joshisanonymous wrote: »Honestly, I feel like it only takes a long time if you care about following the story and all the extra stuff. I'm sure it's significantly faster if you're skipping over all the dialogue and only doing the quests that provide skyshards and not collecting mats and not doing writs and not hitting your daily fencing cap, etc. It's still not a two casual nights of play sort of thing, but you really shouldn't feel like 30 seconds of PvE is too much. How on Earth did you get to VR1 to begin with? Why do you even play RPGs?
That's because people are posting about this like they never heard about the removal of veteran ranks. This isn't us crying about veteran ranks this is us asking when are they going to finally remove them like they said they were. You can't just walk into the middle of a conversation and starting criticizing people if you don't even know the facts. Now before anyone else posts something stupid in this thread, read:nathan_bri wrote: »ZoS... Please just remove them now. It does NOTHING to help your game. In fact, it really, really just hurts it.
You do understand that whatever replaces Veteran Ranks is going to be merely a change in name, right? You must still have gear gating, or a brand-new 50 could wear the current VR14 BiS gear immediately. Whatever replaces it is still going to require time and effort, probably equivalent to whatever it takes to get to VR14 now.
That's what the champion system is man.. lol
This is old news.
ZOS_MariaAliprando wrote: »Greetings! I am Maria Aliprando, Gameplay Designer on the Champion System.
We are hard at work on it and I’m here to answer a few of your questions. Most of these questions were also asked during our Guild Round Table in the last two days.
How will the current system change when the Champion System gets introduced?
The Champion System will introduce new past lvl 50 progression for your account where previously there was only an increase in Veteran Ranks and Attributes. The Champion System allows you spend points in the constellations to earn powerful passives such as giving your bash a chance to snare targets, reduce the amount of damage you take from flames or leech health on critical strikes.
What happens to the Veteran Ranks we currently have VR1-12?
We want to remove the Veteran Ranks from the game and rely on the more active progression provided by the Champion System. However, when we release the Champion System we will continue to maintain Veteran Ranks. We have several options as to how we will remove Veteran Ranks but all of them require time and careful planning. In the meantime, we are making Veteran Ranks earned by XP and reducing the overall time it takes to get a Veteran Rank. We are also rewarding an Attribute Point and a Skill Point each time you reach a Veteran Rank.
What happens to the Skill Points from VR1-12? Are they carried over to the CS instead?
The Skill Points we reward will not be removed from you! You will continue to have the same amount of Skill Points you do now. The Champion System does not reward any Skill Points, only gaining Veteran Ranks does. When we take out Veteran Ranks we will make sure that anyone that didn't make it max Veteran Rank will still rewarded with those Skill Points.
Does everyone that is a Veteran Rank get lowered back to lvl50? Or are the Ranks staying, but only being changed to lvl 51, 52, etc instead?
Similar to an answer before, we just don’t know yet.
Should players that are VR1+ still work towards VR12 or should they just wait until the new changes.
Continue to play! We are tracking your XP as you advance your way through Veteran Ranks and even past VR14. When the Champion System comes out we will reward you points right away based on the amount of XP you have earned up to a cap. In general, most people won’t reach the cap and we do not know what that cap is yet. We're still working out that value and making sure to take a look at the XP you all are earning.
eventide03b14a_ESO wrote: »JoseDelgadoCub17_ESO wrote: »You can grind a VR every two hours... idk the complaint.
Where?
Just find a zombie camp with decent spawn, that'l lget you to vr 10 or so, then go here
https://www.youtube.com/watch?v=M6UF5xkVPBo
no offense but you arent even being helpful your just gonna get that whole area nerfed next patch
I'm just treating the entire game as a solo mission until VR14. Otherwise I'd be somebody who finishes the three main stories and Coldharbour before level 40.
The game doesn't pace you, especially if you're ostensibly buffed 100% for each friend who tags along. So you have to pace yourself.
The way I see it, if you work a 64-step math problem and you make a stupid mistake on step three, you'll have to do the entire thing over. I'm not going to make a "mistake" because I rushed to step 64.
Get back to me when you do that 3 more times, master every crafting prof, research 8+ traits on everything and have leveled your alliance rank. Until then, go sling your "not a veteran" BS somewhere else. This "veteran" thinks VR is trash and needs to be removed or completely rebuilt from the ground up.
That's nice, it's your first character. However, for the rest of us that are leveling alts, being forced to do this all over again and read through the same quests for a 4th + time makes us bitter and resentful, especially since we know they're being removed 'soon', and especially since we know how much faster it used to be at launch (and how ridiculously fast it used to be when you get xp in craglorn).
Furthermore, while you may be the exception, most new players don't want to spend this much time leveling. And lastly, just you wait until you finish up gold and have nothing left to hit v14 with. Craglorn is indeed broken; you're supposed to be able to go v10 to v14 there, and that's no longer possible (you can maybe get a full vet level completing the entire map).
Get back to me when you do that 3 more times, master every crafting prof, research 8+ traits on everything and have leveled your alliance rank. Until then, go sling your "not a veteran" BS somewhere else. This "veteran" thinks VR is trash and needs to be removed or completely rebuilt from the ground up.
nobody needs 5 or 10 VR14 characters, and if they did then maybe thats why they want VR removed.. the whole gameplay is fine to me nothing needs to be changed except for most of the nerfed skills and couple things in PVP
That's nice, it's your first character. However, for the rest of us that are leveling alts, being forced to do this all over again and read through the same quests for a 4th + time makes us bitter and resentful, especially since we know they're being removed 'soon', and especially since we know how much faster it used to be at launch (and how ridiculously fast it used to be when you get xp in craglorn).
Furthermore, while you may be the exception, most new players don't want to spend this much time leveling. And lastly, just you wait until you finish up gold and have nothing left to hit v14 with. Craglorn is indeed broken; you're supposed to be able to go v10 to v14 there, and that's no longer possible (you can maybe get a full vet level completing the entire map).
then maybe they should increase the exp gain in craglorn like it was in the past.. instead of everyone making topics about removing VR why not everyone complain about craglorn and the low exp gain?
then maybe they should increase the exp gain in craglorn like it was in the past.. instead of everyone making topics about removing VR why not everyone complain about craglorn and the low exp gain?
Completely disagree with all the above.
Get back to me when you do that 3 more times, master every crafting prof, research 8+ traits on everything and have leveled your alliance rank. Until then, go sling your "not a veteran" BS somewhere else. This "veteran" thinks VR is trash and needs to be removed or completely rebuilt from the ground up.
nobody needs 5 or 10 VR14 characters, and if they did then maybe thats why they want VR removed.. the whole gameplay is fine to me nothing needs to be changed except for most of the nerfed skills and couple things in PVP
Awesome!then maybe they should increase the exp gain in craglorn like it was in the past.. instead of everyone making topics about removing VR why not everyone complain about craglorn and the low exp gain?
That's not the only issue at hand here.
I posted this in another thread, but I think it applies very well to the topic at hand:
Removing VRs finally allows players the CHOICE of endgame activities, instead of either A) questing for eternity or B ) AoE grinding for eternity just to get to the point where they can finally DO something meaningful.
Now instead of the VR grind, you hit 50 and IF you want to do Cadwell's, you can do that. IF you want to go to Craglorn, you can do that too. IF you want to PvP, hop right in. IF you want to focus on dungeons / Trials, you aren't prohibited anymore by the grind.
That's what the whole point of this Champion system change was, to allow players more freedom in their endgame activities. They had a somewhat solid idea to replace the progression that the VR system allowed through the Season Gear system and Champion Points.
They just need to follow through and the game will very likely be better for it.
deepseamk20b14_ESO wrote: »What would happen? VR14 would become lvl 64? Getting rid of VR14 would really poss a lot of people off. All the gear and power reduced to what? Idk man, I really don't think ZoS could do it without screwing it up.
If they reduce the VR 14 content to level 50 content then nothing is lost. You lose 20% of your stats and so do the mobs. So what?
Videonauth wrote: »deepseamk20b14_ESO wrote: »What would happen? VR14 would become lvl 64? Getting rid of VR14 would really poss a lot of people off. All the gear and power reduced to what? Idk man, I really don't think ZoS could do it without screwing it up.
If they reduce the VR 14 content to level 50 content then nothing is lost. You lose 20% of your stats and so do the mobs. So what?
and you loose around 100-130 skillpoints ... so what ?
Well to me that matter still alot
Videonauth wrote: »deepseamk20b14_ESO wrote: »What would happen? VR14 would become lvl 64? Getting rid of VR14 would really poss a lot of people off. All the gear and power reduced to what? Idk man, I really don't think ZoS could do it without screwing it up.
If they reduce the VR 14 content to level 50 content then nothing is lost. You lose 20% of your stats and so do the mobs. So what?
and you loose around 100-130 skillpoints ... so what ?
Well to me that matter still alot
You'd lose 14 skill points, 1 for each VR. And that's IF they even go that route.
How on earth did you come up w/ 100-130? Are you thinking that you can't do VR content if they remove VR levels, because that is NOT the case.
All of that content is still there, you just don't have to grind endlessly BEFORE you can do it.
Videonauth wrote: »Videonauth wrote: »deepseamk20b14_ESO wrote: »What would happen? VR14 would become lvl 64? Getting rid of VR14 would really poss a lot of people off. All the gear and power reduced to what? Idk man, I really don't think ZoS could do it without screwing it up.
If they reduce the VR 14 content to level 50 content then nothing is lost. You lose 20% of your stats and so do the mobs. So what?
and you loose around 100-130 skillpoints ... so what ?
Well to me that matter still alot
You'd lose 14 skill points, 1 for each VR. And that's IF they even go that route.
How on earth did you come up w/ 100-130? Are you thinking that you can't do VR content if they remove VR levels, because that is NOT the case.
All of that content is still there, you just don't have to grind endlessly BEFORE you can do it.
48 for all quests in all zone = 32 lost if they take out the posibility of silver and gold
113 from skyshards = est half of em lost when above happens
13 from the vet ranks
those 100-130 was only a guess before now i looked it up.
i was at 155 at level 50 now at vr 14 im at 277.
Videonauth wrote: »Videonauth wrote: »deepseamk20b14_ESO wrote: »What would happen? VR14 would become lvl 64? Getting rid of VR14 would really poss a lot of people off. All the gear and power reduced to what? Idk man, I really don't think ZoS could do it without screwing it up.
If they reduce the VR 14 content to level 50 content then nothing is lost. You lose 20% of your stats and so do the mobs. So what?
and you loose around 100-130 skillpoints ... so what ?
Well to me that matter still alot
You'd lose 14 skill points, 1 for each VR. And that's IF they even go that route.
How on earth did you come up w/ 100-130? Are you thinking that you can't do VR content if they remove VR levels, because that is NOT the case.
All of that content is still there, you just don't have to grind endlessly BEFORE you can do it.
48 for all quests in all zone = 32 lost if they take out the posibility of silver and gold
113 from skyshards = est half of em lost when above happens
13 from the vet ranks
those 100-130 was only a guess before now i looked it up.
i was at 155 at level 50 now at vr 14 im at 277.
Yeah, that's not how it works. I'm not even sure why people think this.
It's really hard to talk about the merits of a system w/ people who don't actually seem to know anything about it... : /
But anyway, none of that stuff you mentioned is being removed. Just the VR levels, not the content.
You would just do that content at lv50 instead and gain CP as you did them instead of VRs. You'll still have access to all of the quests, skyshards, etc.
You just MIGHT lose the 13 from VR levels.
I'm just treating the entire game as a solo mission until VR14. Otherwise I'd be somebody who finishes the three main stories and Coldharbour before level 40.
The game doesn't pace you, especially if you're ostensibly buffed 100% for each friend who tags along. So you have to pace yourself.
The way I see it, if you work a 64-step math problem and you make a stupid mistake on step three, you'll have to do the entire thing over. I'm not going to make a "mistake" because I rushed to step 64.
Yeah, it's a breeze if you're unemployed and single.
Videonauth wrote: »Videonauth wrote: »deepseamk20b14_ESO wrote: »What would happen? VR14 would become lvl 64? Getting rid of VR14 would really poss a lot of people off. All the gear and power reduced to what? Idk man, I really don't think ZoS could do it without screwing it up.
If they reduce the VR 14 content to level 50 content then nothing is lost. You lose 20% of your stats and so do the mobs. So what?
and you loose around 100-130 skillpoints ... so what ?
Well to me that matter still alot
You'd lose 14 skill points, 1 for each VR. And that's IF they even go that route.
How on earth did you come up w/ 100-130? Are you thinking that you can't do VR content if they remove VR levels, because that is NOT the case.
All of that content is still there, you just don't have to grind endlessly BEFORE you can do it.
48 for all quests in all zone = 32 lost if they take out the posibility of silver and gold
113 from skyshards = est half of em lost when above happens
13 from the vet ranks
those 100-130 was only a guess before now i looked it up.
i was at 155 at level 50 now at vr 14 im at 277.
Yeah, that's not how it works. I'm not even sure why people think this.
It's really hard to talk about the merits of a system w/ people who don't actually seem to know anything about it... : /
But anyway, none of that stuff you mentioned is being removed. Just the VR levels, not the content.
You would just do that content at lv50 instead and gain CP as you did them instead of VRs. You'll still have access to all of the quests, skyshards, etc.
You just MIGHT lose the 13 from VR levels.
Did zos tell you this is how it's going to be?
ZOS_MariaAliprando wrote: »Greetings! I am Maria Aliprando, Gameplay Designer on the Champion System.
We are hard at work on it and I’m here to answer a few of your questions. Most of these questions were also asked during our Guild Round Table in the last two days.
How will the current system change when the Champion System gets introduced?
The Champion System will introduce new past lvl 50 progression for your account where previously there was only an increase in Veteran Ranks and Attributes. The Champion System allows you spend points in the constellations to earn powerful passives such as giving your bash a chance to snare targets, reduce the amount of damage you take from flames or leech health on critical strikes.
What happens to the Veteran Ranks we currently have VR1-12?
We want to remove the Veteran Ranks from the game and rely on the more active progression provided by the Champion System. However, when we release the Champion System we will continue to maintain Veteran Ranks. We have several options as to how we will remove Veteran Ranks but all of them require time and careful planning. In the meantime, we are making Veteran Ranks earned by XP and reducing the overall time it takes to get a Veteran Rank. We are also rewarding an Attribute Point and a Skill Point each time you reach a Veteran Rank.
What happens to the Skill Points from VR1-12? Are they carried over to the CS instead?
The Skill Points we reward will not be removed from you! You will continue to have the same amount of Skill Points you do now. The Champion System does not reward any Skill Points, only gaining Veteran Ranks does. When we take out Veteran Ranks we will make sure that anyone that didn't make it max Veteran Rank will still rewarded with those Skill Points.
Does everyone that is a Veteran Rank get lowered back to lvl50? Or are the Ranks staying, but only being changed to lvl 51, 52, etc instead?
Similar to an answer before, we just don’t know yet.
Should players that are VR1+ still work towards VR12 or should they just wait until the new changes.
Continue to play! We are tracking your XP as you advance your way through Veteran Ranks and even past VR14. When the Champion System comes out we will reward you points right away based on the amount of XP you have earned up to a cap. In general, most people won’t reach the cap and we do not know what that cap is yet. We're still working out that value and making sure to take a look at the XP you all are earning.
Videonauth wrote: »Videonauth wrote: »deepseamk20b14_ESO wrote: »What would happen? VR14 would become lvl 64? Getting rid of VR14 would really poss a lot of people off. All the gear and power reduced to what? Idk man, I really don't think ZoS could do it without screwing it up.
If they reduce the VR 14 content to level 50 content then nothing is lost. You lose 20% of your stats and so do the mobs. So what?
and you loose around 100-130 skillpoints ... so what ?
Well to me that matter still alot
You'd lose 14 skill points, 1 for each VR. And that's IF they even go that route.
How on earth did you come up w/ 100-130? Are you thinking that you can't do VR content if they remove VR levels, because that is NOT the case.
All of that content is still there, you just don't have to grind endlessly BEFORE you can do it.
48 for all quests in all zone = 32 lost if they take out the posibility of silver and gold
113 from skyshards = est half of em lost when above happens
13 from the vet ranks
those 100-130 was only a guess before now i looked it up.
i was at 155 at level 50 now at vr 14 im at 277.
That isn't the suggestion. It's not deleting VR levels but instead converting so no one looses anything.Videonauth wrote: »deepseamk20b14_ESO wrote: »What would happen? VR14 would become lvl 64? Getting rid of VR14 would really poss a lot of people off. All the gear and power reduced to what? Idk man, I really don't think ZoS could do it without screwing it up.
If they reduce the VR 14 content to level 50 content then nothing is lost. You lose 20% of your stats and so do the mobs. So what?
and you loose around 100-130 skillpoints ... so what ?
Well to me that matter still alot