer, why don't you do what I did and go onto the PTS and show us that they are indeed fine. It is completely unfair to dispute the actual evidence I am presenting and claim sorcerers will "fine" when you have done nothing on the PTS to demonstrate otherwise.
Joy_Division wrote: »@Solariken - I don't believe you have as keen grasp on sorcerers of you think you do. Your posts reveal more frustration fighting against them than actually playing them.
You say:Sorcs finally have to make some sacrifices in choosing how they build rather than being maximally effective at self-healing, resource management, and damage mitigation while in full DPS mode
Sorcs? Tell me ... exactly what sacrifice do I have to make on my templar standing in my Focus/Ritual while puncturing sweeping stuff? Or a NB siphoning while in her path? And in those two cases, that is actual "full DPS" mode, far more self-healing than a sorc will get and better resource-management that a sorcerer can obtain (in particular the NB).
The fact of the matter is that Sorcerers are the *worst* of the magicka classes at self-healing while in full DPS mode and also the worst at healing themselves in general. In order for a sorcerer to mitigate incoming damage, they have to break "full DPS mode" and constantly reapply their shields, a step templars, NBs, and even DKs do not necessarily have to do.
What evidence can you forward that sorcerers are distinctive from other classes in that their "INSANELY effective" cookie-cutter build is "vastly over-performing" the other three classes? This sounds like an opinion to me. One that your entitled too, but if you are going to present it as a fact, it is your responsibility to substantiate it. How is a sorcerer over-performing relative to say the heavy armor puncturing sweeping, breath of lifing, and Jesus Beaming magicka templar? In the next patch, are you going to contend a stam DK decked out in Morag Tong won't also be insanely effective?
It's always easy for people who main other classes to tell the one getting nerfed, and there is no question the sorcerer is getting a net nerf, that they will be fine. If doing vMA is so easy on your sorcerer, why don't you do what I did and go onto the PTS and show us that they are indeed fine. It is completely unfair to dispute the actual evidence I am presenting and claim sorcerers will "fine" when you have done nothing on the PTS to demonstrate otherwise.
I want to be clear @Joy_Division that I wasn't refuting any of your evidence for the "net nerf" Sorcs are getting. I also said in the first sentence if my post that I'm not the sorc expert - however I don't appreciate those that try to invalidate others' opinions by saying "you don't have a max level sorc so gtfo." I felt compelled to respond even though I know I shouldn't feed the trolls.
Also, you aren't being fair with your apples-to-oranges comment about self-healing between classes. Templars and NB have great self-healing too, but have to break DPS to reposition incredibly often whereas Sorcs don't necessarily need to, and if they do, Streak gives them a huge upper hand in this too. Unless your self-healing metric is face-tanking some easy PvE garbage like Bloodspawn then I disagree that Sorcs have it the worst.
I remember when vMA/Orsinium first dropped, the sorc leaderboard was a mile long in the first two weeks while all other classes were slow to represent. I also know that the most effective PvP 1vX'ers that I still see are mSorcs and stam Dk's. You are right though, everything I have said is opinion without a long list of supporting evidence except that ZOS apparently agrees that Sorcs needed to be tuned down. I'm sorry if the nerf hurts, but I'll say again that you will adapt and find yourself in a good place on your sorc.
I wish I could chime in with specifics about the PTS, but my 1.5mbps T1 makes it not worth the effort to download PTS patches, sorry.
I want to be clear @Joy_Division that I wasn't refuting any of your evidence for the "net nerf" Sorcs are getting. I also said in the first sentence if my post that I'm not the sorc expert - however I don't appreciate those that try to invalidate others' opinions by saying "you don't have a max level sorc so gtfo." I felt compelled to respond even though I know I shouldn't feed the trolls.
Joy_Division wrote: »@Solariken - I don't believe you have as keen grasp on sorcerers of you think you do. Your posts reveal more frustration fighting against them than actually playing them.
You say:Sorcs finally have to make some sacrifices in choosing how they build rather than being maximally effective at self-healing, resource management, and damage mitigation while in full DPS mode
Sorcs? Tell me ... exactly what sacrifice do I have to make on my templar standing in my Focus/Ritual while puncturing sweeping stuff? Or a NB siphoning while in her path? And in those two cases, that is actual "full DPS" mode, far more self-healing than a sorc will get and better resource-management that a sorcerer can obtain (in particular the NB).
The fact of the matter is that Sorcerers are the *worst* of the magicka classes at self-healing while in full DPS mode and also the worst at healing themselves in general. In order for a sorcerer to mitigate incoming damage, they have to break "full DPS mode" and constantly reapply their shields, a step templars, NBs, and even DKs do not necessarily have to do.
What evidence can you forward that sorcerers are distinctive from other classes in that their "INSANELY effective" cookie-cutter build is "vastly over-performing" the other three classes? This sounds like an opinion to me. One that your entitled too, but if you are going to present it as a fact, it is your responsibility to substantiate it. How is a sorcerer over-performing relative to say the heavy armor puncturing sweeping, breath of lifing, and Jesus Beaming magicka templar? In the next patch, are you going to contend a stam DK decked out in Morag Tong won't also be insanely effective?
It's always easy for people who main other classes to tell the one getting nerfed, and there is no question the sorcerer is getting a net nerf, that they will be fine. If doing vMA is so easy on your sorcerer, why don't you do what I did and go onto the PTS and show us that they are indeed fine. It is completely unfair to dispute the actual evidence I am presenting and claim sorcerers will "fine" when you have done nothing on the PTS to demonstrate otherwise.
I want to be clear @Joy_Division that I wasn't refuting any of your evidence for the "net nerf" Sorcs are getting. I also said in the first sentence if my post that I'm not the sorc expert - however I don't appreciate those that try to invalidate others' opinions by saying "you don't have a max level sorc so gtfo." I felt compelled to respond even though I know I shouldn't feed the trolls.
Also, you aren't being fair with your apples-to-oranges comment about self-healing between classes. Templars and NB have great self-healing too, but have to break DPS to reposition incredibly often whereas Sorcs don't necessarily need to, and if they do, Streak gives them a huge upper hand in this too. Unless your self-healing metric is face-tanking some easy PvE garbage like Bloodspawn then I disagree that Sorcs have it the worst.
I remember when vMA/Orsinium first dropped, the sorc leaderboard was a mile long in the first two weeks while all other classes were slow to represent. I also know that the most effective PvP 1vX'ers that I still see are mSorcs and stam Dk's. You are right though, everything I have said is opinion without a long list of supporting evidence except that ZOS apparently agrees that Sorcs needed to be tuned down. I'm sorry if the nerf hurts, but I'll say again that you will adapt and find yourself in a good place on your sorc.
I wish I could chime in with specifics about the PTS, but my 1.5mbps T1 makes it not worth the effort to download PTS patches, sorry.
Another complete idiot that thinks because Zenimax is destroying sorcerers they must be ubber overpowered.
I am sorry, I am so sorry, but NO. You don't have a sorcerer at max level so you don't have the right to come here and give your opinion as if you understood the class at all! Max out your sorcerer first, go through all trials, not VMA and see how well you will do with the class that at the same time has the lowest Magicka and Stamina DPS, can't tank nearly as well as other classes, has their only class heal tied to a *** pet that dies to every *** AoE and that has near to ZERO utility.
Then... After you actually have experienced how Sorcerers perform in PvE... Then you can come here and talk smack. If you are still able to say sorcerers are fine and Zenimax is right to nerf them again and again... then you talk. Otherwise, shut up >.<
Joy_Division wrote: »@Solariken - I don't believe you have as keen grasp on sorcerers of you think you do. Your posts reveal more frustration fighting against them than actually playing them.
You say:Sorcs finally have to make some sacrifices in choosing how they build rather than being maximally effective at self-healing, resource management, and damage mitigation while in full DPS mode
Sorcs? Tell me ... exactly what sacrifice do I have to make on my templar standing in my Focus/Ritual while puncturing sweeping stuff? Or a NB siphoning while in her path? And in those two cases, that is actual "full DPS" mode, far more self-healing than a sorc will get and better resource-management that a sorcerer can obtain (in particular the NB).
The fact of the matter is that Sorcerers are the *worst* of the magicka classes at self-healing while in full DPS mode and also the worst at healing themselves in general. In order for a sorcerer to mitigate incoming damage, they have to break "full DPS mode" and constantly reapply their shields, a step templars, NBs, and even DKs do not necessarily have to do.
What evidence can you forward that sorcerers are distinctive from other classes in that their "INSANELY effective" cookie-cutter build is "vastly over-performing" the other three classes? This sounds like an opinion to me. One that your entitled too, but if you are going to present it as a fact, it is your responsibility to substantiate it. How is a sorcerer over-performing relative to say the heavy armor puncturing sweeping, breath of lifing, and Jesus Beaming magicka templar? In the next patch, are you going to contend a stam DK decked out in Morag Tong won't also be insanely effective?
It's always easy for people who main other classes to tell the one getting nerfed, and there is no question the sorcerer is getting a net nerf, that they will be fine. If doing vMA is so easy on your sorcerer, why don't you do what I did and go onto the PTS and show us that they are indeed fine. It is completely unfair to dispute the actual evidence I am presenting and claim sorcerers will "fine" when you have done nothing on the PTS to demonstrate otherwise.
I want to be clear @Joy_Division that I wasn't refuting any of your evidence for the "net nerf" Sorcs are getting. I also said in the first sentence if my post that I'm not the sorc expert - however I don't appreciate those that try to invalidate others' opinions by saying "you don't have a max level sorc so gtfo." I felt compelled to respond even though I know I shouldn't feed the trolls.
Also, you aren't being fair with your apples-to-oranges comment about self-healing between classes. Templars and NB have great self-healing too, but have to break DPS to reposition incredibly often whereas Sorcs don't necessarily need to, and if they do, Streak gives them a huge upper hand in this too. Unless your self-healing metric is face-tanking some easy PvE garbage like Bloodspawn then I disagree that Sorcs have it the worst.
I remember when vMA/Orsinium first dropped, the sorc leaderboard was a mile long in the first two weeks while all other classes were slow to represent. I also know that the most effective PvP 1vX'ers that I still see are mSorcs and stam Dk's. You are right though, everything I have said is opinion without a long list of supporting evidence except that ZOS apparently agrees that Sorcs needed to be tuned down. I'm sorry if the nerf hurts, but I'll say again that you will adapt and find yourself in a good place on your sorc.
I wish I could chime in with specifics about the PTS, but my 1.5mbps T1 makes it not worth the effort to download PTS patches, sorry.
Another complete idiot that thinks because Zenimax is destroying sorcerers they must be ubber overpowered.
I am sorry, I am so sorry, but NO. You don't have a sorcerer at max level so you don't have the right to come here and give your opinion as if you understood the class at all! Max out your sorcerer first, go through all trials, not VMA and see how well you will do with the class that at the same time has the lowest Magicka and Stamina DPS, can't tank nearly as well as other classes, has their only class heal tied to a *** pet that dies to every *** AoE and that has near to ZERO utility.
Then... After you actually have experienced how Sorcerers perform in PvE... Then you can come here and talk smack. If you are still able to say sorcerers are fine and Zenimax is right to nerf them again and again... then you talk. Otherwise, shut up >.<
Calm down, @Grao, insults aren't necessary unless you want a forum ban. I understand your passion for the issue but don't derail the thread with personal attacks. I feel like completing vMA and doing a significant amount of PvP on my mSorc gives me some klout in the discussion, but it's fine if you disagree. I personally don't care about the DPS pissing match that is PvE trials, but I can see why sorc balancing is such a bear for ZOS because it's hard to buff DPS/self-healing output with a class that possesses so much utility in PvP. And in PvP, Sorcs will continue to thrive after the patch goes live.