just a quick heads up, demanding they make changes is against the Terms of Service I recommend changing the titles were you're asking instead of telling. also the vet ranks will probably be removed this fall at the very earliest because with console release new DLC. will be slower.
VR 1-14 is a complete and utter breeze now. It is not hard or tedious it's just something that the instant gratification generation is too lazy to put the effort in to do it. Man up and do it or don't complain that you're character is weaker. If it's that unappealing for people then it's obvious they picked the wrong game.
Uh, lots of people have full time jobs and families and have multiple VR14 characters. I agree that I don't like helping the other factions, but the complaint of it taking too much time is obviously bogus if you look at all the people that are there multiple times over already.
Uh, lots of people have full time jobs and families and have multiple VR14 characters. I agree that I don't like helping the other factions, but the complaint of it taking too much time is obviously bogus if you look at all the people that are there multiple times over already.
Err, first of all the xp you get for doing the same activities at launch is drastically reduced (looking at you world bosses and dolmens). Furthermore, you used to be able to do a 10/15 minute run of vet wayrest sewers and get ~7% of a veteran level. That's no where even close to being true now.
Finally, and most importantly, the people you mention with multiple veteran levels are probably in the supermajority of players that leveled in craglorn back when it was feasible to do so. Anomalies, kardala, burials, boss circle, thief exploit, scorpion exploit, etc. You used to be able to go from V1 to V14 in a weekend. I know, because I ran in a circle killing bosses for 2 days one weekend and did so myself.
These options are no longer available to people leveling alts or new players, and now they have to do the full grind through silver and gold, but get less % towards a vet level for doing so then you would have in the first 9 months of the game.
So let's not compare apples to oranges hmm?
I have trouble logging in for more than a few minutes at a time because it is getting boring. And I usually have a higher tolerance for boring.
Why does it matter? Just don't worry about it if you don't want to level any more.
compared insane amount of XP you needed to gain veteran ranks before the 1 million experience points you need now are nothing.
compared insane amount of XP you needed to gain veteran ranks before the 1 million experience points you need now are nothing.
Why are people so bad at math and numbers... Just because xp to level up a veteran rank used to be higher does NOT mean that it's easier now that it's only 1 million per level. You used to get 32k (or around there) for killing a world boss, now you get around 5k, if that (some bosses gave me 900 experience). Yes, they lowered the xp required to only be one million, but they also lowered the xp you got for rewards by MORE, and the result is that it takes even longer now to level than it used to at launch.
As someone that's gone through multiple vet characters, I can tell you with authority that you used to be able to do all of the dolmens and world bosses in silver or gold and gain about 1.5 veteran levels; doing the same thing right now gives you about 0.20 veteran levels (seriously).
compared insane amount of XP you needed to gain veteran ranks before the 1 million experience points you need now are nothing.
Why are people so bad at math and numbers... Just because xp to level up a veteran rank used to be higher does NOT mean that it's easier now that it's only 1 million per level. You used to get 33k (or around there) for killing a world boss, now you get around 5k (some bosses gave my character 900 experience...). Let's round up and say you used to need 5 million to go from v10 to v11, and now you only need 1 million. They lowered it by 1/5th. You used to get 33k killing a world boss, and now you get 5k, that's ~ 1/7th. Math starting to make sense now? Yes, they lowered the xp required to only be one million, but they also lowered the xp you got for rewards by MORE, and the result is that it takes even longer now to level than it used to at launch.
As someone that's gone through multiple vet characters, I can tell you with authority that you used to be able to do all of the dolmens and world bosses in silver or gold and gain about 1.5 veteran levels; doing the same thing right now gives you about 0.20 veteran levels (seriously).
compared insane amount of XP you needed to gain veteran ranks before the 1 million experience points you need now are nothing.
Why are people so bad at math and numbers... Just because xp to level up a veteran rank used to be higher does NOT mean that it's easier now that it's only 1 million per level. You used to get 33k (or around there) for killing a world boss, now you get around 5k (some bosses gave my character 900 experience...). Let's round up and say you used to need 5 million to go from v10 to v11, and now you only need 1 million. They lowered it by 1/5th. You used to get 33k killing a world boss, and now you get 5k, that's ~ 1/7th. Math starting to make sense now? Yes, they lowered the xp required to only be one million, but they also lowered the xp you got for rewards by MORE, and the result is that it takes even longer now to level than it used to at launch.
As someone that's gone through multiple vet characters, I can tell you with authority that you used to be able to do all of the dolmens and world bosses in silver or gold and gain about 1.5 veteran levels; doing the same thing right now gives you about 0.20 veteran levels (seriously).
that's true you do get a lot less experience however the nerfed to the game to the point it was mind-numbingly easy. I am guessing that's why they nerfed the experience.
compared insane amount of XP you needed to gain veteran ranks before the 1 million experience points you need now are nothing.
Why are people so bad at math and numbers... Just because xp to level up a veteran rank used to be higher does NOT mean that it's easier now that it's only 1 million per level. You used to get 33k (or around there) for killing a world boss, now you get around 5k (some bosses gave my character 900 experience...). Let's round up and say you used to need 5 million to go from v10 to v11, and now you only need 1 million. They lowered it by 1/5th. You used to get 33k killing a world boss, and now you get 5k, that's ~ 1/7th. Math starting to make sense now? Yes, they lowered the xp required to only be one million, but they also lowered the xp you got for rewards by MORE, and the result is that it takes even longer now to level than it used to at launch.
As someone that's gone through multiple vet characters, I can tell you with authority that you used to be able to do all of the dolmens and world bosses in silver or gold and gain about 1.5 veteran levels; doing the same thing right now gives you about 0.20 veteran levels (seriously).
that's true you do get a lot less experience however the nerfed to the game to the point it was mind-numbingly easy. I am guessing that's why they nerfed the experience.
Just because you can kill things easier now that you've got a few champion points doesn't mean that you can breeze through the veteran ranks now. Most of the time it takes to quest is just running around and talking to npcs and stuff. Furthermore, craglorn used to be meant to take you from v10 to v14, and that's no where even close to the current situation. I did the entire lower and upper craglorn questline, some side quests, and most delves on my DK when he was V12, he got a fraction of a level. The veteran system is FAR worse than it used to be, and though there have been multiple large threads on the topic, AND a developer's discussion opened up a month ago on it, ZOS hasn't said one word in over a month. They've done a minor xp bump to pvp (still no where near enough), and a small bump in trials xp. This really doesn't help the person trying to level up veteran ranks. I spend a lot of time in pvp, and whether I'm questing or grinding mobs in pve, it's still much faster xp than I'd get in pvp.
compared insane amount of XP you needed to gain veteran ranks before the 1 million experience points you need now are nothing.
Why are people so bad at math and numbers... Just because xp to level up a veteran rank used to be higher does NOT mean that it's easier now that it's only 1 million per level. You used to get 33k (or around there) for killing a world boss, now you get around 5k (some bosses gave my character 900 experience...). Let's round up and say you used to need 5 million to go from v10 to v11, and now you only need 1 million. They lowered it by 1/5th. You used to get 33k killing a world boss, and now you get 5k, that's ~ 1/7th. Math starting to make sense now? Yes, they lowered the xp required to only be one million, but they also lowered the xp you got for rewards by MORE, and the result is that it takes even longer now to level than it used to at launch.
As someone that's gone through multiple vet characters, I can tell you with authority that you used to be able to do all of the dolmens and world bosses in silver or gold and gain about 1.5 veteran levels; doing the same thing right now gives you about 0.20 veteran levels (seriously).
compared insane amount of XP you needed to gain veteran ranks before the 1 million experience points you need now are nothing.
Why are people so bad at math and numbers... Just because xp to level up a veteran rank used to be higher does NOT mean that it's easier now that it's only 1 million per level. You used to get 33k (or around there) for killing a world boss, now you get around 5k (some bosses gave my character 900 experience...). Let's round up and say you used to need 5 million to go from v10 to v11, and now you only need 1 million. They lowered it by 1/5th. You used to get 33k killing a world boss, and now you get 5k, that's ~ 1/7th. Math starting to make sense now? Yes, they lowered the xp required to only be one million, but they also lowered the xp you got for rewards by MORE, and the result is that it takes even longer now to level than it used to at launch.
As someone that's gone through multiple vet characters, I can tell you with authority that you used to be able to do all of the dolmens and world bosses in silver or gold and gain about 1.5 veteran levels; doing the same thing right now gives you about 0.20 veteran levels (seriously).
Don't know about that (since I seldom grind). I have 6 VR14 doing Cadwell's Silver and Gold, exactly how I'm leveling the 7th now. And I'm the in the third area (Rivenspire, playing as a EP member) with the level VR what I supposed to have (VR3-VR4). Exactly like my other toons.
I literally cannot stand to level to max again. I'm VR3 (gained V1-V3 doing solo PvP in Cyrodiil) and I cannot PvE for more than 30 seconds without losing complete interest so much so that I either re-enter Cyrodiil, or exit the game.
I know they plan to remove the Veteran Ranks in June, but why wait..? Just do it. I cannot push myself to go through another 100 levels worth of content for a second time...
No video-game should be painful in any aspect, and V1-V14 is just that, painful.
It does NOTHING good for the game. It creates GIGANTIC gaps between players, nothing more, nothing less. That is simply it. A gap creating element.
People who are really only interested in PvP become frustrated because they are nearly worhtless until around V10, and simply feel turned off to the game because they have to PvE.
Players who want to complete in the PvE that really matters (once you've loyally defended your alliance), only want to get sweet gear from dungeon runs (trials, etc.) and compete for top times, raid with friends, etc..
But they're forced to become a traitor and defend the other alliances (which many of us dispise).
ZoS... Please just remove them now. It does NOTHING to help your game. In fact, it really, really just hurts it.
I literally cannot stand to level to max again. I'm VR3 (gained V1-V3 doing solo PvP in Cyrodiil) and I cannot PvE for more than 30 seconds without losing complete interest so much so that I either re-enter Cyrodiil, or exit the game.
I know they plan to remove the Veteran Ranks in June, but why wait..? Just do it. I cannot push myself to go through another 100 levels worth of content for a second time...
No video-game should be painful in any aspect, and V1-V14 is just that, painful.
It does NOTHING good for the game. It creates GIGANTIC gaps between players, nothing more, nothing less. That is simply it. A gap creating element.
People who are really only interested in PvP become frustrated because they are nearly worhtless until around V10, and simply feel turned off to the game because they have to PvE.
Players who want to complete in the PvE that really matters (once you've loyally defended your alliance), only want to get sweet gear from dungeon runs (trials, etc.) and compete for top times, raid with friends, etc..
But they're forced to become a traitor and defend the other alliances (which many of us dispise).
ZoS... Please just remove them now. It does NOTHING to help your game. In fact, it really, really just hurts it.
No one is forcing you to level, if you don't like it. stop. there are plenty of other things to do.
compared insane amount of XP you needed to gain veteran ranks before the 1 million experience points you need now are nothing.
Why are people so bad at math and numbers... Just because xp to level up a veteran rank used to be higher does NOT mean that it's easier now that it's only 1 million per level. You used to get 33k (or around there) for killing a world boss, now you get around 5k (some bosses gave my character 900 experience...). Let's round up and say you used to need 5 million to go from v10 to v11, and now you only need 1 million. They lowered it by 1/5th. You used to get 33k killing a world boss, and now you get 5k, that's ~ 1/7th. Math starting to make sense now? Yes, they lowered the xp required to only be one million, but they also lowered the xp you got for rewards by MORE, and the result is that it takes even longer now to level than it used to at launch.
As someone that's gone through multiple vet characters, I can tell you with authority that you used to be able to do all of the dolmens and world bosses in silver or gold and gain about 1.5 veteran levels; doing the same thing right now gives you about 0.20 veteran levels (seriously).
that's true you do get a lot less experience however the nerfed to the game to the point it was mind-numbingly easy. I am guessing that's why they nerfed the experience.
Just because you can kill things easier now that you've got a few champion points doesn't mean that you can breeze through the veteran ranks now. Most of the time it takes to quest is just running around and talking to npcs and stuff. Furthermore, craglorn used to be meant to take you from v10 to v14, and that's no where even close to the current situation. I did the entire lower and upper craglorn questline, some side quests, and most delves on my DK when he was V12, he got a fraction of a level. The veteran system is FAR worse than it used to be, and though there have been multiple large threads on the topic, AND a developer's discussion opened up a month ago on it, ZOS hasn't said one word in over a month. They've done a minor xp bump to pvp (still no where near enough), and a small bump in trials xp. This really doesn't help the person trying to level up veteran ranks. I spend a lot of time in pvp, and whether I'm questing or grinding mobs in pve, it's still much faster xp than I'd get in pvp.
Right now I have an alt that is VR 4 just a hair under VR 5 I am just about done with greenshase which is the AD's third zone. By the time I finish Gold I will be fairly close to. VR 13 if not higher. I will be VR 14 well before I am done with craglorn so the XP balances out with Vet levels as they currently stand.
True you have to do all content in each area but really its not so bad, would it be nice if there were other just as viable ways to level? Yes, but since silver and gold and pvp are the only leveling options we currently have the best we can do is chillax and enjoy the ride.
If you complete the content in each zone you will be max level with no difficulty at all.
Amsel_McKay wrote: »If you complete the content in each zone you will be max level with no difficulty at all.
After 1.6 during my spring break I completed silver and gold clearing the entire zone before I moved on to the next, I started at VR2 and I ended gold at VR10 (10.7)
That means I have another 4 levels to "grind out"...