Thevampirenight wrote: »Well I have the feeling they will be forced to return the dx9 and dx10 capability. Because I bet 90% of players have those types of dx and don't have the software to support dx11.
Another question would be: will DX11 remain supported when they launch DX12 support (which they've said they're developing)? Because that one only runs on Win10 and on only the most recent graphics cards...
Yep. Technology moves forward.
Another question would be: will DX11 remain supported when they launch DX12 support (which they've said they're developing)? Because that one only runs on Win10 and on only the most recent graphics cards...
Its coming yep....
Plus windows 7 and 8 users will be out of luck at some point as well.
"All next-generation processors built by Intel, AMD, Qualcomm, or others, will only support Windows 10, Microsoft confirmed in a recent blog post. That means if you buy a PC with these upgraded chips—Intel's "Kaby Lake," Qualcomm's "8996," and AMD's "Bristol Ridge"—they will only run Windows 10; you can't downgrade to Windows 7 or 8.1."
http://www.pcmag.com/article2/0,2817,2498097,00.asp
I was really excited for running dungeons with my friend of another alliance, but he just told me he can't run the 64bit exe
And before people go "upgrade, it is so cheap, yadda yadda". It may be cheap for you, but it certainly isn't cheap for everybody. Third world country with broken economy here. Electronics cost up to four times what you guys in Europe and North America pay for them.
Another question would be: will DX11 remain supported when they launch DX12 support (which they've said they're developing)? Because that one only runs on Win10 and on only the most recent graphics cards...
Its coming yep....
Plus windows 7 and 8 users will be out of luck at some point as well.
"All next-generation processors built by Intel, AMD, Qualcomm, or others, will only support Windows 10, Microsoft confirmed in a recent blog post. That means if you buy a PC with these upgraded chips—Intel's "Kaby Lake," Qualcomm's "8996," and AMD's "Bristol Ridge"—they will only run Windows 10; you can't downgrade to Windows 7 or 8.1."
http://www.pcmag.com/article2/0,2817,2498097,00.asp
milesrodneymcneely2_ESO wrote: »Of course I do.
But I'm overly empathic, sooooooo...
/hairflip
jamesharv2005ub17_ESO wrote: »I was really excited for running dungeons with my friend of another alliance, but he just told me he can't run the 64bit exe
And before people go "upgrade, it is so cheap, yadda yadda". It may be cheap for you, but it certainly isn't cheap for everybody. Third world country with broken economy here. Electronics cost up to four times what you guys in Europe and North America pay for them.
Why not just run the 32 bit client then?
jamesharv2005ub17_ESO wrote: »I was really excited for running dungeons with my friend of another alliance, but he just told me he can't run the 64bit exe
And before people go "upgrade, it is so cheap, yadda yadda". It may be cheap for you, but it certainly isn't cheap for everybody. Third world country with broken economy here. Electronics cost up to four times what you guys in Europe and North America pay for them.
Why not just run the 32 bit client then?
As far as I'm aware, the 32 bit client will stop being supported, no? If not, then that's great and I'll tell him.
jamesharv2005ub17_ESO wrote: »jamesharv2005ub17_ESO wrote: »I was really excited for running dungeons with my friend of another alliance, but he just told me he can't run the 64bit exe
And before people go "upgrade, it is so cheap, yadda yadda". It may be cheap for you, but it certainly isn't cheap for everybody. Third world country with broken economy here. Electronics cost up to four times what you guys in Europe and North America pay for them.
Why not just run the 32 bit client then?
As far as I'm aware, the 32 bit client will stop being supported, no? If not, then that's great and I'll tell him.
Only on the mac is the 32 bit client being retired.
Thevampirenight wrote: »Well I have the feeling they will be forced to return the dx9 and dx10 capability. Because I bet 90% of players have those types of dx and don't have the software to support dx11.
False.
ZoS must have a hardware survey from every player playing the game. It's most likely part of the analytics. At the very least, they know who plays OpenGL, who DirectX 9 and who DirectX 11.
It's most likely the other way around, 90%+ have DX11 capable card.
I was really excited for running dungeons with my friend of another alliance, but he just told me he can't run the 64bit exe
And before people go "upgrade, it is so cheap, yadda yadda". It may be cheap for you, but it certainly isn't cheap for everybody. Third world country with broken economy here. Electronics cost up to four times what you guys in Europe and North America pay for them.
This issue was caused by a faulty executable signature, thus Windows versions 8 and above "in the wild" prevented the binary from launching because of a failed security check (the Windows security model has been significantly changed by Microsoft from Windows 7 to 8). If internal testing PCs have this kind of security checks disabled, or do have the appropriate developer certificates installed, which are able to positively verify the according binary signatures, it is very likely that this error couldn't have been caught until the public testing versions had been put out on the Public Test Server for people to actually test them. Hence the name.I kind of doubt it. If they do, they don't pay any attention to it. Case in point: when the PC x64 client launched for the PTS (already a week after the Mac client) it only worked on Win7. Win8 and 10 were a no-go. And from all the feedback we eventually got from ZOS, they were blissfully unaware of this issue.
jamesharv2005ub17_ESO wrote: »I was really excited for running dungeons with my friend of another alliance, but he just told me he can't run the 64bit exe
And before people go "upgrade, it is so cheap, yadda yadda". It may be cheap for you, but it certainly isn't cheap for everybody. Third world country with broken economy here. Electronics cost up to four times what you guys in Europe and North America pay for them.
Why not just run the 32 bit client then?
Khaos_Bane wrote: »I feel bad, but at the same time it is a major reason I play on the console.
Yes I don't get the new shiny, but I don't have to worry about my rig not handling something and having to reconfigure my entire setup around a piece of software.
A game on a console is going to use the same hardware regardless of the developers intentions.
And console is a perfect choice for you. I choose to play the game and have it look MUCH better on a PC and at a low cost. It's not like ZoS is using a technology that was released in 2015. DirectX 11 was release A LONG time ago and ESO isn't the only piece of software that requires it.
A forewarning might have been in order though.To give us all time to get people to upgrade our PCs.Not all of us know how to just open up the case and dive in.Nor do w e just happen tp have a casual $200.00 or so to throw out there within 24 hours notice.
i was playing last night till the early hours,went to sleep got up all excited for the new DLC and suddenly I can no longer play.
There was plenty of notice, some report here that it was as much as a year although I can't personally confirm that although I've certainly been aware of it for a long time.