anitajoneb17_ESO wrote: »I won't quote everyone because that would be too long and tedious.
But there's a LOT of vocabulary "earned, reward, learn, work, train, progress, deserve, etc." that show the cultural gap.
Please keep one thing in mind :
Usain Bolt can run 100m in less than 10 seconds. He has trained A LOT for it. That DOES NOT mean that anyone who will train the same as he did will achieve the same results. L2R (Learn To Run) will NOT make everyone a Usain Bolt.
That's provided we could AND wanted to. Many of us can't for time reasons. I'm not saying all elite players are no-lifers, but I doubt anyone with less than 10 hours / week available for the game would be able to "progress". Many of us can't for other reasons (reaction time, 3D positioning, etc... all things that you can pratice to a certain extent to get better but there's a hard limit to them).
And many of us don't WANT to. Not because we're lazy (as we read here more often than not) but because we want FUN, not WORK. We don't want achievements. We don't need leaderboards.
We want FUN, you want EXCLUSIVE glory, rewards, achievements, rankings, glory. In short : you want COMPETITION.
I'm not judging that, and neither should you judge the fact that we want fun. But the truth is : it's NOT COMPATIBLE. We'll have to agree to disagree on that.
Luckily, we're the majority. You should accept that too. Crying against nerfs and for more difficulty is not better or worse than crying for nerfs. It's all crying.
I still support heavily Nifty's concept of "nightmare mode". I think there's a hope for that. While elite players are not the majority, they are needed in the community for plenty of reasons (the first of them being : they encourage like-minded other players to stay in the game to "get better").
Nightmare mode
paulsimonps wrote: »You say that but again if the reward for such a nightmare mode is available somewhere else, where there is less risk and just reward, then its a spit in the face for those that want and can complete such a difficult mode.
paulsimonps wrote: »we got competition in PvP why not in PvE?
paulsimonps wrote: »you can still have fun at your own pace.
Merlin13KAGL wrote: »
Since I've run it with a lot of different groups, it varies a lot depending on the group strength. Sometimes you have to do the mechanic and sometimes you don't. It doesn't make it any easier/harder though, just makes the fight shorter/longer.Merlin13KAGL wrote: »Regarding the "Us against them" argument. There's nothing wrong with being casual. There's nothing wrong with being elite.
There should be room for both, and everything in between.
While I agree to this, and I also think @Nifty2g his idea with the nightmare mode is desirable, I sincerely doubt it will ever be realized. Simply because of the fact that, as previously stated in this thread, people feel entitled to rewards. If they feel the content is too hard to achieve said rewards, it will get nerfed. Just like what's happening to veteran modes currently.
The problem isn't the game - it's the community.jakeedmundson wrote: »1The whole problem here lies in the fact that casuals do not accept themselves to actually be casuals.
This group of players usually overestimates themselves, and thus when they cannot clear any given content it is 'too hard'.
No one tries to improve themselves anymore these days, the mindest nowadays is just: "Oh, I can't clear it on my first try, and my build is obviously amazing, content must be too hard, nerf pls"
People don't think about anything anymore. They don't care because they feel like they should be able to complete any content on any mode with any build. And ESO caters to them. That's why there is such a mass of players who are absolutely clueless about the game, and give PUG groups a bad name.
As has been previously stated, normal is for the casuals, and veteran is for the 'hardcore' players. I use the term hardcore here lightly because veteran mode is already extremely easy for most of us who've spent some time trying to understand the game & dungeon mechanics.
You counter this argument by saying normal is 'too easy' and 'boring'. Yeah, so what?
That's exactly what veteran is becoming/already is for us. Think outside your box once in a while.
So by your logic.... casuals are stupid and lazy... we can't possibly understand how to get through veteran dungeons...we can't possibly understand which gear to use (some of it we can't obtain due to time)... which skills and rotations to use... we're not veteran material.
I guess all of us should just accept that normal mode dungeons are the end of the line for us and quit playing... i'm sure the eso team would love to hear your ideas
Nice way to spin my words.
I said you need to work for it. Understanding comes with practice. Don't ask for everything to get nerfed.
[...]
Nifty is correct (How you doing bud?) As players that have played since beta, and play 5-7 days a week for trial and dungeon strats that took months of restless nights to complete, we deserve the right the say this, to say that they should stop lowering the difficulty because some players are to stubborn to change there game play to the correct way to complete these scenarios.
This is why ESO is getting BORING, because it's becoming too easy. The other players just want a quick and easy self gratification and move on. Well I say no!
SorataArisugawa wrote: »This dungeons were not to hard.You didn't just practise enough.
omfgitsbatman wrote: »I see both ends of the spectrum here. People want to experience all of the content, and others want a challenge. There are 2 difficulty modes for a reason. Normal is the mode for everyone and you can get all of the same gear just 1 level lower. Vet is the challenging mode. I thoroughly enjoyed the difficulty of Vet ICP and Vet WGT. My first clear of vet prison took well over 6 hours, and that wasn't even the first time I was there. The second they make their most "challenging" content so that anybody at all can do it is the second players start quitting out of boredom. In my honest opinion, the difference between vet 15 and 16 gear is a reward for the players that accepted the challenge offered to them and dedicated the time to conquer it.
anitajoneb17_ESO wrote: »paulsimonps wrote: »You say that but again if the reward for such a nightmare mode is available somewhere else, where there is less risk and just reward, then its a spit in the face for those that want and can complete such a difficult mode.
See ? Fun and challenge are not enough for you, they even don't mean anything to you if there isn't a REWARD, an EXCLUSIVE REWARD. That's the kind of mentality I strongly disagree with. Others having the same rewards as you for less "effort" (as you call it) shouldn't take your pride and joy of challenge away. But apparently, it does.paulsimonps wrote: »we got competition in PvP why not in PvE?
I have nothing against competition for those who want it, but everything against competition-gated-content and stuff.paulsimonps wrote: »you can still have fun at your own pace.
How often shall I say that : normal modes of these dungeons are too easy. And Vet versions downscaled at VR8 (that the FUN level for me even though I can do them at VR16 too, but that's less fun), drop VR8 stuff which I need in VR16 version.
jakeedmundson wrote: »Merlin13KAGL wrote: »
Since I've run it with a lot of different groups, it varies a lot depending on the group strength. Sometimes you have to do the mechanic and sometimes you don't. It doesn't make it any easier/harder though, just makes the fight shorter/longer.Merlin13KAGL wrote: »Regarding the "Us against them" argument. There's nothing wrong with being casual. There's nothing wrong with being elite.
There should be room for both, and everything in between.
While I agree to this, and I also think @Nifty2g his idea with the nightmare mode is desirable, I sincerely doubt it will ever be realized. Simply because of the fact that, as previously stated in this thread, people feel entitled to rewards. If they feel the content is too hard to achieve said rewards, it will get nerfed. Just like what's happening to veteran modes currently.
The problem isn't the game - it's the community.jakeedmundson wrote: »1The whole problem here lies in the fact that casuals do not accept themselves to actually be casuals.
This group of players usually overestimates themselves, and thus when they cannot clear any given content it is 'too hard'.
No one tries to improve themselves anymore these days, the mindest nowadays is just: "Oh, I can't clear it on my first try, and my build is obviously amazing, content must be too hard, nerf pls"
People don't think about anything anymore. They don't care because they feel like they should be able to complete any content on any mode with any build. And ESO caters to them. That's why there is such a mass of players who are absolutely clueless about the game, and give PUG groups a bad name.
As has been previously stated, normal is for the casuals, and veteran is for the 'hardcore' players. I use the term hardcore here lightly because veteran mode is already extremely easy for most of us who've spent some time trying to understand the game & dungeon mechanics.
You counter this argument by saying normal is 'too easy' and 'boring'. Yeah, so what?
That's exactly what veteran is becoming/already is for us. Think outside your box once in a while.
So by your logic.... casuals are stupid and lazy... we can't possibly understand how to get through veteran dungeons...we can't possibly understand which gear to use (some of it we can't obtain due to time)... which skills and rotations to use... we're not veteran material.
I guess all of us should just accept that normal mode dungeons are the end of the line for us and quit playing... i'm sure the eso team would love to hear your ideas
Nice way to spin my words.
I said you need to work for it. Understanding comes with practice. Don't ask for everything to get nerfed.
it's a game... not a job. why do people associate "work" with playing a game?
its not about WORK... its about those of us who don't have the TIME to put into a game
work = not fun
game = entertainment
if you want "work" then go be competitive with some other game and try to make money in competitions.
i'm sorry if you're "bored" of the end game content... but a larger % of players have hardly been able to touch that content.
but no... you're right... we should just "work" harder to try and enjoy a game we payed for like everyone else
anitajoneb17_ESO wrote: »SorataArisugawa wrote: »This dungeons were not to hard.You didn't just practise enough.
Usain Bolt can run 100m in less than 10 seconds. He has trained A LOT for it. That DOES NOT mean that anyone who will train the same as he did will achieve the same results. L2R (Learn To Run) will NOT make everyone a Usain Bolt.
.
andypappb16_ESO wrote: »This arena is all about You and how you try to beat it, be creative, have fun trying different tactics etc.Im sure everyone can do it with some practice.
andypappb16_ESO wrote: »This arena is all about You and how you try to beat it, be creative, have fun trying different tactics etc.Im sure everyone can do it with some practice.
This debate is actually in relation to the recent PTS Patch Notes to further decreasing PvE enemy damage in the Imperial Prison and White-Gold Tower, Imperial City Dungeons. Not the Normal/Veteran Maelstrom Arena.
andypappb16_ESO wrote: »I should read less Flame Threads on Maelstrom Arena, thanks lol, mixed some stuff up now.
andypappb16_ESO wrote: »I should read less Flame Threads on Maelstrom Arena, thanks lol, mixed some stuff up now.
No problem at all. Figured I'd hand you the metaphorical fire extinguisher before the pyros attempted to set you ablaze!
andypappb16_ESO wrote: »You maybe like your comparison, but its not as fitting as you think. You cant compare physical reallife conditions to a game where you have to use 5 buttons for abilities and WASD to move around in a virtual world.
Agree not everyone will become Usaine Bolt after some time, but winning arena fights in a videogame sure why not
(Please dont shout at me)
SorataArisugawa wrote: »Why do you need the VR 16 Version of the gear?
SorataArisugawa wrote: »I would understand your complain, if the dungeons are to hard. They aren't!
SorataArisugawa wrote: »Nerfs won't make you a better player
SorataArisugawa wrote: »They will hurt the expierenced players, who like to have their challenges during they get their gear.
andypappb16_ESO wrote: »jakeedmundson wrote: »Merlin13KAGL wrote: »
Since I've run it with a lot of different groups, it varies a lot depending on the group strength. Sometimes you have to do the mechanic and sometimes you don't. It doesn't make it any easier/harder though, just makes the fight shorter/longer.Merlin13KAGL wrote: »Regarding the "Us against them" argument. There's nothing wrong with being casual. There's nothing wrong with being elite.
There should be room for both, and everything in between.
While I agree to this, and I also think @Nifty2g his idea with the nightmare mode is desirable, I sincerely doubt it will ever be realized. Simply because of the fact that, as previously stated in this thread, people feel entitled to rewards. If they feel the content is too hard to achieve said rewards, it will get nerfed. Just like what's happening to veteran modes currently.
The problem isn't the game - it's the community.jakeedmundson wrote: »1The whole problem here lies in the fact that casuals do not accept themselves to actually be casuals.
This group of players usually overestimates themselves, and thus when they cannot clear any given content it is 'too hard'.
No one tries to improve themselves anymore these days, the mindest nowadays is just: "Oh, I can't clear it on my first try, and my build is obviously amazing, content must be too hard, nerf pls"
People don't think about anything anymore. They don't care because they feel like they should be able to complete any content on any mode with any build. And ESO caters to them. That's why there is such a mass of players who are absolutely clueless about the game, and give PUG groups a bad name.
As has been previously stated, normal is for the casuals, and veteran is for the 'hardcore' players. I use the term hardcore here lightly because veteran mode is already extremely easy for most of us who've spent some time trying to understand the game & dungeon mechanics.
You counter this argument by saying normal is 'too easy' and 'boring'. Yeah, so what?
That's exactly what veteran is becoming/already is for us. Think outside your box once in a while.
So by your logic.... casuals are stupid and lazy... we can't possibly understand how to get through veteran dungeons...we can't possibly understand which gear to use (some of it we can't obtain due to time)... which skills and rotations to use... we're not veteran material.
I guess all of us should just accept that normal mode dungeons are the end of the line for us and quit playing... i'm sure the eso team would love to hear your ideas
Nice way to spin my words.
I said you need to work for it. Understanding comes with practice. Don't ask for everything to get nerfed.
it's a game... not a job. why do people associate "work" with playing a game?
its not about WORK... its about those of us who don't have the TIME to put into a game
work = not fun
game = entertainment
if you want "work" then go be competitive with some other game and try to make money in competitions.
i'm sorry if you're "bored" of the end game content... but a larger % of players have hardly been able to touch that content.
but no... you're right... we should just "work" harder to try and enjoy a game we payed for like everyone else
Stop focusing on the word "work"
He tells you to practice and get better - > trial and error, learning from your faults and next time be able to avoid them.
Get better over time, and after some failed tries, you will make it and feel happy that you made it.anitajoneb17_ESO wrote: »SorataArisugawa wrote: »This dungeons were not to hard.You didn't just practise enough.
Usain Bolt can run 100m in less than 10 seconds. He has trained A LOT for it. That DOES NOT mean that anyone who will train the same as he did will achieve the same results. L2R (Learn To Run) will NOT make everyone a Usain Bolt.
.
You maybe like your comparison, but its not as fitting as you think. You cant compare physical reallife conditions to a game where you have to use 5 buttons for abilities and WASD to move around in a virtual world.
Agree not everyone will become Usaine Bolt after some time, but mastering dungeons in a videogame sure why not
(Please dont shout at me)
Edit: Confusion (thanks OmniDevil)
Nifty is correct (How you doing bud?) As players that have played since beta, and play 5-7 days a week for trial and dungeon strats that took months of restless nights to complete, we deserve the right the say this, to say that they should stop lowering the difficulty because some players are to stubborn to change there game play to the correct way to complete these scenarios.
This is why ESO is getting BORING, because it's becoming too easy. The other players just want a quick and easy self gratification and move on. Well I say no!
anitajoneb17_ESO wrote: »SorataArisugawa wrote: »Why do you need the VR 16 Version of the gear?
Because my characters is VR16 and it makes simply sense ?
I just want something that i need, not something exclusive like you, you see...
If that gear was available elsewhere I'd be happy to run those dungeons for no rewards at all.
SorataArisugawa wrote: »anitajoneb17_ESO wrote: »SorataArisugawa wrote: »Why do you need the VR 16 Version of the gear?
Because my characters is VR16 and it makes simply sense ?
I just want something that i need, not something exclusive like you, you see...
If that gear was available elsewhere I'd be happy to run those dungeons for no rewards at all.
Why makes it sense to get gear, which is to powerful for your playstyle? The gear is meant to give you very high values. But you don't need that.
anitajoneb17_ESO wrote: »SorataArisugawa wrote: »This dungeons were not to hard.You didn't just practise enough.
Usain Bolt can run 100m in less than 10 seconds. He has trained A LOT for it. That DOES NOT mean that anyone who will train the same as he did will achieve the same results. L2R (Learn To Run) will NOT make everyone a Usain Bolt.
.
The Uninvited wrote: »Nifty is correct (How you doing bud?) As players that have played since beta, and play 5-7 days a week for trial and dungeon strats that took months of restless nights to complete, we deserve the right the say this, to say that they should stop lowering the difficulty because some players are to stubborn to change there game play to the correct way to complete these scenarios.
This is why ESO is getting BORING, because it's becoming too easy. The other players just want a quick and easy self gratification and move on. Well I say no!
And this is the problem. Most players don't have the time for "7 days a week of restless nights".
While I agree that it shouldn't be nerfed again, this is why casual players can't complete these dungeons. They simply don't have enough time to put it that ammount of effort.
This raises the question "why was it made into a gold pledge?" The difficulty level is way higher than other gold pledges, but I guess they wanted people to buy the DLC.
I can imagine casuals complaining:
"Hey, that new dungeon is the gold pledge but I don't have the DLC." "Right, I'm going to buy this because I like to run gold pledges with my guildies." "What the hell? This is not funny, this is too hard". "ZOS, I payed money for content that I can't complete unless I'm a spending hours and hours of time".
And this is completely understandable. So the best solution is something like @Nifty2g proposed Nightmare mode. 3 different levels, so that the hardcore players have their challenge. And while they are at it, maybe they could include a Nightmare mode for trials and vDSA.
anitajoneb17_ESO wrote: »SorataArisugawa wrote: »This dungeons were not to hard.You didn't just practise enough.
Usain Bolt can run 100m in less than 10 seconds. He has trained A LOT for it. That DOES NOT mean that anyone who will train the same as he did will achieve the same results. L2R (Learn To Run) will NOT make everyone a Usain Bolt.
.
So this logic, any one should be in the Olympics? No, I don't think so, you're logic is wrong.
SorataArisugawa wrote: »anitajoneb17_ESO wrote: »paulsimonps wrote: »You say that but again if the reward for such a nightmare mode is available somewhere else, where there is less risk and just reward, then its a spit in the face for those that want and can complete such a difficult mode.
See ? Fun and challenge are not enough for you, they even don't mean anything to you if there isn't a REWARD, an EXCLUSIVE REWARD. That's the kind of mentality I strongly disagree with. Others having the same rewards as you for less "effort" (as you call it) shouldn't take your pride and joy of challenge away. But apparently, it does.paulsimonps wrote: »we got competition in PvP why not in PvE?
I have nothing against competition for those who want it, but everything against competition-gated-content and stuff.paulsimonps wrote: »you can still have fun at your own pace.
How often shall I say that : normal modes of these dungeons are too easy. And Vet versions downscaled at VR8 (that the FUN level for me even though I can do them at VR16 too, but that's less fun), drop VR8 stuff which I need in VR16 version.
Why do you need the VR 16 Version of the gear? Or are just there for the rewards as well? Because if you just want to go to a dungeon, you could do it at VR 8 or VR 1. You don't need VR 16 Stuff. Not even for the VR 16 Dungeons. But you want them. Tell me why? Is it you want to have the success to get something good? So just the rewards as well. But you do not have the practise to beat the current version of the dungeon. So why didn't you start play your charakter better? That was something you could do on your own. You needn't to call for nervs which hurting the more experienced players.
I would understand your complain, if the dungeons are to hard. They aren't! You have to know what to do, make a decent amount of DPS (10k is enough), heal in the right situations with not to much amount, and have a tank who knows how to block and taunt in the right moment. That is not too much to ask or. If you can't do that, you should think about your abilities, go to the normal mode and try or try boss by boss the vet mode. That is what to do there. Not hoping for nerfs...
Nerfs won't make you a better player, they will just reward you with something you do not need anyway. But in the same time, they will hurt the expierenced players, who like to have their challenges during they get their gear.
Again, players just want a quick and easy self gratification and move on.