Clearing skoria on hard mode is hardly a feat worth nothing these days. The only interesting part about that fight is whether you can kill him on the first platform or not.
anitajoneb17_ESO wrote: »SorataArisugawa wrote: »Furthermore you don't have to do that dungeons to get your VR16 gear. There is a variaty of things were you get the gear. And there is a lot of other cool stuff to do in the game without obtaining gear as well. But the people who like hard dungeons won't get any comparison for this. They lose their main reason to play: nice challenging group content...
... and you'd all go ... ?????
Joke apart, tell me where to get my overwhelming surge set in VR16 if not in those 2 dungeons...
Get it v15. You dont want super-optimized build, right?
So please stop whining and complaining if you want to be the best or have the best equip which you just need to get the last percentages out of your char you have to do the hard stuff.
anitajoneb17_ESO wrote: »So please stop whining and complaining if you want to be the best or have the best equip which you just need to get the last percentages out of your char you have to do the hard stuff.
Sorry, we won't. If we think it's too hard for the majority of us we will say it.
And by the way, we're not the whiners here. You are. You are whining because it's been nerfed.
anitajoneb17_ESO wrote: »SorataArisugawa wrote: »Furthermore you don't have to do that dungeons to get your VR16 gear. There is a variaty of things were you get the gear. And there is a lot of other cool stuff to do in the game without obtaining gear as well. But the people who like hard dungeons won't get any comparison for this. They lose their main reason to play: nice challenging group content...
... and you'd all go ... ?????
Joke apart, tell me where to get my overwhelming surge set in VR16 if not in those 2 dungeons...
SorataArisugawa wrote: »So because you don't have the time or have not the possiblity to play the game, others who like to play the game have to suffer? Great!
It takes 2 hours maximal, to understand your class. If you don't have time for this, there is no help anyway.
Its not about more people getting it. I am very happy about everybody who gets the loot with the old system. But its about people who don't know what they are doing and complain about not completing VET WGT. I heard this sooo often already. They can't do 10k DPS, but complain about the game to be sooo hard. 10k is not hard. I do it with VR 14 Gear and 6 Skills. It is not hard... but yeah give everything to the people who don't bother. It's a great choice...
You assume that the people who can't complete it aren't taking the time or taking the steps you claim is all you need to complete vWGT or vICP. While I can certainly say this will be true for a decent portion, it would do you a lot of good to understand that you can't say this is true on a general or vast majority level.
95% of my guild members all come from long histories of MMO games, most of which pride themselves in being part of past guilds in those games that were part of a very small demographic of being able to clear hardmode content. In ESO, we use the same methods to prepare and, as you loosely put it, "practice" that we would in other MMOs. We read strategies, we watch videos posted by different people just to make sure we understand fights from different perspectives or points of view. We help each other out with getting crafted gear to help us step up to the next rung of the ladder to give us that edge. We're not running Heavy Armor stamina or magicka builds. We've done our research on what enchants work best and how to achieve the best mitigation, dps, healing, etc. possible without having the latest and greatest v16 Dungeon Gear. When we realize our health is too low, we adjust our builds to give us more so we're not running pure glass cannon builds without sacrificing more dps, mitigation, healing than necessary.
We can beat vCoA, vCoH or any of the other non-IC 4-man dungeons, but when it comes to vICP or vWGT, there seems to be a drastic margin of difficulty difference and is significantly less forgiving with a potential reward controlled by terribad RNG. Oh, but wait, the reward is the satisfaction that we achieved something, right? Apples to Oranges. Different strokes for different folks. There are those that would rather the continued stroking of their ePeen, but there are also those who would appreciate a different reward for the effort they put in.
Not one single person in this game can say they're more entitled to anything. It doesn't matter if JoeShmo put in XYZ Effort and Time or if BillyBob has less time and paid ABC Money.
In the end, a large portion of the ESO player base haven't completed vICP/vWGT. It's not because they're lazy, selfish, haven't practiced, put in the time/effort. The dungeons difficulty need to be tuned to allow them to still be challenging, yet still be completed by more than the 1% Elite Club. I hope you get your "Nightmare" mode. It's definitely something I would love to see, but this will be a losing battle for you if you think that dungeons, present/future, will never get "nerfed" to accommodate larger demographics.
jakeedmundson wrote: »
did you even read my comment?... "willing" has nothing to do with it... having no OPTION to invest time is the problem.
and where did i say each and every person is "entitled" to clear all content?
Here lets do this.... all of the casuals that are screwed into the dead zone between normal and veteran just stop playing... because they are obviously too stupid and lazy (which is hilarious to call someone lazy for not playing a game MORE) to make any progress.... oh wait, they can't do that?? why? ... oh that's right... the game would end. (no cash flow) good luck with that.
fyi... again... since you probably didn't read anything else in this post...
i have never... ever asked for any kind of nerf to any aspect of any game. I just don't understand why some people take offense and get all butt-hurt... "what?? MORE people are going to be able to play MY part of this game?? why would they do that!!"
grow up
Being a long time MMO player I see this stuff come up in every MMO I have ever played and it will always be so as long as gear is tied in as rewards... IE "Psst hey guys you can get the absolute best gear in this dungeon but it is verrrry hard and it requires lots of time to complete!!" Thus this creates a cycle that will never end, the top 5% or 10% that have the time/patience to get the mechanics down and complete it will get geared up and thus be better prepared for when the new dungeon comes out, leaving the other 80% or so people out in the cold digging for table scraps!!
In my opinion gear should be equal regardless of what difficulty the dungeon was completed on, this would keep people on equal ground when trying to complete new content when it comes out, so that Sally/Johnny who play for 10-15 hours a week (who are very skilled players) can compete with Jack/Jill who play for 25+ hours a week. I mention that Sally and Johnny are skilled because often the casual players can be as skilled or more than the hard core marathon players but they just don't have the time to dedicate multiple hours to the game everyday thus they get left behind in the grind for gear.
What should happen is MMO's introducing Hardcore/Ultra Hardcore dungeons that give out cool mounts/pets/banners/titles/etc!!! This would give the hardcore players something to show off to the MMO world and to brag about to all their friends!!
I also can agree to that 100% nobody of the progress Players here are saying they deserve the better gear because they are better.
if you want to be the best or have the best equip which you just need to get the last percentages out of your char you have to do the hard stuff.
anitajoneb17_ESO wrote: »So please stop whining and complaining if you want to be the best or have the best equip which you just need to get the last percentages out of your char you have to do the hard stuff.
Sorry, we won't. If we think it's too hard for the majority of us we will say it.
And by the way, we're not the whiners here. You are. You are whining because it's been nerfed.
And, by the way, I din't think you get a Molag Kena Head on normal mode. Even in VR15 version. I wouldn't mind a "nightmare" mode at all but no special exclusive gear rewards there. Just glory and leaderboards.
anitajoneb17_ESO wrote: »Reading a guide will make you a proper (or close to it) character, which will help a lot to complete those dungeons on any dificulty.
I geared my stamplar DPS according to @Alcast 's stamplar build exactly (The "Jabsmania" build). Trained the rotation. Still don't come up with even 70% of his DPS.
It's not all about copy/pasting. There are many other factors that require initial talent and hours of training.
If at least silly techniques like animation canceling were not required, it would help. But they are there and they take an awful long time to get used to.
Same with my magicka sorc DPS. Typical same 100% cookie-cutter build everyone's running at endgame. I reach decent DPS (13-17K) but I can't reach the 20-25K some people obviously manage to reach.
Stop telling people to "work". It's a game. It should be FUN.
And stop thinking that because you can, anybody can.
It's being nerfed anyway, so it's fine.
And talking about guides, I'm getting really tired of forced cookie cutter copy pasted builds. I want to try different combinations, have fun with it and still be able to beat content. That means the content should not require super-optimized builds with zero diversity.
anitajoneb17_ESO wrote: »I also can agree to that 100% nobody of the progress Players here are saying they deserve the better gear because they are better.
What was that then ? :if you want to be the best or have the best equip which you just need to get the last percentages out of your char you have to do the hard stuff.
anitajoneb17_ESO wrote: »@Stillian : nice try but you did not answer my question. I want diversified builds, not s*** gear.Clearing skoria on hard mode is hardly a feat worth nothing these days. The only interesting part about that fight is whether you can kill him on the first platform or not.
^This.
This is exactly the kind of comment which make most other players dislike you, so-called "elite". That is JUST SO CONDESCENDING to the point it is unbearable and hard to understand, too. You're always bragging all over the place how easy everything is (especially anything that anyone has cleared after you).
Can't someone just be happy and proud and feel good for having beaten Skoria ? No, you absolutely MUST bring that person down by saying it means nothing.
Believe it or not, it means something to A LOT of players. Re-connect with reality. And with a little bit a respect, too, if possible.
fyi if you support nightmare mode throw it in here forums.forums.elderscrollsonline.com/en/discussion/comment/2385013#Comment_2385013
Being a long time MMO player I see this stuff come up in every MMO I have ever played and it will always be so as long as gear is tied in as rewards... IE "Psst hey guys you can get the absolute best gear in this dungeon but it is verrrry hard and it requires lots of time to complete!!" Thus this creates a cycle that will never end, the top 5% or 10% that have the time/patience to get the mechanics down and complete it will get geared up and thus be better prepared for when the new dungeon comes out, leaving the other 80% or so people out in the cold digging for table scraps!!
In my opinion gear should be equal regardless of what difficulty the dungeon was completed on, this would keep people on equal ground when trying to complete new content when it comes out, so that Sally/Johnny who play for 10-15 hours a week (who are very skilled players) can compete with Jack/Jill who play for 25+ hours a week. I mention that Sally and Johnny are skilled because often the casual players can be as skilled or more than the hard core marathon players but they just don't have the time to dedicate multiple hours to the game everyday thus they get left behind in the grind for gear.
What should happen is MMO's introducing Hardcore/Ultra Hardcore dungeons that give out cool mounts/pets/banners/titles/etc!!! This would give the hardcore players something to show off to the MMO world and to brag about to all their friends!!
SorataArisugawa wrote: »
If you want Molag Kena, get it! Its out there and waits for you till you find a way to reach it.
SorataArisugawa wrote: »yeah just for you. You don't care about our fun!
SorataArisugawa wrote: »It is not to hard. Again! But what you want to say: "And stop thinking that because you will, anybody will." You just don't want to make the effort. Thats the point. To understand what you have to do are 2h for your class. And then you try the dungeon till its finished. It has nothing to do with a vocation or something. Its just will. And you just don't want. Thanks that we have to suffer for this!
anitajoneb17_ESO wrote: »@Stillian : nice try but you did not answer my question. I want diversified builds, not s*** gear.Clearing skoria on hard mode is hardly a feat worth nothing these days. The only interesting part about that fight is whether you can kill him on the first platform or not.
^This.
This is exactly the kind of comment which make most other players dislike you, so-called "elite". That is JUST SO CONDESCENDING to the point it is unbearable and hard to understand, too. You're always bragging all over the place how easy everything is (especially anything that anyone has cleared after you).
Can't someone just be happy and proud and feel good for having beaten Skoria ? No, you absolutely MUST bring that person down by saying it means nothing.
Believe it or not, it means something to A LOT of players. Re-connect with reality. And with a little bit a respect, too, if possible.
anitajoneb17_ESO wrote: »I also can agree to that 100% nobody of the progress Players here are saying they deserve the better gear because they are better.
What was that then ? :if you want to be the best or have the best equip which you just need to get the last percentages out of your char you have to do the hard stuff.
Like I said the reason for the nerfs is because there is too much of a gap between normal and veteran normal modes can be cleared with any gear set up you choose, normal is designed for a complete new player. Veteran is designed for veteran players being around since launch. See the gap? Where do the players who want to progress fall under? They can't just make a huge jump without knowing any mechanics, what weaving is, how to do a proper rotation, they don't know their characters or have the right gear to suddenly be in legendary, they don't have a maxed out undaunted passive.
When we have problems like this, this is why we are getting nerfed content, and the only way to fix this is to add a 3rd mode in, keep Veteran as a progression, nerf it do whatever, use it as practice, make normal mode slightly harder than it is and leave Nightmare for the so called *elite* players.
Separate the leaderboards, keep the reward the same, change Veteran Mode to drop blue and purple items from bosses and have Nightmare drop Legendary.
When ZOS decide to acknowledge the progression issue is when we see some proper dungeon difficulty and competition. It won't happen for awhile though
anitajoneb17_ESO wrote: »I also can agree to that 100% nobody of the progress Players here are saying they deserve the better gear because they are better.
What was that then ? :if you want to be the best or have the best equip which you just need to get the last percentages out of your char you have to do the hard stuff.
Ok so i explain it for you. If there is the same loottable for Equipment in normal and hard mode the only stuff wich drops additional in the hardmode is mounts colours etc its ok because then you already have the "best in slot gear" and have the optimal startsituation for competitive raiding. But the Players still have a challenging Content which they can play without falling asleep. I hope you understand it now ;-)
player_klaus wrote: »dont be scared "causuals"
for a 3/4-burn you only need ~14k dps. the fight will last 1:30. 0:30 are required for the so called "mechanics".
YOU CAN DO IT ...IF YOU TRY
but reading this "we are more" bs makes me kind of angry. because you are NOTHING without us and YOU KNOW IT.
imagine all theorycrafters, build-developers, progress oriented and learn-willing players go on strike.
no builds for you, no help with gearing up, maxxig out your toons, no metrix, no stream and youtube and noone carriyng you and the "play as you want'lers" through the content.
have fun wiping in silver pledges with your bow-dk healers and gimp-blades spamming acid-spray 30m away from the group.
we will watch.
and when you cant complete a single silver pledge in half a year, you will surrender to our only wish:
let us have challenging content.
anitajoneb17_ESO wrote: »@Stillian : nice try but you did not answer my question. I want diversified builds, not s*** gear.Clearing skoria on hard mode is hardly a feat worth nothing these days. The only interesting part about that fight is whether you can kill him on the first platform or not.
^This.
This is exactly the kind of comment which make most other players dislike you, so-called "elite". That is JUST SO CONDESCENDING to the point it is unbearable and hard to understand, too. You're always bragging all over the place how easy everything is (especially anything that anyone has cleared after you).
Can't someone just be happy and proud and feel good for having beaten Skoria ? No, you absolutely MUST bring that person down by saying it means nothing.
Believe it or not, it means something to A LOT of players. Re-connect with reality. And with a little bit a respect, too, if possible.
What is so condescending about stating the facts? Honestly?
Previous poster stated 'very good players' who were able to kill skoria on hard mode. But that doesn't make you a very good player. It's just like saying someone owns 1000$ is a very rich person, but he's not, when you consider there are people with millions.
Facts are just that, facts. It only becomes condescending once you interpret it as such. If a person cannot accept the reality that bringing down skoria in hard mode is nothing special anymore, then it is not I who is at fault. Never did I say someone cannot be happy and proud and feel good about beating skoria on hard mode. Good for him if it makes him happy.
Reality is reality though, no matter how hard you try to deny it. If anyone should re-connect with reality, that would be you in this case.
andypappb16_ESO wrote: »Well Skoria was hard. But CP System got introduced, so it's logical it's not as hard as it used to be anymore, this got nothing to do with "elite thinking" therefore, I guess. More and more people will do this easily, because at some point it just can't be a challenge anymore, well not like on Release.
Average CP includes 10 point and 30 point passives, which matter a lot (more crit, faster resurrecting, high magicka return, etc). So even average players have a significant boost compared to people beating hard mode pre CP System.anitajoneb17_ESO wrote: »andypappb16_ESO wrote: »Well Skoria was hard. But CP System got introduced, so it's logical it's not as hard as it used to be anymore, this got nothing to do with "elite thinking" therefore, I guess. More and more people will do this easily, because at some point it just can't be a challenge anymore, well not like on Release.
CP only make a difference for those who have them.
Remember average CP is around 93 on PC (maybe slightly higher now, that was a few weeks ago).
Who deserves to be proud ? The player who completes it with 100CP or the one who burns it down thanks to 600+ CP and pretends it means nothing, and assumes that because it's easy for him, it's also easy for everyone ?