I know some people think we should all take ZOS's vision and code as a Holy Text. Just because it wasn't intended by ZOS's original developers doesn't mean that can't change. I voted for text chat for consoles from day one, and where do they stand on that now after months and months of saying it wasn't happening?an add-on THAT SHOULDN'T EVEN EXIST. (they all just glaze over that detail)
an add-on that was never intended by ZOS to work the way it does.
timidobserver wrote: »Well population numbers aside, the closed API was a design decision, and this addon is a work around so I'm pretty sure it will be patched up solely based on that.
Sadly this is most likely true. However, the previous design decision was made during beta by someone(Paul Sage) that no longer works at Zenimax. The way I recall it, preventing DPS meters was not the primary reason. Some perceived right to dps privacy had nothing to do with it. That was just a casualty. The real reason was that the open API allowed people to easily automate things that they did not want automated.
I know some people think we should all take ZOS's vision and code as a Holy Text. Just because it wasn't intended by ZOS's original developers doesn't mean that can't change. I voted for text chat for consoles from day one, and where do they stand on that now after months and months of saying it wasn't happening?an add-on THAT SHOULDN'T EVEN EXIST. (they all just glaze over that detail)
an add-on that was never intended by ZOS to work the way it does.
I know some people think we should all take ZOS's vision and code as a Holy Text. Just because it wasn't intended by ZOS's original developers doesn't mean that can't change. I voted for text chat for consoles from day one, and where do they stand on that now after months and months of saying it wasn't happening?an add-on THAT SHOULDN'T EVEN EXIST. (they all just glaze over that detail)
an add-on that was never intended by ZOS to work the way it does.
and as for your other point... text chat for consoles , and involuntary group dps meters for pc , is like comparing apples and orangutans...
and as for your other point... text chat for consoles , and involuntary group dps meters for pc , is like comparing apples and orangutans...
Removing this function from the game is better for the community, period. It's just that way. I'd rather see it go. The hardcore community (including me) that "needs" such a thing is small, really, really small. Besides, requiring someone to post with FTC isn't that big of a deal.
And this is coming from a hardcore raider of Beyond Infinity.
Keeping this function in the game is better for the community, period. It's just that way. I'd see it stay. The carebear community that minds such a thing is small, really, really small. Besides, 70% of pugs don't even know what FTC is so asking them to post FTC is a pretty big deal.
And this is coming from someone who thinks the above post has no logic/supporting reasons.
Like it or not "the carebear community" of this game is massive. Heck most people in this game think they are playing "skyrim online". This argument has nothing to do with what is logical on performance level. Do you really think the developer of a game cares at all if players improve, grow or perform better? LOL seriously, no. This is a business, and a business is about money and most of that money is coming from the "carebears".
Why do you think the API was closed in the first place? Because the people in this community are mostly more elder scrolls oriented and less mmo oriented.
But you must be one of the cool ones, quoting a post like that. Wish I was that cool.
Without the carebears (and yes I think they are annoying too) this game is dead.
I've played with 100s of played over the past week. Ranging from 4 man daily pledges/farm runs and 12 man content compromised of a vast range of players from carebear pugs who pull 5 k dps to hardcore 30k Dps. I've always declared I was using a group damage meter. Guess what no one cared.
anitajoneb17_ESO wrote: »I've played with 100s of played over the past week. Ranging from 4 man daily pledges/farm runs and 12 man content compromised of a vast range of players from carebear pugs who pull 5 k dps to hardcore 30k Dps. I've always declared I was using a group damage meter. Guess what no one cared.
"Ok folks, here's the good news : there's a brand new add-on that will let me know how much DPS each of us do. I use it for our own common good, in order to not waste time with baddy lazy slackers. Of course if you disagree you're free to leave the group : we will all know why you did : because you're one of those whiny carebears who need to be carried and cannot man up. For those who stay and prove to be too weak, I'll be the coolest guy ever, and show you my gear and skills so that you can copy/paste it for yourself in order to improve. Anyone who minds, speak up now or shut up forever".
Guess what ? Noone spoke up !!!!
.
timidobserver wrote: »Well population numbers aside, the closed API was a design decision, and this addon is a work around so I'm pretty sure it will be patched up solely based on that.
Sadly this is most likely true. However, the previous design decision was made during beta by someone(Paul Sage) that no longer works at Zenimax. The way I recall it, preventing DPS meters was not the primary reason. Some perceived right to dps privacy had nothing to do with it. That was just a casualty. The real reason was that the open API allowed people to easily automate things that they did not want automated.
IIRC there is some basis is fact here as well, I'll be looking into it.
anitajoneb17_ESO wrote: »I've played with 100s of played over the past week. Ranging from 4 man daily pledges/farm runs and 12 man content compromised of a vast range of players from carebear pugs who pull 5 k dps to hardcore 30k Dps. I've always declared I was using a group damage meter. Guess what no one cared.
"Ok folks, here's the good news : there's a brand new add-on that will let me know how much DPS each of us do. I use it for our own common good, in order to not waste time with baddy lazy slackers. Of course if you disagree you're free to leave the group : we will all know why you did : because you're one of those whiny carebears who need to be carried and cannot man up. For those who stay and prove to be too weak, I'll be the coolest guy ever, and show you my gear and skills so that you can copy/paste it for yourself in order to improve. Anyone who minds, speak up now or shut up forever".
Guess what ? Noone spoke up !!!!
.
I've played with 100s of played over the past week. Ranging from 4 man daily pledges/farm runs and 12 man content compromised of a vast range of players from carebear pugs who pull 5 k dps to hardcore 30k Dps. I've always declared I was using a group damage meter. Guess what no one cared.Removing this function from the game is better for the community, period. It's just that way. I'd rather see it go. The hardcore community (including me) that "needs" such a thing is small, really, really small. Besides, requiring someone to post with FTC isn't that big of a deal.
And this is coming from a hardcore raider of Beyond Infinity.
Keeping this function in the game is better for the community, period. It's just that way. I'd see it stay. The carebear community that minds such a thing is small, really, really small. Besides, 70% of pugs don't even know what FTC is so asking them to post FTC is a pretty big deal.
And this is coming from someone who thinks the above post has no logic/supporting reasons.
Like it or not "the carebear community" of this game is massive. Heck most people in this game think they are playing "skyrim online". This argument has nothing to do with what is logical on performance level. Do you really think the developer of a game cares at all if players improve, grow or perform better? LOL seriously, no. This is a business, and a business is about money and most of that money is coming from the "carebears".
Why do you think the API was closed in the first place? Because the people in this community are mostly more elder scrolls oriented and less mmo oriented.
But you must be one of the cool ones, quoting a post like that. Wish I was that cool.
Without the carebears (and yes I think they are annoying too) this game is dead.
The care bear community of this game is massive yea just like any other game. However the number of casuals who actually give a damn about whether someone is using this addon remains to be seen. Out of the 100s I've played with a grand total of 0 players cared. In fact most asked me to link their dps in group chat. And take this whole thread for example. Pick out the people who are against it. Most love it or don't seem to care. So using your own argument the developer wants $$ and players want this addon. It seems you need to swallow a bitter pill cos
1) 100s of players didn't care I was using this.
2) people against it seem to be outnumbered here in this small sample size
--> it's reasonable to say this addon at least deserves a shot.
And yes if you want to be cool like me, stop making random assumptions and say something that adds some reason to the discussion. Not things like oh there's tons of Care Bears who don't like this addon and we don't need it and it's bad for the community blah blah cos I think my words are a statement of fact even tho I have 0 proof. Yaaaaay go me!
Also as for why the api was closed I'm pretty sure it wasn't for something as trivial as preventing a dps meter. Let's wait for zos to make a call. See this is how u be cool! It's easy. Don't assume you speak for the player base or the developer and allow everyone to have their say!
The attitude from many posters here about how they need this add-on to protect themselves from legions of awful, lazy, lying players makes me want to uninstall it.
I also wonder why they would PUG at all if they are so fearful of the outcome.
I realized today that you can turn the "share dps" option in FTC addon settings
Also, there are at least* 12 commenters in this thread who are in fairly serious pve guilds, that I am pretty damn sure don't pug up for trials / pledges (esp with lowbies) talking a lot of smack in here, and are favor of this illegitimate add-on.
When they already habitually discuss their dps/hps and theorycraft amongst themselves ways to improve.
And have managed to do so for almost two years w/o this addon...
Why so toxic?
Just to epeen for the sake of it? To throw around things like 'carebear' and 'hello kitty' to make yourself feel good?
Hold on, we have a live report incoming...
This just in...
News Flash : This whole friggin game is pretty much carebear and hello kitty.
* (stopped counting after page 5)
I realized today that you can turn the "share dps" option in FTC addon settings
Bah. This is a point that I have yet to see any of the addon's detractors address: GroupDamage is superior to FTC's sharing. FTC's sharing is unreliable and spits out a single number at the end of a parse. GroupDamage shows the total damage and total heals each person is doing, live, in real time as the fight is progressing. GD is more useful and informative than FTC sharing, and it avoids many of the pitfalls of FTC (particularly when FTC's timing heuristics are off and it gives you a parse consisting of the final seconds of an execution burn). You often don't see some of the crazy inflated numbers that you'd see in FTC because GD is more robust and reliable than FTC.
It cuts both ways. Yes, it can be used to identify people who are underperforming. But it can also be used to expose the real damage that the so-called "epeen strokers" actually do. Instead of having people selectively post the parses that they like, with numbers that look high because of timing, in fights where crit RNG and other factors all went in their favor, you can see what the actual performance is through the entire fight, on all fights, and as a good-but-not-elite player, this addon has actually been very reassuring, as I've now seen that some people who post very high FTCs at the very end of certain fights are often doing amounts of damage in the overall dungeon that are comparable to mine.
People seem to think that data and transparency works only against newbies. That's nonsense. I'm by no means an "elite" player, and I run this addon mostly to reassure myself when I am grouped with very good and elite players that I'm not underperforming too much relative to them. I like the reassurance that a 10K DPS on a certain fight is actually acceptable because another really good DPS is pulling similar numbers, due to mechanics or other factors. This is something that you can get only with the always-on real-time data that GD provides. That no other addon can provide.
I also know people who are average players who have gotten this addon and who like it. Because they're curious about how they stack up and how they are improving. Because they like to have context to damage numbers. "What's a good DPS?" Well, it depends on the fight, doesn't it? Instead of looking at FTC's regurgitation of a single number that has no context (e.g., a 15K on Planar Inhibitor is far more impressive than a 15K on Blood Spawn), you can see your damage numbers in context with the damage numbers of others in the group, in all types of pulls and situations, and it's much more informative and educational. There is no comparable alternative to GD.
Or I could say : I wonder why you would PUG at all if you are so fearful of being told your damage output is low /trollface
@sAnn92 Such functionality, in which another player can see your DPS without you allowing them to, is not an intended function of the API. Thus, usage of something that is not intended would not be sanctioned. Something that is not sanctioned is illegitimate.
Also, there are at least* 12 commenters in this thread who are in fairly serious pve guilds, that I am pretty damn sure don't pug up for trials / pledges (esp with lowbies) talking a lot of smack in here, and are favor of this illegitimate add-on.
When they already habitually discuss their dps/hps and theorycraft amongst themselves ways to improve.
And have managed to do so for almost two years w/o this addon...
Why so toxic?
Just to epeen for the sake of it? To throw around things like 'carebear' and 'hello kitty' to make yourself feel good?
Hold on, we have a live report incoming...
This just in...
News Flash : This whole friggin game is pretty much carebear and hello kitty.
* (stopped counting after page 5)
How on earth could it be illegit?
Cherryblossom wrote: »Not sure who these Elitests are, I've never met them!
More to the point, if they are Elitests they are playing with a group they know not Pugging.
So this is a nonsense argument.
If I was in a group where someone was under performing, I'd give advice on how to improve! I think this is what most people would do. Always hear the Elitest arguement but have never met them!
The sheer amount of fear about other players is insane.
'I was kicked for doing non-amazing damage'
- Either it was bad to the point of dragging the group down(can't blame them) or you ran into a bad group. Bad groups are bad, this is just one way to show it. If it was the first, why do you want to be allowed to ruin other peoples' fun?
The good thing about this is that it allows you to trouble shoot. In wow, I use recount pretty religiously. It shows me where the problems are, including deaths to fire and damage taken and interrupts. If you're struggling with a dungeon, isn't it better to take a second, try and figure out why, and then try and help?
Bye bye. Not gona miss you
Fantastic, just fantastic! In the blue corner we have "remove it pls" , in the red corner "keep it pls", a lot has been said on that topic here.
And then i read on another thread
click me to get to this one
the demand for training dummies to be able to improve. Nobody is there who said "no - its disturbing my way to play if i have to train on dummies to get better...."
Sometimes i'm indeed speechless ;-P
As a mediocre player with terrible dps, I'm thrilled with this add-on. Finally, people can lower their expectations of me on our first meeting--releasing me from the repressed feelings of inadequacy and the lingering sighs of disappointment over teamspeak.
Cherryblossom wrote: »Not sure who these Elitests are, I've never met them!
More to the point, if they are Elitests they are playing with a group they know not Pugging.
So this is a nonsense argument.
If I was in a group where someone was under performing, I'd give advice on how to improve! I think this is what most people would do. Always hear the Elitest arguement but have never met them!
Pure and simple, this addon will be abused at some point by somebody. But I don't feel like the fact that it will be should mean it's automatically off the table. People abuse a lot of things, and the people who would go 'this is too low' when it's not usually are the people you don't want to run with. They're annoying anyways and would/have find/found other ways to be elitist wannabes.anitajoneb17_ESO wrote: »Bye bye. Not gona miss you
Of course you're going to miss him, you wouldn't be baiting so obviously if you weren't ;-)
But back to topic :Fantastic, just fantastic! In the blue corner we have "remove it pls" , in the red corner "keep it pls", a lot has been said on that topic here.
And then i read on another thread
click me to get to this one
the demand for training dummies to be able to improve. Nobody is there who said "no - its disturbing my way to play if i have to train on dummies to get better...."*
Sometimes i'm indeed speechless ;-P
If someone decides to train on dummies he decides it for himself, not upon criticism or belittling from other people. And he does it quietly, not fearing judgement, not stressed by numbers available to all, and not wondering if he is slowing down the entire group in the dungeon.
I truly don't see how that is contradictory with people being against this addon.As a mediocre player with terrible dps, I'm thrilled with this add-on. Finally, people can lower their expectations of me on our first meeting--releasing me from the repressed feelings of inadequacy and the lingering sighs of disappointment over teamspeak.
Not sure to understand what you expect as a reaction from people in PUGs running this addon : they will either kick you or drown you in "advice"/cristicism.
If you know your DPS is low/too low, and for whatever reason you cannot make it even slightly better, you could just they that openly to the people you group with, whether in guild or in PUGs, so that they know what to expect. I fail to understand why you need an addon for that.Cherryblossom wrote: »Not sure who these Elitests are, I've never met them!
More to the point, if they are Elitests they are playing with a group they know not Pugging.
So this is a nonsense argument.
If I was in a group where someone was under performing, I'd give advice on how to improve! I think this is what most people would do. Always hear the Elitest arguement but have never met them!
I don't think that "elite" players are the ones to be feared here. They play very well, they know it's not easy, they know what it takes, and they don't expect everyone to play like they do. They know what they're worth and don't need to crush others down to feed their ego. And they usually group up among themselves anyway, which is why "you never meet them". And IF they give advice, it's usually good advice, because these people truly know the game.
What I fear most with this addon is "wannabes". People with 16K DPS who'll frown upon people with 13K DPS to feel good and powerful about themselves. And when they give "advice" it's usually bad advice, because they've copy/pasted a build and don't really understand how the game works. That's what this addon will promote and what I fear will discourage people from PUGging, if not from grouping up entirely.
.