andypappb16_ESO wrote: »Either you are proud you did it or not, you decide lol...
andypappb16_ESO wrote: »The Minority of players is coming to this forum so don't worry, most players won't see "this player" you centered this post around, saying he easily beat hard mode. he practiced a lot and knows his character in and out. In case someone sees it, I'm sure he won't" feel bad " because of that. There is always a handful people better than yourself, that's what I think..
anitajoneb17_ESO wrote: »Elite's superiority complex at its best.
(*vomits*)
(Really, just go. We can live very well without you. But I doubt you know it).
player_klaus wrote: »pls dont twist reality... truth is: i can live without you -but you cant without me.
jokes aside,
i now that objektivism is a very toxic ideology. but your "we are more" made me hold a mirror in your face.
everybody needs a challenge to develope. and while you have a whole world of challenges and opportunities to get better -we dont.
anitajoneb17_ESO wrote: »player_klaus wrote: »dont be scared "causuals"
for a 3/4-burn you only need ~14k dps. the fight will last 1:30. 0:30 are required for the so called "mechanics".
YOU CAN DO IT ...IF YOU TRY
but reading this "we are more" bs makes me kind of angry. because you are NOTHING without us and YOU KNOW IT.
imagine all theorycrafters, build-developers, progress oriented and learn-willing players go on strike.
no builds for you, no help with gearing up, maxxig out your toons, no metrix, no stream and youtube and noone carriyng you and the "play as you want'lers" through the content.
have fun wiping in silver pledges with your bow-dk healers and gimp-blades spamming acid-spray 30m away from the group.
we will watch.
and when you cant complete a single silver pledge in half a year, you will surrender to our only wish:
let us have challenging content.
Elite's superiority complex at its best.
(*vomits*)
(Really, just go. We can live very well without you. But I doubt you know it).
There is your mistak again. Beating COA hard mode makes you a dedicated dungeon player. You don't get the information, if anybody is a good player (fast learning, high movment, good understanding of your build and other builds). It showes just, if you are persistent. You just want to play the game, how it is now. Spare us this "the normal player is to bad for this". It is nonsense in relation to the difficulty of the dungeons.anitajoneb17_ESO wrote: »[..]
Same applies in the game. While I unfortunately don't have reliable statistics for it, I'm ready to bet that less or far less than 30% of players have completed CoA in veteran hard mode. So beating Valkyn Skoria in hard mode makes you de facto a good player. You think that it means nothing because you see through your "elite" eyes in your small elite world where everyone can beat it easily and it means nothing anymore. Someone who can run 100m in less than 12 seconds is a noone in Usain Bolt's eyes but is nonetheless a very good runner.
If you open this field: your tone is also "wrong". You want to be respected after you demand unnessessary nerfs... This is the problem why you won't get any credit form the "better" players. As long you want the easy mode, you have to deal with this "attitude"...anitajoneb17_ESO wrote: »Regardless of this distorted reality, your tone was also wrong. If someone talks to you and says "see, I've achieved this, that makes me proud of myself", there's some qualities called "kindness" and "diplomacy" which, if you had them, would make you say : "hey, way to go boy ! nice job ! now next step... " instead of "what ? this ? nothing to be proud about, you're still a nobody".
SorataArisugawa wrote: »[..]
There is your mistak again. Beating COA hard mode makes you a dedicated dungeon player. You don't get the information, if anybody is a good player (fast learning, high movment, good understanding of your build and other builds). It showes just, if you are persistent. You just want to play the game, how it is now. Spare us this "the normal player is to bad for this". It is nonsense in refelation to the difficulty of the dungeons.
.../...
If you open this field: your tone is also "wrong". You want to be respected after you demand unnessessary nerfs... This is the problem why you won't get any credit form the "better" players. As long you want the easy mode, you have to deal with this "attitude"...
SorataArisugawa wrote: »anitajoneb17_ESO wrote: »
Elite's superiority complex at its best.
(*vomits*)
(Really, just go. We can live very well without you. But I doubt you know it).
Yeah you can live without "us". The "life" will be so: The game will be so easy, that even you will fall asleep during the dungeon. But well, you will just go one, because after this, you have your full gear. You complete the ne DLCs and Updates in 2 Days and cry, why is ther no new content. And then, you leaf and destroy a other game. Nice one!
anitajoneb17_ESO wrote: »anitajoneb17_ESO wrote: »@Stillian : nice try but you did not answer my question. I want diversified builds, not s*** gear.Clearing skoria on hard mode is hardly a feat worth nothing these days. The only interesting part about that fight is whether you can kill him on the first platform or not.
^This.
This is exactly the kind of comment which make most other players dislike you, so-called "elite". That is JUST SO CONDESCENDING to the point it is unbearable and hard to understand, too. You're always bragging all over the place how easy everything is (especially anything that anyone has cleared after you).
Can't someone just be happy and proud and feel good for having beaten Skoria ? No, you absolutely MUST bring that person down by saying it means nothing.
Believe it or not, it means something to A LOT of players. Re-connect with reality. And with a little bit a respect, too, if possible.
What is so condescending about stating the facts? Honestly?
Previous poster stated 'very good players' who were able to kill skoria on hard mode. But that doesn't make you a very good player. It's just like saying someone owns 1000$ is a very rich person, but he's not, when you consider there are people with millions.
Facts are just that, facts. It only becomes condescending once you interpret it as such. If a person cannot accept the reality that bringing down skoria in hard mode is nothing special anymore, then it is not I who is at fault. Never did I say someone cannot be happy and proud and feel good about beating skoria on hard mode. Good for him if it makes him happy.
Reality is reality though, no matter how hard you try to deny it. If anyone should re-connect with reality, that would be you in this case.
These are not facts, these are just perspectives, and you give me the BEST possible example for explaining it.
Someone who has 1000 dollars on cash isn't a rich person in the eyes of richer people like you and me (yes, owning a computer and spending time on a video game makes us rich, de facto), or in the eyes of very rich people like Hollywood stars or whatever.
But 1000 dollars on cash is nonetheless a fortune in a world where 80% of the population lives on less than 10 dollars a day (the lowest 20% being on less than 1 dollar a day). That's the REALITY and your vision is typically distorted due to being self-centered. You are disconnected from that reality.
Same applies in the game. While I unfortunately don't have reliable statistics for it, I'm ready to bet that less or far less than 30% of players have completed CoA in veteran hard mode. So beating Valkyn Skoria in hard mode makes you de facto a good player. You think that it means nothing because you see through your "elite" eyes in your small elite world where everyone can beat it easily and it means nothing anymore. Someone who can run 100m in less than 12 seconds is a noone in Usain Bolt's eyes but is nonetheless a very good runner.
Regardless of this distorted reality, your tone was also wrong. If someone talks to you and says "see, I've achieved this, that makes me proud of myself", there's some qualities called "kindness" and "diplomacy" which, if you had them, would make you say : "hey, way to go boy ! nice job ! now next step... " instead of "what ? this ? nothing to be proud about, you're still a nobody".
anitajoneb17_ESO wrote: »andypappb16_ESO wrote: »Well Skoria was hard. But CP System got introduced, so it's logical it's not as hard as it used to be anymore, this got nothing to do with "elite thinking" therefore, I guess. More and more people will do this easily, because at some point it just can't be a challenge anymore, well not like on Release.
CP only make a difference for those who have them.
Remember average CP is around 93 on PC (maybe slightly higher now, that was a few weeks ago).
Who deserves to be proud ? The player who completes it with 100CP or the one who burns it down thanks to 600+ CP and pretends it means nothing, and assumes that because it's easy for him, it's also easy for everyone ?
anitajoneb17_ESO wrote: »
anitajoneb17_ESO wrote: »
If you acknowledge the actual facts, which is the fact that there are people with thousands, ten thousands, hundred thousands, millions etc. of dollars out there, then you with a meager 1000 dollar are nothing in the grand scale. You are just less 'poor' than the rest.
Where a person grows up and how much money they have to manage with every day is absolutely meaningless in this regard, when you look at the bigger picture.
Perhaps it is my problem that I choose to disregard your subjective opinion (read: NOT FACTS) on the matter, as your rose colored image of reality seems to make life a lot easier. That's not how it works, though.
The same goes for the game.
The fact, that I don't know how to write as good as a native speaker, has nothing to do with my logical understanding. You won't get any of the respect or credit (which is methoporical the same here, because you want to get a bit of respect from others, even if they don't know what you achieved). And as long as you will just slam the door again and again, nobody will give you the credit or the respect. You achievement of defeating Valkyn Scoria is no achievment any more. It is easy. It is easy because of people wanted nerfs instead of increasing their knowledge and playstyle. Thats what you get from "us" for crying for nerfs. You think we should go away, because our fun is now gone, so know you could be the king of the hill? No way, sorry dear...anitajoneb17_ESO wrote: »SorataArisugawa wrote: »[..]
There is your mistak again. Beating COA hard mode makes you a dedicated dungeon player. You don't get the information, if anybody is a good player (fast learning, high movment, good understanding of your build and other builds). It showes just, if you are persistent. You just want to play the game, how it is now. Spare us this "the normal player is to bad for this". It is nonsense in refelation to the difficulty of the dungeons.
.../...
If you open this field: your tone is also "wrong". You want to be respected after you demand unnessessary nerfs... This is the problem why you won't get any credit form the "better" players. As long you want the easy mode, you have to deal with this "attitude"...
I'm not sure your obvious lack of mastery of the english language allows you to get into rhetorical questions such as the difference between "good" and "dedicated", or "credit" and "respect". I don't ask for credit, but for respect.
But your answer is clear : "we are entitled to despise anyone who doesn't play as well we do and doesn't set this goal for himself".
Point proven, thank you.
Nice, if you don't have anything to add about my language, we could continue with you poor argumentation, okay? Alright. Lets start:anitajoneb17_ESO wrote: »SorataArisugawa wrote: »anitajoneb17_ESO wrote: »
Elite's superiority complex at its best.
(*vomits*)
(Really, just go. We can live very well without you. But I doubt you know it).
Yeah you can live without "us". The "life" will be so: The game will be so easy, that even you will fall asleep during the dungeon. But well, you will just go one, because after this, you have your full gear. You complete the ne DLCs and Updates in 2 Days and cry, why is ther no new content. And then, you leaf and destroy a other game. Nice one!
Well your crystal ball is obviously as broken as your spell checker, because I never cried for new content (I'm happy when it comes though) and from what I've seen of Orsinium on PTS I can play three months there happily without even running a single dungeon.
Unlike you "elite players" who keep crying for new trials, new dungeons, new objectives for IC, new, new, new. It's you who are eating content at the speed of light and claim it's outdated, not us.
SorataArisugawa wrote: »Yeah call it new content, or new gear(VR16 in your case, because VR14 is not enough for the perfect sense of your alt). You want new things as well.
If you could wait 3 months without visiting a single dungeon, tell me why do you demand easier dungeons now after 2 months of the first DLC? Don't tell me PVP is nothing for you...
anitajoneb17_ESO wrote: »SorataArisugawa wrote: »Yeah call it new content, or new gear(VR16 in your case, because VR14 is not enough for the perfect sense of your alt). You want new things as well.
If you could wait 3 months without visiting a single dungeon, tell me why do you demand easier dungeons now after 2 months of the first DLC? Don't tell me PVP is nothing for you...
- I don't PvP.
- I didn't "demand" nerfs, I approve of them when they come.
- I approve of them because I feel for the people who actually cannot do them because they're too hard for them. Yeah, empathy, you know...
- And I also approve of them because I see that the gap between players is tearing entire guilds apart. Because we cannot play the new content together due to it being too hard for some members, it splits guilds and groups and friends. We're here to play together, and we can't, and guilds are fragilized in their identity due to this gap. Guilds are the core system of this game and I want this game to last.
- And I loathe competition.
SorataArisugawa wrote: »You won't get any of the respect or credit (which is methoporical the same here, because you want to get a bit of respect from others, even if they don't know what you achieved).
SorataArisugawa wrote: »"we are entitled to despise anyone who doesn't play as well we do and doesn't set this goal for himself" is wrong. What we say is: "we are entitled to despise anyone who doesn't want to beat the game as it is"
anitajoneb17_ESO wrote: »anitajoneb17_ESO wrote: »
If you acknowledge the actual facts, which is the fact that there are people with thousands, ten thousands, hundred thousands, millions etc. of dollars out there, then you with a meager 1000 dollar are nothing in the grand scale. You are just less 'poor' than the rest.
Where a person grows up and how much money they have to manage with every day is absolutely meaningless in this regard, when you look at the bigger picture.
Perhaps it is my problem that I choose to disregard your subjective opinion (read: NOT FACTS) on the matter, as your rose colored image of reality seems to make life a lot easier. That's not how it works, though.
The same goes for the game.
You can try and call a minority YOUR standard if you wish so but that won't make it THE standard. People who own million of dollars are a very tiny minority and that's a fact. Standards are defined by statistical averages and medians, not by your perception.
Applied to the game, you can call the 5-10% "elite" or "good players" the standard and call the 90% remaining just "more or less bad players", and twist stuff and facts to your liking as much as you want, that won't change the fact that the game will not ever be balanced around 5-10% of its users no matter how you'd like to call it a standard. That's how it works.
And a player that can achieve something that 70% of other players cannot is a good player. You can call him a "less bad player" if you prefer, but it's pointless.
SorataArisugawa wrote: »Everybody starts this game with the same set of possibilities.
andypappb16_ESO wrote: »Well Skoria was hard. But CP System got introduced, so it's logical it's not as hard as it used to be anymore, this got nothing to do with "elite thinking" therefore, I guess. More and more people will do this easily, because at some point it just can't be a challenge anymore, well not like on Release.
anitajoneb17_ESO wrote: »SorataArisugawa wrote: »Yeah call it new content, or new gear(VR16 in your case, because VR14 is not enough for the perfect sense of your alt). You want new things as well.
If you could wait 3 months without visiting a single dungeon, tell me why do you demand easier dungeons now after 2 months of the first DLC? Don't tell me PVP is nothing for you...
- I don't PvP.
- I don't "want new things" but I want access to them when there are in the game, I refuse difficulty-gated items.
- I didn't "demand" nerfs, I approve of them when they come.
- I approve of them because I feel for the people who actually cannot do them because they're too hard for them. Yeah, empathy, you know...(oh wait, no, you don't).
- And I also approve of them because I see that the gap between players is tearing entire guilds apart. Because we cannot play the new content together due to it being too hard for some members, it splits guilds and groups and friends. We're here to play together, and we can't, and guilds are fragilized in their identity due to this gap. Guilds are the core system of this game and I want this game to last.
- And I loathe competition.
anitajoneb17_ESO wrote: »SorataArisugawa wrote: »You won't get any of the respect or credit (which is methoporical the same here, because you want to get a bit of respect from others, even if they don't know what you achieved).
Sorry Sir but methoporically (?), metaphorically, or whatever, you should learn some vocabulary, because respect and credit are two different things entirely, and respect is something that is due to *everyone* regardless of any achievement (unlike credit).SorataArisugawa wrote: »"we are entitled to despise anyone who doesn't play as well we do and doesn't set this goal for himself" is wrong. What we say is: "we are entitled to despise anyone who doesn't want to beat the game as it is"
You realize that the two sentences mean exactly the same, I hope ?
And, by the way, you're not entitled to despise anyone, actually.
SorataArisugawa wrote: »This is unfair...
jakeedmundson wrote: »omfgitsbatman wrote: »jakeedmundson wrote: »omfgitsbatman wrote: »I see both ends of the spectrum here. People want to experience all of the content, and others want a challenge. There are 2 difficulty modes for a reason. Normal is the mode for everyone and you can get all of the same gear just 1 level lower. Vet is the challenging mode. I thoroughly enjoyed the difficulty of Vet ICP and Vet WGT. My first clear of vet prison took well over 6 hours, and that wasn't even the first time I was there. The second they make their most "challenging" content so that anybody at all can do it is the second players start quitting out of boredom. In my honest opinion, the difference between vet 15 and 16 gear is a reward for the players that accepted the challenge offered to them and dedicated the time to conquer it.
The two things i highlighted in bold do not go together... and they should not go together.
there is a huge difference between accepting a challenge and dedicating large amounts of time to complete something.
Would i accept the challenge to beat vWGT? yep...
CAN i dedicate the amount of time required to complete it? not usually.
People seem to want some kind of... "forever" video game... and they get that "if you're not in it for the long haul then just gtfo!" baditude.
Here's an idea for you "elitists".... try doing something else for a while. Don't live on a game... Try branching out a little bit... play other games, or even crazier.... go outside. it's insane that you think a game should be catered to you because you have nothing better to do for 8 hours a day.
We all purchased this game... the top 10% shouldn't be the ones calling the shots on how everyone else plays it. You wanna talk about people getting annoyed/bored and leaving? it's already happening to a larger crowd because they CANT complete end game content. (me and 5 friends started this game around the same time... i'm the only one left) noone wants to spend 6 hours trying to pass a dungeon ONE time just to find out they didn't get any worth-while item to drop.
If they want difficult... great... but make the completion worth it and allow a much better chance for items.
if they want repeatable content... great... but make the content quicker/easier to get through so you can try it more than one time a week.
Don't try to do both... it doesn't work. THAT will make people quit.
That's what normal is for.
i disagree... normal is to get acquainted with a dungeon. you get to know how it runs and you get starter gear drops.
normal mode isn't "casual only" content just like veteran mode isn't "elite player" only content. This game is like any other product...it needs to appeal to the majority to be successful and make money.
Everyone reaches "veteran" status by playing past the end of their faction's content. if you get to v16, have decent gear, and know your build... you should be able to group with friends and work your way through the vet content... but that's not how it works is it?
Too many times where dps is never enough... or the tank isn't tough enough... healer can't heal enough... it all seems to come down to champion points... someone can look up a build, put together gear, learn a rotation... but if you dont' have 400 cp, you won't beat certain parts of the game.... and thats stupid.... sorry, but it is.
omfgitsbatman wrote: »jakeedmundson wrote: »omfgitsbatman wrote: »jakeedmundson wrote: »omfgitsbatman wrote: »I see both ends of the spectrum here. People want to experience all of the content, and others want a challenge. There are 2 difficulty modes for a reason. Normal is the mode for everyone and you can get all of the same gear just 1 level lower. Vet is the challenging mode. I thoroughly enjoyed the difficulty of Vet ICP and Vet WGT. My first clear of vet prison took well over 6 hours, and that wasn't even the first time I was there. The second they make their most "challenging" content so that anybody at all can do it is the second players start quitting out of boredom. In my honest opinion, the difference between vet 15 and 16 gear is a reward for the players that accepted the challenge offered to them and dedicated the time to conquer it.
The two things i highlighted in bold do not go together... and they should not go together.
there is a huge difference between accepting a challenge and dedicating large amounts of time to complete something.
Would i accept the challenge to beat vWGT? yep...
CAN i dedicate the amount of time required to complete it? not usually.
People seem to want some kind of... "forever" video game... and they get that "if you're not in it for the long haul then just gtfo!" baditude.
Here's an idea for you "elitists".... try doing something else for a while. Don't live on a game... Try branching out a little bit... play other games, or even crazier.... go outside. it's insane that you think a game should be catered to you because you have nothing better to do for 8 hours a day.
We all purchased this game... the top 10% shouldn't be the ones calling the shots on how everyone else plays it. You wanna talk about people getting annoyed/bored and leaving? it's already happening to a larger crowd because they CANT complete end game content. (me and 5 friends started this game around the same time... i'm the only one left) noone wants to spend 6 hours trying to pass a dungeon ONE time just to find out they didn't get any worth-while item to drop.
If they want difficult... great... but make the completion worth it and allow a much better chance for items.
if they want repeatable content... great... but make the content quicker/easier to get through so you can try it more than one time a week.
Don't try to do both... it doesn't work. THAT will make people quit.
That's what normal is for.
i disagree... normal is to get acquainted with a dungeon. you get to know how it runs and you get starter gear drops.
normal mode isn't "casual only" content just like veteran mode isn't "elite player" only content. This game is like any other product...it needs to appeal to the majority to be successful and make money.
Everyone reaches "veteran" status by playing past the end of their faction's content. if you get to v16, have decent gear, and know your build... you should be able to group with friends and work your way through the vet content... but that's not how it works is it?
Too many times where dps is never enough... or the tank isn't tough enough... healer can't heal enough... it all seems to come down to champion points... someone can look up a build, put together gear, learn a rotation... but if you dont' have 400 cp, you won't beat certain parts of the game.... and thats stupid.... sorry, but it is.
If you get to v16, have decent gear, and know your build.... you should be able to group with friends and work your way through the vet content. I did it... I've done it multiple times and had a blast doing it. I started playing the game last October. 2 weeks after I hit v14, I took people that I met in pug groupfinder vet pledge groups into DSA. We were by no means good at this game. We cleared normal DSA after a few attempts then decided to attempt Vet DSA. We died... a lot... but with each death, we learned something and slowly got better. Every single night that we played, we were in VDSA dying. It took us about 2-3 weeks to finally get it down, but at the end, the sheer joy we felt was worth it. We had all improved by leaps and bounds and had almost every aspect of the place memorized.
Next Challenge: Sanctum Ophidia
At that time, not many guilds that were clearing Sanctum were taking people that hadn't done it before. So... I decided to put together a group in a guild that my VDSA buddies and I were in. This guild never even thought about going into Sanctum before we put together this group. They struggled with Hel Ra. It was the same story as above... except with well over a month of trying and dying. We all improved by huge amounts. We all grew closer as a group. We all learned the mechanics, and end the end we triumphed. This group was a ragtag group of misfits before we started doing this. Now, we can work our way through absolutely any content in the game.
All it takes is patience, a willingness to fail and learn, and a desire and you will eventually succeed. If you don't have the patience or desire, I recommend normal mode.
Also, as far as CP's I've done Vet ICP on Hardmode i a group where I was the only one with over 250 cp's. I only have slightly over 500 cp's right now, so I'm not a god by any means.