ssewallb14_ESO wrote: »I support 3 difficulties.
I play this game with a lot of different people of varying skill/progression levels, and probably 70% fit in the "normal is too easy, vet is too hard" category. The difficulty spread is oddly tuned to the very opposite ends of the spectrum, away from the majority of the player base. There's a really, really big margin between "pugs with green drops and no build" and "burn squad with 100k+ group dps" It doesn't really solve anything to bump either mode up or down, especially if normal is meant to be scaled to lower levels, you just end up alienating another part of the player base. 3 difficulties would allow the majority to enjoy the content; hardcore players don't get their content nerfed, lowbies/newbies get to actually play the content they paid for, and those in between have something that's possible, but not easy to the point of boredom.
ssewallb14_ESO wrote: »I support 3 difficulties.
I play this game with a lot of different people of varying skill/progression levels, and probably 70% fit in the "normal is too easy, vet is too hard" category. The difficulty spread is oddly tuned to the very opposite ends of the spectrum, away from the majority of the player base. There's a really, really big margin between "pugs with green drops and no build" and "burn squad with 100k+ group dps" It doesn't really solve anything to bump either mode up or down, especially if normal is meant to be scaled to lower levels, you just end up alienating another part of the player base. 3 difficulties would allow the majority to enjoy the content; hardcore players don't get their content nerfed, lowbies/newbies get to actually play the content they paid for, and those in between have something that's possible, but not easy to the point of boredom.
and vet player's get slightly better gear (or at least have better drop chances) than normal mode player's but they have also to accept that hardcore mode player's get better drop chances or titles to clear it on no death's.... oh wait a moment.... i hear a mimimi. ok forget about that. that will basically not work. it would be like.....
Hcplayer: Say that you are an average player and you have to practice.
AvPlayer: No!
Hcplayer: Say that you are an average player and you have to practice!
AvPlayer: No!! Cause i am god and the game is ***.
Hcplayer: SAY IT!!
AvPlayer: Ok, i am an average player and if i would practice more i would be able to do the hardcore mode.
Gamemessage: AvPlayer got "enlightened mindset" title.
HcPlayer: Well done, you did it!
ok but back to serious. In the game League of Legends there were limited skins 2 years ago. Just guess what happened there... And that's the reason why i don't believe that a hardcore/nightmare mode will exist in teso soon.
^This is complete nonsense. No one playing the middle difficulty would even care whether or not they're the best player, they want to enjoy the content they paid for without dedicating their lives to the game, and without it being a snorefest. This discussion of what constitutes "casual, hardcore, whatever" is pointless and irrelevant, as is the mentality that the content should only be fun for a small portion of the player base.Hcplayer: Say that you are an average player and you have to practice.
AvPlayer: No!
Hcplayer: Say that you are an average player and you have to practice!
AvPlayer: No!! Cause i am god and the game is ***.
Hcplayer: SAY IT!!
AvPlayer: Ok, i am an average player and if i would practice more i would be able to do the hardcore mode.
Gamemessage: AvPlayer got "enlightened mindset" title.
HcPlayer: Well done, you did it!
anitajoneb17_ESO wrote: »SorataArisugawa wrote: »This dungeons were not to hard.You didn't just practise enough.
Usain Bolt can run 100m in less than 10 seconds. He has trained A LOT for it. That DOES NOT mean that anyone who will train the same as he did will achieve the same results. L2R (Learn To Run) will NOT make everyone a Usain Bolt.
.
ssewallb14_ESO wrote: »I support 3 difficulties.
I play this game with a lot of different people of varying skill/progression levels, and probably 70% fit in the "normal is too easy, vet is too hard" category. The difficulty spread is oddly tuned to the very opposite ends of the spectrum, away from the majority of the player base. There's a really, really big margin between "pugs with green drops and no build" and "burn squad with 100k+ group dps" It doesn't really solve anything to bump either mode up or down, especially if normal is meant to be scaled to lower levels, you just end up alienating another part of the player base. 3 difficulties would allow the majority to enjoy the content; hardcore players don't get their content nerfed, lowbies/newbies get to actually play the content they paid for, and those in between have something that's possible, but not easy to the point of boredom.
and vet player's get slightly better gear (or at least have better drop chances) than normal mode player's but they have also to accept that hardcore mode player's get better drop chances or titles to clear it on no death's.... oh wait a moment.... i hear a mimimi. ok forget about that. that will basically not work. it would be like.....
Hcplayer: Say that you are an average player and you have to practice.
AvPlayer: No!
Hcplayer: Say that you are an average player and you have to practice!
AvPlayer: No!! Cause i am god and the game is ***.
Hcplayer: SAY IT!!
AvPlayer: Ok, i am an average player and if i would practice more i would be able to do the hardcore mode.
Gamemessage: AvPlayer got "enlightened mindset" title.
HcPlayer: Well done, you did it!
ok but back to serious. In the game League of Legends there were limited skins 2 years ago. Just guess what happened there... And that's the reason why i don't believe that a hardcore/nightmare mode will exist in teso soon.
anitajoneb17_ESO wrote: »SorataArisugawa wrote: »This dungeons were not to hard.You didn't just practise enough.
Usain Bolt can run 100m in less than 10 seconds. He has trained A LOT for it. That DOES NOT mean that anyone who will train the same as he did will achieve the same results. L2R (Learn To Run) will NOT make everyone a Usain Bolt.
.
So... should everyone get a gold medal, even though they weren't made Usain Bolt?
jakeedmundson wrote: »
We're just talking in circles here....
its not about willingness to "practice"... people don't have that kind of time... that's it. It's like trying to fill a 1 liter bottle with 2 liters.... it wont' happen.
if you have 6 hours a day to put towards this game... good for you. most of us do not.
btw... these changes are already happening. deal with it... you can complain all you want but the majority will ultimately win.
I know people who are very good players--good gear, good rotations, have no problems beating Skoria on hard mode--who avoid vWGT and vICP, not because they can't do it, but because the idea of spending hours on mercilessly unforgiving mechanics just isn't their idea of a fun way to spend what few hours they have available.
anitajoneb17_ESO wrote: »SorataArisugawa wrote: »This dungeons were not to hard.You didn't just practise enough.
Usain Bolt can run 100m in less than 10 seconds. He has trained A LOT for it. That DOES NOT mean that anyone who will train the same as he did will achieve the same results. L2R (Learn To Run) will NOT make everyone a Usain Bolt.
.
jakeedmundson wrote: »
We're just talking in circles here....
its not about willingness to "practice"... people don't have that kind of time... that's it. It's like trying to fill a 1 liter bottle with 2 liters.... it wont' happen.
if you have 6 hours a day to put towards this game... good for you. most of us do not.
btw... these changes are already happening. deal with it... you can complain all you want but the majority will ultimately win.
You are not entitled to clear anything if you are not willing to invest time. I can understand general complaints about something that is actually an issues, but at the moment it's just people blaming the game instead of looking at themselves and thinking "Hmm, maybe I need to play a bit better". But of course people can keep asking for nerfs and nerfs and nerfs, clearing those dungeons is not an achievement anymore.
And after the patch it will be the same over again, people posting that they cannot clear the Veteran Maelstrom with their magicka bow sorcerer vampire. And then it gets nerfed again untill it's not even an achievement anymore to clear it.
anitajoneb17_ESO wrote: »
The Uninvited wrote: »Again, players just want a quick and easy self gratification and move on.
No, they want something they can complete because they payed for it.
Imagine this scenario:
More and more content will be made harder in the future because the hardcore players who have the time to learn, adapt and complete are asking for it. Do you think the casuals (and thus the majority) will buy those DLC's?
The answer to that question is a simple NO. So less and less money will be available to ZOS to keep developing the game and it will end pretty soon. Than both the hardcore player and the casual player lose, because the game will no longer exist.
The Uninvited wrote: »I know people who are very good players--good gear, good rotations, have no problems beating Skoria on hard mode--who avoid vWGT and vICP, not because they can't do it, but because the idea of spending hours on mercilessly unforgiving mechanics just isn't their idea of a fun way to spend what few hours they have available.
This.
I have run hardmode trials, CoA hardmode and speed challenges of all dungeons with good players. Yet I can't convince them to group up for vICP or vWGT because they don't have the time for it...
jakeedmundson wrote: »jakeedmundson wrote: »
We're just talking in circles here....
its not about willingness to "practice"... people don't have that kind of time... that's it. It's like trying to fill a 1 liter bottle with 2 liters.... it wont' happen.
if you have 6 hours a day to put towards this game... good for you. most of us do not.
btw... these changes are already happening. deal with it... you can complain all you want but the majority will ultimately win.
You are not entitled to clear anything if you are not willing to invest time. I can understand general complaints about something that is actually an issues, but at the moment it's just people blaming the game instead of looking at themselves and thinking "Hmm, maybe I need to play a bit better". But of course people can keep asking for nerfs and nerfs and nerfs, clearing those dungeons is not an achievement anymore.
And after the patch it will be the same over again, people posting that they cannot clear the Veteran Maelstrom with their magicka bow sorcerer vampire. And then it gets nerfed again untill it's not even an achievement anymore to clear it.
did you even read my comment?... "willing" has nothing to do with it... having no OPTION to invest time is the problem.
and where did i say each and every person is "entitled" to clear all content?
Here lets do this.... all of the casuals that are screwed into the dead zone between normal and veteran just stop playing... because they are obviously too stupid and lazy (which is hilarious to call someone lazy for not playing a game MORE) to make any progress.... oh wait, they can't do that?? why? ... oh that's right... the game would end. (no cash flow) good luck with that.
fyi... again... since you probably didn't read anything else in this post...
i have never... ever asked for any kind of nerf to any aspect of any game. I just don't understand why some people take offense and get all butt-hurt... "what?? MORE people are going to be able to play MY part of this game?? why would they do that!!"
grow up
SorataArisugawa wrote: »jakeedmundson wrote: »jakeedmundson wrote: »
We're just talking in circles here....
its not about willingness to "practice"... people don't have that kind of time... that's it. It's like trying to fill a 1 liter bottle with 2 liters.... it wont' happen.
if you have 6 hours a day to put towards this game... good for you. most of us do not.
btw... these changes are already happening. deal with it... you can complain all you want but the majority will ultimately win.
You are not entitled to clear anything if you are not willing to invest time. I can understand general complaints about something that is actually an issues, but at the moment it's just people blaming the game instead of looking at themselves and thinking "Hmm, maybe I need to play a bit better". But of course people can keep asking for nerfs and nerfs and nerfs, clearing those dungeons is not an achievement anymore.
And after the patch it will be the same over again, people posting that they cannot clear the Veteran Maelstrom with their magicka bow sorcerer vampire. And then it gets nerfed again untill it's not even an achievement anymore to clear it.
did you even read my comment?... "willing" has nothing to do with it... having no OPTION to invest time is the problem.
and where did i say each and every person is "entitled" to clear all content?
Here lets do this.... all of the casuals that are screwed into the dead zone between normal and veteran just stop playing... because they are obviously too stupid and lazy (which is hilarious to call someone lazy for not playing a game MORE) to make any progress.... oh wait, they can't do that?? why? ... oh that's right... the game would end. (no cash flow) good luck with that.
fyi... again... since you probably didn't read anything else in this post...
i have never... ever asked for any kind of nerf to any aspect of any game. I just don't understand why some people take offense and get all butt-hurt... "what?? MORE people are going to be able to play MY part of this game?? why would they do that!!"
grow up
So because you don't have the time or have not the possiblity to play the game, others who like to play the game have to suffer? Great!
It takes 2 hours maximal, to understand your class. If you don't have time for this, there is no help anyway.
SorataArisugawa wrote: »So because you don't have the time or have not the possiblity to play the game, others who like to play the game have to suffer? Great!
It takes 2 hours maximal, to understand your class. If you don't have time for this, there is no help anyway.
Its not about more people getting it. I am very happy about everybody who gets the loot with the old system. But its about people who don't know what they are doing and complain about not completing VET WGT. I heard this sooo often already. They can't do 10k DPS, but complain about the game to be sooo hard. 10k is not hard. I do it with VR 14 Gear and 6 Skills. It is not hard... but yeah give everything to the people who don't bother. It's a great choice...
anitajoneb17_ESO wrote: »Again this logic "if I can do it everybody can"...
So how do you explain that, as a matter of fact, not everybody can ? Because they're all lazy and idiots ? Because they don't have as much time as you ? Or because, in fact, it is not so easy ?
Listen, you and all "elite" players here : if you want a really difficult game, just go play another game. But we don't have all to suffer because you have nothing else to do and want to be the exclusive little snowflake on ESO. We want fun, not hard, especially not too hard, and you have no right to say what's good for us, nor what we deserve or don't deserve. Just leave, all of you, you won't be missed.
I'm willing to compromise, but not with people who aren't ready to compromise on their side.
anitajoneb17_ESO wrote: »SorataArisugawa wrote: »So because you don't have the time or have not the possiblity to play the game, others who like to play the game have to suffer? Great!
It takes 2 hours maximal, to understand your class. If you don't have time for this, there is no help anyway.
Its not about more people getting it. I am very happy about everybody who gets the loot with the old system. But its about people who don't know what they are doing and complain about not completing VET WGT. I heard this sooo often already. They can't do 10k DPS, but complain about the game to be sooo hard. 10k is not hard. I do it with VR 14 Gear and 6 Skills. It is not hard... but yeah give everything to the people who don't bother. It's a great choice...
Again this logic "if I can do it everybody can"...
So how do you explain that, as a matter of fact, not everybody can ? Because they're all lazy and idiots ? Because they don't have as much time as you ? Or because, in fact, it is not so easy ?
Listen, you and all "elite" players here : if you want a really difficult game, just go play another game. But we don't have all to suffer because you have nothing else to do and want to be the exclusive little snowflake on ESO. We want fun, not hard, especially not too hard, and you have no right to say what's good for us, nor what we deserve or don't deserve. Just leave, all of you, you won't be missed.
I'm willing to compromise, but not with people who aren't ready to compromise on their side.
jakeedmundson wrote: »1SorataArisugawa wrote: »jakeedmundson wrote: »jakeedmundson wrote: »
We're just talking in circles here....
its not about willingness to "practice"... people don't have that kind of time... that's it. It's like trying to fill a 1 liter bottle with 2 liters.... it wont' happen.
if you have 6 hours a day to put towards this game... good for you. most of us do not.
btw... these changes are already happening. deal with it... you can complain all you want but the majority will ultimately win.
You are not entitled to clear anything if you are not willing to invest time. I can understand general complaints about something that is actually an issues, but at the moment it's just people blaming the game instead of looking at themselves and thinking "Hmm, maybe I need to play a bit better". But of course people can keep asking for nerfs and nerfs and nerfs, clearing those dungeons is not an achievement anymore.
And after the patch it will be the same over again, people posting that they cannot clear the Veteran Maelstrom with their magicka bow sorcerer vampire. And then it gets nerfed again untill it's not even an achievement anymore to clear it.
did you even read my comment?... "willing" has nothing to do with it... having no OPTION to invest time is the problem.
and where did i say each and every person is "entitled" to clear all content?
Here lets do this.... all of the casuals that are screwed into the dead zone between normal and veteran just stop playing... because they are obviously too stupid and lazy (which is hilarious to call someone lazy for not playing a game MORE) to make any progress.... oh wait, they can't do that?? why? ... oh that's right... the game would end. (no cash flow) good luck with that.
fyi... again... since you probably didn't read anything else in this post...
i have never... ever asked for any kind of nerf to any aspect of any game. I just don't understand why some people take offense and get all butt-hurt... "what?? MORE people are going to be able to play MY part of this game?? why would they do that!!"
grow up
So because you don't have the time or have not the possiblity to play the game, others who like to play the game have to suffer? Great!
It takes 2 hours maximal, to understand your class. If you don't have time for this, there is no help anyway.
So because you have more time to play the game, others who don't just have to quit after they reach veteran levels and suffer? Great!
ha and suffer?.... really? making content more suitable for the general population makes you suffer?... you need a hobby....
#firstworldproblems
Reading a guide will make you a proper (or close to it) character, which will help a lot to complete those dungeons on any dificulty.
SorataArisugawa wrote: »So because you don't have the time or have not the possiblity to play the game, others who like to play the game have to suffer? Great!
It takes 2 hours maximal, to understand your class. If you don't have time for this, there is no help anyway.
Its not about more people getting it. I am very happy about everybody who gets the loot with the old system. But its about people who don't know what they are doing and complain about not completing VET WGT. I heard this sooo often already. They can't do 10k DPS, but complain about the game to be sooo hard. 10k is not hard. I do it with VR 14 Gear and 6 Skills. It is not hard... but yeah give everything to the people who don't bother. It's a great choice...
anitajoneb17_ESO wrote: »SorataArisugawa wrote: »So because you don't have the time or have not the possiblity to play the game, others who like to play the game have to suffer? Great!
It takes 2 hours maximal, to understand your class. If you don't have time for this, there is no help anyway.
Its not about more people getting it. I am very happy about everybody who gets the loot with the old system. But its about people who don't know what they are doing and complain about not completing VET WGT. I heard this sooo often already. They can't do 10k DPS, but complain about the game to be sooo hard. 10k is not hard. I do it with VR 14 Gear and 6 Skills. It is not hard... but yeah give everything to the people who don't bother. It's a great choice...
Again this logic "if I can do it everybody can"...
So how do you explain that, as a matter of fact, not everybody can ? Because they're all lazy and idiots ? Because they don't have as much time as you ? Or because, in fact, it is not so easy ?
Listen, you and all "elite" players here : if you want a really difficult game, just go play another game. But we don't have all to suffer because you have nothing else to do and want to be the exclusive little snowflake on ESO. We want fun, not hard, especially not too hard, and you have no right to say what's good for us, nor what we deserve or don't deserve. Just leave, all of you, you won't be missed.
I'm willing to compromise, but not with people who aren't ready to compromise on their side.
SorataArisugawa wrote: »Furthermore you don't have to do that dungeons to get your VR16 gear. There is a variaty of things were you get the gear. And there is a lot of other cool stuff to do in the game without obtaining gear as well. But the people who like hard dungeons won't get any comparison for this. They lose their main reason to play: nice challenging group content...
ssewallb14_ESO wrote: »I support 3 difficulties.
I play this game with a lot of different people of varying skill/progression levels, and probably 70% fit in the "normal is too easy, vet is too hard" category. The difficulty spread is oddly tuned to the very opposite ends of the spectrum, away from the majority of the player base. There's a really, really big margin between "pugs with green drops and no build" and "burn squad with 100k+ group dps" It doesn't really solve anything to bump either mode up or down, especially if normal is meant to be scaled to lower levels, you just end up alienating another part of the player base. 3 difficulties would allow the majority to enjoy the content; hardcore players don't get their content nerfed, lowbies/newbies get to actually play the content they paid for, and those in between have something that's possible, but not easy to the point of boredom.
and vet player's get slightly better gear (or at least have better drop chances) than normal mode player's but they have also to accept that hardcore mode player's get better drop chances or titles to clear it on no death's.... oh wait a moment.... i hear a mimimi. ok forget about that. that will basically not work. it would be like.....
Hcplayer: Say that you are an average player and you have to practice.
AvPlayer: No!
Hcplayer: Say that you are an average player and you have to practice!
AvPlayer: No!! Cause i am god and the game is ***.
Hcplayer: SAY IT!!
AvPlayer: Ok, i am an average player and if i would practice more i would be able to do the hardcore mode.
Gamemessage: AvPlayer got "enlightened mindset" title.
HcPlayer: Well done, you did it!
ok but back to serious. In the game League of Legends there were limited skins 2 years ago. Just guess what happened there... And that's the reason why i don't believe that a hardcore/nightmare mode will exist in teso soon.
You seem to have the mistaken impression that the effort is the currency of the game.
It's not. Time is.
Why do people buy xp scrolls? Because they only have so many hours to play and want to get the most out of it. Why do people loathe the VR15/16 crafting grind? Because they'd rather spend their precious hours playing the game rather than farming for the mats that they need in order to play the game.
I know people who are very good players--good gear, good rotations, have no problems beating Skoria on hard mode--who avoid vWGT and vICP, not because they can't do it, but because the idea of spending hours on mercilessly unforgiving mechanics just isn't their idea of a fun way to spend what few hours they have available.
anitajoneb17_ESO wrote: »SorataArisugawa wrote: »Furthermore you don't have to do that dungeons to get your VR16 gear. There is a variaty of things were you get the gear. And there is a lot of other cool stuff to do in the game without obtaining gear as well. But the people who like hard dungeons won't get any comparison for this. They lose their main reason to play: nice challenging group content...
... and you'd all go ... ?????
Joke apart, tell me where to get my overwhelming surge set in VR16 if not in those 2 dungeons...