I finally got my new ($1600) computer on March 24th. I spent the first day with it getting it hooked up, downloading security software, my preferred browser, and software that I use a lot, and transferring personal files from my old computer using SD cards as trucks, and then it was time to download ESO.hope they will upgrade their rig and come back to Tamriel soon
And I'm excited about upcoming updates (as DX11 allows devs to implement new features)
goatlyonesub17_ESO wrote: »I finally got my new ($1600) computer on March 24th. I spent the first day with it getting it hooked up, downloading security software, my preferred browser, and software that I use a lot, and transferring personal files from my old computer using SD cards as trucks, and then it was time to download ESO.hope they will upgrade their rig and come back to Tamriel soon
And I'm excited about upcoming updates (as DX11 allows devs to implement new features)
I'm 24 hours into the download, and I've gotten only 1300 MB of the 36,600 MB game code. At this rate, I'll remain out-of-game for another 27 days. My DSL connection is working, on average, at only one-ninth of the speed it's supposed to have, but it is possible that Windows is simultaneously downloading a bunch of security updates that I don't know how to detect, let alone postpone.
ChrisGoesAFK wrote: »I work in support and hate to see someone struggling to make things work. Worse yet is that there are people who simply cannot afford to spend the money on upgrades. For some $40 can make or break a week or even a month.
That said I also understand the other side of it. Technology changes and at some point it’s no longer possible to offer support.
This is a very strange kind of argument to me - what if their hardware would stop working?- Do these people not plan ahead and have some reserves to replace failing hardware then? Will they be offline for months to come in this case?-
hope they will upgrade their rig and come back to Tamriel soon
And I'm excited about upcoming updates (as DX11 allows devs to implement new features)
frethopper wrote: »Revisiting this subject after a few months as an important point is still getting buried...
ZOS do many things well I think, but one thing that consistently seems to let them down is communication with the player base. I didn't have a problem with this change, but I'm still upset over the way it was carried out. The only notable reference to the change prior to its implementation was a small section in the middle of the Thieves Guild DLC pre release notes. Never mind if you didn't see it though, because you'd have spotted the issue when logging onto the PTS right? Wrong! Because ZOS didn't implement this change on PTS when they released the DLC there. For myself and many other players, the first time we got to know about this massively critical change was when we tried to log on after installing the DLC. Looking back I think this easily represents the worst customer service I've ever encountered from an online games provider in 20 years. Even now I am STILL unable to play ESO on my main gaming PC. I doubt this would be the case if ZOS had issued a suitable warning.
ZOS, I still love you, but for pities sake talk to your customers.
As long as I can use the 32 bit client whatevz. The 64 bit client STILL doesnt have sli support.....
I feel bad, but at the same time it is a major reason I play on the console.
Yes I don't get the new shiny, but I don't have to worry about my rig not handling something and having to reconfigure my entire setup around a piece of software.
A game on a console is going to use the same hardware regardless of the developers intentions.
Gothlander wrote: »This just isn't right. How can ZOS do this to those who have been playing ESO with DX10/DX9 video cards?